FoonLudum Dare ExplorerLD26 → All Fall Down

All Fall Down

By lambomang

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CategoryRankScoreCount
Coolness374
Mood943.64
Audio1743.37
Graphics1863.71
Theme2243.90
Overall7582.98
Humor10021.58
Innovation11202.24
Fun12092.11

Comments

yajiv 2013-04-29 05:07

I liked the music and the atmosphere! Nice job :)

taylorlunt 2013-04-29 05:08

Entertaining.

kortuga98 2013-04-29 05:10

Intriguing art, interesting interpretation of the theme.

felix20 2013-04-29 05:22

Well done. I like the overall mood and style. It can get a bit boring at times, but it's not too long.
I like the music, especially how the ending plays the first music with an end.
You've got a pretty good minimalist style.

cherrynukacola 2013-04-29 06:16

Lovely. Really like the aesthetic style.

stevejohnson 2013-04-29 06:25

It wasn't clear if I was able to do anything. I never found anything that the Z key worked with. I walked to the right until I hit a wall.

sonnybone 2013-04-29 06:26

REALLY awesome mood and you nailed they theme in both visuals and gameplay. The music is hauntingly beautiful... and those colors... oh those colors!

jhrrsn 2013-04-29 07:08

I liked the mood a lot, but I found the controls a little unresponsive on the web player (Safari 6) which meant I ran off a few buildings. Great atmosphere though!

georgebroussard 2013-04-29 07:21

Really nice visual style and the tune kept me playing until the end when I was getting tired of key hunting :) Good job!

dissonance 2013-04-29 08:39

I like the atmosphere and the art and the music! Good job! Question: how to I get into that building? I tried interacting with the tank but nothing happened. I played the web version.

ludipe 2013-04-29 09:40

Great game! Very artistic, I felt like I was watching some kind of animated film and the music was really good. The only thing I'd change is the camera, a bit too high for my taste, couldn't see where I was going when jumping from a high point.

lambomang 2013-04-29 11:33

@stevejohnson & @dissonance:
Did you get any of the keys? Keys could be useful ;)

@everyone else: Thanks for all the positive feedback and constructive criticism :D

methamphetabear 2013-04-29 11:46

Music is so addictive and sad! Make the OST pleaase!

tiago-ling 2013-04-29 13:35

I liked the music very much. Kind of reminds me of the soundtrack of "A Clockwork Orange". Also, very minimalist art! Congratulations!

peggiosoft 2013-04-29 21:27

great graphic style and perfect music.
the game is a little bit heavy on memory, take that in account next time.

qdowngames 2013-04-30 02:44

Great! It was a tad odd when I pressed z and you just stood there for 5 seconds with a '?' above your head. I did like the visuals though!

foxor 2013-04-30 02:47

A good platform for a game, but I had no idea what I was supposed to to.

beerman 2013-04-30 19:58

Loved the atmosphere, it really makes it.

huvaakoodia 2013-04-30 22:17

It's got the mood and theme right and the audiovisuals fit together nicely, but the gameplay itself is the age-old Find item->backtrack->try it on everything->Find another item->backtrack->...

If that is the intended core progression mechanic then the in-between moment-to-moment gameplay should step up, in this case, movement. Let the character fly, glide, roll, bunny-hop, sprint or just give him a skateboard to mess around with. Anything to break the monotony of slowly marching back and forth.

lambomang 2013-04-30 23:58

@HuvaaKoodia
Yeah, the gameplay is rather weak. Didn't have enough time to make it as good as I wanted it to be. I wanted to add in some decent adventure game-ish puzzles and some more story clues. Just generally more stuff to do. I'll definitely keep working on it.
I like your movement ideas. It makes sense. I found myself double jumping around the place all the time when I was testing it. Just got to find one that fits the mood. Bunny-hopping would probably work well, sprinting or skateboarding not so much.
Or I could leave the movement as is and make the gameplay more substantial. I made another game sort of like this once before, except there were monsters around you had to sneak around and avoid.

xblinkedx 2013-05-01 05:10

I always enjoy the occasional abstract game with no clear goal, and this one is no exception, I like it! Good job.

greenpixeldev 2013-05-01 05:12

Great atmosphere! The music and graphics come together very well and you definitely get a sense of a desolate, post-apocalyptic world! And you accomplished this while still sticking to the theme :D Great job!

switchbreak 2013-05-01 05:21

Nice work! I really loved the look of it. Unfortunately not playing right led to me backtracking a lot, and while I liked the music it got repetitive. Still, great work, very moody.

vona0041 2013-05-01 05:31

Kind of frustrating finding which key worked on which door, but all in all a good play through. Nice ending :)

jceipek 2013-05-01 05:32

I loved the atmosphere and the beautiful graphics, but the storyline enforced gender stereotypes and was too much of a cliche for my liking.
The music set the mood really well but became repetitive after a few minutes of gameplay, which, as @HuvaaKoodia said, is rather monotonous. The "?" animation was incredibly frustrating because it removed player agency for a long time. On the other hand, I really liked the sense of discovery I got when I discovered the first key.

Good luck on future entries!

gilmore606 2013-05-01 05:36

Making me stand still for 2 seconds every time I try to interact really discourages me from trying to interact with anything. And I didn't see any keys anywhere, like several other people I just ended up at the end with nowhere to go. It's too bad, because those graphics are delicious and I wish I could make art like that.

lambomang 2013-05-01 05:47

@Julian Ceipek
Gender stereotypes as in the guy got amnesia and the girl survived all by herself in a post apocalyptic wasteland for who knows how long? :P
But yes, the story is cliche. I spent too much time on the artwork...
Thanks for your feedback though :)

crazi456 2013-05-01 06:12

The game set a great atmosphere!

gmaker 2013-05-01 06:29

i liked the music ^_^ so nice! greate job

kyyninen 2013-05-01 08:04

Very reminiscent of Another World graphics-wise, nice! Pausing to interact and slow movement speed really bummed me out, too.

purplescape 2013-05-01 09:56

This game had a great mood and atmosphere. The music was dark, but calm. The theme was well represented here, this game is so minimalist that the main character doesn't have arms! Good job.

huvaakoodia 2013-05-01 15:05

@lambomang
Sneaking sounds good. Got a way to try that game as well?

tozy 2013-05-01 17:46

In a game as minimal as this, there is not much to add after all the comments you received. It wasn't bad, but could have been a lot better.

smilingrob 2013-05-01 19:21

Fantastic mood.

lambomang 2013-05-02 07:56

@HuvaaKoodia
I've got that game up on GameJolt: http://gamejolt.com/games/platformer/a-night-at-the-laboratory-prologue/9108/
I made that one for a week long comp, so it's a bit better cooked than this one. But it was the first game comp I entered so it's not as good in other ways.

tzamora 2013-05-05 01:20

Too simple

brodavi 2013-05-05 22:25

Wow neat. I liked it a lot. :) I got a little confused about the keys, but I figured it out eventually. I jumped just as the girl does the thing, and somehow the screen got stuck. I escaped seeing only my head after that. Got the lovely ending though :)

csanyk 2013-05-16 00:45

I couldn't figure out what I was supposed to do:(