Foon → Ludum Dare Explorer → Users → Vadinci
| Year | LD | Theme | Game | Division | Category | Score | |||
|---|---|---|---|---|---|---|---|---|---|
| 👥 | 🥇 | 2017 | 39 | Running out of Power | Murder on 39th Street | jam | Innovation | 4.79 |
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2018 | 43 | Sacrifices must be made | 👥 | Sacri-fight | jam | |||||||||||
| 2017 | 39 | Running out of Power | 👥 | Murder on 39th Street | jam | 12 | 4.37 | 3.33 | 4.79 | 4.50 | 4.59 | 4.31 | 2.97 | 4.24 | ||
| 2015 | 34 | Two Button Controls / Growing | Realm | compo | 320 | 3.44 | 2.63 | 3.44 | 3.82 | 4.41 | 24 | |||||
| 2013 | 28 | You Only Get One | Magpie | jam | 10 | |||||||||||
| 2013 | 26 | Minimalism | Nyon | compo | 929 | 2.82 | 2.29 | 2.54 | 3.11 | 3.71 | 2.85 | 17 |
Vadinci leaves an average of 2.0 feedback comments each event.
LD39 — Running out of Power (2)
Swamped by Gumboot 2017-08-01T09:22:58Z ♥ 2
Very impressive!
I love the idea of the power boots! Very nice take on the theme.
The world is pretty big and I wasn't sure where to go. I think I've seen most of it, but I can't really be sure. I'm just very impressed with what you've managed to create. The graphics are nice, the world is fun to play around in, and overall the game just felt polished.
Wayside : A world awaits you by TheCodeFactory 2017-08-01T08:26:46Z ♥ 1
Heya! You got a ton of reviews already I see, but I wanted to give my two cents anyway ;) First of all, the art style is very simple, but it works! Well done! I have some regards to the controls however. First of all, I would scale the ratio between drag distance and jump height down a bit. I felt like I had to drag really far most of the times. Also, let the player drag from any point instead of just the player: Lets say the player is near the bottom right edge and I want to jump to the top left. if I can start my drag from any point, there won't be any issues. These two points would also save another issue: The screen resolution of the device you're running the game on can now determine how high and far you can jump. Furthermore, the arc of the jump feels a bit strange. Finally, if I run out of power after making a jump, I can't finish the level anymore? That felt a bit unintuitive.
I don't at all feel negative about the game though. It is simple, but that also means you have been able to execute it very well! The graphics and audio are good, and there's quite some content.
Well done!