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Zero Volt X
Zero Volt X
By deepnight
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 6 | 4.44 | 45 | |
| Fun | 20 | 4.12 | 43 | |
| Innovation | 90 | 3.78 | 43 | |
| Theme | 178 | 3.88 | 44 | |
| Graphics | 4 | 4.85 | 44 | |
| Audio | 138 | 3.69 | 38 | |
| Humor | 329 | 2.62 | 31 | |
| Mood | 124 | 3.84 | 40 | |
Comments
knarf
2017-08-01 06:49
Hello ! Super neat game as usual, awesome+fun visuals (I loved the 'lol' robot). I thought the controls were a bit weird until I understood the gameplay mechanic, (as usual) which is refreshing the classic shmup style :) Super nice take on shoot em ups, I hope that you're doing fine and that you'll have time to implement the Boss someday !
reuno
2017-08-01 06:56
Very fun and surprisingly intuitive! What happened to the first prototype idea?
Super great entry !!! Love the graphics and the sounds. Controls are just perfect and verry intuitive. Enemy pattern are interesting. As always it's a great game you publish !
seanw
2017-08-01 08:07
Great game as always!
As usual .. it's awesome ! Great gameplay
2017-08-01 12:12
The mechanics are well executed; lots of variation on the enemies, clear moments to boost ship systems. Love the art. Very colorful!
Welcome back!
Enjoyed the gameplay, and visual details are amazing!
First time enemy bullets appeared as pills to me (like powerup loot dropped), and I picked them up :( Also I'd appreciate more variated music than just the drums!
nidup
2017-08-01 18:39
What an entry! Good gameplay, solid mechanics, superbe pixel art, nice ambiance & sounds track, last but not least, a lot of content! I don't know how you manage to ship a such complete game alone in 48h, the experience maybe :wink: Keep up the good work :muscle:
Great job, as usuall, Sébastien. 5/5
oxysoft
2017-08-01 20:24
A resource management shmup, very clever and fun. Graphics are top notch as always. Music didn't fit too much compared to your other games, and more sound effects would have been nice.
pauljs
2017-08-02 04:44
Génial comme d'hab ! Pas de problème sur la version HTML5 à part que j'avais pas la musique :/ Beau boulot !
piotrj
2017-08-02 08:59
Excellent!
lythom
2017-08-02 09:57
** What I liked **
__ + __ The zip file named after the game, first one I test I could find easily in my download folder. __ + __ A different genre from you usual entries, that's a spirit I like ! __ + __ A vertical shooter calibrated for casual players that don't require the player to memorize all the level patterns. __ + __ Art, Mood.
** What imo could be improved **
__ - __ The game feel predictable and would benefit some unusual or surprising elements. __ - __ Is the lack of sounds on html5 target a heaps limitation or a lack of time to implement it ? __ - __ Source code not available :(
** Overall **
You know how to make games, right ? The design details makes the game feel very right and it's pleasant to play. Thanks for the game !
harusame
2017-08-02 11:11
Wow, a very strong shmup, graphics are awesome ! Mechanics are clever, and your game is very polish.
Amazing pixel art.
bombjack
2017-08-03 12:37
amazing game! good job!
filogc
2017-08-03 15:00
Were all the graphics done in-jam? They're astounding!
2017-08-03 17:15
Crazy pixel art. If you did everything alone over the week-end, that's truly impressive! The power distribution mechanics is nice too. Very polished entry.
Wow, this is a fantastic entry. The graphics are superb, from the ship art to the backgrounds and the dust clouds. 5/5 in that regard.
The music is a little bit of a let down, but I grew up with games in this genre like Battle Squadron and Hybris, so I subjectively always expect an amazing soundtrack to go with them. Objectively, the soundtrack is a little plain, but quite passable. The sound effects are quite good.
The balancing power mechanic is clever (reminded me a little of balancing my power in Elite Dangerous) and the game's been designed in such a way that each setting is applicable throughout the game.
Definitely one of my favourites of Ludum Dare 39.
oparisy
2017-08-05 19:32
As usual, your game was challenging, but I was able to complete it. It's always a pleasure!
grena
2017-08-06 17:12
This game is really beautiful, again, congrats on your pixel art deepnight :) I liked the smart mechanism of balancing your power between modules of our ship, and it works great because weapons are balanced (rockets are really useful when you can't be in front of enemy, but laser deals more damage). The sound is a bit off but no that important in this kind of game.
The game is hard but not enough to be frustrated! Too bad you had no time to make a final boss :p When I died, I lost all my score, is it normal?
A very polished game, I just want more!
Really fun and interesting take on the classic shmup! For the first time doing a shmup according to the credits it didn't feel like it at all! You hit all the right notes with the graphics and controls and having to dodge bullets while rebalancing weapons on the fly was a nice twist on both the standard shmup mechanics and the theme! I'm glad you made it relatively forgiving with checkpoints but still challenging enough that I had to learn how to play the game.
Hope you have time to followup and make a boss for this! I feel like this could be a pretty great full game!
aeveis
2017-08-07 07:32
Liked the choices between switching through the different weapons/shield. I think the gameplay was overall balanced to favor one over the other so it was interesting to focus on different things at different times. I think could be interesting with more powerups or different ways power could be split (perhaps a weaker version of something can do something a stronger version can't) - basically could see something this continuing as something. Anyway great job!
domrein
2017-08-07 23:54
meow
split82
2017-08-08 16:42
Excellent :) Awesome job!
afendar
2017-08-09 13:00
Super game with mechanics worthy of the first shooter games. And congratulations for your first shooter game. The work between graphics, music consistency is just perfect!
I tried the .exe and my virus scanner flagged it as a high risk for SONAR.Heuristic.170, which isn't the typical "Reputation" warning that I usually get for LD games. I didn't try the Flash version. The HTML5 version seemed too laggy to play. zerovoltx_flagged.PNG
I loved your game! The pixel art is amazing, the mechanics, i really liked everything, except for the audio, i tried the the HTML5 version which doesn't have sound and was not laggy. Congratulations, very nice entry! :heart:
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