FoonLudum Dare ExplorerLD29 → Max Manus

Max Manus

By superchihuahua

View on Wayback Machine

CategoryRankScoreCount
Coolness279
Mood4652.90
Audio5622.47
Graphics5822.81
Fun6292.40
Theme6332.53
Humor6531.44
Overall6592.60
Innovation6802.26

Comments

pixelpig 2014-04-27 20:18

Nice! I spent a while wondering what to do though, and the enemies are hard to kill, but nice still :D

fserb 2014-04-28 11:18

I liked the idea. It took me a while to find the enemies but I think with a bit polish it could be a great game. :)

gikdew 2014-04-28 11:56

I love that 2D-3D pixel style, is really good, but the gameplay is a little weird! Love to played it anyways!

mincemeat 2014-04-28 11:59

Pretty cool, I liked the artillery at the start. Never knew Russians were so partial to green hats =p

ilo 2014-04-28 12:23

I like the visual style and setting. Shooting/getting shot was fun, but it felt too easy to use the bayonet and attack from above/below.

thomz12 2014-04-28 12:28

graphics look okay, love that it's based on a true story.

ovenchips 2014-04-28 12:32

You've found an intriguing visual style here and it's not something I recall seeing before, so congratulations on the originality. I think you could definitely make the gameplay more challenging. A great job though - well done!

gwa 2014-04-28 19:14

Liked it but was some how depressive

suurin 2014-04-29 12:26

Great! It's not really obvious for the player where to go in the beginning, but I really liked the gameplay, especially because it's so hard to aim.

soupwithbits 2014-04-29 12:50

I like the depth in the environment

darkmeatgames 2014-04-29 20:01

Simple and fun. I liked the graphics and the back story. I didn't like movement, I could sort of see that there were hills there, but moving around still felt buggy.

stencyltuo 2014-04-30 03:59

To anyone having troubles, just hold down the bayonet the entire time. That kills enemies all around you, not just to the side, making things much easier...

As for the game, it was an interesting concept, but the flow was rather off. The snow was so slow to move in, and shooting paper-thin targets is very difficult (especially those bookcases :P). However, it was overall halfway decent.

crooksister 2014-04-30 19:48

Ok so. BAYONET O.P! gaddamn broke the combat, which is all that this game is. Weird mashup of art styles. movement felt so heavy and was just frustrating. Coulda been a great serious game, but the story was lost in the simplicity.

deathray 2014-05-01 06:09

Nice graphics and polish. It seems a little easy with the bayonet!

myrddinsowl 2014-05-01 06:11

I grappled with tons of invisible walls here, since it felt mostly like a flat area, and definitely exploited the bayonet. Otherwise, it was nice to see some history covered here. Well done. It felt like there was some ambient sfx at the beginning, but then the game feels pretty silent afterwards.

degtyarev 2014-05-02 15:21

Like that style.

blazingfanfish 2014-05-02 23:24

I like the song in the beginning.
Well done. :)

randoman 2014-05-09 08:51

There is no visual clues if an enemy was hit by a shoot (and the player too, I had to keep checking my health points), it would be nice to have some feedback on it. It is a nice game besides that. I too noticed some weird collisions and invisible walls but that didn't ruin the experience.