Cutey Berry by sylvie 2019-10-16T23:16:10Z ♥ 1
Took me AWHILE to get the cat into the basketball hoop. I enjoyed the puzzles though. Awesome jam results!
Foon → Ludum Dare Explorer → Users → mutatedsoftware
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2020 | 46 | Keep it alive | 👥 | Untitled Plant Game | jam | 255 | 3.96 | 3.69 | 3.65 | 4.15 | 4.39 | 4.00 | 4.07 | 4.00 | ||
| 2019 | 45 | Start with nothing | 👥 | Shadow of The Nothing | jam | 3.00 | 2.33 | 2.50 | 3.83 | 3.83 | 1.75 | 3.33 | ||||
| 2018 | 41 | Combine 2 Incompatible Genres | 👥 | Boxing Surgery Simulator 2000 | jam | 175 | 3.89 | 3.82 | 3.72 | 3.89 | 4.46 | 3.68 | 4.00 | 3.77 | ||
| 2017 | 40 | The more you have, the worse it is | 👥 | Dungeon Dealer | jam | 222 | 3.80 | 3.68 | 3.73 | 2.93 | 4.09 | 3.64 | 3.07 | 3.46 | ||
| 2017 | 38 | A Small World | 👥 | Flat Earths! | jam | 35 | 4.13 | 4.03 | 3.77 | 3.87 | 4.61 | 3.41 | 3.70 | 3.71 | ||
| 2015 | 32 | An Unconventional Weapon | Mutated Software and Company | jam | 818 | 2.85 | 2.50 | 2.80 | 3.38 | 3.08 | 3.28 | 2.57 | 47 | |||
| 2014 | 31 | Entire Game on One Screen | Helga Kills Everything | jam | 448 | 3.26 | 3.64 | 2.77 | 3.95 | 3.33 | 2.82 | 3.82 | 3.15 | 66 |
mutatedsoftware leaves an average of 9.0 feedback comments each event.
Took me AWHILE to get the cat into the basketball hoop. I enjoyed the puzzles though. Awesome jam results!
Nice work! Definitely got a Super Crate Box vibe :)
Made sure to follow you on itch so I can maybe play to post jam version someday :) I really dig the direction it's going.
Wow. You got a lot done in 72 hours. Can't believe you even got an in game store in there :)
Just gotta say, that's some great pixel wizardry!
Super cool. The animations in particular were lovely. Had a great time with the game!
What a great idea and well executed. Lost track of time there for awhile, was in the pinball zone :)
Wow. Can't believe you did this in a weekend :D I know it was a small part of the game, but the rotating text choices was a cool touch. Thanks for sharing!
That was a lot of fun. Felt like Pac-Man (in a really good way) to me. Was initially worried that the game objects were too small, but in practice I liked it. Thanks for the good tiem :D
Extremely happy I decided to give this a try. I'm impressed with how many enemy types/behaviours you were able to squeeze in. Visually, I think it gets the job done and gameplay wise, I found it to be a contender with twin stick shooters I've payed money for :)
Ended up getting stuck in a wall after I learned I could travel diagonally :). As others have mentioned, the music and music cues were great. Also enjoyed how the enemies moved faster the more coins you grabbed. Great submission, thanks for sharing!
My laptop had some troubles with framerate, but it didn't stop the game from being fun. Especially enjoyed the voice over work :). Thanks for the game!
Great style! It's super impressive that you got this done in a weekend.
Katamari + bullet hell is a fun concept. Liked how the object had a pull of its own. Cool stuff!
Those mushrooms look amazing! Can't believe how much quality artwork you were able to squeeze in there. Thanks for sharing :D
@ponywolf sent me here. And I'm glad he did! Thanks for the sharing your very fun game :D
That was a lot of fun! Thanks a bunch.
Definitely got some giggles out of me :D Thanks!
Thanks for sharing your game. Probably the most original game I've played so far and I had a great time playing it as well :D
The keyboard commands were very helpful. Cool concept, I made sure to tell everyone around me about it :D
Thanks for the game!
Loved the artwork!
Thanks for the game,, it's a lot of fun! I gave it a few goes and plan on doing a few more later.
Loved the mood and humor aspects especially. The transition from bottom of tree to top was very cool and trippy. I had fun doing a couple of loops and everything ran quite well on my under-powered laptop.
Thanks for sharing your game :D
Thanks for sharing. The walk cycle was great and I enjoyed the writing :D
Really great idea! I think it had a benefit with motion sickness prevention. It's cool to see people testing these things out. Thanks for the game :D
Thanks for the game! Congrats on the entry. Had some technical issues with FPS and a crash at one point, but really liked the direction the project was taking.
Thanks again :D
460. Nice entry. Brought me back to a more innocent time in video games :)
I felt very proud of my pigeons... and then very sad for them :) Great concept and execution. Oh, I also liked how the camera pitched down like a pigeon would when walking, nice touch.
Was a lot of fun, thanks for sharing! Only got to 310, but enjoyed my journey getting there. Took a bit to get used to jumping, but I don't expect myself to be awesome at a game right away :)
Got stuck a few times, but had a blast doing it. Thought the yellow crates went to the yellow driver at first - but it didn't take long to figure out that wasn't the case. Lots of potential here, thanks for sharing!
Really nice entry! Everything lent itself well to making me feel like a badass.
I love it! The presentation is perfect! Only wish there was more to play ;)
Progresses a bit slow for my tastes, but I love the concept. It was a lot of fun nonchalantly launching people from a cannon. Thanks for the sharing the game!
It is strange how intrinsically fun it is to flop a rag doll around. I enjoyed the game quite a bit. Kinda wished the level would restart at where the plane drops you though :)
Great atmosphere. I felt like the mechanics served the narrative well too as I began to feel like a apathetic dive bar owner going through the motions. The only problem I have with this game is that its 8am and I feel like I need a drink now.
Great animations! Nice work.
Great submission! I agree that rotating the maze or camera with the player would help. If you could be racing against an expanding sun that might be fun too (but I could see why that'd be logistically difficult).
Thanks for sharing your game.
Woo! I'm filthy rich! I'd suggest putting an animation on the step counter when it ticks away or have it change colors as you get close. I wasn't aware it was important at first (and likewise wasn't sure what the puddles were doing). Really solid game design. If you decide to work on it some more, I'd also suggest giving more pieces to work with than necessary so there can be an additional challenge of trying to find the optimal solution. Thanks for sharing the game.
Everything ties together very neatly. Great game, I had a lot of fun playing it.
I like the art style and your variations of its theme. Right clicking in the web player caused some issues for me, but the game seemed pretty playable withing the swinging. Thanks for the sharing the game, I had fun!
The color choices are fantastic. I was paranoid that the retry option would take me all the way to the beginning at first and so I spent a long time thinking about each puzzle before I messed up the first time. Great game, thanks for sharing!
You have succeeded in blowing my mind. I have no words. Congrats, sir.
Really well done in every aspect. I got a strong 90s arcade vibe from it... and I liked it!
Very enjoyable and a fun concept. My only suggestion would be to give an indicator of if a goblin is about to shoot or can't shoot at the moment. Thanks!
The only problem is it leaves me wanting more. Nice work :)
A solid concept. I think you nailed the theme as well.
I could see myself playing this for quite some time. The sounds, graphics, and mechanics really mesh together nicely.
I like the transition style and minimalist design. Nice work!
Great job! I really liked the theme of a lazy hero and the grappling hook/sword combo were fun.
Very enjoyable. The sound a lighting really play strongly into the gameply. Started playing without reading the directions and enjoyed just walking through the labyrinth wih only the lighting to clue me in.
LD46 — Keep it alive (11)
S for Squad by Asue 2020-04-29T18:16:22Z ♥ 2
I'm impressed out how much you got done! Enjoyed the hostage animation and how they followed you :) Most of my criticisms have been covered above, so I'll just say that S for Squad was great and I had a lot of fun playing it! Thanks for sharing :D
Doctor Lit by Animaster 2020-04-28T18:37:44Z ♥ 2
I really dig the run cycle. Seems like you got really far into the core of a JRPG in just 72 hours! Super impressive :D
Mount Ookie by Brusi 2020-04-28T18:30:21Z ♥ 2
From the tutorial prompts to the how everything interacted with each other, this game is solid. Had a fantastic time with it!
Keep the Keep by firellon 2020-04-25T01:19:56Z ♥ 1
I had a lot of fun Keeping my Keep. Really great level design with the puzzles :)
Ice Light by ThornDuck 2020-04-22T19:25:22Z ♥ 2
Really enjoyed my time with Ice Light. I think you nailed the ambiance and mood. I struggled a little with the throwing and finding my mouse before the aim (since how far you move it after clicking seemed to be part of the mechanic), but got used to it pretty quickly. Great work!
Planty by kitjenson 2020-04-22T08:05:33Z ♥ 1
Oh wow, everyone did much better than me. Perhaps I'm too old for Planty ;) I think you did a great job communicating the obstacles and escalating them. Also the color choices were great. Thanks for the game, I had fun :D
For Ducks' Sake by Rolph 2020-04-22T08:00:34Z ♥ 3
A video game giggle has never been done better than this. Great concept. The late game really reminded me of protecting that last city in Missile Command and feeling bad about letting everything else fall. Loved that game, thanks!
Spacewhale Multiverse (Only You Can Save The) by SpreadsheetLover 2020-04-21T19:59:03Z ♥ 2
What fantastic art! Just beautiful. Once I figured out I could play it long pong meets bullet hell I had a lot of fun with it :D
Battery Panic by HacksawUnit 2020-04-21T19:29:03Z ♥ 1
Great concept! Had a lot of fun with it :D
Abiogenesis by radmars 2020-04-21T18:36:01Z ♥ 2
I got really into the music and the plant growth on the beats. Nice work!
BANG by conk 2020-04-21T18:34:52Z ♥ 1
Really smart entry. Felt like an attention span vs morality challenge... which I failed. Cool idea.