FoonLudum Dare ExplorerLD26 → Path

Path

By apenasisso

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CategoryRankScoreCount
Coolness350
Innovation903.84
Overall4163.30
Theme4373.65
Fun4483.10
Graphics7062.84
Audio7242.42
Mood8242.61
Humor8581.84

Comments

smilingrob 2013-04-29 03:07

very cool idea

neten 2013-04-29 04:57

Cool idea but the execution with the walls is absolutely horrendous. Everything is the same color so making sure that you don't hit the walls is even harder.

sol_hsa 2013-04-29 05:28

Best application of the theme I've found so far. Figuring out where exactly to stop to hit the cylinder is a bit tricky though..

matthias_zarzecki 2013-04-29 05:42

Nice idea! The perspektive makes aiming impossible, though. This is like an MC-Esher-Painting

tiago-ling 2013-04-29 12:51

Nice idea! The camera makes the aiming somewhat random, i don't know how close i can get to the wall before dying.

brant 2013-04-29 13:32

The idea is great indeed.

rafaelsales 2013-04-29 17:51

Awesome game! I believe that controls needs some improvements but it's really fun, because is hard and challenging. Good job!

papagrimbles 2013-04-29 18:20

Very cool game. As some others mentioned, the perspective and lack of tools/reference to show us depth (shadows) made it really difficult to connect to the cylinder.

ttakamoto 2013-04-29 19:03

Nice job guys, your strong point was definitely the Theme. Great way to catch about minimalism.

jhonpi 2013-04-29 22:20

Nice idea, simple and fun. The perspective didn't help, maybe showing a horizontal plane grid would improve that issue. Well done.

santovirus 2013-04-30 03:19

Marble Madness feelings, but not!

tiagoair 2013-04-30 03:38

This mechanic is awesome! At the end I think I spent more than one minute just playing with it, if you take more time with it, you can make a real jewel!

fabricio-brito 2013-04-30 11:59

Nice concept! I wish I could have some feedback on the 3D... on the first levels, when there isn't much to compare to while "navigating", i caught myself zigging ans zaggind till I could find the damn pipe... hehe
The loud sound effect of the character bumping in the wall made me jump on the first time... :P

quantumryan 2013-05-01 20:37

This is pretty cool. I agree, its a bit of trial and error for understanding where you're at and how you relate to it. I'd suggest, walls have a stripe that aligns with your trail level. same with Cylinders, just for style.
Maybe also a transparent grid plane that moves with the trail?

lotusgame 2013-05-03 08:47

Excellent minimalism game. Too bad there is no color to make the game more friendly and beautiful. Some sort of shading to help understand the position in the 3D space could be great too. Anyway excellent game !

fullmontis 2013-05-03 08:51

Very fun! I wish there were more levels actually. Fantastic use of theme.

intripoon 2013-05-03 08:51

Nice game. I get confused by the perspective from time to time though. I never knew if I'm already inside the wall or not. But I played through it anyhow. Great job! Btw. I got approx. -8600 points!

garethjenkins 2013-05-05 08:37

Great -- perception of cylinders was a problem at first, but I suspect with more levels that could be taken advantage of. Super fun though.

minionstudios 2013-05-09 17:46

Really interesting and fun, but soooo hard to guage the depth or distance of the obstacles...