FoonLudum Dare ExplorerLD37 → Frosty Arena

Frosty Arena

By benstar

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CategoryRankScoreCount
Fun2573.47
Graphics3113.80
Humor3662.82
Mood4013.33
Overall4563.32
Innovation4963.00
Theme6733.11
Coolness100344

Comments

kd7uiy 2016-12-12 22:20

Pretty nice, I like it! The movement is a bit slow and annoying as such, a bit faster would help a lot.

benstar 2016-12-12 22:28

Do you mean the movement speed of the character or how long it takes till its your turn again?

zeoxo 2016-12-12 22:35

Fun game play and great art style. One thing I noticed is that sometimes enemies wont spawn on certain waves. Still a good entry though!

sollinxp 2016-12-12 23:03

fun but need more content

quaternius 2016-12-13 19:30

I really liked the idea and the graphics are awesome! tough the game sometimes crashed for some reason.

benstar 2016-12-13 19:49

if anybody finds crashes, pls tell me what the window says when it crashes, so I can fix it :D

megalink 2016-12-14 13:23

Movement is slow but everything else is very well made, good job :)

awesomerex 2016-12-15 02:05

I had fun with this game. Made it to wave 11.

swingularity 2016-12-15 17:55

Turns are slow as everyone said. The concept is very nice. I also got to wave eleven. Wish there was some kind of AOE attack I could use :)

blackbird806 2016-12-15 18:07

Nice game :D but too easy, I think you shuld add on or two features to make it more interesting.

benstar 2016-12-15 18:09

I want to add a lot of features in the future and even change the turn system to make it faster :D but sadly I couldnt do that for the ludum dare :/

benstar 2016-12-15 18:09

But thanks for all the feedback :D

harusame 2016-12-15 21:21

Good game :) It's fun !

I love the pixel art ;)

benstar 2016-12-15 21:49

thank you ^^

pmarincak 2016-12-16 23:26

I thought it was pretty good. I liked the visuals, especially for the little snowballs and the music was catchy and helped a lot with the setting.

Some suggestions:
- I feel like the wave shouldn't change or end until all the enemies for that wave are dealt with
- I didn't realize that some enemies move every other turn. Having a cool down indicator of some such above their head (ex. 1 turn till move) would help. I assumed they would move every turn.
- It would help if the room was smaller, I had to wander around trying to find the first enemy for wave 1.
- I'm not sure what setting the turns at the start of the game actually does.

Overall it was pretty fun :D

benstar 2016-12-16 23:30

The Turns setting changes how many turns each wave takes :D, maybe should have explained that ingame :/

diplodino 2016-12-22 22:41

Glad I didn't have to rate the music, because you have to cut it after 2 minutes if you don't want to go nuts!
Anyway, this game is good ! Real fun and original idea !

jupiter_hadley 2017-01-03 00:33

Lovely graphics! I included it in my compilation video series of the Ludum Dare 37 games, if you’d like to take a look. :) https://youtu.be/Dn1tVKlJpL8

ijzm 2017-01-03 01:26

I like the art style, but the implications of blood do not look appropriate for the deaths in the style you're going for. :P

Like others have said, the movement definitely feels very unresponsive, like there's a huge delay until you get to go again. If the controls were more fluid, they would definitely feel more fitting with the music you used.

~Random-storykeeper