swipefaststudios 2015-04-20 16:30
You died too fast since the guards were moving quickly and not enough time to get around them. Found $125 though.
Foon → Ludum Dare Explorer → LD32 → The Heist
By blaster391
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Mood | 242 | 3.33 | ||
| Innovation | 395 | 3.33 | ||
| Overall | 401 | 3.33 | ||
| Audio | 470 | 2.85 | ||
| Fun | 515 | 3.10 | ||
| Theme | 634 | 3.24 | ||
| Graphics | 672 | 2.86 | ||
| Humor | 764 | 2.32 | ||
| Coolness | 1769 | 37 |
You died too fast since the guards were moving quickly and not enough time to get around them. Found $125 though.
I am struggling with the controls, and having to swap manually to the hacked person after performing the hack takes time and wastes it.
Nice game, but you can really only get 1 shot off as the guard before someone else shoots you and kills you. Plus, the aiming mechanic is a bit cumbersome. Overall though, I managed to get ~$1200 so not a bad take at all.
The concept is great. I really enjoyed playing your game. Finished it on the second try, took me around 12 minutes. The only thing i didn't like, were the controls. The walking/standing stance requires some getting used, but adds to the difficulty, i guess.
Not bad......
Was just going to switch to a guard to clear the area before entering the vault with over ten thousand in my pockets and I press R instead of tab. At least a confirmation would've been nice. I stopped playing then and there, sorry.
Other than that it was a nice game. The AI was indeed quite dumb, but it still provided somewhat of a challenge. Graphics and audio got the job done.
I think it was a good thing that hacking and possessing were two separate things, since you could move to a safer place before possessing a guard in the open. The aiming mechanic did take a while to get used to.
AI may be simple, but works nicely for the map design. Still didn't get to the end because I didn't manage the hacks nicely. It's a nice challenge, and everything fits together in a nice way. :)
It would be a nice thing to see this expanded upon. It took me a little bit to get the aiming/shooting, but that's just me playing first and reading later. :P
Interesting design
Really fun idea for a game. I feel the controls could use some work - it took me a while to get the hang of them. I really like the idea though
Nice game but the aiming is a bit hard
check ours too http://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=44367
This is great, so much planning has to go into playing this.
I ended up playing this for half an hour in one sitting, and my final score was $5,577.
I agree with the others about the controls. There's no reason NOT to use the person you just hacked into, especially since they die after 6 seconds. Switching to an enemy and aiming should be automatic. Otherwise, I really like the game.
PROTIP: All enemies have only 6 bullets, so you can sometimes bait them into wasting all of theirs by forcing them to fire at walls or a hacked enemy. As long as they're actually out of bullets, you can walk right past them.
The controls needs tightening up, it was inconsistent unholstering the gun as the controlled guard.