FoonLudum Dare ExplorerLD32 → Static Charge 'Cleaner' 5000

Static Charge 'Cleaner' 5000

By seriouslycrunchy

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CategoryRankScoreCount
Coolness1100
Innovation4533.25
Fun6532.94
Theme8362.96
Overall8512.85
Mood9112.43
Graphics10332.09

Comments

floko 2015-04-20 15:53

Very interesting mechanics!! I didn't get it at first, but on my second / third playthroughs it was pretty fun :) Nice job for 8 hours worth of work .

About your request, I'm glad you liked my game =D I'm also glad that you want to post about it. Sadly I don't use twitter, so no handle :/ I do have a facebook page and a website for my indie group, there's even another solo project I did on construct you can play there :)

So if you want to use it , here you go :

https://www.facebook.com/DoubleDashStudios
http://doubledashstudios.com/

Keep up the good work, man .
Cheers!

borkleby 2015-04-20 21:03

I love the randomly generated levels and the cool aspect of taking control of the enemies. Congrats, you spent your weekend fruitfully!

ker0chan 2015-04-23 10:57

Great idea ! I'd love to see this as a bigger game ! New weapons or upgrade would work nicely :)
Great job on finishing something in such a small timespan.

junber 2015-04-23 14:31

Nice idea. Very fun. I dont know if this is intended but you could static burst during level generation.

guigrillo13 2015-04-23 15:01

Great Game and smart idea!

awestsecurity 2015-04-23 15:08

I had fun and didn't encounter any bugs. I like this it's more of a puzzle game than it seems. Congratulations on getting an entry in only 8 hours!

Only issue I found was when I trapped myself in a corner, but that could have been solved with a little forethought on my part.

victor-rene 2015-04-23 15:10

That's a shame you didn't have enough time. But still, nice effort. The spawning algorithm is a bit unfair. You receive projectiles before controlling the bot.

cyand1317 2015-04-24 10:54

I thought they are tanks at first, but soon found I was wrong. The idea is interesting!

darkmeatgames 2015-04-24 21:32

I really liked that there were so many different ways to get disable the robots. Was a bit limited, which is understandable given your short amount of dev time, but I liked how far you tried to push the one mechanic.

programgamer 2015-04-29 13:41

The mechanics were fun and the idea is indeed very unique and unconventional, but the fact that levels are randomly generated kind of took away from the game in my opinion. I think homemade levels would have been better suited for this particular entry.

voider 2015-04-30 23:49

Really funny. It would be great have some music or sounds.

volkoivan 2015-05-05 17:01

Interesting mechanics, but it's really becomes harder and harder and that's not good, cuase at some point it becomes unplayable
But I really liked it, thank you for ENTERTAINING ME!

paperblurt 2015-05-06 09:26

The gameplay is cool and way to difficult for me. But it was addictive!

cheshyr 2015-05-07 16:06

this was clever. the different weapon types were a nice touch, and being able to kick a dead body to cause it to fire another round made me laugh. nicely done, especially under the additional constraints.

genericteamname 2015-05-08 02:53

Really cool!

broknecho 2015-05-09 02:11

Not too bad of a start here for the time put in! The dynamic levels kept it fresh even though the collision had a few issues.

Also I got a good chuckle from the "Constructing" text....because this was made with Construct :) ......i think i am too tired.....

Good Job!

embalaje 2015-05-09 06:28

Good job! You took benefit of every second you had. Great mechanics!.

lucatode 2015-05-09 23:24

Nice game! Good job! I appeciate a lot that levels are never the same :)

norgg 2015-05-10 14:04

I like the mechanics of this in general, although when it gets beyond just a few robots it starts to get really chaotic and they lose their impact a bit. Nicely done for 8 hours though!

pikkpoiss 2015-05-10 16:32

Really cool gameplay mechanic, and more impressive given the fact that you only worked on it for 8 hours. Hope that you get the full time to work on your next LD entry.

freeholdgames 2015-05-10 16:59

Cute little game. It'd be nice to have bonuses for more challenging finishes (i.e. using less static discharges, or killing only via enemy bullets)

yuigoto 2015-05-11 15:05

You did a great job in 8 hours, sir! :3

Time was limited, and maybe some bugs remain (sometimes I get stuck when colliding with other robots), but that's a really nice idea!

Randomized levels are also very much welcome! ;)

xanjos 2015-05-11 22:07

Too bad there's no sound but I like the primary gameplay mechanic (although the player could be a bit faster so it's easier to dodge stuff) and I love the random level generation.