Foon → Ludum Dare Explorer → Users → JezPez
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2018 | 41 | Combine 2 Incompatible Genres | Putt-Kill | compo | 374 | 3.33 | 3.40 | 3.39 | 3.95 | 2.63 | 3.18 | 2.97 |
JezPez leaves an average of 23.0 feedback comments each event.
LD41 — Combine 2 Incompatible Genres (23)
PathMatcher by Lerc 2018-04-27T09:48:36Z ♥ 0
Nice idea and thanks so much for having a web deployment! Would have been really slick to animate the path as it grows. When I won it actually suprised me :P
Bomberess by Baski 2018-04-26T10:01:21Z ♥ 1
Great work! And with a working leaderboard! Well done with the 2 simple genres put together nicely. I played it a few times :)
YOU LEFT ME. by Angela He 2018-04-26T09:52:45Z ♥ 1
Beautiful artwork! But I'm not a fan of the open ended style of writing short sentances and slow pace. I can respect the effort put into a challenge like this topic but I can't say I had fun. Amazing work though.
GUN-HOCKEY by isopoly 2018-04-25T09:16:41Z ♥ 1
Impressive you were able to get the AI to work and be a bit tricky to beat! A simple concept excecuted well
I have to say I hated the sound effects after 10 seconds and turned off the sound.
Well done!
Gender Circles by EkkoEkko 2018-04-25T09:07:19Z ♥ 1
Great opportunity for strong symbology ultimately fell a bit flat after realising I could just identically control both male and female turrets. Great music. Well done!
Mr Mushroom by Pebel 2018-04-25T09:02:02Z ♥ 0
Web hosted +1
Concept was funny initially. Mechanics worked and I was able to finish. I could see the concept working but without some more assets and progression beyond 1 level it's hard to see the fun.
Well done on finishing something in 2 days!
Tharkarys Invasion - Last Line of Defense by Fil089 2018-04-25T08:19:14Z ♥ 0
Seems like the ship has 0 mass? So it feels quite floaty. I was always bouncing between towers making it hard to place them.
I saw what you were trying with this combo but the beauty of TD games comes from the variety of strategies and breaks between waves, and the beauty of shmups comes from the enemy patterns and interesting bosses. Best parts of both genres were missing in this game so I didn't find it fun.
Well done for completing a game though it's a serious achievement for only 2 days of work.
- Arc Boss - Sternum vs The DDDmension Faries by ElusiveMilestone 2018-04-25T07:23:40Z ♥ 1
I like the 3d vs 2d but ultimately it's just a melee platformer with infinite enemies so I found it pretty difficult without much satisfaction. I liked the music and death sounds a lot.
Sunken Soldier by OmnipotentIndie 2018-04-25T07:05:18Z ♥ 1
Nice work but found it very hard to navigate around the sharks.
Birdy by HagamosVideojuegos 2018-04-24T23:53:04Z ♥ 1
Loved it. They are very much incompatible themes, that's for sure! But you made it work. Very cute graphics and audio.
Mortal Keybat by dob 2018-04-24T23:42:15Z ♥ 1
I loved it. The intro was so funny. I love typing tutor games. Amazing job!
Crescendo by VivianMochi 2018-04-24T23:19:01Z ♥ 1
One of the best ones I've played. Really difficult but well polished! Haven't seen this idea before. I had fun once I go the gist but found it too difficult. Loved the art and the music.
Rock Reach Flag by willowblade 2018-04-24T23:11:18Z ♥ 1
Cool idea! Hard to do without the enemy paths being drawn in the 'pause' mode. Not sure if there's a move limit but sometimes I was pushed back to the start after a move completed without knowing why.
Flee, little guinea pig! by tipyx 2018-04-24T23:02:21Z ♥ 1
Hey @tipyx Amazing work on your golf x stealth game! It's crazy how we followed the same theme, but our games ended up so different! You can try out Putt-Kill here https://ldjam.com/events/ludum-dare/41/putt-kill
I really liked your art style and the hamster is funny. It's hard with the power bar style control, because of the waiting. When you know you're about to be discovered, it's difficult to make a snap decision to escape when you have to wait the .5 second for the power bar to charge.
Awesome work, how can I stay in touch for the rest of the development? Are you turning this into a full game?
Shootanoid by drludos 2018-04-24T02:01:00Z ♥ 1
Nice work! A really cool idea, I love how the balls become your enemy, as well as your path to winning. Pretty hard to manage the shooting in 8 directions. Would have liked to see a score come up, or a timer.
A really great idea and very unique!
I love those fantasy computers like pico-8 and tic-80 maybe next compo I'll learn too.
Shady Tactics by lpriebe 2018-04-24T01:47:55Z ♥ 1
Really interesting and fleshed out. My ears hurt after hearing the suspicion noise too loud. A little hard to learn.
Click Soccer by Kurama_Youko 2018-04-24T01:38:45Z ♥ 1
I am super impressed that it's all web hosted and loads so quickly! So refreshing after seeing so many .exe games. Looks amazing too! I found it very hard though.
土星の台頭 - Saturn Rising by p-r 2018-04-24T01:37:06Z ♥ 1
Interesting concept with kind of working mechanics but the controls make it hard to enjoy. Love the zelda 1 style graphics. Good difficulty as well. A suggestion: have each level introduce a new controllable character, so the player's not overwhelmed with learning right at the start, it's a lot to take in for the first level.
Cooking Mamba by Whirlwind 2018-04-24T01:32:22Z ♥ 0
Good effort for a first game! Congrats on finishing and getting something out there :) Without an actual song to go along with, and spectacularly zany graphics, I found it hard to be interested after a minute of playing. Also it seems like there's no "death" scenario so the challenge is missing a bit. With some work this could be a cool idea!
Line 'em Up by ilijabc 2018-04-24T01:26:17Z ♥ 1
Awesome work. I played for about 40 seconds before I realized I could move :P An interesting idea that was fun but I didn't like the controls.
Basketball Tactics by BelowParallel_Ian 2018-04-24T01:22:33Z ♥ 1
Interesting idea but hard to tell if there is AI involved or I'm supposed to ask a friend to play. Adding a ball graphic would make it more obvious who has it.
Commodore Combat by Syrapt0r 2018-04-23T11:59:11Z ♥ 0
I don't know what happened but I got up to 150 ammo without running into a single enemy. Amazing rendering for the C64 effect and an awesome idea regardless.
Croak by Jackson Frankland 2018-04-23T11:22:05Z ♥ 1
I like how the enemies don't do damage, but just push you, which is even worse! Good job