FoonLudum Dare ExplorerLD27 → Off Balance

Off Balance

By pragmascript

View on Wayback Machine

CategoryRankScoreCount
Coolness362
Innovation1483.63
Overall4093.20
Graphics4713.03
Fun6092.86
Theme6863.03
Humor9321.50
Mood9572.14
Audio9731.27

Comments

omar_q8 2013-08-26 02:32

Controls are a little frustrating, nice idea though

octopuns 2013-08-26 10:19

Really nice concept. Controls are frustrating but I'm not sure how you could overcome that.

Nice job.

nathanhoffer 2013-08-27 03:24

I concur. Nice concept. Frustrating controls.

marcellus 2013-08-27 13:22

Very nice idea, controls are a bit hard to master but it's part of the game I suppose.

dom2d 2013-08-27 13:28

Camera controls a bit rough, pretty smooth otherwise!

tipyx 2013-08-27 13:29

Very nice concept ;)

vasileiadis 2013-08-27 15:26

Nice concept I like the physics in it!! Controls were not bad. Problem was when You tried to lift and move forward / backwards cause the axes overlap ;)

Off the top of my head, you could try the following:

Say your green platform is at (0, 0, 0). The camera should be fixed at (10, 10, 10) - any number could do just make sure it's the same on all 3 axes - and looking towards your platform.

Now all 3 axes are in a way so that none of them overlap, and motions can be interpreted one way only ;)

Vertical would determine Up/Down, one diagonal would be Front/Back and the other diagonal would be Left/Right.

You work the math out (basic vector calculus / analytical geometry) and you've solved your controls problem ;)

dcolgan 2013-08-27 18:02

Excellent interpretation of the theme. Your game kept me occupied until the end! Nicely done for 48 hours. You should make more levels and put this on Kongregate.

jellycakes 2013-08-28 00:54

Was a nice play, really frustrating when the 2 floating boxes gave way by the fictional physics that bound them. A fun mechanic anyway good job.

porglezomp 2013-08-28 23:02

Nice, simple game. Would have liked if you had disabled compression on the lightmap, but it might've been worth it for download times.

zyxer 2013-08-28 23:20

Awesome concept. Really tricky but also really captivating. It would be nice if one could move the camera while holding an object. But apart from that I find it a really great game.

pragmascript_ 2013-08-29 17:13

thanks for all comments and suggestions :)

@Vasileiadis I tried using a fixed camera, that caused other problems (e.g. objects being hidden behind other objects, so you can't select them anymore)

@ZYXer: I will change camera look to right mouse button in the post-compo version so you can rotate the camera while holding an object.

legacycrono 2013-08-29 22:35

The controls are a bit concern here, which makes the experience pretty frustrating. Despise that it's a nice concept, well done.

skywing 2013-08-29 22:41

When that ball gets rolling, it can be pretty intense. Fun game. It almost gets like 3d tetris later on.

zap 2013-08-31 01:09

For me, the controls were fine, rather what I found frustrating was the light weight of the objects, causing them to be very sensitive to input.
I really like the concept of this game

saintheiser 2013-08-31 05:18

Cool concept! But controls are terrible, so can't enjoy the game =(

danvil 2013-09-01 23:13

Very nice game! I like the puzzeling and some levels are really tricke.

hbocao 2013-09-05 02:49

Awesome take on the theme. I think it's the more original I've seen so far. The controls are kinda hard, but I don't think that there is something better to do. But it was very fun to play. Congrats!

mesene 2013-09-11 16:37

I think controls where very acurate :] Goodjob! I spend a lot of time playing it, was nice.

cwkx 2013-09-15 11:52

I love the simple polished graphics and progression :)