FoonLudum Dare ExplorerLD26 → color bounce

color bounce

By shuall

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Coolness182822

Comments

lizzip 2013-04-29 16:35

I think you need some sort of file extension on your download link?

shuall 2013-04-29 18:01

I'ts just a plain binary, I can add '.bin' if that makes it easier?

tomc 2013-04-30 22:39

Requires libGLEW.so.1.9. Ubuntu 12.10 only has 1.8.

shuall 2013-05-01 21:38

fixed, now linked with 1.7

whilefun 2013-05-02 02:23

Regrettably, I cannot play :( The screenshots do look intriguing though

dbralir 2013-05-02 02:50

Nice polygons. It's good to see another Linux developer, too. I don't fully understand the menus, but I believe my highscores are:
Red: 303
Orange: 803
Yellow: 3003
Green: too easy

lansiir 2013-05-02 03:01

I can't get it to work:

bash-4.2$ ./bounce.sh
./bounce: error while loading shared libraries: libGLEW.so.1.7: cannot open shared object file: No such file or directory

Slackware 14.0x64 - 3.7.9 kernel.

shuall 2013-05-03 01:03

yeah, I was afraid of that, I'll try statically linking glew as well. The link should work now.

superdisk 2013-05-04 02:52

Yup, windows binary is quite fickle. Its framerate is ridiculous on my computer.

shuall 2013-05-04 13:28

That's cool that you got it running, I haven't managed that yet. I just managed to compile it. Is the framerate too low?

wademcgillis 2013-05-06 18:41

vert shader compile info:
0(2) : error C0201: unsupported version 330
0(2) : error C0206: invalid token "core" in version line
0(3) : error C0000: syntax error, unexpected '(' at token "("
0(3) : error C0501: type name expected at token "("
0(3) : warning C7022: unrecognized profile specifier "layout"
0(3) : error C0000: syntax error, unexpected ')', expecting ',' or ';' at token ")"
0(3) : error C0501: type name expected at token ")"
0(3) : warning C7537: OpenGL does not allow 'inout' after a type specifier
0(4) : error C0000: syntax error, unexpected identifier, expecting '{' at token "fillColor"
0(4) : error C0501: type name expected at token "fillColor"
0(6) : warning C7532: global type mat4 requires "#version 100" or later
0(9) : error C0000: syntax error, unexpected identifier, expecting '{' at token "colorShade"
0(9) : error C0501: type name expected at token "colorShade"
0(12) : warning C7532: global variable gl_Position requires "#version 100" or later
0(12) : warning C7532: global type vec4 requires "#version 100" or later

shader creation failed

SuperlevelSebastian 2013-05-09 20:33

Sadly it doesn't start on my Win XP 32-bit laptop.

hello23 2013-05-13 06:39

It is pretty awesome to see a game written in C. The game is fun, and I liked that there is no text in the entire game, but I couldn't understand how the scoring works.

sylvain-p 2013-05-14 20:32

Can you make a tuto ?

csanyk 2013-05-16 01:04

I could run the game, but couldn't tell what I was supposed to do. I figured out moving around, and got some blocks to change color, I think, but it didn't tell me a score anywhere that I could see. It was hard to bounce where I wanted because I couldn't control the camera angle.

shuall 2013-05-26 02:38

Does the readme help at all? I'm just wondering if I should update it.
csanyk: The camera is controlled by your mouse.