loren 2013-12-16 05:16
Pretty fun game! I liked the various enemies and level design. Cool use of the jump mechanic with the purple enemies - i liked the visible timer
Foon → Ludum Dare Explorer → LD28 → JumpMan
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Theme | 16 | 4.10 | ||
| Fun | 47 | 3.72 | ||
| Innovation | 167 | 3.46 | ||
| Humor | 193 | 3.08 | ||
| Overall | 282 | 3.28 | ||
| Mood | 511 | 2.73 | ||
| Graphics | 702 | 2.52 | ||
| Coolness | 1083 | 46 |
Pretty fun game! I liked the various enemies and level design. Cool use of the jump mechanic with the purple enemies - i liked the visible timer
Definitely fun. Definitely fun to see jumpman's head explode when he dies, over and over again.
This was fun and funny to play I love the head bounceing.
Haha, I really love this concept! I think it fit the theme perfectly, really like the permanence. I was terrible >_>
I was kinda useless at this :(
Still neat idea for the theme.
Very fun, got a win percentage of 53%. The "one chance only" is a little frustrating, but it goes well with the theme.
I would love to see this becoming a full-fledged game :)
It was hard, but as I started to get the hang of it, it became quite a fun puzzle.
Pretty hard game :) But it's a lot of fun.
Nice use of the theme and a solid little platformer. I got 6/15 and I'm proud of that! :D
Great game! Such a nice concept to come out of a theme...
Frustrating and hard. But fun, really fun. Your character sprite is broken though, maybe you could fix it eventually!
I failed this game pretty hard.
Okay, I might have made this a bit a hard :P
Cool concept. I felt sad I couldn't retry a level right away, but that made it more interesting: you *need* to do well, so thinking more upfront.
Great feel! So nice and smooth, all the nice znimations and particles and menus all seem to move in a silky smooth 60fps. Great work!
The first time I couldn't replay a level, my thought was "man! that's a hardcore interpretation of the theme." By the time the levels started getting difficulty, though, it was really really annoying to reload to try again.
The check/X animations should probably be about 1/3 as long as they are (awkwardly long).
Clever puzzle designs!
Awesome, very fun! Love that you used the theme twice and I love that you had time to vary the enemies and make a really interesting puzzle. I'd probably buy this for mobile if it was extended and polished a bit, but for the love of all things holy speed up that zooming tick mark!
This is really funny. I was laughing after every mistake. Good use of the comically large close-up of your result too.
Love it! SOOO difficult. The only downside is that I did not hear any audio.
Damn, it's hard to beat. Good game:)
I find a lot of game shoe horse a theme into the game, and it hurts the gameplay. As far as the single-jump mechanic goes, I think the opposite...Nice job there. I didn't care for only having a single chance at each level though.
All that aside, it was quite fun. very nice job!
Of the fifteen levels, I only beat one, but it was very fun.
pretty good game. good job!
Nice - thought it was too easy at first, how wrong I was. Liked the one jump thing. One shot at the levels was just mean though. :D