Holokitten by vidarn 2015-04-22T20:33:00
Nice animation, great old school gameplay and I liked how you can map the controls at the start. Wish you could fire in mid air, would have made hitting some of the enemies a little easier.
Foon → Ludum Dare Explorer → Users → SweatshopDev
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | Th | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2016 | 36 | Ancient Technology | Mummys Day Massacre | jam | |||||||||
| 2015 | 32 | An Unconventional Weapon | Good's Out | jam | 337 | 3.42 | 3.24 | 3.06 | 3.13 | 3.31 | 3.31 | 33 |
Nice animation, great old school gameplay and I liked how you can map the controls at the start. Wish you could fire in mid air, would have made hitting some of the enemies a little easier.
Good fun and a good idea. Reminded me a little of Scribblenauts.
Interesting mechanics, the music was quite catchy and it had dynamic lighting. I was able to run off the stage however
It's a little misleading that it says 'press space to pick up' when really you need to hammer the button. Other than that I thought it was quite a cool idea.
I liked the sound effects, good retro feel to it, could have done with some music
Bit short, but I like the premise,
Like this game a lot. I'd like to see the game expanded to include more bread based weaponry. Maybe a croissant that works like a boomerang?
The controls needs tightening up, it was inconsistent unholstering the gun as the controlled guard.
The falling block effect was pretty good, but it did occasionally result in enemies stuck in blocks.
Think the enemies had too much health, fighting them felt like trying to chop down a tree.
Very impressive getting a 4 player game working in such a short amount of time, especially with online and bots!