FoonLudum Dare ExplorerLD26 → LOWBAT

LOWBAT

By foxtacy

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CategoryRankScoreCount
Coolness367
Humor1472.72
Mood2812.89
Audio3262.71
Graphics3302.97
Innovation3342.77
Theme4022.87
Overall4082.79
Fun4172.49

Comments

theomnis 2013-04-29 22:36

Figuring out what I could and couldn't run into was a bit confusing at first, but I really like the premise!

foxtacy 2013-04-29 22:38

Yeah, teaching the player how to play, is really hard. =/ But i think we got it right (or sorta) for the first time :)

hgouveia 2013-04-29 23:22

very original!, love the concept

foxtacy 2013-04-29 23:24

Thanks! :D

beanalby 2013-04-29 23:29

Cute concept, controls for flashlight felt REALLY laggy; multiple second delay between me pressing a button and something happening.

cyberyeti 2013-04-29 23:34

Interesting idea that could use some polishing. The audio seemed out of place and never really set the mood in any way. There are also issues with the flashlight and it taking a while to turn on. Other than that it's a fun idea that I enjoyed that could be really great with a little polish.

fabricio-brito 2013-04-29 23:36

Classic concept, but well fit to the theme. What's with that jump sound? Hehe
Little lag to turn flashlight on (not sure if it's design to do so) and didn't understand why the level is so high on the screen or why it couldn't fit the whole area instead of a single strip.

aare 2013-04-29 23:40

The controls are not very responsible, sometimes it takes few seconds to turn the lights on/of, shame becouse the art style and sounds are very appealing

foxtacy 2013-04-30 00:03

Guys! the flashlight delay, is part of the mechanics! No problem! :) Will fix it soon! :D

foxtacy 2013-04-30 00:08

Updated the flashlight mechanics, now it doens't stop the movement! :D

foxtacy 2013-04-30 00:14

And yes, i could have worked a little more on the audio... =/

jah2488 2013-04-30 02:03

idk why, but I found the game rather hilarious with the music and sound effects. Hopefully that was intentional. Kinda confusing at parts, but fun.

foxtacy 2013-04-30 02:23

Hahahahahahaha thanks for your review :D

fabricio-brito 2013-04-30 02:38

Hey, you fixed the flashlight! Now you only have to deal with the dead batteries... hehehe

pvwradtke 2013-04-30 02:57

Nice Tácio! Very well done, with good graphics and interesting game play mechanics. I still have some issues with jumping, but overal I like this game. Keep the good work!

foxtacy 2013-04-30 03:53

Guys! Thank you so much! Your words are really motivating me to keep working on this game, and making it a big thing! :D

rzfmzn 2013-04-30 11:42

Where did that SFX came from? O.o
nice game hahahhahah

elbowroom 2013-04-30 13:29

The controls were kind of clunky, sometimes I could jump very high and other times I only got "a half jump" and couldn't tell what I was doing different. The game has a great mood and good graphics. Some of the inner mechanics and controls need to be reworked a little in my opinion.

rafaelsales 2013-04-30 16:22

Fun game!

foxtacy 2013-04-30 16:58

@rzfmzn
hahahhaha crazy royalty free samples i have here XD

@elbowroom
I've got this problem here too. I think i know how to fix it :)

@RafaelSales
Thank you so much! :D

foxtacy 2013-04-30 18:16

@elbowroom nope my attempt failed. I have to research a bit more to figure out how to solve this. Damn =/

ltyrosine 2013-05-01 21:55

Original concept, i liked it. More help would be cool. Nice job.

sharbelfs 2013-05-02 03:00

The light and dark thing is great, but the "yeah" scream all the time is not good. Maybe random noises?

foxtacy 2013-05-03 03:14

Thanks @LTyrosine ^^

zatyka 2013-05-03 04:28

Cool gameplay idea, and I really enjoyed the graphics style. The platforming mechanics could be definitely be tightened a bit. I look forward to playing the enhanced version!

hypp 2013-05-03 17:12

Cool and minimal. A bit hard for me though.

zatyka 2013-05-03 19:59

@Foxtacy

You asked me what I meant by "The platforming mechanics could be definitely be tightened". Specifically, I was thinking 3 things.

The fall feels very floaty. I believe you're moving the hero down at a constant velocity instead of an accelerated velocity. It gives falling an unrealistic feel.

Also,if you hit space while holding left/right arrow, you lose all of your horizontal velocity. Also, the light doesn't turn on/off unless you tap space a second time.

Finally, (and the least important) if you hold up, you will jump as soon as you fall. This isn't a huge deal, and may be by design.

I hope this helps. None of these issues really took away from the enjoyment of the game.

collabgames 2013-05-05 20:14

Very simple, clever concept! Good graphics and would love to see more :D

tiago-ling 2013-05-08 13:55

Man, i tried 10 times to get past the second level, with no success. That space to squeeze your char between the ghosts is very tight! Also, the gravity is kind of weird, the char falls too slow!

Overall, nice game, with cool graphics and music (maybe the jump is a little odd though)! Good job!

lonestranger 2013-05-12 05:17

I like the simple art. Sometimes the controls were weird when other buttons were pressed, like SPACE. Jumping didn't feel realistic.

evildan 2013-05-15 01:49

Freakin' awesome. A bit difficult but the overall concept and execution are super clever. Would have been good to have a few easy stages to get used to the flashlight mechanic. Good game :D

megabrutal 2013-05-21 00:59

Awesome game - nice art style, nice music, great mood. The problem with it, however, that it's not very intuitive. In many cases I didn't even understand why I died. Also, I heard water but I didn't see it - maybe it's because of my monitor, but still it should be more apparent. I like the Space Invaders like figures. :)