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monkeymad2

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCmCo
201532An Unconventional WeaponStreets Of Gascompo
201431Entire Game on One ScreenTheme Disasteroidscompo9952.732.502.353.652.182.053.622.4735
201430Connected WorldsWetWalkerWorldcompo20
201429Beneath the SurfaceUnder The Rigcompo9222.802.802.133.043.172.862.9042
201328You Only Get OneTabulaQuondamcompo5392.962.223.523.042.782.553.3244
20132710 Seconds10 Seconds In Linecompo17
201326MinimalismThe Minimisealistcompo9052.842.743.583.842.532.134.0630
201225You are the VillainThe Great Train Robberycompo7621.871.932.132.402.272.921.8328
201224EvolutionDig, Jesus! Dig!compo5972.552.592.862.922.413.193.922.6961
201223Tiny WorldCursorVsMancompo3873.053.244.242.152.003.943.1436
201122AloneLeaveMeAlonecompo4842.382.152.233.082.773.001.882.0022

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by monkeymad2

LD22 — Alone

LeaveMeAlone by monkeymad2 2011-12-20T00:37:00

If you've run this and it's worked,
can you comment on what system you used? I'm beginning to worry...

LeaveMeAlone by monkeymad2 2011-12-22T21:55:00

The execution problems SHOULD be gone now, I've changed the code so it now adds the folder to the class path within the startup... Thanks Raptor85.
Urfoex as far as I can tell that's a problem in Slick2D (though I'm happy to be corrected)

LeaveMeAlone by monkeymad2 2012-01-08T01:48:00

The corridor to the left isn't really a corridor at all, I was going to make the guests leave through it but then that didn't happen. Looked weird when I closed it off though so I left it in...

The Secluded Cave by Stargoat 2012-01-08T01:22:00

Loved the style, absolutely no idea what I was meant to do though.

LD23 — Tiny World

CursorVsMan by monkeymad2 2012-04-28T22:53:00

@dukope I guess that means you won! ;)

CursorVsMan by monkeymad2 2012-05-12T00:25:00

Thanks a lot @Hume!

I actually started writing function for finding how close the letter you've typed is to the position the hands would be at at the keyboard, I was going to have the common ones slip under the suspicion better - but I don't think I actually implemented it.

I did use the function in reverse though, occasionally the AI will make typos using keys near the one they wanted - meaning the game will eventually win itself given a large enough text file...

LD24 — Evolution

Karyote by csanyk 2012-08-30T02:47:00

Loved the "If it doesn't kill it me..." part!

I'd Change the World for You by Zanzlanz 2012-08-27T03:29:00

Lovely game, not much of a difficulty curve though.

Slime Groove by cacciatc 2012-08-27T18:42:00

Audio didn't work for me (Safari), very pretty graphics / animation.

Improv by benderbinary 2012-08-29T22:10:00

This feels like what happens to normal games when they go all glitchy but you keep playing to see what strange things'll happen.

Species:Chappy by hnjslater 2012-09-03T02:01:00

Liked it, was there meant to be an adaptation to the polluted part of the map or were you just waiting till the things past through it?

Aniee by dacap 2012-08-29T22:35:00

I don't know what you were meaning by "non-interactive" I managed to pause it while the guy was happy. So I won!

Advancer by Knighty 2012-08-30T02:40:00

I didn't know what was happening at first, thought something had gone wrong.
The 4th stage blew my mind!

Enhanced Man by Per 2012-08-31T01:13:00

Wow, I've never seen anything being platform agnostic between WebGL and Canvas 2D!

How'd you do that? Just different render processes with the same game logic?

Dig, Jesus! Dig! by monkeymad2 2012-08-27T22:18:00

@emveyh you just dig flat bottomed holes for the falling bones (leaving at least two blocks above the bones) then fill in the holes when the bones hand in them.
The game ends whenever your hand gets sore, I guess.

Dig, Jesus! Dig! by monkeymad2 2012-08-30T02:42:00

@csanyk If it's rendering large you probably clicked on the iOS / Android one - the other Web one is set to only ever be a % of the window.
Unless you're talking about the 'Guide' then that's meant to be just out of view

Evidently by jamioflan 2012-08-30T01:27:00

Can't play due to "no lwjgl in java.library.path" (OS X) which is sad because this game is like the sequel to my game, plot wise.

Dissolution by Sergey Mohov 2012-08-30T21:29:00

Nice, would probably pay for the full version of this.
The few problems pointed out by other people (Jumping, 'click' instead of 'press') don't distract from the lovely mood.

LD26 — Minimalism

The Minimisealist by monkeymad2 2013-04-30T17:18:00

It should work in most browsers, the no popups thing'll solve itself with a refresh.

(There was a FF bug where the windows wouldn't register clicks but that's fixed now)

The Minimisealist by monkeymad2 2013-04-30T23:34:00

I'll start a leaderboard and put you at the top!
I'm really not sure what'd cause the popups not to form...

LD28 — You Only Get One

Baby Face by Catmoo 2014-01-05T01:37:00

Hey, check my game for a way to post images from the browser. (Basically imgurl allows images to be uploaded via POST requests in base64 and returns the link in the response)

This is not golf by bizn355 2014-01-05T01:21:00

Getting a 404 error from the Web link just now

LD29 — Beneath the Surface

Lake Monster by SimianLogic 2014-05-11T23:07:00

Liked it, one question, as a Scottish person - Newcastle Journal?!