pixelpig 2014-04-27 20:18
Nice! I spent a while wondering what to do though, and the enemies are hard to kill, but nice still :D
Foon → Ludum Dare Explorer → LD29 → Max Manus
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 2 | 79 | ||
| Mood | 465 | 2.90 | ||
| Audio | 562 | 2.47 | ||
| Graphics | 582 | 2.81 | ||
| Fun | 629 | 2.40 | ||
| Theme | 633 | 2.53 | ||
| Humor | 653 | 1.44 | ||
| Overall | 659 | 2.60 | ||
| Innovation | 680 | 2.26 |
Nice! I spent a while wondering what to do though, and the enemies are hard to kill, but nice still :D
I liked the idea. It took me a while to find the enemies but I think with a bit polish it could be a great game. :)
I love that 2D-3D pixel style, is really good, but the gameplay is a little weird! Love to played it anyways!
Pretty cool, I liked the artillery at the start. Never knew Russians were so partial to green hats =p
I like the visual style and setting. Shooting/getting shot was fun, but it felt too easy to use the bayonet and attack from above/below.
graphics look okay, love that it's based on a true story.
You've found an intriguing visual style here and it's not something I recall seeing before, so congratulations on the originality. I think you could definitely make the gameplay more challenging. A great job though - well done!
Liked it but was some how depressive
Great! It's not really obvious for the player where to go in the beginning, but I really liked the gameplay, especially because it's so hard to aim.
I like the depth in the environment
Simple and fun. I liked the graphics and the back story. I didn't like movement, I could sort of see that there were hills there, but moving around still felt buggy.
To anyone having troubles, just hold down the bayonet the entire time. That kills enemies all around you, not just to the side, making things much easier...
As for the game, it was an interesting concept, but the flow was rather off. The snow was so slow to move in, and shooting paper-thin targets is very difficult (especially those bookcases :P). However, it was overall halfway decent.
Ok so. BAYONET O.P! gaddamn broke the combat, which is all that this game is. Weird mashup of art styles. movement felt so heavy and was just frustrating. Coulda been a great serious game, but the story was lost in the simplicity.
Nice graphics and polish. It seems a little easy with the bayonet!
I grappled with tons of invisible walls here, since it felt mostly like a flat area, and definitely exploited the bayonet. Otherwise, it was nice to see some history covered here. Well done. It felt like there was some ambient sfx at the beginning, but then the game feels pretty silent afterwards.
Like that style.
I like the song in the beginning.
Well done. :)
There is no visual clues if an enemy was hit by a shoot (and the player too, I had to keep checking my health points), it would be nice to have some feedback on it. It is a nice game besides that. I too noticed some weird collisions and invisible walls but that didn't ruin the experience.