Space Cabin by trylle 2012-05-12T18:11:00
Crashed on open - complained that a .dll was missing - I'm using XP32, if that makes a difference.
Foon → Ludum Dare Explorer → Users → CherryNukaCola
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2013 | 26 | Minimalism | Mondrian Click | jam | 1307 | 2.14 | 2.10 | 2.24 | 3.24 | 2.29 | 2.95 | 1.64 | 2.45 | 100 | ||
| 2012 | 23 | Tiny World | Tiny Planet | compo | 439 | 2.94 | 2.66 | 2.72 | 3.55 | 3.48 | 3.06 | 2.44 | 3.05 | 100 |
CherryNukaCola leaves an average of 87.5 feedback comments each event.
Crashed on open - complained that a .dll was missing - I'm using XP32, if that makes a difference.
The "Source" folder is empty.
What a beautiful little world you have created. It was like moving through a dream.
Crashed on load, I'm using XP32.
Love to see this taken further!
Sick AND Cute at the same time. ^_^
Unfortunately, the audio didn't work for me (I'm on XP32), which is a shame as it sounds like I missed out! But, I loved what I experienced anyways - I can really see this growing to full-fledged game release!
Can't download, unfortunately :(
Definitely an underrated gem of #LD23. Hope you'll keep working on this!
Super cute! Found the controls pretty difficult and would have loved to see the burger actually shrink as it got smaller. Nice music - was it "The Goonies" inspired?
There doesn't appear to be a download?
What I saw was nice - but I couldn't seem to do anything besides walk around, jump and swing my sword...?
That...was...awesome! Of course, I love word games, but still!
Source doesn't download.
Found the 'inversing' of the wasd and mouse controls very interesting.
Couldn't get the bullets to fire back at the birdies, but otherwise loved this. Impressive entry.
Well, that was both beautiful and disturbing.
Wow. Just lovely. Concept's great, mood is nicely done. I found it a little difficult to generate enough energy to keep going. I *am* a sucker for growing games, though.
Poor Pluto! ^_^
Lovely, really charming game. Love the aesthetics and the gameplay is great.
Really like this. For a TD game, it's oddly soothing and hypnotic. I'd love something to show me the progression of time through the day ie. how much time left before next day.
Love this! Fun concept, great puzzles! Well done.
Great concept - made me feel a little dizzy, lol. Would have been great for the recursion theme, too! ^_^
This is the beginning of a promising game - I can see lots of things being added to it. Definitely has a bit of a "tilt to live" vibe about it.
Strangely compelling... couldn't figure out how I was gathering resources, but maybe that was just silly me!
Yikes, that was pretty brutal. Interesting way of examining the Holocaust.
My kind of game: beautiful, simple and refreshing - I hope you continue to work on it!
Love this - and the song.....THE SONG, OMG, THE SONG! It's so sweet and cuddly and I will pet him and play with him and name him George.
Love the graphics and a sweet, whimisical story. My problem with this is common to many text adventures ie I feel that I'm trying to be a mind-reader to find the correct commands to do what I want to do. It might help to have a full list of the commands next to the game in the browser window or maybe change it to hyperlink choice based? Cheers!
Love the mechanic, a really interesting take on the theme. I do wish that the 'walkable' vs 'unwalkable' tiles were a little more clearly different and though you have a reset level button, I wish that the crates couldn't get into an 'unwinnnable' position. Still, I found it quite refreshing and I always love to see games made in Processing ^_^ Cheers!
Keep having problems trying to download it :(
Lovely graphics, nice mechanic with the shrinking and flinging. The platforming did feel a little off - I really like what Scott Rogers has to say about making great feeling platformers: http://mrbossdesign.blogspot.com.au/2008/10/platformer-primer.html . Cheers!
Love roguelikes and the movement base was fun. I felt a little lost though, as I couldn't figure out a way to move to the next 'dungeon' floor or open my inventory (I'm one of those players that need instructions for everything ^_^). I do hope that you'll keep working on it as it has so much super potential! Cheers!
Lovely idea, great visually. Difficulty was a bit harsh, but it was still a lot of fun. Nice use of Unity, too!
Definitely more of a toy than a game, but it looks to be a great basis for an interesting game. There's something very soothing about 'growing' items on the planet and it has a clean, fresh look to it. ^_^
Wow! Love the whole sim-rpg concept. Could have kept playing this game for quite a long time ^_^ . Nice controls - wouldn't mind seeing this one expanded on. - Cheers!
Hmmm... just doesn't want to open for me. I'm on XP 32, if that makes a difference.
Admittedly, I am a sucker for choice text-based games, but it would be nice if there was more internal 'logic' to the consequences of your choices. Also, the text was very blurry on fullscreen on my computer. I do really like the concept though - as someone mentioned, it reminded me very much of Sandbox of God.
Visually, very lovely. Had some trouble trying to trigger the pink buttons - maybe the colliders need to be bigger? Effects were nice, too.
Conceptually, comes across as funny at first, then you end up feeling sad for those poor fishies. I do wish that fish dragging was a little faster and that there might be a visual way for people to see 'pairs' - like maybe a speech bubble when they call? Otherwise, strangely compelling - cheers!
Very surreal and I like the interpretation of the theme. I appreciate that it was made in Processing, too. ^_^ Cheers!
Love the concept and it was truly a tiny word. Didn't get to the end though, as the extreme pixel hunting was a little much for me - also the vocab was a little pendantic: you don't really need an 'open/close' if you have a 'use' Such a shame, as what I saw was very intriguing and had great atmosphere. Cheers!
Love the concept, but unfortunately I couldn't actually execute any commands, it just kept printing Hello World over and over again - also started to experience massive slowdown after having open for a couple minutes - it was apparently using up %50 of my CPU :( Too bad, as the game was fun just watching what would happen ^_^ . Maybe you could add some way for the player to know what everything on the screen is?
Won't open on 32 XP here :(
Very cute - and love having the tutorial in the music! As much as I love foreground and background styles, they do clash a bit ^_^ Definitely has an 'Adventure Time' vibe to it. Cheers!
Didn't even get any error messages - just won't load.
Doesn't want to work for me - just shows the title screen.
Looks lovely, great use of the Unity engine. I couldn't get the characters to really interact with anything, just to move from location to location. I also got a game over screen for some reason...? Would have been nice to have a replay button on the game over screen and an ingame place telling me the controls. Otherwise, seems very intriguing and I hope you all keep developing it. Cheere!
It's kind of like how Gamedev Story + Tower Defense + Space Colonies + Pie Charts would be! ^_^ It's quite fun to watch your little men conquering the planet, but I did find it a little too easy to get into an unwinnable state and maybe I missed a trick, but I didn't really understand how the resource gathering was happening. Overall, vey cute! Cheers!
Very impressive for a first game! Loved how you could collect different body parts for different abilities. The 'sweet spot' for the platforming felt a little off - I found this page to be really helpful when designing platformers: http://mrbossdesign.blogspot.com.au/2008/10/platformer-primer.html .
Ooh.. definitely tiny! Very cute! I got stuck at the top of the tree trunk with the snails... not sure if that was a bug or if I just couldn't figure out what to do?
Very nice, I would definitely keep working on it and release it! I'd like to see more of a visual difference between the seasons and maybe a health/damage metre? Loved the feel of the controls and the animations - good luck!
Definitely, more of a toy than a game - but I dig the aesthetic and there's something hypnotizing about those sneakers. I wouldn't mind being able to stomp on some different things, as well as the houses ^_^ Cheers!
Very impressive first-time entry! I couldn't get very far into the game, but it seems that you've got a great base for modularly adding content into a very fun game - Cheers!
Very sweet, reminds me of of Sissy's Magical Ponycorn Adventure. Loved the hand drawn graphics - maybe next time you can try drawing some pictures to go along with the intro and the endings? Cheers!
Nice concept, love how it looks. The controls are a bit tricky and it could just be me, but they felt a bit unresponsive. I'd ideally like them to feel a bit more fluid and (because I love my shinies) I'd like some effects when I collect atoms and when I collide with them. It's impressive that you came up with this AND and editor in the short time. Cheers!
Great concept, love the execution, too! I might like a pop-up telling me what each new element does - but maybe that would ruin the discovery? Great job, could really see this being further polished and commercially released! Cheers!
Liked the concept and the puzzles were good - though sometimes there seems to be some luck involved in successfully solving the level? It was pretty difficult to see which character was selected - maybe it could be made more obvious and the background changed to make the characters "pop" more? Or maybe we could select the freddies directly? Also, just my personal preference, but I think I'd like the pace of gameplay a little slower, so I could plan my moves better ^_^ Cheers!
Very interesting... I can't say that I really understood what was going on in the story, but what I experienced made me want to know more. Loved the graphics and the movement of the character felt very smooth. Overall, quite intriguing and I'd love to see more. Cheers!
Love squishing all the tiny people - would like some more sounds, like tiny screaming, the earth pounding as each footprint appears, giant belly laughs - maybe a 'fee fi fum' when you squash more than one person in a footprint? I could see a flocking + fleeing behaviour working well. I feel like I should get a splinter when I step on those houses ^_^ Also, +1 kudos to releasing source code for a jam game and for making a game that zips up to 0kb! 0kb people! Cheers!
Worked for me - maybe you need java?
Anyways, I found the controls to be a bit tricky to get to at first, but once I got the hang of it it was pretty fun. Some more feedback for the player (animations, sounds, etc) would be great. ^_^ Also, I found the feeling of the rain drops 'falling down' wasn't quite sold to me - could maybe fixed by having non-jumpable raindrops falling down faster...?? Also, I loved the camera work! Cheers!
LD26 — Minimalism (108)
Insert Name Here by Syawra 2013-05-13T12:35:00
Oh, wow, very clever! Thanks!
5 x Space by samuraisusy 2013-05-13T12:26:00
Lovely music.
BBB&B by Roupette 2013-05-13T11:58:00
Pretty awesome for a micro-LD, thanks!
Orb by Grouflon 2013-05-11T18:14:00
Wow. Very fresh take on the 'breakout' genre. Lovely, thank you!
Dehoarder by SmilingCat 2013-05-05T16:03:00
Great concept. Really loved how you had to lessen your emotional attatchment to items. Thanks!
Chick by alwaysinbeta 2013-05-04T07:42:00
That is one adorable baby bird.
First, You Take A Potato by KevinZuhn 2013-05-02T14:53:00
Gorgeous. Sometimes the biggest changes come from refusing to participate any longer. Thank you!
RGBism by Hyaku 2013-05-02T13:54:00
Adorable characters (yes, I'm including the pyramid)! Thanks!
Dungeoneer by protensity 2013-05-02T13:49:00
Fascinating. I'd love to see more experimental hybrids like this. Thank you!
Add Removal by StuStutheBloo 2013-05-02T13:15:00
Nice take on the theme. Thank you!
Perception by ghostinthesoft 2013-05-02T12:40:00
Interesting. I like how with a perception shift, the graphics change. Thanks!
We Dreamers by stevejohnson 2013-05-02T11:37:00
Wow, beautiful. Defies definition. Thank you!
There is no they. by Zer0Kelvin 2013-05-02T08:41:00
A beautiful meditation on the nature of war. Thank you.
Less by tomc 2013-05-02T08:33:00
Really, really interesting. I like how the narrative adapts to your choices. Thank you!
The Lamp by Catman 2013-05-02T07:31:00
Interesting and very good at creating mood with its mechanics. Thank you!
QbQbQb by rezoner 2013-05-02T07:14:00
Wow, that was simply lovely. Well done and thak you!
SOLIX by bentog 2013-05-02T06:58:00
Clever mechanic. Thanks!
Beyond Minimalism by SaintHeiser 2013-05-02T06:53:00
Clever take on the theme. Really liked the shader effects. Thank you!
SQUARE TRIANGLE CIRCLE by danblack 2013-05-02T06:33:00
Nice mechanic!
The Minimisealist by monkeymad2 2013-05-02T06:27:00
Very funny and original take on the theme! Thank you!
Trapped by Hopps 2013-05-02T06:19:00
Made it out! ^_^ Reminds me of the text adventures of yore...
Mystic Door - by The Mystic Souslik Team by Tipyx 2013-05-02T06:12:00
The character animation was adorable! And I never get tired of seeing a world spring into existence around me. It left me wanting more, which is always a good thing. ^_^ Thanks!
0 by Cosmologicon 2013-05-02T05:50:00
Wow. Elegant mechanic and perfectly presented. Thank you!
COLORUS by JokerDen 2013-05-02T05:46:00
Ah, very nice take on the genre. Clever mechanic.
Eternal Journey by GreenPixelDev 2013-05-01T15:41:00
Fun stuff. Thanks!
O.R.M. Ontological Ressource Management by Logun 2013-05-01T15:21:00
Really clever abstraction of mechanics. Reminds me of many mmo mechanics. Thank you!
Round Box by Webravenz 2013-05-01T15:04:00
Very nice, great take on the theme. Thank you!
Timining 1D by GodsBoss 2013-05-01T14:40:00
Nice, 'minimal' take on minecraft-likes. Thanks!
You Must Escape by GertJohnny 2013-05-01T14:25:00
It's so creepy when you're caught and your screams echo through the levels. Thanks!
Labyrinth Run by goleegrees 2013-05-01T14:08:00
Nice mechanice!
Distradiction by shines 2013-05-01T14:05:00
Woohoo, I'm a master eliminator! Wish I was this good at getting rid of distractions in my real life. ^_^
I Know Nothing by MathiO 2013-05-01T13:29:00
Lovely.
With The Wind by GameRespect 2013-05-01T13:18:00
Nice work, especially impressed by what you achieved in so little time.
We Call it Tactics by the31 2013-05-01T13:01:00
Very existential. Love the title, too!
Tower of Pixel by AlanZucconi 2013-05-01T12:35:00
A charming take on an interesting idea.
Minimal RPG by Lancelot Gao 2013-05-01T12:22:00
Interesting take on the stripped back RPG!
Writer's Block by Christopher Schulte 2013-05-01T12:18:00
Love this. Thank you.
App Escape by L 2013-05-01T12:01:00
Very cute! I'll never look at "Help" the same way...
LOOP by vandriver 2013-05-01T08:47:00
Lovely and interesting (if sad) story.
Metahotel by Christian S. 2013-05-01T08:39:00
Wow, what great mechanic. Thanks!
fightfightfight by bleatingheart 2013-05-01T08:35:00
Hahaha, that was brillantbrillantbrillant. Pretty much every RPG ever. I especially liked that 'girl' was a weapon. ^_^
Minimalism by Mathias Olsson 2013-05-01T08:24:00
Really enjoyed this. Could've happily spent a long time "painting' the universe. Thank you!
Canon by sparkleswirl 2013-05-01T08:08:00
Very clever idea and well executed.
Gods Will Be Watching by GreyShock 2013-05-01T08:03:00
Very interesting and I love the art!
True treasure of Kartoffelschloss by mortus 2013-05-01T07:33:00
Wow. That was great. Clever use of theme and I really liked the game's message. Thank you!
Solace by kazukishida 2013-05-01T04:19:00
Love the concept and the aesthetics fitted it beautifully. Thanks!
Pete Hated Circles by bgr 2013-05-01T04:15:00
Love the name and the transitions between levels. Great stuff!
Ball & Cup by ohsqueezy 2013-05-01T04:04:00
Really dig this, can get into quite a zen state of mind waiting for the right momment. I also really liked how you'd get a little strip of colour during very streak of doing well. Thanks!
Erase by iterative deepening 2013-05-01T03:48:00
Nice take on the theme and gorgeous art.
OnlyOne by mrexcessive 2013-05-01T03:43:00
Haha, nice mechanic!
See Shape, Press Key by PoQA Games 2013-04-30T11:05:00
File Factory wouldn't let me download this. Maybe try hosting somewhere else?
Tendril by Greg Power 2013-04-30T11:03:00
What an original mechanic - good job!
A thing about nothingness by Pierrec 2013-04-30T10:55:00
Love your art.
Mondrianarium by Angerus 2013-04-30T10:46:00
Mondrian A-Mazing ;) !
Trippin' The Crowd by qdowngames 2013-04-30T10:04:00
Love the way the citizens walk!
Rapid Tunnel Future by syre 2013-04-30T08:39:00
Really good take on paring a game mechanic down to its minimum. Thanks!
shon by bitnenfer 2013-04-30T08:34:00
Very nice. Really like the controls.
Hopper by AndyBumpkin 2013-04-30T08:31:00
Very cute. ^_^
Minimalazor by Robotic 2013-04-30T08:27:00
Love the visual style.
Mind the Gap by shiprib 2013-04-30T08:20:00
Wow, this is amazing. Deceptive in its simplicity. I had to tear myself away! ^_^
HAX by Andrewves 2013-04-30T07:56:00
Interesting take on theme and hacking. Thanks!
swim by codl 2013-04-30T07:52:00
Beautiful.
Somsnosa by Mase 2013-04-30T07:17:00
Wow. The graphics are incredible.
Aduno by Justin Mullin 2013-04-30T07:09:00
Wow, very impressive.
XYZ by ataxkt 2013-04-30T06:40:00
Wow. Great use of the theme - you've created a zen-like experience. Music, gameplay, graphics all fit together so well. Congratulations!
Everybody Fail by ncgames 2013-04-30T06:33:00
Haha, that was fun. Fail, fail, fail.
Twinimalism by TenTonToon 2013-04-30T06:30:00
Very cute! ^_^
Squeeps by Ryusui 2013-04-30T06:19:00
Very cute!
Spellbox by superjoebob 2013-04-30T06:16:00
Love word games and this has a clever twist. I could easily see this as a commercial game on iOS. Cheers and thanks!
Nothing Left by Gremlin 2013-04-30T06:02:00
Really liked this. Found myself entering into a bit of trance-like mode while playing this. Well done!
Succession by chrysiridia 2013-04-30T05:57:00
Hypnotic!
Libelle by Verrazano 2013-04-30T05:44:00
I really liked how the music changes to match the action. Thanks!
TOOM by PoV 2013-04-30T05:06:00
Lovely, made me nostalgic for all those great 90's point'n'click adventure games. I thought the end kind ruined the mood, though.
Stem by KevinLaity 2013-04-30T04:40:00
Very nice. Interesting take on theme, too.
Fantasy RPG #58 by Martze 2013-04-30T04:34:00
Nicely done!
Naked Shades by Lamia Queenz 2013-04-30T04:14:00
Very evocative.
Hipster Pad by nimblegorilla 2013-04-30T04:03:00
Very cute ^_^ .
CubeMaster by JimmyLord 2013-04-30T03:56:00
Hahaha, that was fun. Well done, thanks!
# by Kitch 2013-04-30T03:40:00
Beautiful. Your use of sound was really clever.
CLRS by acatcalledfrank 2013-04-30T02:58:00
This is pretty awesome. ^_^
Harmonize by dakeese 2013-04-30T02:54:00
Lovely.
Space Jellyfish by [-BipolarDesign+] 2013-04-30T02:51:00
Well, that was awesome. Really loved the control scheme.
Composition Number 10 by TeamQuadratic 2013-04-30T02:46:00
Really interesting combat mechanics!
Arco by lightspeedlucas 2013-04-30T02:41:00
Quite beautiful.
Gallery by Andrew Shouldice 2013-04-30T02:37:00
Hahaha! This is brillant!
Downcast by JessePB 2013-04-30T02:22:00
Great use of theme!
Minimalism Tower Defence by Dew 2013-04-30T02:11:00
Very clever!
Priorities by hissssssssss 2013-04-29T14:20:00
Really good use of theme. I wish I could do this in my real life.
Mini Pirates! by josefnpat 2013-04-29T14:11:00
Great! Thank you :) !
Disposable Rockets by the.vaber 2013-04-29T14:02:00
Lovely graphics!
Between the lines by martijn 2013-04-29T08:04:00
Lovely. Thanks!
This Is Water by solons 2013-04-29T07:58:00
Hahaha, very good!
Mondricraft by GAFBlizzard 2013-04-29T07:53:00
Cute!
Line by San 2013-04-29T07:20:00
Great! Lovely use of theme.
Boximalism by poohshoes 2013-04-29T07:15:00
That was really interesting! Thanks.
All Fall Down by lambomang 2013-04-29T06:16:00
Lovely. Really like the aesthetic style.
Minimum Reason Game: Hail To The Potato King by nodoxi 2013-04-29T06:11:00
I feel like this shoud be a facebook game. ;)
PolyShot by AlgidPlasma 2013-04-29T06:06:00
Love the graphics.
Play The Game by Fervir 2013-04-29T06:02:00
Haha, that was fun. Thanks!
10 Second Language by loren 2013-04-29T04:53:00
Very cool.
Seed by whitetigle 2013-04-29T04:48:00
Wow. Really loved this. Thanks!
Triple Minimum by BenWhi 2013-04-29T04:42:00
Very good use of theme - first game that I've seen that takes more inspiration from the music movement of minimalism rather than the visual art movement.
Balls Balls Balls by matthias_zarzecki 2013-04-29T04:29:00
You had me at BALLS! ...but seriously, good job, nice use of theme for minimal but super engaging game play. Thanks!
The Square - By Suese by Suese 2013-04-29T04:23:00
Awesome music!
100% Safe Download by 3.14 2013-04-29T04:19:00
Download link please! :)
Pursuit of Happiness by paranoiks 2013-04-29T04:13:00
Really good marriage of mechanics and narrative. Thanks!
Dream Fishing by Sophie Houlden 2013-04-29T04:06:00
Beautiful.
climbing 208 feet up the ruin wall by Porpentine 2013-04-29T03:58:00
Ha ha ha- that was great! Really loved it - so many great little moments.