ORB LORDS by TravisChen 2016-01-04T03:59:00
Nice mechanics to keep pinball fresh. The ball sometimes went above the screen with the camera catching up and it was at times hard to tell where a teleporter was in order to activate the right color in time.
All in all this is a great entry! Lots of polish!
LD35 — Shapeshift (35)
Magical Cyclone by fsqrt 2016-05-10T01:00:00
Tough little game here. Graphics are really nice! Great job!
Shape Quest by GaTechGrad 2016-05-10T00:56:00
Cute graphics. Collision boxes on the static objects were a little sticky and could be a little smaller.
Cute game and nice start here for 48 hours! Nice job!
Shape has to shift by Angry_cyboot 2016-05-10T00:53:00
Ran super super fast for me! Nice start here. Keep it up.
The Quest for the Lindworm by ZYXer 2016-05-10T00:50:00
389400 and I'm now a Lindworm! That was great! Art style and shape shifting was done awesomely! Great Job!
Space Petting Zoo Crisis! by monika 2016-05-10T00:27:00
Super neat Idea! Definitely innovative. I liked how it was a co-op puzzle game. Pretty difficult tackling something like this on a weekend project. Kudos for getting some going!
Keep it up!
Shifting Shapes by g12345 2016-05-10T00:19:00
Nice start of a matching game. Never seen one with such long line requirements before!
Great job! Was fun.
Swarm Blast by 01101101 2016-05-10T00:17:00
The proximity killing was really cool! The screenshake and sound effects really added to the experience and make it feel good.
Great job!
Morph Ranger by mrnannings 2016-05-10T00:15:00
The ability upgrades were really fun! It was neat that you lost an ability when hit but after getting to the last level, that just made some parts un-beatable. I did get one spot where I lost an upgrade and the DNA's that showed up were out of my reach. So I had to reset.
Really great idea! The character changing art was great! Good job!
Down the Drain by nopogo 2016-05-10T00:04:00
2:12 seconds for me! You have a really nice start here! Lots of cool possibilities with different states! Some of the collision boxes were a little tight. Also not being able to end the current state earlier than it's timer just made the player wait for no reason.
Overall you have a really good entry here for 48 hours! Great job!
Chocolate box factory by BoltKey 2016-05-09T23:58:00
The shape fitting games are super neat! I like how you made each piece be able to change shape which allowed for more combinations. Overall an awesome entry!
Rayshifting by ponk 2016-05-09T23:51:00
Really cool concept here! Most of the time I did just try to find where the shape merged back into a square and then wiggled my mouse around there to find the right spot. The instructions to memorize the shape covered the shape as well which is probably not what you want.
Nice tech demo and looks great for 48 hours! Good job!
Morphling by SecondDimension 2016-05-09T23:46:00
Really liked this game! The shapeshifting was done really well and was a blast to play!
Great job!!
ShapeDriller Company by psychomonster 2016-05-09T23:39:00
Neat concept here! It looked like the blocks were fairly randomly generated including the spiders that sorta hurt the gameplay. Some spiders were fully block a square i needed.
I think you have a good start here for a fun action puzzle game. Great job!
motion: a by sepharoth213 2016-05-09T23:31:00
Innovative toy! Was fun to mess around on. Great job!
Laser Town by Hectigo 2016-05-09T23:28:00
Laser puzzles are awesome! Lots of good polish. My only grip is that the vertical snapping of the "towers" was sometimes a little finicky depending on the camera angle.
Really great entry! nice work!
Turbo/Glide by rnlf 2016-05-09T23:14:00
Nice entry overall! The physics with the car being rear wheel drive was a little hard sometimes but was fun none the less.
Great job!
Another Dimension by pikmin4000 2016-05-09T15:51:00
Really nice start here. I do agree that the controls kinda work against you but the whole physics behavior difference for each shape was really neat. Could definitely see more shapes with different properties being fun as long as the controls could be nailed down.
Nice work overall!
Hide and Squeak by MrDave 2016-05-09T04:05:00
Sound effects were awesome. Neat survival game. The shapeshifting was a nice function and could totally be added to.
Great job.
SHAPE.SHIFT() by Xanjos 2016-05-09T04:01:00
Wow the difficulty stars at 11 :P. Cool concept. Those collision bounds were really tight! Challenging game. Nice entry!
Shift the Shapes by Larzan 2016-05-09T03:58:00
Super neat puzzle game. I Cool concept and executed well.
Shadow of the Red Hand by andyman404 2016-05-09T03:51:00
Super great job! The movement bouncing sometimes was hard to deal with as it would not let you job if you were in the mid air part of the animation. I fell off a lot of edges that way.
Even with that one gripe, this is a great accomplishment! Great Job!
Shape Escape by JoeManaco 2016-05-09T03:47:00
Sweet entry! Lots of things you could do with this idea and building puzzles around tons of different shapes. Some collision boxes were a little unforgiving but great job none the less!
Hide And Seek by mandrjam 2016-05-09T03:39:00
Pretty nice concept here. Art style is nice. I was a little lost on how the controls worked but definitely a nice start.
Shifto by rayman1900 2016-04-27T19:20:00
Pretty neat concept here. I think the gaps between the sections were really small and the strong gravity made this very difficult.
Nice start here though! Good Job!
Pellanor's Shapeshift Game With A Terrible Title by Pellanor 2016-04-25T04:10:00
Pretty good start here! Lots of different platforming possibilities when you combine the shapeshifting with the characters immunities. I did run into a few collision issues and oddly I sometimes couldn't jump. I believe it got in a state where it thought I was still falling.
Keep working at it! Good Job!
Shapetris by bablawn 2016-04-25T03:58:00
Was neat to be able to get some of the more weird and split shapes to fit in some seemingly impossible spots! Definitely a familiar feel compared to tetris which is a good thing! Rotating blocks would be neat but also would add even more crazyness to the placement puzzles.
Good start here!
Xeno Crisis by savethejets1 2016-04-25T03:50:00
Definitely really cool making an infinite runner metroidvania mash up. The controls were a little difficult as the second movement animation almost kept you moving when you let go of the controls. That threw me off a little. An indicator on the screen of the state of your weapon upgrades would be nice. I arg'ed when I replaced my triple shot with the rapid fire! How come you didn't put gamepad support in? I gasped at that.
Super great start here though. Really liked it!
Morph Space by LukeZaz 2016-04-25T03:18:00
Nice! Really good start here! I can see quite a few possibilities with the gameplay in the Tower Defence genre. Was cool how you could turn the ship wreckage into some mines as well!
Fun game.
PacShifter by jcmonkey 2016-04-20T03:35:00
You have a nice start here! Could definitely expand the idea to having pellets doing a bunch of different effects. Cool to see the mashup of an old game :)
Nicely done in 48 hours!
Rectomancer by mike.cullingham 2016-04-20T03:26:00
Lots of LOL moments when the physics would shoot you somewhere you didn't quite expect. Really neat idea.
I found the jumping a little floaty and the collision sometimes seemed a little off from what I expected but overall i really liked this.
Great job!
Little Girl by adamprack 2016-04-20T03:18:00
What an awesome entry! The mood really sold it. Pretty tight controls overall. Everything felt pretty tight. Very impressive for a COMPO entry!
Great job!
Limber by Wefiends 2016-04-20T03:09:00
The animations, music, theme. All awesome! Great entry! Z+E always got me!
The Facility by rynti 2016-04-20T03:03:00
Insanely rewarding mechanic. Was really cool being able to pounce, warp to dodge bullets, pounce over a wall, pounce two more times then finish the level. So fun.
Great job!
Stranded on Planet Shiftos by Thirsty 2016-04-20T02:55:00
Pretty neat how you could actually fight the boss right away even if you weren't strong enough. Although super hard :)
I agree that it wasn't super clear that you should go find all your items in the random levels first but that can just be some UI stuff.
Good Job! Was fun!
Mazelessness by mikeware 2016-04-19T07:31:00
The vision limitation and revealing adds a pretty neat mechanic. Especially since you can fall off the roads :)
I found that the dash movement was pretty disorienting though. It almost seemed like it was warping instead of dashing. Either animating the movement and/or a warping visual cue could help with that.
Nice idea and good start for 14 hours of work!