Every 10 Seconds a Window Washer Falls to his Death by dom2d 2013-08-27T00:20:00
Just made a post about it: http://www.ludumdare.com/compo/2013/08/26/every-10-seconds-a-window-washer-falls-to-his-death-2/
Foon → Ludum Dare Explorer → Users → fserb
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2015 | 32 | An Unconventional Weapon | the name of the game is grab | compo | 296 | 3.46 | 3.61 | 3.65 | 3.33 | 3.20 | 2.38 | 2.34 | 3.16 | 66 | |
| 2014 | 30 | Connected Worlds | Tin Can Internet | compo | 52 | 3.89 | 3.81 | 3.93 | 4.24 | 3.52 | 2.56 | 3.38 | 3.38 | 75 | |
| 2014 | 29 | Beneath the Surface | You are a metro car | compo | 203 | 3.58 | 3.74 | 4.03 | 2.99 | 3.21 | 2.24 | 2.25 | 2.74 | 89 |
Just made a post about it: http://www.ludumdare.com/compo/2013/08/26/every-10-seconds-a-window-washer-falls-to-his-death-2/
Really really enjoyed your game! Great job! :)
Loved this. Great job! :)
I really enjoyed it. You could improve the input a bit but allowing players to hold the key (instead of pressing) and firing the movement event every second or so. But good job! :)
I wish there was a way to speed up the dialogs. But very good graphics! :)
Really enjoyed this one. Great idea. The puzzles were fun and rewarding. Good job! :)
I had lots of fun! :)
Solid game. Nice job! :)
Loved the graphics and the way you set up the night/moon/time thing. :)
Enjoyed playing it. But those spiders are assholes. :)
The player controls were not great. But the idea has potential! :)
Enjoyed playing. Btw, to get close enough you need to press "2" and move around.
Oh my god the flashes! :) But nice idea!
It's a very punishing puzzle, but I really enjoy the mechanics. :)
Good job! :)
Very laggy and slow on Chrome/Mac. After I add a station on L! it completely stops.
I always get my asskicked by a cop. :)
I was enjoying it but the background music was a bit too much for me.
Fun to play.
Using the wheel for changing structures was very clumsy (specially because sometimes the wheel would rotate around instead of going to the next item) and I wish there was another way to do this (maybe keyboard or pressing on the icons).
I really enjoyed this game. Great job.
I laughed when I bumped on the guys and they would "hey!" me. :)
I got stuck in the end where I needed a key AND a hat. And then I went back to pick up a hat guy but then the key disappeared :(
Enjoyed a lot. Great game!
It doesn't change much. But I was really happy with the concept and the graphics. Still wondering why the fishes fly.. :P
I LOLed. Good job.
I really liked the art style and colors. Throwing rocks at pigs was not as rewarding as I first imagined. But I had some fun. :)
Nice implementation! :)
I liked the idea. It took me a while to find the enemies but I think with a bit polish it could be a great game. :)
The music is amazing! Very nice game.
Btw, I wasn't able to pick up the guy by the ATM.
thanks for letting us know about the danger of sand piranhas... nice idea. :)
Great job! :)
beneath the surface. Hard core on theme. :)
You guys are amazing! Thanks so much for the comments. :) :) :)
For people having ranking problems: could you tell me the browser/os? Did you put your name on before dying? Did you die?
I really enjoyed playing this. Good job! :)
awesome graphics and very nice puzzles. Super polished!
Sometimes the circular motion is not very intuitive (specially on weird jumps), but I really enjoyed this game and how the puzzles were designed. Good job!
(as some people added above, you need to add the source code or move to the jam)
cheers!
great graphics. I really liked the concept. I think I had more fun when there was around 10 enemies to kill, because I stopped spamming the shot. When it got to 3 enemies it was a bit annoying, since I couldn't find them for a while. Good concept though. It might become awesome. :)
lol'ed
Nice concept! :) It gets hard at latter levels (I could win the first two by just spamming the balls and walking), but fun! :)
The idea seems to be nice, but I'm getting a weird bug. First, the blocks always stop (no matter which colors they are). Second, when I reach the objective, I get a black screen and nothing else. :/
I enjoyed playing it. Good job! :)
I liked it :)
Nice idea. I wish the player were a bit faster. It felt a bit slugish. Otherwise, nice concept! :)
interface and audio are amazing and well polished! :)
The cloud/grandfather idea is great! Congrats. :)
lol. I like the music. :)
I like the artwork. I also enjoyed the jump gameplay, reminded me of old Atari platforms. Good job.
could you make this a little bit harder? Because it only took me 50 attempts to go past the two screens? :)
Now seriously, the collision detection of the spikes make it harder than it should be.
Otherwise, great idea. :)
Fun. I liked how I could pass the 3rd level by just jumping outside the tower :)
I loved your game so so so much. One of the best I've seen so far. Amazing graphics, great idea, great execution, super smooth interface. Awesome! Congratulations.
Nice idea. :)
Amazing idea. And I really enjoyed the image :) super cute. <3
great concept! :)
Cool. Really hard to click, but it is an interesting balance between being good at clicking and being good at predicting where the missile is going. A score tracker would be a nice adition! :) Congrats!
@sanojian. I thought I had added a key to skip the intro text, but there was a small bug. Fixed it. :)
@Roknsk, can you tell me the browser/os you tried?
@khahem fixed that! :) thanks.
@dunin thanks for feedback. I'll check this out.
It took me a little bit to figure out the idea, but once I got it I was screaming "WTF this crazy person did". I mean it in a good way. Great job! :)
The cities in the back were a bit confusing (I understand that it's nice that they are in the bg, but still are part of the game). But I LOLed at the idea and I managed to beat it in hard. :) Nice job.
good job on trying to reproduce some Super Meat Boy gameplay. :)
LOVED IT. Good job.
Really enjoyed the style and the fact that you left the platform a bit tilted. Nice game :)
the web version returned an error on Chrome :(
fun fun fun :)
I really loved the interface and the idea. The concept of "symmetric" is very confusing (I think in the end the best I could get was: "sequence of lines of red and blue" which seems to maximize the chance of hitting, but not the damage). If the board on the right made a bit more sense this would be one the best games I've played so far. Overall, good job. :)
Loads of fun :)
Very fun game. I was a bit confused about the fail criteria (sometimes I'd miss some dancers and I'd still pass). But still very fun. Enjoyed the music too. :)
Fun stuff. :) The yoyo mechanic is a really great idea.
I enjoyed the two different set of clues on the map. :)
Nice idea. :)
Really enjoyed it, Matt :)
I don't know what to think of this entry. Good job.
I enjoyed this very much. It's an interesting twist on movement puzzle games. One suggestion would be to make the enemies monster a bit more predictable. great job! :)
Really nice idea. I wish there was a bit more feedback on what each country has during the debates, but very well done. :)
WTF! This game is awesome. I wish there was a way to grab more clothes. Taking your clothes off while attacking must be the new discovered mechanic of 2015. :) Great job.
so much fun :)
Nice nice :) Beautiful graphics. Really enjoyed the Nuclear Throne vibe. :)
@drschizzo, the source code link was on the game page. I'll add the link here.
Nice job. Had fun. :)