FoonLudum Dare ExplorerLD32 → The Heist

The Heist

By blaster391

View on Wayback Machine

CategoryRankScoreCount
Mood2423.33
Innovation3953.33
Overall4013.33
Audio4702.85
Fun5153.10
Theme6343.24
Graphics6722.86
Humor7642.32
Coolness176937

Comments

swipefaststudios 2015-04-20 16:30

You died too fast since the guards were moving quickly and not enough time to get around them. Found $125 though.

ym 2015-04-20 16:41

I am struggling with the controls, and having to swap manually to the hacked person after performing the hack takes time and wastes it.

b3jh24 2015-04-21 00:10

Nice game, but you can really only get 1 shot off as the guard before someone else shoots you and kills you. Plus, the aiming mechanic is a bit cumbersome. Overall though, I managed to get ~$1200 so not a bad take at all.

pohycz 2015-04-21 00:26

The concept is great. I really enjoyed playing your game. Finished it on the second try, took me around 12 minutes. The only thing i didn't like, were the controls. The walking/standing stance requires some getting used, but adds to the difficulty, i guess.

red_fan-games 2015-04-21 00:27

Not bad......

nassi 2015-04-21 13:29

Was just going to switch to a guard to clear the area before entering the vault with over ten thousand in my pockets and I press R instead of tab. At least a confirmation would've been nice. I stopped playing then and there, sorry.

Other than that it was a nice game. The AI was indeed quite dumb, but it still provided somewhat of a challenge. Graphics and audio got the job done.

I think it was a good thing that hacking and possessing were two separate things, since you could move to a safer place before possessing a guard in the open. The aiming mechanic did take a while to get used to.

yuigoto 2015-04-22 00:21

AI may be simple, but works nicely for the map design. Still didn't get to the end because I didn't manage the hacks nicely. It's a nice challenge, and everything fits together in a nice way. :)

It would be a nice thing to see this expanded upon. It took me a little bit to get the aiming/shooting, but that's just me playing first and reading later. :P

ultraval 2015-04-22 17:21

Interesting design

archonthewizard 2015-04-22 17:50

Really fun idea for a game. I feel the controls could use some work - it took me a while to get the hang of them. I really like the idea though

goblin 2015-04-24 17:20

Nice game but the aiming is a bit hard
check ours too http://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=44367

asado 2015-04-24 17:32

This is great, so much planning has to go into playing this.

plokdev 2015-04-24 18:54

I ended up playing this for half an hour in one sitting, and my final score was $5,577.

I agree with the others about the controls. There's no reason NOT to use the person you just hacked into, especially since they die after 6 seconds. Switching to an enemy and aiming should be automatic. Otherwise, I really like the game.

PROTIP: All enemies have only 6 bullets, so you can sometimes bait them into wasting all of theirs by forcing them to fire at walls or a hacked enemy. As long as they're actually out of bullets, you can walk right past them.

kcrimson 2015-05-10 18:24

The controls needs tightening up, it was inconsistent unholstering the gun as the controlled guard.