omaha 2013-04-29 12:57
hardcore, indeed. i couldn't get past the first couple of moves.
Foon → Ludum Dare Explorer → LD26 → Wandering in the void
By hmmvot
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Theme | 103 | 3.75 | ||
| Innovation | 195 | 3.22 | ||
| Audio | 305 | 2.79 | ||
| Mood | 332 | 2.74 | ||
| Humor | 338 | 1.89 | ||
| Graphics | 347 | 2.93 | ||
| Overall | 394 | 2.82 | ||
| Fun | 497 | 2.19 | ||
| Coolness | 1316 | 47 |
hardcore, indeed. i couldn't get past the first couple of moves.
didn't really get it, but i liked the style of the game
Very minimalistic, liked the idea behind the game. I found it to be a bit frustrating, even once I'd figured out what to do. It's a tad too unforgiving if you stray too far from the path in my opinion. Otherwise I liked the characterisation of the shapes and the music :)
kinda hard to figure out haha
Sorry, I just can't figure out what to do! A preloader might have been nice too, I thought it was broken at first!
Gameplay video explains the proper technique of playing. It is difficult to quickly grasp what to do, but a few minutes later the game gets interesting :)
A clever concept but annoyingly unforgiving - I can accept "stray too far from the path and you die," but the "death margin" feels too twitchy, especially since (as I eventually learned) the square shapes don't actually align with the path.
I quit after I collected two triangles, died, and had to start over. :(
Really enjoyable once you get into it.
Nice concept (:
I don't understand :(
Very hard to pick up. The idea is quite interesting, but the controls don't help (diagonals for the win in the 21st century) and it's very easy to miss. If it was a bit more forgiving and/or the controls were a bit more responsive, I would say it was a good challenge. However, these changes are "low hanging fruits" which I think can be made very easily.
Might be nice idea, but hardcore? more like insane... i really didn't have the patience for this :/
its a nice idea. I like the game style. I fit nice the theme nicely
The gameplay could be more forgiving, IMO. But that may not be your focus and I'm okay with that =]