FoonLudum Dare ExplorerLD26 → Rex Galaxy and the SpaceSkull

Rex Galaxy and the SpaceSkull

By ret44

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CategoryRankScoreCount
Coolness371
Humor2302.81
Mood3373.17
Theme3933.70
Fun4233.13
Audio6942.46
Overall7213.00
Graphics7702.75
Innovation12042.11

Comments

314 2013-04-29 18:58

Defeatet the boss twice, scored over 3500. How can beat this?

zompi 2013-04-29 19:38

Old console = minimalism. Good controls, nice shooting, rather difficult. Just fun ;)

sfernald 2013-04-29 21:20

Remind me of astrosmash from the Intellivision! Good job replicating the 8bit console era. Definitely minimal back then, lol.

toastyabraham 2013-04-29 21:25

Awesome boss at the end but needed more variation in it's attacks top keep the fight interesting

smilingrob 2013-04-29 21:29

Now _that's_ a retro game.

aare 2013-04-29 23:01

I love the effect that collecting powerups has on the ship. There is no such thing as to many spaceships :P

jellycakes 2013-04-30 00:12

Was a nice shooter, definitely fit the theme. The sounds were a little repetitive and I would say include the story in the game because that adds to the feel of something else going on. Other than that, Nice job!

evoker 2013-04-30 13:35

Love the retro aesthetics. Bonus points for the box art.

elbowroom 2013-04-30 13:37

Very good entry, I liked the style and the mood of the game. The gameplay was a bit unbalanced and boss battles could use more work (too predictable and easy).

rxi 2013-04-30 13:43

Loved the box art, I recall seeing it during the 48hours in one of your posts.

Very nostalgic feel to it. I think some of the collision detection was a little off (when the boss is firing at you for example) though this feels like it added to ghetto feeling of playing old Atari 2600 games.

robotality 2013-05-01 14:56

you captured the atari feeling really wonderful -> Childhood memories. And damn it was hard. :D overall great game.

jacklehamster 2013-05-01 16:25

Perhaps for your next game, one thing you should know is that CTRL+ARROW on a Macbook is a shortcut that switches to a different screen. So yeah, I kept running into that when playing this game.

ret44 2013-05-01 20:51

@jacklehamster - Thanks, good to know about that. I've added additional fire button under the 'Z' key.

vilya 2013-05-01 22:21

How are you supposed to start the game? Space didn't work, nor enter. I eventually tried mashing every button on the keyboard and one of them started it, but I've no idea which. Likewise for firing. I'm a bit puzzled...

waynetron 2013-05-01 22:21

Took me a while to find the button that starts it! Turns out it was ctrl. Also CTRL-ARROW is not very good on the mac. Keeps activating the switch screen stuff.

bereuge 2013-05-03 10:00

Nice retro game! I really liked that to kill the boss you have to destroy him pixel by pixel...very cool!

pabloalexandre31 2013-05-04 20:44

Good Job!

onzephyr 2013-05-04 20:46

matched the atari esthetic well. bonus points for the great box art.

minionstudios 2013-05-06 15:35

Freakin Space skull. Nice work on this. almost an Atari Classic!

paulopn 2013-05-09 17:32

Awesome work on the boxart and on getting the Atari "feeling". It was a bit imbalanced, though...A bit too hard during the stage and too easy during the boss. Also, for some reason, the ship goes down a level when you enter the boss fight.
Fun =D

xanjos 2013-05-11 18:48

Loved the retro feel of the game. Fits the theme really well.

phocker 2013-05-12 04:23

cool game -- throw back to old games -- even the sound effect -- great!

swizzcheez 2013-05-14 16:42

A spectacular use of the theme. Felt very Atari.

garethiw 2013-05-15 13:43

Extremely retro in-game and on the boxart! I found the green ships to have too high a rate of fire though. Either that or I suck.

_alts 2013-05-20 06:25

Just a note, respawning doesn't seem to work in Firefox. Switched to Chrome and it worked. Might want to look into that.

jesse111 2013-05-20 22:26

I love the attention to classic games.
Was the destructible boss a Gorf reference?
Is Dickard an AVGN reference?
Good job!
Seemed like there might have been a bit of a bug with the powerups - My ship would randomly revert to a single ship and then be unable to become a double or triple ship again.