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quantumryan

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Comments by quantumryan

LD25 — You are the Villain

You are LunchLady by nimblegorilla 2012-12-18T03:58:00

It took me a while to understand how it works. Once I got that the arrows showed direction, I tried some crazy path food processing.

Its the start of something. With a little wrapper, you could make some fun build puzzles. Do it under some $ and you've got some challenges.

Train Villain by zachstronaut 2012-12-18T03:45:00

Ha, I spent a few minutes trying to figure out why I wasn't hearing any music.

Fun little game. Hectic, furious frustration! I wish there was a win condition!

Feed the Towers by FinalMirage 2012-12-18T04:19:00

It was fun. I see what you tried for balance, with lower level creeps giving you less income next go round, but it seems backwards. Like using more expensive creeps should be worth more. Like 3 level 1 creeps are $3, while 1 level 2 creep is $2.

I like the game though, I kept playing. I was playing it like I wanted to beat each level as soon as possible.

Maybe add a creep that does its own shooting.

LD26 — Minimalism

Miximal by Cheshyr 2013-05-01T19:29:00

It took me a while to figure out to only pick one per room. Other than that, I enjoyed this a lot.

Bounce by Elrobo 2013-04-30T16:36:00

Very cool, simple idea executed very well.

My only suggestion would be something to show where the moving platforms will bounce, such as a darker rectangle where they move, or lighter areas at their movement bounds.

Minimalizer by FredrikAkerblom 2013-05-01T19:22:00

Great concept for a FPS puzzler with the theme! Well done. Jumping feels off a bit.

Path by apenasisso 2013-05-01T20:37:00

This is pretty cool. I agree, its a bit of trial and error for understanding where you're at and how you relate to it. I'd suggest, walls have a stripe that aligns with your trail level. same with Cylinders, just for style.
Maybe also a transparent grid plane that moves with the trail?

Spellflinger by bigbadwofl 2013-05-01T20:49:00

This was a great entry! My only suggestion is a sound and effect when you get hurt. At first I didn't understand what was making my hearts go down, thinking it was time based. Then I realized the spikes were doing it.