Foon → Ludum Dare Explorer → Users → Tiago Ling Alexandre
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2015 | 32 | An Unconventional Weapon | Alien Escape | compo | 826 | 2.87 | 2.51 | 2.84 | 2.92 | 2.84 | 2.03 | 2.18 | 2.19 | 57 | |
| 2014 | 31 | Entire Game on One Screen | The Infestation | compo | 539 | 3.21 | 3.17 | 2.87 | 3.63 | 2.87 | 2.66 | 2.66 | 2.83 | 72 | |
| 2013 | 26 | Minimalism | A fish called Revenge | compo | 1116 | 2.59 | 2.47 | 1.91 | 2.28 | 2.69 | 1.96 | 2.74 | 2.41 | 97 |
Awesome game! One of the best i have played so far, congratulations!
Very good! Nice take on the theme, the color mechanic is really interesting! The only thing i didn't like much are the controls: it could slide a little less (i made a similar mistake in my game).
Nice and simple game. I don't know if i did right: throwing the wolves away, i felt kind of bad, because they're also cute and stuffed and they have to eat too!
Thanks! Yes, this was one of the things i missed too. I tried to animate the player character, but it was a disaster (i'm a programmer)!
Yes, the initial plan was to make it relevant, like each x squids the player would get some kind of power up, but in the end i couldn't decide on what it would be and implement it. I almost didn't have the time to include the "long shot" upgrade also.
Yes, after submission i noticed that some parts of the map were missing, thus allowing the player to go off-grid.
Anyone got to make the boss flee the first time? Each time you make it run away, you'll unlock a new skill, making the game a little easier.
The music, i couldn't find an automated solution to make this easier, but yes, i also miss it. After the end of the compo i found this little program, which seems to be great: http://musescore.org/
About the loading times, i think it is because the server is hosted in Brasil. I'll put another link in Dropbox.
Done! I put the game on Dropbox, so people with high loading times can use it. The game is just 4mb.
The fish followed you outside of the "boss area"? Hmmmm, sounds like a bug: you and the red fish should be trapped in those areas. Gonna check it, thanks for the feedback!
@RaleyUniqueName That's strange, this happened with both links (my server and dropbox) ?
@Kilian, that's a very nice idea! Definitely gonna implement it!
Hey @pvwradtke, thanks for the comments! I didn't understand what is "wrong" though: the squids are enemies which attack the player when he closes in. Killing them is part of the game, and after each fight with the boss you will need to recover your life somehow. The game is hard, i agree, but the goal was to make it as hard as some old school NES games. It still needs some balancing, but i won't change it until after the end of the compo. Meanwhile, i'll post a video of myself trying to finish the game (when testing i managed to finish the game twice), maybe this will encourage people to try to play the game more than once!
Nice take on the theme!
Nice game, congrats!
Nice stickman animation! I'm ashamed to say i died four times trying to find the controls on the keyboard, hehehehe (+1 for instructions)
Amazing game! Simple yet challenging puzzle, love the audio, totally sets the mood for the game! Congratulations!
Very nice game! Congratulations!
Nice concept, but very hard to control! The levels were procedural? I think maybe some of the level layouts were impossible to solve (i.e.: starting in a place were you couldn't jump to other cubes)
Very interesting idea, congrats!
Very nice and fun game, congratulations! Please, play and rate my game when you have the time, thanks!
Very cool game! Nice voice acting, superb graphics and fun gameplay! Congratulations!
Craziest game idea so far! Cool and fun game, except a little short.
Very nice pixel art, congratulations!
Man, i tried 10 times to get past the second level, with no success. That space to squeeze your char between the ghosts is very tight! Also, the gravity is kind of weird, the char falls too slow!
Overall, nice game, with cool graphics and music (maybe the jump is a little odd though)! Good job!
Very nice game! Took me a while to discover what to do, but when you do, it's great!
Please, take a minute to play and rate game, thanks!
Nice game! Slow pacing though.
Nice and cool game! The player movement is a little slow, and the camera is a little too sensitive though.
It is very fun to strafe around and kill the crescent mob that is after you! Congrats!
Nice game! Almost all of the mini games are fun, except the one in which you blow the old cartdrige: i always lost a life on this one (I assume this is one in which you have to keep pressing space very fast?) Congrats!
Very cool game! Nice graphics, audio and game progression!
Congrats!
Very nice game, with very nice graphics and story! Takes a while to understand it, but overall, good job!
I liked the music very much. Kind of reminds me of the soundtrack of "A Clockwork Orange". Also, very minimalist art! Congratulations!
Ha! Very fun and nice game! I can see you dressing and acting to make this! Very cool man! :)
Nice game! Cool mechanics, very complete!
The colors are a "bit" saturated though, hehehe! Good job!
Nice little TD, congratulations! Did you use HaxeFlixel?
Awesome animation and idea! The main character's trajectory was kind of erratic and not space-like though. Overall, very nice and polished, congrats!
Very nice game. With some cool, smooth music it would be even greater!
Nice art, particularly the cows! Also, very hard to kill them, almost impossible to without jumping over the smaller enemy first! Overall, nice game, congratulations!
One of the best i've seen so far! Very fun and polished! Congratulations!
Awesome game! Incredibly fun, crazy concept, really innovative! Congratulations!
Very interesting idea! I think the game is hard, maybe it needs some balancing. I played it 3 times, and in all of them i could get only one line eliminated, with the time almost over.
Nice mechanic for saving the patients! I felt very bad when i let the first one die...
Very nice game! A little too hard for my untrained fingers though! The potato themed foes were very cool!
Very nice game! A little too hard for my untrained fingers though! The potato themed foes were very cool! Very nice music, definitely gonna check Muse Score!
Very nice game man! The idea is simple but very challenging and fun! Congratulations!
Excellent game!
Nice game, with very cute graphics. I got a problem though: once i entered the bathroom i couldn't get out!
Nice concepts and graphics!
Nice approach to the theme. Long and hard game too (the wall jump is kind of tricky to master). On chapter 3, i got trapped inside a wall and couldn't return to the level.
Awesome audio! I thought i was gonna be disappointed, but this game is fun! Congratulations!
Nice pixel art!
Very innovative gameplay, also, very nice music. Congrats!
Congratulations, very nice game! Also, i died because of the fireball position problem. It could be launched from the center of the char, not the top.
Very nice mood and tension, good job!
Wow, very cool game! Reminded me of my childhood!
The game has many screens, the pacing is very nice and the difficulty curve is not steep (i lost my first life only after 10-15 screens). The fact it is a rom for Atari make this game as minimalist as it can be!
Overall, a very fun and enjoyable experience, awesome work! Congratulations!
Really good game! Simple yet challenging, innovative and is probably one of the best takes on the theme. Congratulations!
The art is nice, congrats! You should change the name of the game (It appears as Diego Luiz Henrique). Also, some instructions would be nice. Took me a while to figure the mouse controlled the horizontal movement of the star.
Very cool idea, smooth gameplay. However, it seems the bounding box for some of the mines are much bigger than its drawings. I died a lot of time just by getting "near" one (the distance was at least one mine farther).
Very good game! Nice minimalist intro, hehehehe!
The part of this game i liked the most was when i tried to attack a shark: my player turned into a blood pulp!
One irritating thing though: The fade to go to the store is too long!
Nice art! I think the volume could be turned down a little, it is very loud, not recommended for people using headphones! Classic gameplay, the only complaint i have is the instruments aren't very responsive: if the player could click in the sequence faster it would be smoother. Overall nice work, congrats!
Nice and simple game! The pacing could be a little faster though. Congrats!
Very nice, congrats!
Nice idea! The camera makes the aiming somewhat random, i don't know how close i can get to the wall before dying.
Oh, i think there's no more game to be played! Anyway, very interesting idea, fits nicely into the theme, good job!
Please, take a minute to play and rate my game! Thanks!
Very nice game! Good use of the audio and the darkness! This is a real minimalistic game!
Good Job!
Amazing game! +1 for a pixel art tutorial some day!
Cool little game. The tutorial is a nice addition, however, the text changes quickly, took me a few deaths to discover the inverse gravity mechanic. It takes a while to let the player replay: when you die, the game could allow the player to instantly press space and reload the level. Also, there could be some graphics (other than solid color rects).
Aside these facts, the game is pretty nice, challenging and innovative. Good job!
Very cool, innovative and also very complete game! Congratulations!
Please, take a minute to play and rate my game, thanks!
Nice little game! I had some problems with the movement on later levels, seems like the char gained some weight and moved very slowly.
Simple game, with a interesting take on the theme. It seems that the clicks are a little unresponsive (even clicking circles outside the ripple waves). I think the colors could have been more vivid.
Overall, nice little game, congrats!
Very nice game! Cool music, totally combines with the mood!
My first playthrough i got tortured then killed, i'm gonna try again to see if i can reach a happier ending!
Congratulations!
Nice game! The player ship is a little too slow, though.
Really good game! Love the pixel art, the bow and arrow mechanics and the swinging rope. It seems to be a long game, i played it until day 4 only. Congratulations!
Very nice game, congrats! The music is very good also, matches the mood perfectly!
Overall the game is very complete!
Good use of the theme, congratulations!
Very nice game! Congratulations!
Cool game! Also, the second level is very hard! Since it is big, and most of its areas are inacessible once you pass them, you could change the goal to collect as much yellow quads as you can, with a minimum number to make the exit appear. Took me a LOT of replays to almost finish it.
Very challenging and innovative mechanics, good work!
Nice game! Best audio so far! Congrats!
Wow! Ultra psychodelic game! Very nice work, congrats! After falling from some of the higher platforms a few times, i rage quit, hehehe.
Nice idea, it would be great with some sfx and music! The player could have more lives though!
Nice game! Good pacing, controls and audio! Congrats!
Yeah, i was planning to implement persistent weapon upgrades, just like in your game.
@svenardo: that's how i made it initially - i thought it was kind of strange when releasing and pressing the key again so i changed it. Bad idea, it would make the game more dynamic i think.
@drludos: I didn't notice any problem with any of the links for the web version. Just to be sure i re-uploaded the game again, if you had any problem before i think it is fixed. Also, check your flash player version, the game needs version 11.8 to run. :)
Thanks for the telling me, i never knew about this Gyruss!
And yeah, the audio sucks unfortunately - i'll change all the sound effects in a post compo version eventually.
Awesome game! Incredibly polished, nice music and very beautiful art! One of the best jam entries so far, congratulations! :)
Very cool game! Impressive job making a complex system like this one, congratulations!
Cool and polished game! Love the art, especially the explosions. Also a lot of content - a very good job!
Awesome game! The active time bar could fill faster, the game would be more dynamic. Very cool, good job guys!
Ha, really cool idea! Nice graphics and music, only complaint is about the "monitor physics" which are a little too sensitive - you die by getting offscreen too easily when accidentally shooting in the wrong direction.
Good job!
Nice game, shooting with the arrow keys wasn't very intuitive though, would be better with a single key to shoot whichever direction the player was facing.
Nice setting, the game would be a lot better with some bgm - i know it is hard to do that in the compo, my game also does not have any music, but your entry begs for a nice, relaxing tune.
Hard to catch a fish, as it is in real life. I tried to follow your tips but couldn't catch any of them - maybe you could make some of them dumber, bitting the bait more easily than others.
Overall a cool patience-based game, good job!
Cool game! Love the moving treads, reminds me of some old school rpgs! The screen resolution was too big for my laptop resolution though, which made the game a little more difficult to play. Good job!
Very nice! The colors are a little exaggerated but your take on the theme is very nice. Also a very cool song. Good job!
Very cool, challenging levels and funny character. The music really sets the mood for the game. The controls could be a little more smooth, i felt like the character wall slide was strange, as if it was stuck to the wall more than it should (hard to describe actually).
Overall a very nice game, has potential, with some more polish to the controls and maybe one or two extra mechanics could easily become a christmas themed game! :)
Very cool game! Simple yet fun and engaging. Love the music!
Nice game! Insta-died a few times before getting used to the controls. The beasts attack ferociously! Simple yet elegant art style, i like it!
Wow, very polished game! Amazing work for a compo entry. The only thing i missed (a lot) was the lack of any audio. The game would have benefit immensely from audio feedback for explosions, movement and switch activation. Good Job!
Very beautiful, i love the dragon animation, the art and mood of the game are the best! Not much gameplay though, but overall a very nice work, congrats! :)
Awesome game! Impressive art, gameplay and everything else! Congratulations!
Wow, almost brought a tear to my eyes with the metroid feelings! Excellent game, really impressive achievement you got yourself, even if done by more than one person. Only thing i'd complain is having to use WASD instead of arrow keys (since there is no mouse, i don't see why not stick to the classic desktop platformer controls).
Congratulations, awesome job!
Very original take on the theme, cool and innovative! However it cannot be played correctly on a trackpad, had to play on my desktop to rate it correctly. Simple and fun, good job!
Awesome game, as always! I didn't like the controls though: this is a game that could benefit from having 'up' and 'down' keys as the accelerator / brakes and 'left','right' as the steering. It would be much easier to avoid walls i think.
Overall one of the best i played so far in this LD, good job!
Hahaha, i like the music, really sets the mood for your entry. Graphics are simple but nice, i missed some actual game loop, with score and win/lose conditions. One thing that bothered me was when spawning crows there was one initial frame which was a white rectangle. Very nice to see Luxe in the LD, good job!
Very cool and original game! I like the smoothness of the tweens and the simple controls. Also very "puzzly" (or my english vocabulary needs a lot more training!).
Good job, congrats!
Really nice game! I like the level placement animations, also the way you discover the character abilities is very intuitive and natural. Lots of levels, all of them really well-thought and fun! This game really needs some music and sfx though, it would enhance the experience a lot! Good job, one of the most fun i played so far! :D
Great game, loved the isometric art and overall style! Good job!
Very cool game! Definitely a mobile game, simple yet polished. Congrats!
Simple but polished mini-game! Love the graphics, music and overall style, hope to see an expanded version some time! Good job! :D
Very nice! Incredible what can be done with simple cubes, i really liked the game, the music and the pacing. Not very challenging though, could become harder earlier. Good job!
Cool idea, but i got a little confused on what i should do - there is no indication of what the player should do to guide the microbes (clicking with the mouse anywhere does not seem to do anything, maybe some visual feedback would help?)
Very original idea, i got lost easily, very hard to really know where to go. An interesting concept but i think the gameplay could be more engaging.
Wow, very hardcore indeed! Cool game, there are moments in which it seems impossible to escape, when the cannon is shooting at both sides of the player - my best time so far is 21.3 seconds. Great game, congratulations!
Ha, who never got in a situation like this right? Nice, fun simple game, i really liked it despite the simplicity!
The bug could be more menacing, maybe let him attack the player, or even the cat (imagine the bug kidnapping the cat or some crazy thing like that).
Good job!
Nice game, i got 12400 points! The controls are a little insensitive, sometimes you stop charging your shot when you move while holding the mouse button. It would be nice to have free movement instead of moving from slot to slot also. Overall a fun game, good job!
Nice idea, but i missed more smooth controls and more challenging elves - they could attack or make it harder for santa to kill them. Good job!
Very interesting idea! Where did you get the participant names (are they made up or did you use real world data)?
Cool graphics, i really liked the perspective, congrats!
Awesome game! You managed to create a fun and engaging little experience with so few elements - very nice graphics and music. Congratulations!
As other people said, simple but fun game. I liked the ship abilities, original and fun! Congrats!
Cool game, the AI is relentless, the only thing that can protect you are the walls. If they disappear and the AI is near you, almost impossible to escape!
I still have to try with another player! Good job!
I found it a little confusing initially, but after understanding how the game works it gets interesting. As others have said, the lack of animations and more dynamic stuff on the screen takes some credit off the game, would love to see more movement! Good job!
Very nice graphics and cool idea, but i wanted to be able to choose the next tile instead of a pre determined path. Overall a real polished entry, congrats! :)
Nice game. The controls get somewhat confusing when you change the wall in which the player is. I had the same problem in my game and changed to use up and down also. Cool art in the menu screen! :)
Very interesting idea, simple yet fun. I had trouble with the dragon insta-killing me at the beginning of some levels.
Cool idea, simple but nice graphics! One thing though: the embedded iFrame with the web version on this page does not show the entire game screen (the iframe appears with a scrollbar - easy to solve by raising the height property). Congrats!
Wow, most addictive game ever! I had to promise myself to only play until all upgrades and items in the store were 500,000 or more. Even so it was hard to leave it. One of the best games in this LD for sure! Congratulations!
Interesting idea, i really like the use of particles in the game, feels very satisfying to open chests and kill enemies! Movement of the player character could be smoother, but overall cool concept and good execution, congrats!
Nice entry! Awesome music and i love the minimalist pixel art, also the story is interesting. The only negative thing imvho is that the pacing was a little slow, for my taste at least. But as always, very good job, congrats! :D
Very nice graphics, but the gameplay baffled me: what to expect after setting all controls? Do you see enemy waves at some point?
I did not hear any sound and the movement / controls are slow and the player get stuck almost anywhere.
I see lots of potential for this game, but it really needs to be more user-friendly!
@Druid: Thanks! Yeah, it was two very rushed days! I also wrote a postmortem of the game today:
http://ludumdare.com/compo/2015/05/08/alien-escape-postmortem/
Excellent game! Very polished with great graphics and music! Congratulations, one of the best entries i played so far!
Interesting idea, also very ambitious to implement in so little time. I really liked the player / enemy sprite, is it a pre-rendered 3D model?
One thing though: i couldn't get past the shadow enemy - he never dies and nothing happens from that point on. When he kills me there are some null reference exceptions also.
This one can evolve to a nice game if you work more on it!
Very nice graphics, simple yet beautiful. The game is pretty hard though - there could be more easy screens before the though parts. Nice idea, i just couldn't see the theme there.
Nice game, very complete! Not actually fit into the theme though - the laser weapon is very conventional. Apart from that, very polished, cool music and graphics!
Very nice and polished, congratulations! I think the controls could be a little less "slippery", it is so easy to die due to a small miscalculation when jumping or even walking.
Nice little game. Awesome music, totally matches the theme and mood. The night is a little too dark and confusing though.
Very nice game, congratulations! BTW, it played almost normally here in Chrome. The occasional slow down, but only for brief moments when dying.
Cool game - really demands some quick thinking and reflexes. Very cool music also, really sets the mood for the urgency of the game. Only thing is that it gets too hard too quickly. Overall a fun little game!
Very nice game! The weapon regulator idea is cool and the game played really well! Congratulations!
Awesome game as always!
Interesting idea of procedurally generated robots, but there could be more variation between seeds, most robots are very similar to others. I don't get the gameplay though - are there game over / winning conditions?
I cannot rate this game - there are no way to vote (?!?)
Wow, really polished game - i love the mega man style graphics and audio! Lots os features and a hard last level. One of the best entries i played in this LD. Congrats! :)
Cool game, the bubble idea is very nice! One thing that could be better is the collision: it is too unforgiving - there was some spikes which i could not pass because the jump would have to be perfect.
Also, i don't know why, but some commands made the browser window (latest Chrome) scroll all the way down removing the game from the screen.
Very cool game! I really liked the graphics and the overall idea - the masked cockroaches are hilarious!
Ha! Very nice game, with awesome graphics and music. As others have said, the only complaint would be the unresponsive controls - it takes a while to "recharge" the normal gun and also to change direction when walking. Overall a very interesting entry, congrats!
Very nice graphics and core mechanic - this one could be continued, would love to see more yo-yo variations and elaborate level design. Congrats!
Clever idea, using the vampire as a weapon! Also very nice graphics, the garlic is a cool character! Congrats!
Very interesting idea, but a little hard to know what is going on - the gameplay mechanics are very complex and there's not much indication of what needs to be done. Also cool SFX!
Nice core mechanic! Also great music and general mood of the game. I think it needs more variation, both in enemies and obstacles - it gets easy fast!
Ha, very nice! Love the music and the sound effects - as others have said, changing the controls (at least move shooting to keyboard) would make it much more comfortable.
Interesting idea, but the game feel very burocratic - one round takes a very long time.
Nice idea, but i couldn't land a plane - cool graphics!
Awesome graphics! Interesting idea and nice audio, congratulations!
Nice idea, the cactus is really an unconventional weapon! Really liked the humorous nature of the game. Also the music is very good!
Awesome idea, innovative and the music in the game is very cool! But it gets too difficult too quickly - maybe if the rhythm bar were closer to the player, i don't know. Overall really interesting game, congrats!
Very nice entry, the only problem is that it was too short - no real gameplay there. Overall a very polished game for the short time, hope you continue it!
Cool game, i really like the mechanics - but as others have said, it lacks game over and winning conditions. Overall a nice experience!