rongon 2013-04-28 22:39
Really nice idea, and implementation is JavaScript at its finest :)
I like creating own world games (even better if colorful), but is there a victory condition, or limit to digging?
Foon → Ludum Dare Explorer → LD26 → We Dreamers
By stevejohnson
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Innovation | 6 | 4.38 | ||
| Coolness | 2 | 76 | ||
| Mood | 210 | 3.36 | ||
| Overall | 238 | 3.51 | ||
| Audio | 464 | 2.85 | ||
| Theme | 492 | 3.60 | ||
| Humor | 549 | 2.23 | ||
| Graphics | 650 | 2.92 | ||
| Fun | 769 | 2.75 |
Really nice idea, and implementation is JavaScript at its finest :)
I like creating own world games (even better if colorful), but is there a victory condition, or limit to digging?
The only limit to digging is...your imagination! Victory is just unnecessary clutter. Minimal is best. :-D
(Thanks for playing!)
Interesting, I didn't know what I was doing but I felt chilled out =D Had to use 2 different nicks because IE9 didn't work and moving to Chrome wouldn't let me use the previous one.
Awesome stuff. Really impressive technical aspect.
Nice bit of minimalist brain rot. Have some upstars.
this is a good gam
Neat. Quite unique. Technologically a marvel for the available time. To be honest, though, I don't get the purpose of it.
WrongCoder I left you a bunch of messages in rooms but you didn't reply :(
This was fantastic. How did you even put this together in the time available?
I really enjoyed my play session. Had a good time reading all kind of different messages and just messing around.
I love the collaborative stuff and the openness. Art is cool and the sound is charming. It is also a nice piece of tech.
Cool stuff with Firebase!
I have just started checking out BaaSes myself and this just reinforces my idea of just how fast you can get up and running to prototype new concepts. Haven't seen Bacon.js before, looks interesting. Would be nice to see some more in-depth post-mortem on this :)
Ooh, collaborative art! I liked the idea and of course took the liberty of leaving my mark on the world. Makes me happy! Thanks!
I really appreciate all your comments. Glad it makes a positive impression. I'll try to do a more in-depth postmortem and data visualization in the next couple of weeks. Send me an email (see game description) if you want to be notified when that happens.
That's a neat thing! I actually don't have anything intellectual to say about it. I'm sorry Steve, I was wrong. I shouldn't have shouted.
It might be cool to make a way for people to have a local version of this for their own social group. I don't know what that would achieve, it just seems like it would work somehow.
There is something very cheerful about this game. As far as I can tell you don't "win" you just smile :)
Mac users may have to run with "arch -i386 python poke.py", possibly using the Python from python.org (not the system Python, which is only 64-bit). Alternatively, you could try distributing with pyglet 1.2alpha.
Anyway, I was thoroughly entertained. :-D
Oh jeez, I meant to leave that comment on another game.
Interesting.
It seems that it's offline? Stays a white screen here.
Currently stays a white screen for me as well.
Hmm, seems to still be up for me. Browser details would be helpful.
Original. The scrolling was really slow in Firefox 20 (Linux / Intel hd graphics).
I love open-ended and creative games! I had fun just wandering around reading everyone else's notes. I might have to come back later to do some more exploring ;)
Wow, beautiful. Defies definition. Thank you!
Fun! Felt a bit like geocaching :P
Now that's a fun guestbook :D
Details and postmortem are here: http://www.ludumdare.com/compo/2013/05/04/how-i-made-a-realtime-multiplayer-art-piece-in-48-hours-and-how-it-turned-out/
Really interesting, great to see an entry like this :)
This is beautiful. Found some really awesome messages, had fun following a huge tunnel dug by Lies, and then spent some time extending it even further myself. Tried to make sure to leave some inspiration bits around too. Amazing stuff, I love it.
As someone else pointed out, this is an awesomely artsy guestbook. A very neat idea, and a technical prowess for the time constraints, that shows you've got some deadly programming chops.
All in all, a nice collaborative experience, very fitting of the theme. I'm just not too much into games without any gameplay to them - yeah, the ages old debate about games as art :)
Congratulations! :)
That is a very interesting entry, and I loved the technical details.
I think it would be kind of cool if there was some sort of "decay", so that after a few days, some of the painted cells would go white and then fill again - as to keep the instalation fresh.
Also, having some sort of minimap or full view mode would be really great. (The browser's native zoom doesn't go very far...)
Thanks for the game!
Great original idea, and congrats on getting it done in the timeframe!
I just had the most interesting conversation with a wall, containing soul fragments of past dreamers.
It's like a dream: you cannot predict what you will find, but you'll always walk on the path of an interesting weird journey.
THANK YOU stevejohnson.
Oh. And too bad that the sound reacts sometimes badly when travelling to many successive tiles of various colors. It makes it hard to create music :D
Took me a while to find out how to fig rooms. After that, things went a bit better :). Nice experiment you got there, liked the idea of interacting with the world and seeing what others left there before.
Great concept! I really like it, I'll be happy to see what happen with this game a month from now ;)
So this is a unique world for all players? Like an artistic MMO? This is extra-cool, a piece of art made by people around the world
Damn dude! That is clever - took quite a while to figure out the controls though. Impressive overall!