FoonLudum Dare ExplorerLD29 → Winter Is Coming . . .

Winter Is Coming . . .

By totalnerd152

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CategoryRankScoreCount
Innovation843.73
Theme1093.70
Overall3393.27
Fun4012.96
Audio4892.74
Mood5012.83
Humor6241.80
Graphics6572.53
Coolness135948

Comments

papygaragos 2014-04-28 08:59

I like this one. You get a nice sense of progression, even if it feels slow at first

invisiblewonder 2014-04-29 06:52

Very original!

hemuuuli 2014-04-29 07:55

That was relaxing. Button to randomize new start would be nice addition.

cdk 2014-04-29 08:35

could have wanted an highscore list or something .. couldn't really compared my score to anything (got 103).. was an interesting gameplay though. but i think it went quite slow in the beginning making it somewhat boring :) but maybe make it be a bit faster at the start? maybe get 2 yellowballs pr. default.

bombjack 2014-04-29 10:16

nice!

lars-faust 2014-04-29 10:36

Really nice gameplay. However, it does start off very slow and also ends very slow when you have gathered all the nutrients there are in the ground.
Got a score of 177.

broepi 2014-04-29 14:07

Really good concept, I like that! Yay for the pixel graphics. Yay for the ingame music. the only thing that bothered me a bit is the resource distribution. sometimes it takes half the time to reach water.

stvr 2014-04-29 16:17

Surprisingly fun, although it's a bit slow at first if your nutrients are all blocked by water. Would be nice if there was a score you were aiming for, or if you were trying to stockpile a certain amount of nutrients/water by winter.

stencyltuo 2014-04-29 18:32

The game desperately needs a x2, x4, or even a x10 button with how slow it is. Still, it was an interesting take on the theme, just not a fun one to just sit and wait around for 10 minutes.

01010111 2014-04-29 20:43

Really interesting concept - I just wish it played a little bit faster :) I also couldn't tell when I could place wood or leaves, which really just led to frustration by always clicking and waiting.

totalnerd152 2014-04-30 00:35

Thanks for all the feedback so far! It's pretty great, especially since this is our first non-practice game ever, much less our first Ludum Dare entry.

joe40001 2014-04-30 04:48

I liked this. 241 was my score.

digital_sorceress 2014-04-30 14:42

score 254. Nice once it gets going, but it's very slow paced for the first 5 minutes. I ran out of nutrients at the end as you did. The amount of nutrients randomly generated at the beginning seems to determine the ending.

daanvanyperen 2014-04-30 17:03

Simple but entertaining game! Had to F5 a couple of time to get a good start.

sodaware 2014-04-30 23:11

As others have said, it's very slow to get started, especially if the nutrients are a long way from the start. A speed-up time option might work well, or maybe starting with more resources to help build the initial tree.

It's a great concept though, and I think with a bit of polish and balancing it could be really fun!

petey123567 2014-05-03 05:07

Love the game, just wish the clock was faster.

drnick 2014-05-03 05:41

Very good concept. In a game like Minecraft you spend so much time chopping blocks from the trees, in this game you get to see the other side of the coin. Some comments:
1) For a jam game, the graphics are poor.
2) There could be more ambient sound, like in the menu.
3) The game is a little short, and often at the end all the nutrients disappeared and you are left with nothing to do.
4) On how to generate better levels/maps/soil: search on Perlin noise and it's applications in content generation.

raiyumi 2014-05-03 05:55

I really like this concept. I played it a lot longer than I thought I would.

muciojadpl 2014-05-03 08:09

One of most original idea I see so far. But is there one bad thing for me - I was very irritated when I had to wait a while to place next tile, but without this - it's quite nice game ;)I like simple art style.

skipi 2014-05-03 11:53

Reminds me of my entry quite a bit.

I found it mildly frustrating how quickly the ground blocks disappeared, and how long I had to wait if I ran out.


Other than that, it's a neat idea.

damrem 2014-05-03 13:31

Really cool idea!

klianc09 2014-05-03 14:18

This really needs a speedup button and some balancing, but when you polish this up, it could make for a really cool resource management game.

thingostudios 2014-05-03 15:55

Fairly enjoyable, if a bit slow. None of my structures even remotely resembled trees, though.

arcturusdeluxe 2014-05-03 20:38

Pretty cool idea. Gameplay is a bit slow though. Graphics are pretty basic but they do the job. Nice job!

jujule 2014-05-08 22:29

A really interesting take on the theme. Graphics are ok. I wish the bird was singing during the game also, as it is super relaxing.
As others have said early game (and early game only, in my opinion) needs to be a bit faster. That could also be twicked with having the nutritiant/water distribution less random.
A really refreshing entry. Keep working on it. It's good but there is tones of space to add content and elaborate gameplay.

kimau 2014-05-11 17:05

Really enjoyed this!! My kingdom for a fast forward button when I'm resource locked! Also it would have been nice if you had separated the game numbers from those on screen instead of one big update tick. You get tick over anxiety (terrible term I know) and it would be a really nice UX change.

adrian 2014-05-14 07:56

Interesting concept. It's basically an optimization game, which is fun at first but can get boring very fast. This one I haven't get bored of yet, but I haven't played much. :)

Good job overall, I enjoyed it!