Prelude of the Chambered by Notch 2011-08-22T18:07:00
Best parts:
- Coding a raycaster from scratch in 2 days is impressive.
- The engine seems stable.
- The level design is compact, having no dead areas or underused items.
Average parts:
- Controls were sluggish at times, and the game flickered occasionally. but I'm thinking my computer is to blame for that.
Weaker parts:
- The chip sounds are fine. However, the richer the visual content is, the richer the sound content should be as well, to create an aesthetic balance. So here I felt there was too little sound. If the monsters made noises, or a simple tune was playing to enhance to mood, that would be better.
Overall: A nice piece of work. Well done. :-)