FoonLudum Dare ExplorerLD26 → Wandering in the void

Wandering in the void

By hmmvot

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CategoryRankScoreCount
Theme1033.75
Innovation1953.22
Audio3052.79
Mood3322.74
Humor3381.89
Graphics3472.93
Overall3942.82
Fun4972.19
Coolness131647

Comments

omaha 2013-04-29 12:57

hardcore, indeed. i couldn't get past the first couple of moves.

tiffi 2013-04-29 13:05

didn't really get it, but i liked the style of the game

aymes 2013-04-29 13:11

Very minimalistic, liked the idea behind the game. I found it to be a bit frustrating, even once I'd figured out what to do. It's a tad too unforgiving if you stray too far from the path in my opinion. Otherwise I liked the characterisation of the shapes and the music :)

pushmepullyu 2013-04-29 14:21

kinda hard to figure out haha

ataxkt 2013-04-29 14:40

Sorry, I just can't figure out what to do! A preloader might have been nice too, I thought it was broken at first!

shattik 2013-04-29 17:41

Gameplay video explains the proper technique of playing. It is difficult to quickly grasp what to do, but a few minutes later the game gets interesting :)

ryusui 2013-05-01 08:01

A clever concept but annoyingly unforgiving - I can accept "stray too far from the path and you die," but the "death margin" feels too twitchy, especially since (as I eventually learned) the square shapes don't actually align with the path.

I quit after I collected two triangles, died, and had to start over. :(

zkenshin 2013-05-02 16:14

Really enjoyable once you get into it.
Nice concept (:

pabloalexandre31 2013-05-04 02:12

I don't understand :(

pvwradtke 2013-05-05 07:16

Very hard to pick up. The idea is quite interesting, but the controls don't help (diagonals for the win in the 21st century) and it's very easy to miss. If it was a bit more forgiving and/or the controls were a bit more responsive, I would say it was a good challenge. However, these changes are "low hanging fruits" which I think can be made very easily.

shigor 2013-05-06 17:10

Might be nice idea, but hardcore? more like insane... i really didn't have the patience for this :/

floko 2013-05-09 05:08

its a nice idea. I like the game style. I fit nice the theme nicely

The gameplay could be more forgiving, IMO. But that may not be your focus and I'm okay with that =]