Foon → Ludum Dare Explorer → Users → swizzcheez
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2026 | 60 | Old Tech | LD60 | unfinished | ||||||||||||
| 2024 | 56 | Tiny Creatures | LD56 | compo | 2.40 | 2.45 | 2.25 | 3.60 | 2.00 | 1.90 | ||||||
| 2015 | 33 | You are the Monster | Nessie's Buffet | compo | 894 | 2.46 | 2.50 | 2.62 | 3.04 | 2.17 | 47 | |||||
| 2015 | 32 | An Unconventional Weapon | FormulaBlaster | compo | 3.60 | 22 | ||||||||||
| 2013 | 26 | Minimalism | Pixel Dust (LD26) | compo | 897 | 2.85 | 2.49 | 3.23 | 3.36 | 2.68 | 2.24 | 1.67 | 2.27 | 79 |
swizzcheez leaves an average of 24.0 feedback comments each event.
I like the concept -- with more visual indicators as to what's going to happen I think it might be pretty fun.
An interesting start.
Interesting take on the theme.
That was certainly ... different.
Interesting idea and I like the feel and gameplay.
Excellent demo game! One of the best.
One of the best.
Very nice. The trick seems to be hiding from the inmates (who game them keys anyway).
Java says this wants unrestricted access to my files...
A spectacular use of the theme. Felt very Atari.
Nice. Needs shorter inter-level fades though.
Wouldn't start on Linux -- looks like the ^M's have corrupted things.
Interesting idea. Would suggest to use in/out/transfer keys instead of directional WASD and pre-loading sounds (it hung several times waiting for I assume a sound load). The sounds were also a bit grating. Overall, I liked it concept and would enjoy seeing a follow-up.
Nice concept, a bit hard to control.
Nice puzzler. Fun to try to work through.
Very nice work, though it's a pity you can't trap the mouse for web mode.
Nice quick shoot-em-up.
Seems to be best to back oneself into a corner and jump up and down, holding down the mouse.
Entertaining anyway. GJ!
It certainly is minimal. Not quite as minimal as "Tactical Spreadsheet", but pretty darned minimal.
Excellent mind-number except for the core dump near the end (Linux Ubuntu 12.04LTS, 64 bit).
I liked it. Simple and to the point.
It is a Jam entry, so I guess I can say "Go Team Venture!"
But really, I'm not sure what I'm supposed to be doing or able to do here...
Ended up bombing everything right from the start and still had 4M left over.
WarGames was wrong, apparently winning move is to nuke 'em 'til they glow.
Nice puzzler, quite tricky in parts.
What the heck did I just click through? :)
Truly an font of minimalism.
Pace seemed really slow on Linux/Chrome anyway. Was there a way to boost speed?
Unique, though allowing the player to adjust the pace might be nice.
Quite minimal, but also pretty playable.
I like the lack of game over state in this.
Very nice work. I like how the theme is the enemy.
Wait, "the theme is the enemy" almost sounds like a theme on its own. :)
Nicely imaginative.
Feels like pen and paper D&D -- an excellent application of the theme's spirit.
Can't seem to die...
I liked the way this worked with the color mixing mechanic. It's short and easy to get into.
Certainly one of the most artistic presentations of rock, paper, scissors I've seen.
Interesting take on pong though it ran pretty slowly on Linux/Chrome, don't know why.
Interesting variation on the hidden item game.
Nice bit of minimalist brain rot. Have some upstars.
Nice touch with the 80's style monitor blur.
Would work best with a numpad, but game worked fine on Linux.
Agree with manabreak -- music gets repetitive, but otherwise somewhat interesting.
Ship shooting was pretty difficult to control and keys and clicks were pretty laggy (Linux).
LD33 — You are the Monster (16)
Pixel Corruption by TerinHD 2015-08-30T01:37:00
It's okay, hard to get enough corruption to be noticeable though.
Knight lighter by ripter 2015-08-27T02:14:00
Cool idea, pretty hard though.
I May Have Misunderstood: RPG by wooltech 2015-08-27T00:29:00
One of my favorites so far. Well done, sir.
Clive's Monster by lykanthrope 2015-08-27T00:24:00
Certainly was different. A text pacing adjuster could be helpful.
Interesting -- I hope you keep at it.
Happy Stroll by Mokai 2015-08-27T00:20:00
A happy, and hunger-reducing, stroll indeed.
I'm a Monster Rawr! by bakakyo 2015-08-27T00:17:00
Cute game, but I couldn't get more than one citizen to follow me on several tries...?
Goblin Train by Ceemac 2015-08-27T00:12:00
Well done. I like the concept here. Early levels might a be a tad hard though.
Dream Eater by PostmortemGames 2015-08-27T00:04:00
Enjoyable.
$!*# by Andrey 2015-08-24T03:58:00
Occasionally would find words it wasn't looking for.
Run Fonster, Run! by Larzan 2015-08-24T03:54:00
Interesting -- would have also worked well with "an unconventional weapon" from the last LD as well. I like the avoidance angle.
Greetings, Human by boardtobits 2015-08-24T03:48:00
Nice idea, took a bit to work out how hard should go though.
Tenebris Morte by FerraWare 2015-08-24T03:00:00
I like the selection mechanic, though it starts to feel slow after a while. Interesting idea though.
"The Monster" - Barbarian Extraordinaire by watupdb 2015-08-24T02:51:00
You (the player) is indeed a monster in this...
You are the Monster by divillysausages 2015-08-24T02:41:00
Couldn't really work out how combat was supposed to go -- was bashing away with melee and bow but I wasn't sure whether I was making progress.
Nice idea tho.
Shadow by someone 2015-08-24T02:26:00
Very relaxing.
Monster Possession by Clurect 2015-08-24T02:23:00
Short and to the point.