The Valley Rule by Raiyumi 2014-04-29T15:58:00
There's a lot of polish in the game, but in the end, the controls are what kill it for me. S is such a weird key to use for jumping; it's unnatural. Also, far FAR too often does a key missfire, such as missing a double-jump. I hate it when I have to actually fight the controls. The paths weren't the most intuitive; I thought I was taking the wrong route sometimes only to find out it was correct. Also, while it definitely fits the theme, it doesn't do anything innovative with it from what I could tell (got almost to the end; the jumping up the ceiling part is too buggy to finish).
The best part is the graphics/audio. The audio is non-obtrusive but fits the game decently. The graphics are definitely good for 72 hours.
It's definitely not bad for 72 hours, but those controls should have been the very first thing to solidify. And, if the controls have to be the way they are, don't make the death sequence so long.