Thief of Insulo by Cake&Code 2014-12-12T16:32:00
Woo! I'm filthy rich! I'd suggest putting an animation on the step counter when it ticks away or have it change colors as you get close. I wasn't aware it was important at first (and likewise wasn't sure what the puddles were doing). Really solid game design. If you decide to work on it some more, I'd also suggest giving more pieces to work with than necessary so there can be an additional challenge of trying to find the optimal solution. Thanks for sharing the game.