Foon → Ludum Dare Explorer → Users → Floko
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Cm | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2015 | 32 | An Unconventional Weapon | Haters Gonna Love | jam | 291 | 3.48 | 3.80 | 2.72 | 3.72 | 3.52 | 3.57 | 3.70 | 3.30 | 48 | |||
| 2014 | 30 | Connected Worlds | Galaxy Inc. | jam | 116 | 3.66 | 3.48 | 3.79 | 4.07 | 3.61 | 3.74 | 3.45 | 3.30 | 51 | |||
| 2013 | 26 | Minimalism | Lone Blade | jam | 39 | 3.85 | 3.55 | 3.19 | 3.56 | 4.06 | 4.00 | 2.45 | 3.70 | 49 | |||
| 2012 | 25 | You are the Villain | Universe's Next Top Villain | jam | 41 | 3.67 | 3.65 | 3.76 | 4.18 | 3.20 | 4.02 | 4.14 | 3.50 | 81 | |||
| 2011 | 21 | Escape | Perdiganawe | jam | 19 | 3.25 | 3.42 | 3.17 | 3.55 | 3.33 | 3.75 | 3.36 | 2.14 | ||||
| 2011 | 20 | It's Dangerous to Go Alone! Take This! | Soul Keeper [ fixed link ] | jam |
Floko leaves an average of 23.6 feedback comments each event.
This. is. AMAZING!
ahahah the mechanics are so simple, but this is my favorite game. FIVE STARS BRO!!
I'm not sure about what I'm doing, haha x) It was a bit difficult to understand my objective in the game,or how to attain it properly ...
But the graphics are looking neat :)
The sound is a bit annoying, but it's pretty solid gameplay :)
I didn't read,so it took me a while to realize I could get better wi-fi by staying close to the planets,but eventually I did, haha xD
Pretty nice job,keep it up!
awesome work! the graphics are pretty nice , the mechanics are well done . They're just a little mean to people who don't see colors correctly D: hahah
Either way, nice game , I enjoyed it a lot =D
very pretty! It did feel a bit too hard in the beggining , so many obstacles right away, haha x)
Give me an option to skip the tutorial part and I'll be happier playing this.
The music is catchy as hell and will be in my head all day long. Overall it's a pretty nice game , keep it up :)
Awesome mechanics! I'm so bad at puzzles , ahah . I stated to ge really confused after so many connections, but I'm glad you put a button to clear them all...thanks a lot for that =]
I really enjoyed the mechanics , and the audio feedback is spot-on. nice work!
Amazing graphics and music! But I wish there was more gameplay =( Also a bigger relation to the theme itself...didn't really felt like connecting worlds...
But either way, the presentation is very impressive :)
Nice job! Good puzzle elements, I like the drawing mechanics, even tough I`m not a fan of switching from keyboard to mouse in the middle of the game x)
The challenges are pretty neat, and graphics are pleasant to look at. Goob job!
DANCE TIME WOOOOOOOO!!!! \o\
Nice graphics and good gameplay =D
nice graphics and presentation. The intro had absolutely no commas,so I read it all out loud without taking a breath ,and almost died XD
Gameplay is neat, I just wish the jump wasn`t so floaty!
But overall it was a good game and I enjoyed playing it :)
that`s a nice game! I like the mechanics, they`re pretty solid. I like the way the slimes move and behave around each other !
I wish you had put something on the background,like grass or so, because this solid green background makes it look like the objects are just floating around.
Also,what are the ponds for? I didn`t get it D:
I also don`t understand how the game fits the connected world theme.
But overall it was nice and fun to watch my slimes take over the world and build several piramids, while humping trees and tents. keep up the good work! =D
Nice special effects! I just wish you had tried to create more challenges with this typing mechanic instead of only making the levels harder by increasing the words ... But it`s a neat idea and I like it.
Also, IT`S OVER 9000!!
I like the graphics :) Took me a while to understand the gameplay , tough. pretty difficult, but I like games with simple mechanics \o
I didn`t understand the controls at first,but got the hang of it pretty fast x)
I just wished for some levels with less asteroids at the beggining,it was pretty hard :x
but the visuals are nice, and mechanics are easy to grasp. nice job! :)
Nice graphics! Just waiting for the gameplay now , hahah :P
Very nice!! I`m impressed with the gravity mechanics in this game, wow! Too bad it`s so short, I wish there was more :(
The controls are pretty rough, lots of accidental jumps. But the platforming layout with the world-switching mechanics were pretty solid :)
Also, I like mirrored-world games like Ibb-Obb . Nice work :)
Nice graphics!! The floaty jump bothers me a bit, but just because I like falling fast to the ground, haha. I don`t like the idea of a pick-up Item that does nothing ( Trippy drug ) . But overall , very nice work , keep it up! =D
Pretty different! I like decision-making games :)
The art is cute, even tough the animation makes the characters shake a lot, haha x)
It's a neat approach on the connected worlds theme, I just wish the levels were a bit more different! Keep up the nice work,see you on the next ludum dare :D
Neat! I like the graphics , and It's hilarious because it seems like they don't care when the other one dies. They just make a face like "meh, whatever..." xD
The controls are a bit rough and slippery, but it was pretty fun overall . Nice job :)
awesome work!! haha :)
I had some trouble navigating the planet , but other than that, this game was pretty great :D Too bad I suck at shooters, hahah .
Keep up the good work!
very interesting. The Bauhaus influence is very clear.
This game has one of the nicest graphics so far. Congrats!!
Beautifully done, awesomelly developed, fun and simple to play.
Not to mention that nailed the theme perfectly.
I only wished there was some music or sounds.
My personal favorite, congrats =]
Lol, gave me some good laughs =]
quite nice game. Some graphics (even if were those letter ones, as candy box) would increase the fun of it.
nice job so far. Don't stop developing it.
Pretty simple. Its a nice pratice =]
You may want to turn a bit down the volume for all sounds except the "bounce of paddle". They were a little too high in my headsets..
else, its a solid pong. The paddle speed is very caracteristic too.
Hi , @Gemberkoekje! =] I`m really glad you enjoyed our game, and i`m sorry I can`t test your right now because i`m in a computer where I can`t actually install anything =(
Anyway , send me an e-mail so we can talk :
thiers.lucas@gmail.com
I'll be expecting your e-mail , bye =]
Interesting! I just wish the game doesn't ask me to "click to start" if i'm not gonna use the mouse to play the game... it's easier to leave the entire mechanics on the keyboard then.
Very nice concept and simple gameplay, I like it :)
very interesting =] the graphics are cute and the gameplay is tight. I just wish there was some adorable background music to complete this game . But it was really enjoyable, nice work :)
The concept is pretty interesting, but I got a bit confused by the feedback :(
I mean, there was nothing to tell me it if I was supposed to pick up the blue or red circles, and finding that out by picking them up can lead me to some frustrating consequences ... It would be nicer to have some sort of indication so I know what i'm doing. Also, If the game doesn't use the mouse for any in-game action, it's better not to put the "click for replay" function...That way i'll keep my hands on the keyboard the entire time i'm playing the game instead of having to go for the mouse just for a retry.
I did find the blurriness idea pretty interesting and could result in a nice game with some extra feedback :)
its a nice idea. I like the game style. I fit nice the theme nicely
The gameplay could be more forgiving, IMO. But that may not be your focus and I'm okay with that =]
lol, nice game!
I laughed hard at the gameover screen. Didn't see it coming.
I think the intro should be made in the same level of detail as the game. Using pixelart at it raised expectations that did not relate to the actual game visuals.
My main compliment here is the parallel mechanics between driving and the gear. That was BEAUTIFUL! Great game design there.
Quite interesting idea. I would like to see upgrades for the ship in the extended versions =]
keep up working guys!
ps: I really liked how your shots light up the obstacles ahead, sometimes even before you could normally see them. That was an awesome touch!
very nice!
I don't usually look into instructions, so it took me a while to realize that spacebar did anything else (lol)
nice use of the theme and nice mechanics! Its a pretty fun game =]
I got surprised! This is a fun game with beautifully done graphics and simple and easy to learn mechanics. It remind me of The Cube (movie). Was that a reference?
Nice work!
Its a nice idea, but its yet too raw.
As for sugestions, Jorjon said it all.
I hope you keep developing it, since it can become something REALLY interesting!
Interesting system and nice idea! Damn swordsman coming in year one keept defeating me D:
This game is yet raw, but very promissing!
You could add a list of all buildings, a /? or so. Not having one frustrated me a little bit, since I lost some turns guessing (and losing) D:
The intro was a surprise! Nice indeed. The switching between 2 dimensions is a nice touch too
interesting idea! You might want to make some colors less saturate so they can have more harmony
Nice graphics and good pacing. Great job =]
VERY interesting. Multi-tasking isn't my idea of minimalism, but I had fun anyway. Loved the mood, its so solid!
Hilarious! From the opening screen to the death! I'll get 5 stars on fun and graphics for sure.
I didn't understand the logic for selling very well though..
I really liked the visuals, so i'm hoping to see more of this game in the future!
gave me chills when i entered the room and everybody turned to face me D:
The camera has too much sensitivity. Maybe it would be better if the player was able to configure it. Except for that, the game is nice =]
Nice!!
Pretty straightfoward and easy to learn, yet not so easy. Very entertaining =D
Interesting! The animation is nice and smooth =]
Fun game! I really enjoyed the hand-drawn graphics! but damn those cows, haha :)
You asked about the audio in my game , so here's the answer : We didn't have a musician, so we got some flute , wind and Bamboo Thwacks from freesounds and edited them a bit to fit the mood of the game =]
Keep up the good work!
the mood is indeed really nice and the idea is pretty sad x) I like it
cute graphics and music =] controls and collision are a bit weird indeed xD
I liked the visuals,but missed some stuff.
There was no objective other than killing humans, but they don't even fight back or give me any kind of challenge or reward. They didn't even try to run away , I just felt ignored ='( haha
Also there was no penalty for running, like some sort of energy that I spend to run, so I just kept the run button pressed all the time, since walking was too slow and running cost nothing...
spend some more time in a post-compo version and it will be pretty nice =]
It's weird that you have a visual feedback when you get hit by yellow fellas ( your character starts to flash ) but you don't really die unless you're playing hard mode... The sound was fun but I got tired of it pretty fast x)
it was entertaining anyway =]
pretty hard to understand....
that was pretty funny and cute =]
I miss some action ... also the music was a bit repetitive.
But the graphics are really well made =]
It`s pretty and fun but there`s no challenge! =(
pretty fun!
looks pretty , but is kinda hard to understand x)
web link goes to a download? -.-
The idea is pretty fun, it lacked a bit of feedback,tough x)
kinda hard to understand,but fun idea =]
The idea was fun, to stop the LD team from getting together. But I didn`t really understood when is it that I manage to stop a car or not, since they all reach the finish line anyway. Also the game didn`t continue when the level was finished. The cars stopped coming and the music stopped =/
The puppet idea was fun, but couldn`t really play it for long. It lacked a bit of feedback so i understand what`s happening . When I attacked , I didn`t really know if I was dealing damage or not. And when I was attacked, I didn`t knew when I was being attacked , and that made it really hard for me to understand when I should dodge or not...
the idea was awesome,but a bit more feedback would be nice =]
I like the visuals but i couldn`t play it right, kinda hard to understand =(
looks funny , but lacks a little depth. Maybe adding some music and more challenges would be nice =]
the text was a bit hard to read,but the QTE were nice =]
very entertaining! The use of the sins was really creative =]
ahah, funny x) the cows look cute
that was entertaining =] haha nice work for a first LD , keep it up .
very nice storyline, cool take on the theme, congrats =]
ahahah
great story, awesome endin!
I don`t think safari should be in south america, It should have been in Africa, I guess...
Also, when you respawn, monsters don`t respawn, so it just becomes a lonely walk to the point where you died.
still very entertaining =]
funny, haha x) Pretty enjoyable. Here,have some stars \o\
i think that`s the idea, getting the game over after the sword. You find a dying man, he asks you to avenge him so you pick up the sword feeling like a hero, then someone comes up and thinks you killed him! haha
indeed, more of a Haiku than a real game , but I liked it =]
nice game! even tough the theme isn't that clear if I don't read the description . Hitting the orbs with the tail is pretty hard,but still an enjoyable experience =]
hmm kinda hard to control =(
Would be interesting if ou acummulated some type of resource,and after you died you had a chance to upgrade your evil lord with lots of evil stuff,and try again! =]
pretty nice gameplay and vector art,but the theme was impossible to perceive unless you read the description in the page =/
nice game,tough
Great game! gets kinda hard to manage all the roms at one point, but it's a neat idea with a great execution. I wish there was a way to heal myself, though =/ could be very expensive,but worth it. Great game,lots of stars
very entertaining =]
The idea is pretty original, i like the story, but the execution is a bit off. It`s too hard to dodge the missiles, and it looks like people are floating because there is no floor xD but it is a very interesing idea and entertained me =]
nice music, pretty visuals... but the game was a bit easy, maybe kong could throw stuff or something like that, to increase the challenge. I just don`t get the theme, feels like kong is the villain.
very fun, I just wish people would react to have their money getting sucked out of their pockets , haha.
funny and entertaining =]
it bothered me that as you advance on the rounds, you get more time to find him. Maybe there could be some more balance between number of people and time variation.
still, i liked it a lot , and laughed a lot when the villain got beaten by everyone , haha
cute graphics! haha =]
pretty fun, i liked it.
The game looks really pretty =] but It`s kinda frustrating that sometimes the floor gets blown up and you just jave to start all over =/ the character's movespeed is also a bit slow, but nothing that actually bothers me. Overall the game is pretty nice =]
ahahah, Epic indeed! I enjoyed the visuals,loved the short but fun dialogues , and found your idea simple,but entertaining . It was a bit confusing to understand what was happening during the shooting,maybe i`m not epic enough =/
Also I would like to thank you for playing and enjoying my game, I`ll be fixing the intro so people can understand better how to get points . To answer your question , you get more points with the deaths with the more complex combinations, and you get penalties for repeating deaths, encouraging you to keep it original =]
congratz on the game, i`m giving it lots of stars on the ratings
I like the way he walks , haha x)
ahahaha that`s pretty fun xD
Maybe making the dog stop bouncing away from walls, or sliding instead of stopping right , will improve the gameplay a bit
Also I wish I could press "space" to restart when I lose, so I can keep playing without having to reach for the mouse just to restart,since I don't use the mouse to play the game.
But I really enjoyed it, it was fun, entertaining and creative =]
that was pretty entertaining =]
It was pretty interesting indeed =]
I wish I could pick up more than one object at once , like :
Pick Lockpick and Stealthpotion
And receive both items instead of having to type pick for each one of them...
I really enjoyed it, though =]
Kinda hard to set the objects in the scene, but still pretty fun! =]
Very nice , i like the way small actions can change the histor y so drastically =]
Pretty fun!!
I liked the music a lot, really brings that "mystery" feeling into the game. I had fun, nice game =]
I loved this game! it`s cute, and the concept is pretty interesting. After some adjustments in enemy`s AI and some different challenges, this could turn out to be very, very addicting !
Loved this game! it's my favorite so far =]
It's nice to see brazillian developers doing such a good job :]
Sou amigo da Amora de do Santo, da miniboss,e já ouvi falar da catavento! continuem o bom trabalho!
that's pretty interesting =]
lol, that was entertaining. I liked the pun you made with the theme xD and i agree about the sound , it was funny xD "awww god that hurt!"
i liked it a lot :]
also, thanks for the positive feedback on my team's soul keeper project . we've had some trouble during the weekend and now we're having more trouble trying to post a playable file that won't crash, but i still intend on posting a game with at least 5 levels untill the end of the week , i hope you go check it out! =]
LD32 — An Unconventional Weapon (9)
Wee Pon by DarkMeatGames 2015-04-23T16:19:00
Very neat! I enjoyed this game very much , the idea is nice , and the visuals are simple,but cool :)
nice job!
Word Battle by cicanci 2015-04-23T15:52:00
The idea is nice,but having to fight against the controls is a pain x)
Also,the word repetition thing ( last 3 words ) turns the game into a 4 word routine...
Either way,nice job! :)
Space Negotiator! by morgondag 2015-04-23T15:47:00
That's a pretty funny game xD
I tried a couple of times but didn't get to finish it...the little happy man is my favorite part :P hahaha
Nice job!
Revenge of the Clones by BraindeadGeo 2015-04-23T15:40:00
Nice ending :P
I like the mechanics,it's pretty creative,but I felt it only got challenging in the last level. The bad part is that it's really hard to predict the clone's movements and work around that. But it was still a neat idea and I had fun :)
Polarity by Moraleidahgo 2015-04-23T04:28:00
I CAN'T MOVE D:
For some weird reason,I was unable to walk.But I still managed to survive 11 rounds just by starting the round by shooting to the side,then blasting to the front untill all my clones were dead, haha.
The idea is pretty awesome,and the graphics/audio are pretty good ,too bad it didn't work for me x)
Shotophop by diegosato 2015-04-23T04:15:00
Neat game :D
The idea is pretty original,and I like the way you made the character and enemies interact with the ground colors.
I did get tired a bit too fast,but it was fun.
I just wish there was an arrow pointing me to the portal once it's open, and that the collisions were a bit more loyal to the character's actual position. Sometimes I got killed by monsters who weren't quite touching me yet!
Anyway,nice job! :)
Nimble Forge by matestinha 2015-04-23T04:00:00
Very nice idea! I just wish there were more combinations / levels, but hey, it's a game jam :P
The humor in the game is pretty neat,too.
It took me a while to understand how to play,but it was pretty fun.
Mario and the Poetry by gruhn 2015-04-20T16:11:00
Interesting idea!
I just wish I could pick-up poetry with the keyboard. I mean, having to pick up the mouse whenever I want to retrieve a piece of poetry really kills the flow of the game...
Other than that,nice job! :)
Static Charge 'Cleaner' 5000 by SeriouslyCrunchy 2015-04-20T15:53:00
Very interesting mechanics!! I didn't get it at first, but on my second / third playthroughs it was pretty fun :) Nice job for 8 hours worth of work .
About your request, I'm glad you liked my game =D I'm also glad that you want to post about it. Sadly I don't use twitter, so no handle :/ I do have a facebook page and a website for my indie group, there's even another solo project I did on construct you can play there :)
So if you want to use it , here you go :
https://www.facebook.com/DoubleDashStudios
http://doubledashstudios.com/
Keep up the good work, man .
Cheers!