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swizzcheez

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
202456Tiny CreaturesLD56compo2.402.452.253.602.001.90
201533You are the MonsterNessie's Buffetcompo8942.462.502.623.042.1747
201532An Unconventional WeaponFormulaBlastercompo3.6022
201326MinimalismPixel Dust (LD26)compo8972.852.493.233.362.682.241.672.2779

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by swizzcheez

LD26 — Minimalism

DropPix by AtkinsSJ 2013-05-14T17:42:00

Nice little block puzzler. Buttons across the top seemed hard to click though.

Nomad by tony.pe 2013-04-30T02:09:00

Very well done. I like the non-violence of it all.

Pilot & Command by HeyChinaski 2013-04-29T15:00:00

Very nice work. I like how the theme is the enemy.

Wait, "the theme is the enemy" almost sounds like a theme on its own. :)

Brushman by Digital Apathy by notepid 2013-05-17T19:34:00

Excellent demo game! One of the best.

DE-REZZED: Survival by playvue 2013-04-30T00:02:00

Pace seemed really slow on Linux/Chrome anyway. Was there a way to boost speed?

Perfection Achieved by Misael.K 2013-04-29T06:49:00

Interesting variation on the hidden item game.

Colourless by Puccini 2013-04-30T01:43:00

I liked it. Simple and to the point.

RedShot by Jellycakes 2013-04-30T02:28:00

Seems to be best to back oneself into a corner and jump up and down, holding down the mouse.

Entertaining anyway. GJ!

mini-city by shadowdruid 2013-04-29T06:18:00

Agree with manabreak -- music gets repetitive, but otherwise somewhat interesting.

The Minimalists by S0larCode 2013-04-29T06:12:00

Ship shooting was pretty difficult to control and keys and clicks were pretty laggy (Linux).

MiniCave by aare 2013-04-30T00:25:00

Smooth and playable.

Less is More? by atraxgames 2013-05-14T19:25:00

One of the best.

mesh by nseward 2013-04-29T06:02:00

Same here -- blank page

mesh by nseward 2013-04-29T06:30:00

Very nice. Everything, er, meshes well together.

Trippin' The Crowd by qdowngames 2013-04-29T23:43:00

I like the lack of game over state in this.

50 years by echa 2013-05-14T16:58:00

Nice game. I like the idea but couldn't get past year 10.

Keypad Trainer Turbo by sol_hsa 2013-04-29T06:22:00

Would work best with a numpad, but game worked fine on Linux.

Pixel Dust (LD26) by swizzcheez 2013-04-30T00:13:00

Is adding an undo button something I'm /allowed/ to do after launch? I'm willing to tweak some of these things in, but I don't know if it's allowed.

Pixel Dust (LD26) by swizzcheez 2013-04-30T00:18:00

Also, I wouldn't mind dialing in the right scoring settings, but I assumed that after the compo launch that wouldn't be allowed.

Pixel Dust (LD26) by swizzcheez 2013-05-18T02:19:00

I have a scoring fix ready to roll out once the compo is complete. I thought about deploying under the "typo" rule, but wasn't quite sure so I'm leaving it until the compo ends.

Once that occurs, you will have a better scoring indicator and fixes to make the game beatable, perhaps too much so. We'll see. Anyone want to continue play-testing after?

Red Swarm by Cirrial 2013-04-29T23:39:00

Nice polished feel to it.

A Minimal Conflict by sboerwinkle 2013-04-29T23:49:00

Quite minimal, but also pretty playable.

Tactical Spreadsheet by atrodo 2013-04-29T14:01:00

Feels like pen and paper D&D -- an excellent application of the theme's spirit.

unessential by voxel 2013-04-29T07:08:00

Certainly one of the most artistic presentations of rock, paper, scissors I've seen.

Out Of Light by Msquirrel 2013-04-29T07:34:00

Can't seem to die...

MinZ by unpronounceable 2013-04-29T23:57:00

Unique, though allowing the player to adjust the pace might be nice.

Vs. by KJScott 2013-04-30T01:13:00

Hard to figure out what to do, but it boils down to rock, paper, scissors. However, if you launch one of each at each level then you'll end up winning in the end.

Hexzilla by Bernhard 2013-04-30T00:09:00

Very nicely done. Will refer back to this from time to time.

Only One Shot by Xanjos 2013-05-12T00:23:00

Nice puzzler. Fun to try to work through.

Gasoline Quest by Koltiman 2013-05-13T20:27:00

Wouldn't start on Linux -- looks like the ^M's have corrupted things.

Pivot by meat_popsicle 2013-04-29T14:54:00

Nicely imaginative.

Stijl by patrickward 2013-04-29T07:13:00

I liked the way this worked with the color mixing mechanic. It's short and easy to get into.

O by Mystify 2013-04-30T01:33:00

Doesn't seem to want to run on Linux. The .x86_64 seems to be all zeros and the .x86 version segfaults.

Venture Ville! (Multi-player) by BrainSlugs83 2013-04-30T01:40:00

It is a Jam entry, so I guess I can say "Go Team Venture!"

But really, I'm not sure what I'm supposed to be doing or able to do here...

Starhook by sparksgently 2013-04-29T07:06:00

Interesting take on pong though it ran pretty slowly on Linux/Chrome, don't know why.

QUEST SPACE by VictorGrunn 2013-04-30T01:59:00

It certainly is minimal. Not quite as minimal as "Tactical Spreadsheet", but pretty darned minimal.

TRANSFER_THEM by Sayaer 2013-04-30T01:55:00

Excellent mind-number except for the core dump near the end (Linux Ubuntu 12.04LTS, 64 bit).

Missile Operator by tslefh 2013-04-30T01:35:00

Ended up bombing everything right from the start and still had 4M left over.

WarGames was wrong, apparently winning move is to nuke 'em 'til they glow.

Beams by JJJollyjim.printfn 2013-05-13T20:24:00

Interesting idea. Would suggest to use in/out/transfer keys instead of directional WASD and pre-loading sounds (it hung several times waiting for I assume a sound load). The sounds were also a bit grating. Overall, I liked it concept and would enjoy seeing a follow-up.

fightfightfight by bleatingheart 2013-04-30T01:20:00

What the heck did I just click through? :)

Truly an font of minimalism.

Prison Retreat by JaydenB 2013-05-14T17:04:00

Very nice. The trick seems to be hiding from the inmates (who game them keys anyway).

Cruxton by twelveplusplus 2013-05-08T19:59:00

Nice quick shoot-em-up.

We Dreamers by stevejohnson 2013-04-29T06:38:00

Nice bit of minimalist brain rot. Have some upstars.

Rex Galaxy and the SpaceSkull by Ret44 2013-05-14T16:42:00

A spectacular use of the theme. Felt very Atari.

Minimal Forms by Lord_X 2013-05-13T20:19:00

Nice concept, a bit hard to control.

Balls by torokokill 2013-05-13T20:31:00

Nice. Needs shorter inter-level fades though.

PlayIt! by RawBits 2013-05-17T19:27:00

Entertaining.

Treasure! by Mach60KAS 2013-05-14T17:44:00

Cute game and follows the theme very well. Nice job!

Puzzlecave Episode 1 - Raiders Of The Lost Potato by gizmo 2013-04-29T06:25:00

Nice touch with the 80's style monitor blur.

RogueOut by badlydrawnrod 2013-05-08T20:04:00

Very nice work, though it's a pity you can't trap the mouse for web mode.

Natural by Oye Beto 2013-05-12T00:25:00

Love the simplicity though it might be helpful for there to be arrows instead of green/purple to help illustrate what's going on.

Everyone Together by aeveis 2013-04-30T01:25:00

Nice puzzler, quite tricky in parts.

Matt and Raggie: the day after by dector 2013-05-14T17:00:00

Java says this wants unrestricted access to my files...

LD32 — An Unconventional Weapon

Up Close And Personal by zacaj 2015-04-20T02:40:00

Interesting idea and I like the feel and gameplay.

Freedom by someone 2015-04-20T03:59:00

Felt a little tough to work out what to do with the controls, but overall good job.

FormulaBlaster by swizzcheez 2015-04-20T12:42:00

Understandable -- if you feel like it know that inthe first few levels the aliens are immobile (meant them to be the easy ones). Just use constants for X/Y. At level 3+ the first moving ones appear. (Sadly there isn't a lot of variety allowed in the time I ended up having.)

FormulaBlaster by swizzcheez 2015-04-22T14:15:00

Good ideas -- I wonder if I can consider those "bugs". ;)

Catcall Simulator 2015 by qapn 2015-04-20T03:52:00

That was certainly ... different.

Blockman & Tuna by ninjascript 2015-04-21T12:24:00

An interesting start.

Killin' It by shcromlet 2015-04-21T12:28:00

I like the concept -- with more visual indicators as to what's going to happen I think it might be pretty fun.

Hug Cult by EwChap 2015-04-21T12:36:00

Great idea and application of the theme.

Super Magiball Extreme Deluxe by jordyadan 2015-04-20T03:54:00

Interesting take on the theme.

LD33 — You are the Monster

Run Fonster, Run! by Larzan 2015-08-24T03:54:00

Interesting -- would have also worked well with "an unconventional weapon" from the last LD as well. I like the avoidance angle.

Monster Possession by Clurect 2015-08-24T02:23:00

Short and to the point.

Shadow by someone 2015-08-24T02:26:00

Very relaxing.

You are the Monster by divillysausages 2015-08-24T02:41:00

Couldn't really work out how combat was supposed to go -- was bashing away with melee and bow but I wasn't sure whether I was making progress.

Nice idea tho.

$!*# by Andrey 2015-08-24T03:58:00

Occasionally would find words it wasn't looking for.

Knight lighter by ripter 2015-08-27T02:14:00

Cool idea, pretty hard though.

Clive's Monster by lykanthrope 2015-08-27T00:24:00

Certainly was different. A text pacing adjuster could be helpful.

Interesting -- I hope you keep at it.

Tenebris Morte by FerraWare 2015-08-24T03:00:00

I like the selection mechanic, though it starts to feel slow after a while. Interesting idea though.

I May Have Misunderstood: RPG by wooltech 2015-08-27T00:29:00

One of my favorites so far. Well done, sir.

I'm a Monster Rawr! by bakakyo 2015-08-27T00:17:00

Cute game, but I couldn't get more than one citizen to follow me on several tries...?

Happy Stroll by Mokai 2015-08-27T00:20:00

A happy, and hunger-reducing, stroll indeed.

"The Monster" - Barbarian Extraordinaire by watupdb 2015-08-24T02:51:00

You (the player) is indeed a monster in this...

Goblin Train by Ceemac 2015-08-27T00:12:00

Well done. I like the concept here. Early levels might a be a tad hard though.

Pixel Corruption by TerinHD 2015-08-30T01:37:00

It's okay, hard to get enough corruption to be noticeable though.

Dream Eater by PostmortemGames 2015-08-27T00:04:00

Enjoyable.

Greetings, Human by boardtobits 2015-08-24T03:48:00

Nice idea, took a bit to work out how hard should go though.