Stuck in a Loop (station) by erikiene 2020-10-08T15:25:59Z ♥ 2
Very clever puzzle! Maybe a little too dark? Good job to the team!
Foon → Ludum Dare Explorer → Users → tipyx
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2021 | 48 | Deeper and deeper | 👥 | Fish'n'Ship | jam | 241 | 3.95 | 3.75 | 3.63 | 4.32 | 4.42 | 3.09 | 3.64 | |||
| 2020 | 47 | Stuck in a loop | 👥 | The Perfect Day | jam | 599 | 3.63 | 3.28 | 3.40 | 3.08 | 3.48 | 3.60 | 2.97 | 3.36 | ||
| 2018 | 41 | Combine 2 Incompatible Genres | Flee, little guinea pig! | compo | 133 | 3.76 | 3.68 | 3.66 | 3.95 | 3.38 | 3.23 | 2.95 | ||||
| 2016 | 37 | One room | A normal teenage life... | compo | 3.13 | 28 | ||||||||||
| 2015 | 34 | Two Button Controls / Growing | Mystic Temple | jam | 85 | 3.91 | 3.76 | 2.95 | 4.10 | 4.36 | 3.02 | 2.90 | 3.63 | 57 | ||
| 2015 | 32 | An Unconventional Weapon | Dumb & Number | compo | 559 | 3.17 | 2.86 | 2.66 | 2.65 | 3.00 | 2.70 | 3.11 | 2.81 | 57 | ||
| 2014 | 31 | Entire Game on One Screen | Fuckin'Dark ! | compo | 403 | 3.34 | 3.31 | 3.00 | 3.79 | 2.96 | 3.19 | 2.48 | 3.08 | 74 | ||
| 2014 | 29 | Beneath the Surface | Clean Them'All ! | compo | 517 | 3.21 | 3.44 | 2.44 | 2.60 | 2.85 | 3.00 | 2.98 | 2.90 | 68 | ||
| 2013 | 27 | 10 Seconds | A Simple But Fuckin'Die & Retry Game ! | compo | 758 | 2.86 | 2.75 | 2.54 | 3.29 | 2.36 | 3.05 | 2.06 | 2.80 | 49 | ||
| 2013 | 26 | Minimalism | Mystic Door - by The Mystic Souslik Team | jam | 200 | 3.32 | 3.00 | 3.11 | 3.68 | 3.97 | 1.71 | 3.25 | 58 |
tipyx leaves an average of 21.7 feedback comments each event.
Very clever puzzle! Maybe a little too dark? Good job to the team!
This little astronaut is so cute <3. The music is cool, the sfxs great, and there is a player progression! Very good entry, good job!
Ah ah ah, excellent. All the juice of a LD translated in a game. My hands are moist! Anyway, maybe more time at the beginning (to avoid chain fails) could be nice, and instead of QWER for the music, maybe "1234" or "UIOP", so it would be common to all keyboard variations?
Ok, we have one of the best, (according me :D) of the jam. It's minimalist, but very efficient. Good job! More levels with more mechanic could be add (but we'll lost the minimalist way, you'll tell me :D).
Very good entry! An intro, an outro, a victory music, there is (almost :D!) everything! Showing the death number (especially if you have a maximum) is essential, howeve ;).
Beautiful art and music, and very good puzzle!
Pretty nice and beautiful entry. Little feedback : when you pick an item in the level, don't move it immediatly where the mouse is on the bottom, because everytime I click on it, it's teleported a little above. Good job french fellows :D
Love the basic game mechanic!
Spooky times! Love the mix between simple 3D mesh and pixel art :D. Be careful though, if you throw too much fireball, the sound is saturating!
Nice and efficient puzzle game! It could be a full game with news mechanics added all along! BTW the shader is nice too :D. (Sometime the pathfinding line didn't show up though :o )
Very good entry (as we can expect from both of you). The audio is very good too! (It's fun to see the deepnight gamebase here, ah ah ah :D)
That's... pretty good! Dat beat, and dat big pixel, yummy! Maybe a little too easy, but great job, team!
Nice realization. I think the game will gain in flow with a character more quick, and I thought on something : when you pick the ballHead and you have to choose a direction, you could not stop the time, but reduce it to very slow, it'll add some intensity ("quick, make a choice") I guess. Anyway, it's very cool! Good job :).
I think you hold a good principle (Should I read or skip the text ? Auto fight (chance of dying) or choose my attack (more sure but more slow). Good job :)
It take me a little time to go in but the mix of this two genres is... damn pretty good :D.
Nice polish on this entry :)
Good job @Raindrinker ! Maybe a little too hardcore? I suggest to give more life to the player, of if he/she die, to let him/her restart for the beginning of the level, and not the entirely game. Other suggestions: letting the basic mouvement available permanently, it'll avoid the weird sensation where you need to hit empty space to wait for a mouvement card. Anyway, good job o/. After the Alakajam#2 entry and this one, you'll be sure I'll follow your work :D
I'm totally not disappointed, it's very good! The LevelDesign is great, and you make a great realization of a plateformer (even it's a little bit classic despite the realization). Improvement suggestion : reset the falling plateform when you die, for avoid to die on an other to have to reset the stack.
One of my favorite entry (for now! :p), good job! The realization is pretty neat, and the gameplay pretty strong. Suggestion of improvement : adding a basic pathfinding for letting the player to click directly where he/she wants to go :).
A good and polished entry. However, I found a little weird that you need to move your mouse during shot to give it the good angle.
​Wow, excellent entry, great job man! The concept is cool, and dat pixel art :). However, the title in title screen looks like more a slop of pixel, pico8 issue maybe?
That magicat is so cute :3 !
Nice concept !
I love boss fight ! And the differents phases are very cool :).
Really hard, and the controls are a little tough, but the music is pretty cool :)
Very good entry !
Not the best controls but everything else is pretty good :)
Nice metroid-like :)
Very beautiful, effective gameplay, but the random sometimes force you to loose :/
Excellent real' ! But the first times I thought the red coins had to be avoided ^^
Really great idea, it will be make a good mobile game :)
"I am a fox and I diggin' an hole, diggy diggy diggy hooole"
The "taptaptap" is a little annoying, but everything else is great : best use of the theme, intelligent level design, good gameplay :)
Nice real, som glitch (I was stuck a pair of time), but the gameplay is great (an Ikaruga Pinball :D)
Very difficult, but you got here a nice idea :)
Very nice idea to propose different keys to play ;).
The music is soooo good *o* !
I love the art too, even if I don't have the time to look what is in the beard :D
Excellent job :) !
The controls are a little tricky. For example, I advice you to move when the key arrow are down, not pressed :)
Love the mechanics, but some time the blow doesn't work :(
Ah ah ah. I'm wondering what I'll rate in the theme categorie :p. Good job :)
Wow, such an... interesting experience ^^. Need some happy things now :p
The music is a little bit repetitive, but the gameplay is efficient. Good job :) !
Wow dude, make it as a mobile game, you'll be rich, the gameplay is really interresting, and offer so many possibility :)
Yeah, an hardcore game like I love them :D. I keep it aside to finish it. Love especially the music, the art, the gameplay. Well, i think I found my favorite :D
Rah ! Nice puzzle game, very beautiful, as usual ! I want more, you got here a nice concept :) !
Really, really hard, but beautiful :) ! (And it's me who say that :D). The music is browesome :D ! Good job men :)
A little bit repetitive, but I think there is a lot of potential in multiplayers. Maybe some variations will be good (like different head that create differents units and you had to choose what unit create, for example :))
Good gameplay but the death sound is a little violent. And I have a question, what is this green thing I controled ? :p
Excellent idea, I think an music, like elevator music, will be adequate :D
As usual, nice job :D. Excellent coder, excellent artist, now, excellent musician ? What's next ? :D
Very nice, and very addictive :)
Excellent job. Moreover, we can add supplementary GP easyly (don't use cake / best time / etc...)
Excellent job :).
The gameplay is solid, and the music is really charming :)
Super crate box VS Crypt of the Necrodancer. Excellent job :). But it's very very hard :).
Maybe make the rythm UI more visible (above the hero for example ?)
Great music and of course great work :)
Beautiful :), but yeah, magic ball are OP :p.
Oh, and you did my first idea, thank to realize it :p
Hum, pretty interresting, but more sfx are welcomed :)
As a megaman/rockman fan, I'm totally in love with it :)
Wow, a very brilliant idea. It could be a great full game !
Nice job !
You are a fuckin' ninja <3
Wow, you first game ? Really ? Pretty impressive. Good work :)
The music is pretty cool :)
Hey ! In the level 2, the enemies can traverse the walls ^^'
Druuuuuuuuuug *_*
Ah ah, the sfx made with the mouth :p.
Take love TRex ! :3
You made me angry ! But nice interpretation of the theme :)
Good first work. Keep it on !
A very very good puzzle game, with a very efficient mechanic. But what is the unconventionnal weapon ? :p
It's pretty beautiful.
And erh... Why can I choose event with my head explode ? :p
So fuckin' excellent !
Good job :)
Nice idea, and the music is so cool :)
The idea of using the weapon to do another thing that shoot is great. Maybe the gameplay should have be further pushed in this way ?
I'm so in love of the music :3
Good job, even I die when I win :p.
And some collision bugs :p
Nice work.
But why separate the take (SHIFT) and throw (X) button ? You should put them in an single button :)
Good job for a first entry !
Very very beautiful and nice gameplay, awesome you do this in 48h !
Nice concept, but a little bit repetitive :/
Nice difficulty, need some sound and a better IA ;)
Great job however !
So, very pleasant and fun !
Your ship must be better highlighted compared to the foes, It will be better :p
Very nice to play, and the execution are pleasant to see :D. But where is the zone for arrow keys ? At the white line ?
46.17 o>
Hardcooooooore, but I like that :D. Great job ^^
*Ah ah ah !*
The grip is a little bit WTF, but I have some fun, so it works :D
The SFX is a little annoying, but great job for only an afternoon :D !
Argh, you are play with my feelings :')
Great job o/ !
*click click click click click*
MOAR CLICK
It's excellent ! Maybe a way too easy but this is really fun :) !
This is so fuckin'awesome and beautiful \o/ !
Great job for a compo, but maybe a Pause system ?
For a first time, it's very good ! Great job ! Continue like this :) !
Good idea and story :)
Wow oO. Need a bigger screen to be better but, wow !
Nice ! More feedback on the destruction maybe ? I was searching what I have to repair ^^
So hard oO !
It's almost perfect, but a feedback to warn where the mobs will spawn will be better !
Awesome job :D
Wow, I don't expect that... A little binding but some much smart !
Weeeeeeeeeee ~~~~~~~~~\o\
I like the random character :D. Do an IA ! :D
Don't understand what the circle is and how to the refill the hammer, but great job :D !
More variation in the gameplay will be better ^^
Oh god, oh god, oh god, oh god, oh god...
Very effective game !
Good job !
So haaaard ! ^^
WTF did I just play oO...
You can't do that to wizard, nooooo :'( !
Nice gameplay however :p. A lack of feedback maybe, like a gauge ?
So difficult, but I salute the idea :)
Really nice, but the music is a LITTLE bit repetitive :p. Great job however and great use of the theme ;)
So, fuckin', hard oO !
Very beautiful finishing :)
Yeaaaah, the tank is invincible, gyahahahah !
Well, not totally...
Anyway, good job (again, grrrr !) !
SPACE, MOOAR SPACE :D !
Otherwise, it's pretty cool, and I love the UI and the Goat :')
Wow... Well played Notch...
Oh yeah, a nice doom like :)
Awesome ! There is a great idea behind this ! Maybe there is something to push :)
Ah ah ah, it reminds me when you are stuck in a cave in Minecraft and you're are wondering where is the fuckin'exit X). Good work :)
Nice work :). It's clean and the pixel art is good :)
Ah ah ah, it reminds me very old sport game on NES and MS :D
Little bug with the sounds, but good job.
Such beautiful (look like a mix of Fez and Castle Story :)) and the music is soooo *o*. Good job :)
Awesome Ben ! Need some improvements but it's terribly addictive yet !
Wow ! Such a beautiful game ! *o*. The music is a little bit repetitive but we can feel the spirit of the 90 arcade game :D (it could be a great Game&Watch :D)
*o* ! I need a DLC for a really end ! :p
Kawaiiiii ! Excellent ! Not "really" a game, but all the interactions have been fun to watch ! (And now I have your fuckin' music in my head :p)
Ah ah ah, I've been blocked because an enemy was stuck in a wall :D. However, it's minimalist, but very beautiful :)
YAH ! Excellent ! Very nice concept and art. A little of sound will be good but it's very good as well ! Good job o/
Wow, a very nice concept, but maybe a little two difficult :)
NOMNOMNOM ! Great, but tooooo quiet ^^ ! Need more variations in the gameplay too :)
With a SFX less aggressive, some music, and more difficult (and a zest of bettert graphics :D), this good be excellent. Good job men o/
Nice job ! I note so little problem however :
- When you hit and died, the arms stay in the air
- The hitBox of the entity are too big ! They must be less than the art :)
- Maybe a little too difficult in the beginning... :p
However, great job all of you o/
Really nice puzzle game ! Maybe a a mobile app ? :D
Very nice ! Maybe the music is a little repetitive :D
Sloooooow :p. I like die & retry but a little more nervous :p.
But I salute the work done in only 5 hours : Congratz !
Raaah, I ragequit because I found no solution, but I'll still cense it ! Soooo beautiful, and I'm fond of the animation of the dog and cat. "Wif Wif !" Good job :)
Wonderful ! Amazing ! Beautiful ! Superb but a little too short :/. But the ambience is here ! Nice job (wo)mens !
Personnaly, the graphics are cool, there are install a sort of disturbing ambiance. The sounds effect are efficient as well ! Good job !
Good job ! Maybe the coins should be more visible :)?
Addictive and minimalist, the duo works ! Maybe a little slow, give to the player more "reward" will be better, and add some sounds ! :p
Such a nice concept ! A little disturbing ! Maybe "kill" the color on the circle with have found for each step ? Good job :) (and I love the "music" :))
2220 ! OH YEAH ! The Wilhelm sound :D. Simple but efficient once again. Maybe need some variation (different levels ?). The graphism are great *o*.
KERRERTS ! My score : 1120 ! Good job, but maybe need a little variation. Nice gameplay however :)
A little bit to understand at the beginning but it's a good Tycoon :). During I type this, I continue to play : I want the Technology ! Nice work :)
Music and SFX are so cool, and I love the effet when you are hit :).
Very pleasant, and the Twist is very appreciable. A little bug however : if i'm between two square, I take off the both. Nice job :). Simple and efficient :)
Ah ah ah, as a developper, I love your game :D. Simple, but the feedback give something, I don't know what, to the game :D. Ah ! And for me, it's onGround = true :D
NEEEEED HEAL ! :p
I like rogue like, so I only can like your game :D. Too quiet, but the base are here :)
Mmmmh, the game suffer of a lack of explanation a think, we haven't a lot of possibility. He could be pleasant to have various factor to finish a level :). The sounds and the graphs are very cool on the other side :)
Beautiful ! Maybe a little too hasardous but I have fun to play this :D. And god damn the Chest of Bananas ! X)
It could be sooo better with a little of sound :) ! But the concept is very nice ! Maybe a word in the beginning to say "Click to play" :p
Very nice ! The concept deserve to be upgraded, but the base is here :). The difficulty is nice and it can be played for hours :).
Summary, a great seed has been planted :)
AWESOME ! There is just square and FX, but it's efficient ! Need a version ++ :D
Ah ah ah ah, just amazing :D. The graphics and the gameplay are very great, and I'm particulary in love of the Tululut music, I hope you will out an OST :D
Very hard control, but I like the idea :)
Very nice concept ;)
Very very quick game, but I like the ambiant :)
Negative fuel, ah ah ah ^^
Ah ah ah , a TCP Packet... xD
Very nice ! Maybe a little too difficult but good job !
Goooo ! X)
Some little bugs, but very nice :)
Nice :)
Very amusing !
I like the differents little cameos of video games, good job !
My fingers hurt me...
But the question is : What's happen to Momy... ?
Good GD and Level Design :)
Very pleasant, I think it's the game among those I've seen which is respecting the most the theme. Good Job !
Very fun to play, some glitch & other, but well played ;)
Just excellent, the music rocks me *o*
Very pleasant, but too short :p
Very interresting concept but I think there is a lack of challenge...
Very nice, beautiful and fun to play ! Maybe a little repetitive and long when the people are speaking :)
Some problem with the hitzone and why the guy is made of soap :p ? But nice and complete :)
Cool tech, but not very funny :)
LD48 — Deeper and deeper (14)
Deep Breaths by Patsui 2021-04-30T09:34:30Z ♥ 1
Love the artistic direction, and it's a pretty good interpretation of the theme :D. Can I suggest a better feedback for the switch of breath state? Actually I had to look every second to watch what type of breathing I currently was, and so stop looking at the track :o! Good job anyway!
Into the Deep Web by Jon Topielski 2021-04-30T09:16:44Z ♥ 1
@jon-topielski Love your references <3. Thank you for bringing me this moment of joy! (Too bad the start button is not clickable ;p)
Déjà Vu by BabaDesBois 2021-04-30T08:40:01Z ♥ 2
Pretty short, but pretty cool! Too bad there is no more level :D
Boombox by auxC 2021-04-29T14:54:25Z ♥ 5
This is AWESOME :o ! Congratulations for such a quality game! The concept is so simple but everything is here: leveling, good UI, feeback (the "toc" when the key hit the wood <3). Congratulations! What was the composition of the team behind Boombox? :)
Pâquerette Down the Bunburrow by Herbie Puppy 2021-04-29T12:51:24Z ♥ 3
This game is so great, it's a very clever puzzle one, you got so inspiration for the levels! One way to improve should be to give so hint (how, I don't know 😅) to the player :) Good job again!
Dynamite Depths by Peter Jonsson 2021-04-29T12:40:26Z ♥ 1
Very good puzzle game, I liked it a lot! Some improving ideas, if I may : - The music is pretty excessive, maybe at least letting the player cut it - The transition between level is too long too ;) Good job again!
20.000 LIGHT YEARS deep in THE SKY by Arivenzys 2021-04-29T09:13:57Z ♥ 4
Very interesting game, I would say! There is definitively an aura around it, making it pretty unique :) The gameplay remind me (a little) the excellent Out There, don't know if it was one of your references ;)
Deep Cover by Madbarron 2021-04-28T08:43:03Z ♥ 4
As I said during my stream, good job to all of you, it's a pretty good entry. I liked how you turn the jam time limit as a constraint to your artistic direction :).
Ziggurat by nethead 2021-04-27T16:30:40Z ♥ 1
Pretty beautiful, the artistic direction is unique, that is pretty rare for a jam. Maybe a lack of checkpoints? I found pretty frustating to restart entirely a level when I fell. Anyway, pretty solid entry!
Rocket Philosophy by Cambryx 2021-04-27T16:18:29Z ♥ 2
A very solid game! I was doubtful it'll be a Downwell copy, but you bring your own thing to the concept, and the level design is pretty interesting and refreshing :). A improvement track should be adding upgrade, like more life, more jetpack, etc...
Anyway, I made 1431m!
Congratulations :)
Deepest Sword by Strega 2021-04-27T13:23:08Z ♥ 0
Very strong gameplay, but a little bit too frustrative too me, I confess :D. The art is pretty cool, and it's a good idea to colorize each zone.
Welldiver by DevEmil 2021-04-27T13:05:55Z ♥ 1
@superpokeunicorn said it all! I want to congratulate you too for the pacing of the game, very smooth. Easy to learn hard to master!
Tiny Dungeon by Swen 2021-04-27T13:00:38Z ♥ 1
Good job! Procedural generation is not easy, but it look like you get throught it :).
Some Great Cave Offensive by IkigaiSeitetsu 2021-04-27T12:54:15Z ♥ 2
Very interesting, remind me one of the mechanic of Celeste :) But the jump/dash sound is a little annoying, and some room are little tricky, but great work!