Spellbound by ijzm 2016-12-14T20:29:00
Liked the music and the graphics. Storytelling was also pretty good :)
Foon → Ludum Dare Explorer → Users → Benstar
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2023 | 54 | Limited Space | 👥 | Ozone | jam | 15 | 4.41 | 4.28 | 4.09 | 4.57 | 4.53 | 4.43 | 3.08 | 4.03 | |
| 2022 | 51 | Every 10 seconds | 👥 | Farming Fatigue | jam | 24 | 4.32 | 4.22 | 4.24 | 4.01 | 4.72 | 4.35 | 3.58 | 4.05 | |
| 2019 | 44 | Your life is currency | 👥 | Darkest Decision | jam | 32 | 4.16 | 3.46 | 3.64 | 4.11 | 4.67 | 4.38 | 3.97 | 4.58 | |
| 2018 | 41 | Combine 2 Incompatible Genres | Feed the Beat | jam | 117 | 3.99 | 3.84 | 3.06 | 3.38 | 4.45 | 4.16 | 3.43 | 3.69 | ||
| 2017 | 40 | The more you have, the worse it is | Pierce The Sun | jam | 210 | 3.81 | 3.64 | 3.45 | 3.28 | 4.06 | 2.29 | 3.57 | |||
| 2016 | 37 | One room | Frosty Arena | jam | 456 | 3.32 | 3.47 | 3.00 | 3.11 | 3.80 | 2.82 | 3.33 | 44 |
Liked the music and the graphics. Storytelling was also pretty good :)
Do you mean the movement speed of the character or how long it takes till its your turn again?
if anybody finds crashes, pls tell me what the window says when it crashes, so I can fix it :D
I want to add a lot of features in the future and even change the turn system to make it faster :D but sadly I couldnt do that for the ludum dare :/
But thanks for all the feedback :D
thank you ^^
The Turns setting changes how many turns each wave takes :D, maybe should have explained that ingame :/
Really loved the game. The idea is really neat, graphics are great and the music is fantastic. Well made game :D
Very creative game, with really cool ideas, loved playing it :D
Really fun game formal :D
Really neat game with some really great pixel art! Its very fun though It seems like I encountered some bugs. There were some treasure I could collect infinitly and enemies walking through walls, but otherwise really fun =)
This game is amazing! Art, gameplay, music, everything is just soo good :O
Thanks to all the feebback so far =), will definitly look into the problems more after the ludum dare is done and I'll be working on a post ludum dare version (that has a bit more content). Any bugs so far?
Haha very cool game and very edmund mcmillen esque when it comes to the art. Looks great ^^
Really cute game, had a lot of fun with it xD Can't wait to see whats next :P
Really, really neat concept that is very well executed. While I wasnt the biggest fan of the controlls (to unprecise in my opinion, especially the walljump) everything else was really great =D
Its a highscore chaser, meaning there is no direct win state. Once you reach 20 minutes the game starts just automatically killing you, so the goal is to get as many crystals in as much time as possible =)
Really fantastic entry, one of my favourites so far! Everything from the audio, graphics, to the gameplay is incredibly polished and it is a ton of fun to just fly around the city! =D
Wow thats one really interesting usage of the theme, very well executed idea, that works surprisingly well. Good job!
Really fun game, the humour is on point with this one!
It should 100% line up with the beat though. Programming wise there shouldnt be any room for error. Even when lagging the game adjusts itself so the beats still hit on the beats. :P
Thats some of the stuff I wanted to add, but then sadly ran out of time, published the game on the last minute. xD Will do that after the jam though!
Yeah it seems like there is an issue with the syncing, I am currently working on it and will send a fix as soon as I figured it out! =D
Will fix that too =)
the notes come in randomized, but they always hit on the beat, is that it? Or are they not hitting the circle on beat?
will keep that in mind for future updates =)
haha, the arrows below the enemies health indicate a combo. If you hit the inputs in that order, you do more damage and get more points =)
@akusan they should match the music, they are just randomized. Whenever they hit the circle though, they should be on beat.
@saoi-games you can use the spacebar to execute combos and that bug is pretty weird, havent seen it before.
Yeah I agree, I should have added more variety, but I was running out of time =/ I'll probably change it up a bit in the post LD version =)