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Going Nuts
Going Nuts
By nidup, grena, pierallard, Nao and juliensnz
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 420 | 3.59 | 24 | |
| Fun | 550 | 3.34 | 24 | |
| Innovation | 400 | 3.36 | 24 | |
| Theme | 89 | 4.13 | 24 | |
| Graphics | 82 | 4.43 | 24 | |
| Audio | 202 | 3.64 | 23 | |
| Humor | 349 | 3.38 | 24 | |
| Mood | 149 | 3.85 | 23 | |
Comments
We had the exact same concept when we discussed the theme, we even had the animal thing with nuts :P Now to the game itself, it fits the theme greatly and I love the aestetics and feeling. Where I think it falls a little flat is that the gameplay. Moving slower is just not alot of fun. I think to make a theme like this work better, you would need to add some strategic level to it to make it an interesting desicion. As it is I did like the game for the look, feel and theme alot so great job :)
oivin-f
2017-12-05 00:00
Cool concept and great art style - sadly it crashed for me a couple times (web player) Also, I didn't quite understand what the animal noises meant? Very unique look and fee - good job!
zatherz
2017-12-05 10:37
Awesome unsettling art style. Agree with @PartTimeIndie that the game is lacking interesting gameplay.
bradur
2017-12-05 12:27
Really cool graphics and sounds! Needs something else than slowing down movement to ramp up the difficulty though.
I like the graphics, difficulty is also quite challenging once you have to defend against hands. I'd like to see more to the world than just two locations though.
nivbeth
2017-12-05 12:59
I also like the graphics, but I agree with the rest of the comments that it's very difficult to defend against the hands. I felt quite overstrained collecting my nuts and get rid of the hands every time (because there are also so many of them in a short time!) But a very unique gameplay :3
Really funny, it fits the theme really really well, it took me a bit of time to realise where the sounds were coming from and that I could close the holes, loved the art and the idea, well done ;)
bvalosek
2017-12-05 13:04
very unique, cool visuals and sound / music
Unexpectedly intence gameplay, good job! Well done and polished, also amazing art style. I had a great fun just looking close at every corner of the game locations.
The art is great, the details were what I enjoyed most. The anarchist squirrel, and the monster sound effects were my favorite part. I kept imagining you recording them and it made me smile.
imod
2017-12-05 16:05
Very interesting visual style. It is simple, but really fun game. Makes you worry about the future of squirrel :)
itab2
2017-12-05 16:10
Really great art and fun gameplay, the theme/setting fits well with our current weather/season here haha. I wonder: The "criticism" of anarchist ideology and the squirrel's hypocrisy are intentional, right?
gruhh
2017-12-05 21:20
Beautiful aesthetic choice, reminded me of woodcuts. The game is simple but interesting, congratulations for the work.
Linda escolha estética, lembrou-me de xilogravuras. O jogo é simples, mas interessante, parabéns pelo trabalho.
slyddar
2017-12-06 00:02
Seems the theme is a common one. I made a different type of squirrel carrying nut game called "My Nuts Weigh Me Down". I went for a different style then you guys though. Your art style is really cool, and I dig the B&W look. I felt the gameplay is a little simplistic though and needed more mechanics. I went with a little platforming and throwing nuts at enemies to break it up, but anything else would be a nice addition.
Nice! I love the art style, and the steady progression of difficulty/decrease in speed as you pick up more nuts. The audio is fun sounding, and i found the slapping noise a pleasant surprise. It's pretty innovative for this theme, although as far as the effects of the theme, speed is a pretty common thing. I did the same! Overall, great game!
siege
2017-12-06 02:51
Graphics are gorgeous, and I like the challenge. My only complaint is that it's too easy to accidentally get back on the elevator.
I don't quite understand the gameplay. However the art is so brilliant.