FoonLudum Dare ExplorerLD24 → Neurochronic Alien Fighter: Evolution!

Neurochronic Alien Fighter: Evolution!

By reismann

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CategoryRankScoreCount
Coolness361
Audio1942.92
Fun4282.68
Humor4981.75
Mood5332.32
Graphics6122.27
Overall6372.42
Theme6422.12
Innovation7231.88

Comments

gear 2012-08-27 16:57

Game Link?

maxium 2012-08-27 17:01

No link?

reismann 2012-08-28 02:46

Wow, my mistake! Sorry everyone! I had the link in the edit page but it didn't show up for some reason. Also, I only have it up as a Python script right now, but I will definitely try to get the platform specific executables up here ASAP.

diki 2012-08-29 11:30

Please do, because right now the script exits with an Error saying it's missing pygame.

willx 2012-08-29 13:19

Try compiling it... not everyone has python.

tumoxep 2012-08-31 06:19

The game is way to intense (or I just have different update counter in ubuntu).
Soundtrack is good.

smirnov48 2012-09-04 22:21

It's too fast. I added delay to play in it. Without it, it was useless. But music is wonderful )

reismann 2012-09-06 03:58

Locked the framerate to <= 60FPS, because it appeared to be a game breaking bug according to the comments by tumoxep and AMSmirnov.

kratorspore 2012-09-06 20:33

This was pretty compelling. The mechanics are well implemented. Hard as hell but that's what makes it engaging. Maybe restart and fire should be different keys though as you die so much you often miss your end score before restarting. A high score table would have been awesome for this game.

pythong 2012-09-06 20:56

i like the music, but you die pretty fast when you play it, which is frustrating (can you even survive, like a minute o.O ? ).

pighead10 2012-09-06 20:57

Only a Mac version? Who uses Macs?

demonpants 2012-09-06 21:31

I don't see where the theme really applies, but maybe that's just because I was dying so quickly. Sometimes I got pretty far but the bullets fly way to fast to feel like I had much influence on that. Thanks for making a Mac version. :-)

reismann 2012-09-06 21:43

@pighead10: Who uses Macs? I do. :-) Please note that you may also run it if you have Python and the Pygame library installed. From the Pygame wiki: "Supports Linux (pygame comes with most mainstream linux distributions), Windows (95,98,me,2000,XP,vista, 64bit windows etc), Windows CE, BeOS, MacOS, Mac OS X, FreeBSD, NetBSD, OpenBSD, BSD/OS, Solaris, IRIX, and QNX. The code contains support for AmigaOS, Dreamcast, Atari, AIX, OSF/Tru64, RISC OS, SymbianOS, and OS/2, but these are not officially supported. You can use it on hand held devices from nokia, game consoles like gp2x, and the One Laptop Per Child (OLPC)."

And yes, kratorspore/pythong, I did intend it to be that difficult, which is why I made it so easy to instantly start a new game. Missing your end score definitely is an issue, though...

philosophistry 2012-09-07 06:38

Pretty fun as a shoot 'em up, however I had trouble appreciating what the power-ups were doing for me, or how the opponents were evolving.

josh-dreamland 2012-09-07 20:34

main.py:316: SyntaxWarning: name 'objects' is used prior to global declaration
global objects
main.py:359: SyntaxWarning: name 'score' is assigned to before global declaration

reismann 2012-09-07 22:42

Josh @ Dreamland, does it break the game or just return the warnings but works? According to the rules, I can only fix that if it breaks the game.

cipher 2012-09-08 11:15

Why is it so fast???

zaxuhe 2012-09-08 16:33

Too hard, but nice mechanics

someone 2012-09-09 12:18

I get this error too and it does stop the game from working:
main.py:316: SyntaxWarning: name 'objects' is used prior to global declaration
main.py:359: SyntaxWarning: name 'score' is assigned to before global declaration
I fixed it myself so I could run the game.

I didn't realise there were pickup thingies for a while as they don't really stand out. The random colours can also make some enemies impossible to see.
I like that you can shoot down enemy bullets.

reismann 2012-09-10 18:53

Thanks, someone. Fixed the bugs and reuploaded.

adventureislands 2012-09-10 20:06

Hard and intense, I like! I am bit puzzled what the powerups did, all they seemed to do was to make all enemies disappear. also the enemy dying sound and screen flash were bit painful.

reismann 2012-09-10 20:33

There are three types of power-ups. One increases firing speed, one increases bullet speed, and the last one kills all enemies on screen. :-)

Spotline 2012-09-11 01:12

Wow that was intense

localcoder 2012-09-11 10:06

Nice, fast-paced game.

I had a couple of visual issues: it was hard for me to see my character (being very small and black on grey), and I found the screen flashes uncomfortable on my eyes.

khayet 2012-09-11 15:23

I'm running Windows and don't want to install python, so unfortunately I can't play this game. I would be grateful if somebody created an executable.

mitkus 2012-09-12 16:58

I like visual style and minimalism. Maybe a bit too difficult, but still a very decent shooter!