FoonLudum Dare ExplorerLD28 → Our Last Hat

Our Last Hat

By berzee

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CategoryRankScoreCount
Theme1053.65
Innovation2233.35
Graphics3233.26
Fun3893.00
Humor4002.47
Overall4523.06
Mood5062.74
Audio6062.28
Coolness99848

Comments

xeke_death 2013-12-16 06:21

Takes me right back to the Lost Vikings... Man that was a great game...
Good work, only problem I saw was the White Wizard decided to climb up a wall at one point.

embero 2013-12-16 08:15

I really like the idea and love those kind of puzzlers.
Mini-Trine!

anvoz 2013-12-16 12:43

Great game. The puzzles were pretty nice.

turna 2013-12-16 14:40

The mechanic and puzzle is interesting. Would love to play more level with this gameplay :)

hypnohustla 2013-12-16 15:33

Fun game. I'm not a big puzzler fan but this was nicely executed, good job. :)

tannernetwork 2013-12-16 16:14

Nice game!

zebi24 2013-12-16 23:57

Yeah, wizards rocks! ;)

Nice game, difficult to make, with those mechanics and AI..

I saw your post when you wrote about your idea for the game and I was like: man, how did we came up with the same ideas...
Our games turned out very different tho... :)

bogden 2013-12-17 03:22

Neat idea. Good puzzles, nice tiles.

berzee 2013-12-17 03:50

Thanks for all the comments so far, all. :)

It's funny that most of you mention puzzles, since at the time I considered this to be more of a "panicking about panicked wizards" action game -- but it sounds like the light puzzling was a hit :D so I may have to give that closer consideration when I add more levels and more polish.

ratboy2713 2013-12-17 05:42

Very nice take on the theme. I figured this theme would create a lot of puzzle games, and this is the best I've seen so far.

sanojian 2013-12-17 18:09

Fun game. The first puzzle was a little hard to start. Could have started with super simple on to introduce the game concepts. Good job!

frozencow 2013-12-18 15:42

Very good idea! I loved that controlling one is done with the hat (gives 'controlling one' a bit explination). The second/third level was a bit frustrating due to the AI killing themselves sometimes. Overall though the AI was pretty smart in that they could walk to the exit and (mostly) avoid pools/enemies, so that saved some time. Nice job.

seconddimension 2013-12-18 16:09

I enjoyed this, I was very stressed at what my wizards were doing!

alanzucconi 2013-12-18 23:47

Sweet pixel art! :)

anvoz 2013-12-19 19:13

I think the concept was really good on the first and the second levels which clearly categorized the game as a puzzle game.

But the third level turned the game into an action game. I don't know if there is any good strategy for this level but it's really hard to handle 3 wizards. I finally finished this level but didn't remember how. Two wizards just automatically moved to the top left corner and safely got stuck there.

If you are going to design more levels for this game, please focus on the puzzling part :)

johnfn 2013-12-19 23:47

Very nice job. Just needs a little bit of polish (animations, more sound effects, stuff like that). I like the concept a lot though :)

rincewind_cz 2014-01-04 01:07

Just some advice -- too long help causes that most of people don't bother to read it.. next time try to optimize the length ;) I liked this, but I thought that wizards are smart and aren't constantly trying to kill themselves :D

bradleysmith 2014-01-04 23:04

Neat gameplay mechanics and really nice pixel art - the gameplay reminds me a little of Thomas Was Alone. Nice entry - rated highly. :)