Escape from Shimishland by CaptainLepidus 2011-08-23T17:06:00
Ya, getting stuck in enemies when they hit you was a problem we ran out of time to fix.
We had planned for a story to be told with the text instructions, but again, we ran out of time.
Foon → Ludum Dare Explorer → Users → CaptainLepidus
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Cm | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2012 | 24 | Evolution | Magistrate | jam | |||||||||||
| 2011 | 21 | Escape | Escape from Shimishland | jam | 50 | 2.54 | 2.50 | 2.00 | 2.79 | 1.93 | 1.17 | 1.50 | 1.50 | 1 |
Ya, getting stuck in enemies when they hit you was a problem we ran out of time to fix.
We had planned for a story to be told with the text instructions, but again, we ran out of time.
Unfortunately I had less than 10 hours to develop it so I barely finished it on time. But thanks anyway! I'd love to see a screenshot of you guys's cities.
The idea was you'd evolve your town. Also, the building thing was a tiny problem ghat 5 seconds could have changed but I didn't realize it until after the time limit.