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tomc

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
201328You Only Get OneAnimalympicsjam5142.292.212.092.173.482.483.572.5646
201326MinimalismLessjam3053.032.703.333.153.032.673.4648
201225You are the VillainMy Little Terroristjam1213.212.703.303.942.902.672.8362

MiniLD Games

YearMiniLDThemeGameRank
201345Low-Level JamP8NG Debugger

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by tomc

tomc leaves an average of 7.6 feedback comments each event.

LD29 — Beneath the Surface (4)

Hare's Harvest by mtrc 2014-04-28T23:07:00

Wow, that was fun! Clever puzzles. And the audio was really nice.

Jet Force Gemini by gamesbyangelina 2014-04-28T22:51:00

ANGELINA has a thing for collecting boats!

Mr Tibbles Lost in the City of R'lyeh by Udell Games 2014-04-28T22:47:00

Creepy audio! Not sure I approve of all the violence against my poor cat though. What bastard demons would do something that horrible? :<

I like the smooth movement animations in this game. Makes a change from the usual sudden jarring movement in a roguelike.

Sneak-Easy by allurious 2014-04-28T22:38:00

Beautiful art, and very fitting, appropriate music. There are a few bugs, but they're not particularly annoying. The core gameplay is good! A full version would be fun for sure!

LD28 — You Only Get One (20)

Immortality by Kane 2013-12-30T11:56:00

An interesting take on roguelikes. Although I never liked traps as a mechanic in RLs - it seems too much like a cheaty way to add difficulty.

Still, I really liked the way this game treats immortality. It reminds me of Torchwood! :)

List of Regrets by evilseanbot 2013-12-30T11:46:00

Nice idea.

It was hard to tell who was talking at times though.

ArenaFighterz Game by Rothens 2013-12-30T11:34:00

Backgrounds were nice, music was nice (where's that from?).

But sometimes when I hit the up key she didn't jump. Are you perhaps polling the up key instead of detecting it as an event?

Also, those one-block-wide platforms I'm supposed to jump on are impossible, or the girl's hitbox is too narrow.

Reactor Tank Defense by commanderstitch 2013-12-30T11:27:00

Having the arrow keys control the direction of the turret, but the mouse control where the shots went was confusing.

Kudos for including non-BFXR sound effects.

UniFlagellete by vanaficionado 2013-12-28T20:16:00

Doesn't run on Ubuntu 13.04:

[tomc@obakeyashiki uniflagellete]$ java -version
java version "1.7.0_45"
Java(TM) SE Runtime Environment (build 1.7.0_45-b18)
Java HotSpot(TM) 64-Bit Server VM (build 24.45-b08, mixed mode)

[tomc@obakeyashiki uniflagellete]$ java -jar RUN.jar
Failure in MainMenu

Monochromatic by TreehouseElite 2013-12-28T20:03:00

The jumping physics are bad - things don't travel vertically at a constant speed because gravity is always applying an acceleration. This is what human brains are trained to expect, and if your game doesn't do it, players will get frustrated.

There was a crash that kept happening when jumping while touching a wall, and every time I pressed N to go to the next level. Hope this backtrace helps:

Exception in thread "LWJGL Application" java.lang.NullPointerException
at com.badlogic.gdx.math.Rectangle.setPosition(Rectangle.java:137)
at com.treehouseelite.ld28.thespians.Thespian.updateRectangle(Thespian.java:84)
at com.treehouseelite.ld28.thespians.Player.checkContainment(Player.java:342)
at com.treehouseelite.ld28.thespians.Player.update(Player.java:93)
at com.treehouseelite.ld28.screens.GameLevel.render(GameLevel.java:104)
at com.badlogic.gdx.Game.render(Game.java:46)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:207)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:114)

Jim's Night At Work by sahoskins1 2013-12-28T19:42:00

Not bad for a first 3d attempt during a jam!

One Turn by dearenot 2013-12-28T19:36:00

It would be good to rename the links. It's pretty confusing to anyone not on Windows to click the "Web" link, and download an HTML page that does nothing.

Space Scrap Armageddon 2000 by Chompson 2013-12-28T19:28:00

I have no idea how Sandra Bullock managed to do this. That was hard!

0RBITALIS by AlanZucconi 2013-12-20T00:11:00

Wow this was really fun!

Oneitis by mmickyman 2013-12-19T19:05:00

"We'll never be together"

"Please stop doing this. You're creeping me out."

I feel bad about enjoying this game xD

Better Half by ocmu 2013-12-19T18:57:00

Not bad! Good use of the theme. It was a little easy though -- I was usually able to get all the coins and pandas with a minute to spare.

Dinosaur Ranger Interview: Burrito Challenge SUPREME by Udell Games 2013-12-19T18:48:00

Funny, but the way the text typed itself out was very annoying - not so much because of the speed or the sound, but because it kept changing the position and size of everything I've just read! I have to keep re-reading it to make sense of it.

Vita by Ludusamo 2013-12-19T18:36:00

> Hey I get this in terminal: ./Vita: error while loading shared libraries: libsfml-audio.so.2: cannot open shared object file: No such file or directory

I got this problem initially as well. After prefixing the command with LD_LIBRARY_PATH=. I got this:

[tomc@hal Vita - LINUX]$ LD_LIBRARY_PATH=. ./Vita
./Vita: error while loading shared libraries: libGLEW.so.1.8: cannot open shared object file: No such file or directory

Time Detective by mruno 2013-12-16T16:23:00

Interesting, a kind of acting game? You're told how to react to certain kinds of events and are then tested on your ability to remember those rules.

The Only Journey by Cthulhu 2013-12-16T15:49:00

I don't get it. There was nothing in this game except horizontal movement.

BONK by sensenmann666 2013-12-16T15:41:00

Score: 65700

Damn chavs overwhelmed me. That was quite fun, well done!

Long Live the Queen by turnip 2013-12-16T14:15:00

Surprisingly polished for a 48 hour game!

JumpMan by LevelUpJordan 2013-12-16T12:21:00

It was hard, but as I started to get the hang of it, it became quite a fun puzzle.

Only 1 Banana! by goteambob 2013-12-16T01:47:00

I lasted 13 days :)

LD27 — 10 Seconds (2)

10 Second Slaughter by KJScott 2013-08-26T20:01:00

@tombsar: I'm one of the coders. Thanks for letting us know. Which operating system are you using? Is anything printed to the console / terminal?

If you're on linux, do you have (libmp3)lame installed? This library is required to playback MP3s.

Deja Vu by d__adee 2013-08-26T19:53:00

This was really cool. Well-made graphics, satisfying sounds. I wouldn't say it was frustrating, but it was very difficult to find the right sequence of actions. In the end I gave up and read the source!

But what was the significance of the gift in the locked box? Or is that just story?

LD26 — Minimalism (3)

Minimalistic Real Time Strategy by Bunzaga 2013-05-03T21:23:00

I don't really understand what's happening. The graphics are nice though. Did you make them yourself?

Bare by Red Ring Rico 2013-04-30T22:44:00

Both 32-bit and 64-bit binaries segfaulted. Completely locked up my machine when I tried running them in gdb.

color bounce by shuall 2013-04-30T22:39:00

Requires libGLEW.so.1.9. Ubuntu 12.10 only has 1.8.

LD25 — You are the Villain (9)

Cruel Cruel Dastard by alect 2012-12-26T13:49:00

Good mix of mechanics; fun gameplay!

Villain OS 8 by tommycreo 2012-12-26T13:24:00

Controls were very tricky with a laptop touchpad. Art style and sounds were nice and consistent.

ASMOSNOS by Mase 2012-12-21T22:46:00

WTF were you smoking when you made this? It's crazy awesome.

Pinball Bounder! by garygreen 2012-12-21T22:27:00

I have no idea what's going on, but it's humorous at least!

Snowman's Revenge by hawkLDteam 2012-12-21T22:25:00

The graphics are pretty nice. It looks like it could have been a good game.

Better luck next time? Maybe see if you can find any pre-made engines/libraries that can help you speed up development?

An Evil Giant Monster by elxris 2012-12-21T21:26:00

Clicking/pressing Space/R at the beginning does nothing.

60 Second Bad Boy by Ariake81 2012-12-17T23:55:00

Charming graphics!

DieCubesDie by Enneract 2012-12-17T23:53:00

It's definitely possible to completely trap the blocks (try building walls from the entrance up to the first set of spike and closing them in with it). Probably you want to run some search algorithm each time a block is placed to check that no blocks are unable to reach the exit.

Kudos for the linux binary though, and it's a pretty clever idea!

Universe's Next Top Villain by Floko 2012-12-17T22:33:00

I can't run it. I see the warning screen but nothing happens after the pre-loading bit. Chromium on Ubuntu 12.10.