Jameson The Pilot by rezoner 2013-12-22T22:30:00
One word: Awesome
Foon → Ludum Dare Explorer → Users → embero
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2013 | 28 | You Only Get One | You Only Get One Shot | compo | 539 | 2.96 | 3.16 | 2.50 | 3.58 | 2.17 | 46 |
embero leaves an average of 11.0 feedback comments each event.
One word: Awesome
Love those kinds of old school random CRPGs. Well done.
I love dungeon crawlers. Good work, I really liked it. Graphics and SFX are nice.
Well done. Graphics, SFX and Music are nice. A little too easy for my taste.
Wow, it's simple but everything feels right. Sound, graphics and animations are well done.
Like it! Reminds me of Pax-Britannica.
Really cool, liked it a lot!
792 Points, 2nd place (@BigRob154). Not too bad i guess :p
Cool idea.
Looks like a nice idea, but I'm getting an Exception:
Uncaught TypeError: Cannot read property 'length' of undefined phaser.js:9810
Phaser.Signal.removeAll phaser.js:9810
Phaser.Signal.dispose phaser.js:9892
Phaser.Events.destroy phaser.js:17373
Phaser.Sprite.destroy phaser.js:19686
Player.update Tutorials.js:43
Phaser.World.update phaser.js:12521
Phaser.Game.update phaser.js:13164
Phaser.RequestAnimationFrame.updateRAF phaser.js:23204
_onLoop phaser.js:23189
Very cool.
Controls are a little glitchy, Space doesn't get triggered when holding 2 Arrow-Keys at the same time so it's really hard to perform a double jump.
Really cool concept. I like the idea!
Pretty hard game :) But it's a lot of fun.
Pretty nice idea. Like it!
But I can't beat the first level :/
Got to Beta Crucius, yay. I really like this game mechanic.
I really like the idea and love those kind of puzzlers.
Mini-Trine!
LD29 — Beneath the Surface (1)
Sinking Feeling by Gwinnell 2014-04-28T11:35:00
Crashes on OS X after ~ 10 seconds (passing 3 - 5 gates).
Stack trace
Process: LD29 [1555]
Path: /Users/USER/Downloads/Sinking Feeling.app/Contents/MacOS/LD29
Identifier: org.forceofhabit.LD29
Version: 1.0 (1.0)
Code Type: X86-64 (Native)
Parent Process: launchd [270]
Responsible: LD29 [1555]
OS Version: Mac OS X 10.9.2 (13C64)
Report Version: 11
Crashed Thread: 0 Dispatch queue: com.apple.main-thread
Exception Type: EXC_BAD_ACCESS (SIGSEGV)
Exception Codes: KERN_INVALID_ADDRESS at 0x00007fff5407e000
VM Regions Near 0x7fff5407e000:
Stack 00007fff5387e000-00007fff5407e000 [ 8192K] rw-/rwx SM=COW thread 0
-->
__TEXT 00007fff6aae5000-00007fff6ab19000 [ 208K] r-x/rwx SM=COW /usr/lib/dyld
Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
0 libsystem_platform.dylib 0x00007fff8bdcec65 _platform_memmove$VARIANT$Unknown + 357
1 GLEngine 0x00007fff96ed2031 glBufferData_Exec + 539
2 libark2d.dylib 0x000000010bcb5e3c ARK::Graphics::QuadVBO::setData(float*) + 76
3 libark2d.dylib 0x000000010bcb3f7b ARK::Graphics::Renderer::fillTriangles(float*, unsigned char*, unsigned int, bool) + 347
4 libark2d.dylib 0x000000010bcb3c10 ARK::Graphics::RendererBatchItem::render() + 304
5 libark2d.dylib 0x000000010bcb565c ARK::Graphics::RendererBatch::render() + 76
6 org.forceofhabit.LD29 0x000000010bba36ff InGameState::render(ARK::Core::GameContainer*, ARK::State::StateBasedGame*, ARK::Graphics::Renderer*) + 223
7 libark2d.dylib 0x000000010bd0fac7 ARK::State::StateBasedGame::render(ARK::Core::GameContainer*, ARK::Graphics::Renderer*) + 103
8 org.forceofhabit.LD29 0x000000010bb8495c DefaultGame::render(ARK::Core::GameContainer*, ARK::Graphics::Renderer*) + 92
9 libark2d.dylib 0x000000010bc72715 ARK::Core::GameContainer::start() + 1397
10 org.forceofhabit.LD29 0x000000010bb83b11 main + 385
11 org.forceofhabit.LD29 0x000000010bb83984 start + 52