Mission Luna by LTyrosine 2013-09-08T21:59:00
Had fun playing with the controls :)
Foon → Ludum Dare Explorer → Users → Gear
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Cm | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2013 | 28 | You Only Get One | One Life Only | compo | 460 | 3.05 | 2.76 | 2.39 | 2.51 | 3.47 | 2.67 | 2.43 | 2.58 | 74 | |||
| 2013 | 27 | 10 Seconds | Gimme 10 secs, I gotta kill this horde | jam | 276 | 3.15 | 3.37 | 2.24 | 2.93 | 3.20 | 2.28 | 2.15 | 2.66 | 82 | |||
| 2012 | 24 | Evolution | Lamarck's Theory of Evolution | compo | 414 | 2.91 | 2.81 | 2.56 | 3.07 | 2.60 | 2.27 | 1.41 | 2.42 | 88 | |||
| 2011 | 22 | Alone | Beat the Dragon | compo | 509 | 2.32 | 2.00 | 2.21 | 2.21 | 2.47 | 1.94 | 2.46 | 1.64 | 1.44 | 55 |
Gear leaves an average of 11.3 feedback comments each event.
Had fun playing with the controls :)
The ending made me laugh.
Didn't quite understand how I got different times even when it looked like the same layout, but apart from that it was entertaining
Aww, that's such a cute dinosau-OH GOD IT'S SPURTING BLOOD EVERYWHERE
The background in the menu fooled me into thinking that I had dust on my screen.
Nice animation for the spectres. I felt the collision boxes for the first enemies were a bit too tall, cause sometimes I'd jump over them to end up dying.
I also liked how the alternating platforms would have a point when they were all on at the same time - it was a nice change from timing jumps (in other games) before the platform disappeared.
Good fun!
Am I supposed to be able to walk on top of the walls, or am I being a cheaty cheatskate?
The end text made me laugh.
I'm getting the same problem as the first 2 comments
Flipping awesome job, good sir.
@Sgt Squirrelly Yeah, I had the same problem, not being able to build behind things.
@X-Out I'm guessing it's that and the way the 3 games are same in the same timeline.
Same here.
controls are a bit fiddly to move with, but the upgrade system is nice.
@djtjj I found it easier to avoid taking damage by strafing around them and out of their attack cursor.
Some of the textures glitched out while I was climbing around the big robot in the ocean.
The mouse seems to appear once move it around a little.
I found the moving house quite amusing for some reason.
Game Link?
Tried to run it and got this:
Failed to load Main-Class manifest attribute from C:\Users\Yohei\Desktop\DirtBall\DirtBall\core.jar
LD28 — You Only Get One (12)
Dreams of war by netmute 2013-12-20T20:27:00
What did you use to get the sfx?
Here take this one by LionelJitro 2013-12-19T21:10:00
I ended up without any terrain after the 2nd guy, I'm guessing that's where it cuts off?
Nirvana [web] by Erik Örjehag 2013-12-19T17:23:00
I would've been screwed without those hints.
You only get one arrow by tobbez 2013-12-19T15:28:00
@Alink I found it was easier to hit him if I time shots as he's about to curve under one of the lower platforms, and jumping in the middle bottom of the room to avoid the 'line-flight'.
Stabby Slimes by argontus 2013-12-19T14:46:00
Sometimes I get this "Warning! Turn back!" message, and I can't get out of it, and a slime kills me while it greys out the screen.
Stingtime for Hitler by hroon 2013-12-19T14:38:00
Did a bee just flip me the bird?
The Selene Project by gameproducer 2013-12-19T11:34:00
Mouse didn't lock to the game in the browser version. Apart from that, nice game.
Take one thing with you. by background_nose 2013-12-18T19:47:00
How the hell did you get 21,868 with those spawn-killing spiders around?
Santa's Dungeon tour by Granor 2013-12-18T17:05:00
A fabulous ending, good sir.
Animalympics by tomc 2013-12-16T17:48:00
Pretty sure that bird is cheating.
Papaya by Tsumei 2013-12-16T13:37:00
I could have easily mistaken those guys for humans if you hadn't told me they were evil beavers. Yay for papayas.
One Touch Of Music by KumoKairo 2013-12-16T07:31:00
Boy am I glad that repeat button was there.