dylanwolf 2014-08-25 03:59
Neat physics-based puzzles that required both planning and careful execution. I liked the difficulty ramped up but wasn't brutally hard. Wasn't clear on the "connected worlds" theme.
Foon → Ludum Dare Explorer → LD30 → Edmon's Illness
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 63 | ||
| Humor | 131 | 3.23 | ||
| Fun | 274 | 3.22 | ||
| Overall | 353 | 3.27 | ||
| Innovation | 367 | 3.08 | ||
| Graphics | 392 | 3.37 | ||
| Audio | 419 | 2.97 | ||
| Mood | 512 | 2.86 | ||
| Theme | 687 | 2.19 |
Neat physics-based puzzles that required both planning and careful execution. I liked the difficulty ramped up but wasn't brutally hard. Wasn't clear on the "connected worlds" theme.
thanks for the feedback! It's hard for me to tell if the levels are too hard or not hard enough until I let a bunch of people play it lol. I want to add more levels so I'll probably make the new ones a little harder.
For the 2 worlds thing, My Idea was to have the human sized world and the germ sized "world". Your actions in the germ world effect the human, so the worlds are connected by that.
Not too bad a concept.
Good use of mobile touch screen. A bit frustrating to play with a mouse.
Graphics are pretty decent, better than most on the app store.
Mechanics are pretty straightforward but there's room to grow.
Fair effort, with a bit more expansion this could be marketable.
Okay, overall a nice entry. I gotta give 5/5 for graphics and humor for the faces he makes; little touches like that go a long way.
Not a bad Idea. I like how the game tie itself together.
On my phone, the "mines" were very hard to see, which led to some frustation. I hope to see you improve this game in the future.
I liked it. Worked like a charm on my Nexus 7... On mobile it would have been cool to have the red blood cells float toward the tilt of the device and the flicks move the white blood cells.
Also, I wanted some sort of audio feedback on moving things, maybe a heart beat?
Overall one of the best entries I've played so far. Nice work!
Nice graphics and audio, but what's the link with the theme ? p_o
This game deserves more levels! I want to play more!!!
The gradual increase in concepts is important and is done quite well. However the movement of the white blood cells. I don't see how this is connected to the them though.
Pretty neat concept, and pretty polished as well. But I'm unsure about how it relates to the theme...
:D I was laughing hard. We did the exact same idea as you. I mean the connection between its inside and outside. I mean if you were from nearby, I would invite you for a beer :D.
About the game. You had a different approach than us, its actually a game. (Sorry that I compare it to ours, but the similarity of the idea is incredible).
I would improve the sprites you are using (cellular level) and a music a bit(i know that 72h is not enough time) . The game mechanic is good. I think the fast decision based gameplay helps it a lot.
Nice gamed, i cured him :)
I like the faces and physics. Also the challenge to defend the green cells.
Very polished little game, Edmon's faces are great!
Simple concept, good level design with a gentle difficulty curve. I had a lot of fun and I was able to cure Edmond. :)
The controls might have been more responsive or might have given better feedback while we're flicking the white blood cells around, but overall it's a nice entry.
Hi there. Nice looking graphics. Nice sounds. The drag and flick control scheme is awkward for dodging things.
Didn't get the link to the theme but still a nice game.
Great first entry! Very colorful, nice music and good mechanics. Levels were at the right difficulty curve for me. Good job!
This is a really cute game and a great idea. Loved it!
very nice visuals! quirky and silly, well done