FoonLudum Dare ExplorerUsers → broknecho

broknecho

Games

YearLDThemeGameDivisionRankOvFuInThGrHuMoCo
201635ShapeshiftMeepiesjam2903.523.463.713.333.043.4260
201534Two Button Controls / GrowingGrove Guardiansjam1943.693.463.374.293.742.753.5864
201533You are the MonsterMinkojam4893.253.453.203.253.003.1036
201532An Unconventional WeaponSafer in the Darkjam473.983.844.293.912.974.2978
201431Entire Game on One ScreenClickity Clickjam853.843.763.143.882.843.3463

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Humor vs Overall

Mood vs Overall

Comments by broknecho

LD31 — Entire Game on One Screen

Hit and Slide by timtipgames 2014-12-09T05:41:00

Fun little game! Ice sometimes hard to navigate on but really.....it's Ice.

The legend of Adlez: Knil's adventure by ripatti 2014-12-09T05:13:00

Nice game! Really neat idea compressing the map all into one Screen. Good stuff! Lots of content for 3 days!

Thermonuclear War by panda 2014-12-16T04:09:00

Nice concept. Was fun! Got tough when the help lines kept taking up line space but really nice idea.

Battle of the screen by Bevilacqua 2014-12-16T03:31:00

Really neat how all the UI was destructible. Not fair that the enemy could shoot diagonal and I couldn't :P Good Job!

Block-It by Crazi456 2014-12-09T16:26:00

Cool Idea! Neat blend of the two games. Great job!

The Ball by Xanjos 2014-12-17T16:05:00

Hahah that was a challenge. Nice dexterity game idea for sure. The hitbox on the ball felt very unforgiving. A lot of time we want to err on the side of the player UNLESS you're really trying to create a VERY difficult game. If you err on the side of client, you could play around with making the click hitbox bigger than the ball.

Nice Job!

The Greenening by Erkberg 2014-12-18T04:04:00

Great entry! As others said, very original and innovative. Well done!

Let There be Pixels by TnT 2014-12-09T04:10:00

Neat idea making it get sharper and sharper. Fun game. Thanks!

Bombpopper by ixron 2014-12-09T03:40:00

Nice and simple. Does lack the depth to keep playing but still good game!

Avoid Rage by jackrugile 2014-12-19T15:39:00

Simple, fun, challenging, rage inducing, squary, great music. Well Done!

King of the Castle by adamwfindlay 2014-12-12T16:32:00

That was a lot of fun. Well done! Some awesome mid air sword swipe kills!

ONE WORLD - DEFENSE OF THE SACRED SHRINE by CornflowerBlue 2014-12-09T03:50:00

Great Game! Lots of fun. Animations were top notch and action was fun. Thanks!

Microphyla by 7Soul 2014-12-18T06:05:00

Amazing work. That was hella fun.

Spacey Trail by Jacksendary 2014-12-09T05:06:00

That was pretty cool....although I had like 5 pirates answer my distress call in a row :) Nice game.

Wizard Battle by eerongal 2014-12-09T03:16:00

Loved the top down and side scrolling at the same time. I managed to pick up a few enemies at the same time that way.....and die.

Arena by Poupi 2014-12-09T04:37:00

Enemy variations are great. Fun mechanics. Real sense of accomplishment making an attack and then whipping around and block another attack. Good stuff!

Ricochet Heroes by spotco 2014-12-19T15:48:00

Definitely one of the best games I've played! Well Done indeed!!

Carillon by cdwaddell 2014-12-16T03:59:00

Ha! As someone who has taken many years of music lessons, your timing was more strict than any teacher I had ever had! Nice job. Great idea and execution was good. The difficulty ramped up a little fast but still nice job.

Creative Defense by sharp911 2014-12-09T05:19:00

Definitely a good start! Great job!

Pixel Platform by Shivur 2014-12-09T05:26:00

Difficult is a good word :) I think there needed to be a better signal that you died. Possibly just a sound that you died. I found I was trying to jump but I had already missed the landing and actually jumped from the starting area. So really just got lost. Some collision issues but overall nice work!

Alchemist Tower by FatKarate 2014-12-09T03:07:00

Nice game! Weapon variations were fun. Blew myself up good with some fireball staff... :)

Attack of the cybernetic aliens by mathias234 2014-12-09T16:15:00

Definitely adds to the challenge not being able to strafe. Although that is a skill to shoot, turn, run, turn, shoot again. that would take some practice. Overall nice work!

Like others said, the bullets need to stand out more and possibly a health bar on the enemies to know how close they are to dying.

Kevin's uncommon story by Zimennik 2014-12-09T03:26:00

Fun game! Puzzles that were there had a nice difficulty curve. Animations on Kevin were great.

Footage by Muush 2014-12-09T04:46:00

Definitely a neat start. Has a lot of potential to be a cool adventure/mystery game.

Louai Munajim by digibody 2014-12-16T03:35:00

Definitely a good start. The physics feel good. Reminds me of the old NES Ice Hockey game.

Nixtopia by Saker Games 2014-12-16T03:22:00

Definitely a good start for such a small time frame. I beat it by trial and error on a few spots. Bone animations looked good. Nice Job!

Swotch by Ulydev 2014-12-19T15:42:00

Excellent! Great job. super fun entry.

Fill the bar by SMASH BASH 2014-12-17T16:35:00

Great Entry! That was a neat new idea. Well done!

7 Days of War by error031 2014-12-16T03:28:00

Great atmosphere! Interesting survival game. Had some crates blow up as they spawned because a bomb also spawned at the same location. Had some fun with some close dodges of falling bombs. Great job!

Perceptions by dgjames222 2014-12-09T04:52:00

I think moving between the different characters with different abilities is a cool mechanic. Could definitely see more happening with that.

Space Iron by Caspila 2014-12-16T03:45:00

Amazing entry! That was a lot of fun. Couldn't stop playing it :P

Clickity Click by broknecho 2014-12-10T01:56:00

Thanks everyone!

@digibody For sure! Feedback will improve. Thanks for your comments!

@Caspila Unfortunately I didn't make the audio or graphics so that's why those categories were removed :(

@Muush Definitely agree! Balancing will probably go on for awhile with this one!

@cdwaddell I could definitely see this going a little further with a possible stage by stage mechanic where I could put a little story in. Thanks for the thoughts!

Clickity Click by broknecho 2014-12-11T08:29:00

The balance definitely needs some tweaking. I put up a new HARD mode for anyone in the "Web (post-compo - hard mode)" link. :)

Whac-A-Fly by rmc 2014-12-16T03:49:00

I spent soooo much time with this kind of game in Mario Paint! Nice entry. Flies got hard to predict though so the randomness kinda got me. Could be cool to make different types of bugs each with their own predictive AI that you could learn and get better at. I really liked it. Good job!

ROCKROCKET by Backterria 2014-12-09T05:37:00

Great atmosphere. Controls were pretty tight. Graphics top notch. Good job!

virOS by Antworks Studio 2014-12-09T04:43:00

The desktop theme is pretty awesome. Really challenging dexterity trying to move the mouse and type the viruses. Good game!

The Triblal Tree by MajorLeagueBaker 2014-12-09T04:02:00

Interesting idea. Very Hard. Spent too much on people i think and couldn't upgrade anything.

Space Opera by SirRicecake 2014-12-16T04:16:00

Fun idea. Got a little repetitive and my cat seemed to pipe up to the notes a little after hearing them for 205 seconds :P Great job!

Channel Surfing by MentalBlockGaming 2014-12-09T02:59:00

Neat idea! Jumping to platforms that were right above each other got a little hard. Nice mind bender for remembering where each screen edge goes to. :)

Dogs Peeing Everywhere by matt125 2014-12-09T04:59:00

Great idea! Lots of fun. If I were a dog peeing everywhere, that is the type of music I would be hearing in my head. Nice work!

Klikuest by Shigor 2014-12-09T03:18:00

My mouse is broken...

Overall nice click simulator. All the different materials was neat.

CUBE Clicker by Polyganz 2014-12-17T16:21:00

Visuals were great! Nice job! Excellent take on an idle clicker game!

LD32 — An Unconventional Weapon

BED✰HOGG by 01010111 2015-04-23T17:31:00

Definitely one of the best entries! Amazingly polished Compo game. Great job!

The Magical Hat of Usefulness by randoman 2015-04-22T03:07:00

Hahah funny idea. I liked how the different weapons were so different. BUT that leads to some balancing issues. Also being able to move in diagonals (all 8 directions in the construct behavior) would have helped the control.

Solid entry. Well done.

Off to the Races by RyanNielson 2015-04-21T15:15:00

Great entry! Graphics are great. Gameplay is simple and awesome. The choice of songs fit it well. Great Job!

DAGDROM by Ditto 2015-04-24T16:38:00

Wow this was cool. Platforming controls could possibly be a little tighter but overall great entry.

Great job for 48 hours!!

Democracy by renatopp 2015-04-23T02:35:00

This was pretty cool! The difficulty does ramp up as you said it's hard to balance but was really fun. Very well done! Great entry!

Wok by savethejets1 2015-04-28T01:46:00

Overall a really solid entry! I had some issues with my xbox controller where I ended up playing with both the controller and my mouse. The unity launcher set all the controls to the controller but you couldn't aim with the controller.

Music and graphics were awesome. Well Done!

Yum Kaax Relic by VividReality 2015-04-21T07:04:00

Great job! Lots of content there for such a short time. Fun game! Well done!

Carroty Wars by lurils 2015-04-21T05:47:00

Really neat idea. Loved the sending your minions out to eat the carrots. I agree with above though that the enemy bullets were really hard to see. Great Job!

Type Fighter by LandoSystems 2015-04-21T16:07:00

Nice entry! I had a little trouble in the web version where the words would shrink down and be very difficult to read. Nice idea though and a great start!

Rude Bear Raid by Alex Rose 2015-04-28T21:13:00

This is a really cool concept for multiplayer. The words on the traps got a little muddled as they overlapped.

The platforming felt really good! Good solid base here and the async idea is really good. Well Done!

Star Driller Ultra by Omiya Games 2015-04-28T00:50:00

The targeting system made this feel like a rail shooter in open space! That is really cool. Neat execution.

Control felt really good too. Hard to see bullets coming in from behind you but overall everything felt really tight.

Great Job!

The morning type by Liam :D 2015-04-23T03:39:00

Well Done! I really like Typing of the dead like games. Solid entry for a weekends work!

Good job!

drone-a-pult by ChrisGaudino 2015-04-30T01:03:00

Super neat idea here. Had big problems visually figuring out when to release the blocks but you only have little time to tighten that up.

Cool idea for a physics puzzler here. Well done!

bloodshot by rogueNoodle 2015-04-23T21:48:00

Solid entry! Liked the concept. Was a little tough getting the aiming as it was a little off from the mouse depending on the angle you're facing.

Really well done! Good Job!

Bacannon by donan 2015-04-21T06:18:00

That was fun. Just one more wave syndrome. End boss came at a good pace. Good job!

Billy McMath Solves Problems by Manky 2015-05-07T03:19:00

This was great! Amazing job for 48 hours! Great job! Voices were incredible! Deeper love story than Twilight.

100 Dollars Unicorns by td2tl 2015-04-21T06:50:00

Neat concept. Super hard to land but all around a really polished experience. Well Done!

Boreocracy by Sean Noonan 2015-04-21T06:26:00

Really great start here. Mood is fantastic. Looking good! Great job!

Dischord by Wefiends 2015-04-22T04:31:00

I really loved this concept. Very well executed. Guitar samples were fantastic. Some quirks registering when going fast with some of the patterns though. Love how it rewarded you by memorizing the patterns.

Great job! Top notch!

Monkey Business by colludium 2015-04-21T06:31:00

Really great entry. Well done. Super fun and fairly tight controls. Good job!

Curved Curse by S0lll0s 2015-04-22T03:34:00

Super interesting concept. The bullets felt a little too random for being skill shot projectiles but super solid idea. Polish was excellent! Well done!

Weapon Quest by Zarkith 2015-04-23T16:27:00

Given a demo on your stream! Some really cool elements and cool use of worker placement.

Well done for 48 hours!

The Hicet: Iceburglary by TTFTCUTS 2015-04-21T16:13:00

Really cool idea! Gameplay was pretty solid. Great job!

Zombie Revenge Party by popcorn897 2015-04-23T03:32:00

Really nice entry! the different weapons were fun and it was great to have a unique feel for all of them.

Not being able to jump through the platforms (except in those little holes) was a little hard but for a single screen, you only have so much room. Well Done!

ERR by LukeZaz 2015-04-22T03:15:00

Solid start here. The hit boxes on the little robots is devilishly small though :P Hard to click.

Good job!

Flappy Shrimp Ninja Blob VS Blue Water Saussage ! by elpaulo 2015-04-28T22:39:00

I had a lot of fun with the game. Cool concept. Made me want to just keep going. Controls were not too bad and I got better at them the more I played. That shows some skill gained in the controls.

Great job!

Uprooted - a carrot simulator by Two Scoop Games 2015-04-22T02:24:00

I loved this idea. well executed. One suggestion would be to have the camera zoom out based on your height from the ground so you can still keep track of a target to spear.

Well done!

Lets Go Green by Slikker 2015-04-21T16:24:00

Neat take on the time management genre. Since all upgrades are available to you at the start, it was a little hard to find what I should upgrade. Although that usually comes later on anyways with tutorials and such.

Nice concept and implementation. Well Done.

The War Dog by Xinelu 2015-04-21T05:43:00

Interesting idea. Mood was fantastic albeit a little sad :) Great job!

Sleep Tight by commodoreKid 2015-04-28T22:49:00

Really great start here! Taking on an online MP game over a weekend is no easy chore! Even though that part wasn't complete, it's still a cool concept for a co-op game.

The assets (music and graphics were really solid. Well done!

I would recommend quite a bit more feedback like ammo pickups, stats boosts. Just make those more clear when and what was happening. Also the Ammo count needs to be more prevalent and/or have an audible *click* when you can't shoot anymore. More feedback when you take damage too.

Well Done!

Pencils and Salt by rd127p77 2015-04-21T22:44:00

I can see some good starting ideas here but they definitely need to be fleshed out a bit more. The building blocks to get places is a good start but I agree with others that switching from keyboard to mouse was a pain.

Good start but needs a bit to flesh out some of the ideas.

Unconventional Earth by GameDevExtreme 2015-04-22T20:17:00

Neat concept. I think some cooldown indicators on the attacks would help a bit. I think there were some visual bugs with the aiming reticles.

Solid idea and decent implementation. Well done!

Static Charge 'Cleaner' 5000 by SeriouslyCrunchy 2015-05-09T02:11:00

Not too bad of a start here for the time put in! The dynamic levels kept it fresh even though the collision had a few issues.

Also I got a good chuckle from the "Constructing" text....because this was made with Construct :) ......i think i am too tired.....

Good Job!

Stoned Scarecrow by gillenew 2015-04-21T06:39:00

Graphics are super good! Neat concept. Well done!

A Gun That Shoots Bees by ShaunJS 2015-04-22T03:23:00

Overall a great game. Lots of polish. Well thought out. Great entry!

Mechanical Defender by mar3k 2015-04-22T20:09:00

Cool Idea. The lane mechanic works pretty well in real-time although it took time running across the screen when wave was complete. Solid idea. Nice execution.

Robot Downfall by Johan Blade 2015-04-21T17:15:00

That was really good! Really satisfying killing multiple enemies. Lots of level design there too. Great job!

Harvest by Andrea 2015-04-23T16:04:00

You have a really great start here! I'm a huge fan of farming strategy games like this! Given that this wasn't your first idea and you still managed to get this done is awesome!

Well done!

Roll Initiative by Lynx 2015-04-24T15:54:00

So I really liked this concept. The execution was really well done. My only gripe with it is the randomness worked against you a lot. Sometimes I would re-roll a die and it would get the same number as the previous. This ended up just looking unresponsive as the number didn't change in the background. Accidentally rolling past the number you wanted hurt you a lot.

Also, I had it times where the number of the enemy just didn't show up so that enemy got across the screen. Nothing I could do about that.

I think this is a really cool interpretation of the theme. The presentation was 6 stars top notch.

I almost think the dice should just be used to add to an attack instead of being the whole attack with exact numbers.

But none the less great job!!

LiceCity by Blister 2015-04-21T21:56:00

Really awesome entry! A few pathfinding issues on the second level made me lose some infected guys. I think they got stuck behind a building so I couldn't see them :(

Great job!

Kitty Wings - html5 web- by Buko-Studios 2015-04-21T06:34:00

Nice entry. I liked the mix between an endless runner and attacking. Good job.

Glatto Boy by hellforge 2015-04-21T15:59:00

Really nice style here. Mood is fantastic too. Great start here.

Safer in the Dark by broknecho 2015-04-22T00:43:00

@All Thanks so much for the feedback!

@guigrillo13 I am using the built in lighting features of the Construct 2 engine: https://www.scirra.com/manual/178/shadow-light

Safer in the Dark by broknecho 2015-05-06T19:01:00

@Mathieu Muller Yeah I had to decide on a few traps that stayed around and some that didn't. So the Pits stay around and the fire goes away when you close your eyes :)

SWATCH by TheScragglyMan 2015-04-22T05:51:00

I think you have a good idea here but I believe the implementation needs a little work. The color system I think is intriguing as a design direction. Take a look at a game called Color Zen. You might be able to get some inspiration there to apply to your platformer.

EXECUTION by stray 2015-04-23T15:52:00

Neat idea an an interactive art piece. Mood was 6 stars. Well done.

Pie Day Revenge by Supernovadx 2015-04-21T05:55:00

Haha really satisfying herding the people into a corner and pie'ing them all. Really fun start here. Good job!

Banana Boomerang by awmace5 2015-04-21T06:43:00

Really great start here. Controls need a little more work but overall great job! Art is sweet.

Crazy Farmer by guigrillo13 2015-04-22T00:50:00

Pretty solid start here. Simple but effective especially for 3 hours of work :)

Catch it ! by Adreqi 2015-04-21T15:25:00

Really great start here. It was nice to see that I was getting better with the controls the more play through's I did. The catching mechanic is a neat idea although need some sort of penalty for just throwing the hammer and then dodging it on it's way back :) Great job!

Dim Sum Fusion Assassin by mike.cullingham 2015-05-05T03:28:00

I really like this premise. Kinda has a cool puzzle game feel to it. If you were to give a little more feedback to how long they are eating for, the player could then line up a few more combos. Combo's being the timing on getting food to the customers. Could even do a more open floor plan kinda like Diner Dash and make a neat puzzler out of it.

Great start!

Crossy Hell by RoryD 2015-04-21T16:44:00

Hahah yeah great twist on the crossy road take. Good job on mimicking the art style! Great job!

Unconventional Cowfare by uber 2015-04-21T15:36:00

Haha I really liked this. Funny. Neat little strategy game. Well done!

High Fiverer by TheWzzard 2015-04-23T21:11:00

Really unique idea. Just like others, I had a little issue jumping in on the camera but I see what you were going for. I managed to spam click the next red circle to jump around instead of learning the sequence but that is a good skill to learn :)

Solid particles and feedback. Good job!

Glorch's Great Escape by wg_phancock 2015-04-23T05:06:00

Amazingly solid entry. Some tiny aiming angle might help a little to see the general starting direction of the grenade. And then some feedback if the grenade is being blocked by the radar things.

Overall amazing job! Great work!

Area Weapon Domination by terrykim426 2015-04-24T16:04:00

Pretty good start here! I think the controls need to be tightened up a little bit. Maybe allow you to move with the arrows might speed up the experience. Neat concept on the area control for your damage.

Good start! Keep at it!

Braids by luizgama 2015-04-21T16:32:00

Overall a great entry. I think the movement should have been a little faster/more responsive. Neat idea and having the cooldowns on abilities is really good. Great job for your teams first game!

Latvian Milk by Dreyan 2015-04-23T02:21:00

Incredibly polished and tight control. Very fun game. Cool mechanic using the guns to actually help you dodge around. Well Done!

Sirkles by Kyatric 2015-04-21T06:22:00

Nice entry. Really complete package for such a short time. Well Done!

BIO FIGHT! by bror_charlie 2015-04-21T15:48:00

That was a lot of fun. Ran into an issue where I threw one of the small guys into the bigger pill guy and the bigger guy then became un-hitable. Overall great job though. Fun gameplay!

My Dear Pencil by Dorgam 2015-04-24T15:40:00

Really neat start here. Given that it's a sort of trial an error, I think it's a cool concept. Trial and error can be frustrating but because death has no consequence, that works in it's favor.

Nice entry! Well done!

Curiosity by poohshoes 2015-04-23T15:34:00

Nice entry for rushing an entry! Well done. Was a lot of fun!

TypeFighter by Sheepolution 2015-04-24T16:24:00

Really cool idea and use of the theme. Super hard game. Not being able to reuse the words is insanely difficult but cool idea. Well Done!

LD33 — You are the Monster

Brood by SecondDimension 2015-09-12T17:34:00

Really neat concept. Got pretty hectic later on. Great Job!

Super Chop by savethejets1 2015-08-26T03:19:00

Excellent entry! Was fun and rewarding to get the timing down. Was hard at the beginning as the key up timing felt delayed but you learned to compensate for that.

Would probably need a few more timing mechanics to stop the line one from getting repetitive but wicked for the weekend of work.

Great job!

Mortal Fright by belva1234 2015-09-12T17:40:00

Great mood! Neat concept. Monster moved a little slow and I got caught by a camper when he was barely visible on the screen so that detection zone might need some tweaking. Great entry! Nice job!

Interloper by hoqjed 2015-08-25T05:46:00

Art and sound create a really unique experience. Neat concept. Executed well!

Quest for the Castle by igoramendola 2015-08-27T23:41:00

Cute idea. Fun use of the theme :)

Kaiju On Tour by alexrus07 2015-09-02T01:14:00

Very awesome mood with the tv camera effect and audio. Nice mechanic switching back and fourth between the two distinct modes.

Great entry!

EVILATOR by vividhelix 2015-08-25T05:53:00

Really neat concept. As others said, it's a little confusing sometimes when you have multiple passengers why certain floors could not be reached.

Great art and sound. Well done!

The Troll Toll by Rulrite 2015-08-27T04:19:00

208! That was fun! Nice job. Simple concept but effective.

Good job!

The Most Boring Game Ever by Romixal 2015-08-27T23:38:00

Nice upgrade progression! Gameplay was fun! Might want to add an aiming reticle when the guns come out as I kept losing my mouse.

Great job!

Tentacles by crafteverywhere 2015-08-27T20:59:00

Really nice entry! That was a lot of fun. Only criticism would be that progression was pretty slow but that can always be tweaked!

Great job!

CYCLE by Dianouille 2015-09-02T01:26:00

Really nice game! Well done. Great, mood look and feel. Neat use of the replay concept.

We Missed You! by RHY3756547 2015-09-12T17:22:00

Tons of work in there for the Compo time frame! Pretty solid start. Well Done!

LD34 — Two Button Controls / Growing

Personal Valley by Backterria 2015-12-16T06:27:00

Pretty stellar Art as usually! Mood and atmosphere is pretty awesome. I don't think the two button controls really do this justice.

Nice job overall!

Mobsferatu by CremaGames 2015-12-16T00:55:00

Amazing job! Really loved this entry. I think making the player go up and down was a neat progression on the level that could be exploited more for mazes. Great idea. Graphics were awesome. Pretty tight control.

Loved it.

Slash Quest by Big Green Pillow ft Mgaia 2015-12-16T05:43:00

Wowzer. Amazing job! Definitely one of the top games I've played. Super great job!

Concrete Jungle by Miltage 2015-12-18T16:54:00

All Star entry. Well done! The mood, controls, theme. Super awesome.

I'm at a loss though on where to take this game but what you have here now is pretty great.

Nicely done.

ORB LORDS by TravisChen 2016-01-04T03:59:00

Nice mechanics to keep pinball fresh. The ball sometimes went above the screen with the camera catching up and it was at times hard to tell where a teleporter was in order to activate the right color in time.

All in all this is a great entry! Lots of polish!

Lands of TSR Lore by Christina Antoinette Neofotistou 2015-12-29T02:01:00

Definitely a really neat technical demo of something I have not thought of trying with Construct 2. Overall there is definitely a good start here.

Great job for a weekend of work!!

Octopodes by jward 2015-12-14T16:19:00

Great Atmosphere! The turn speed was a little harsh as it was very hard to not overturn in the tight hallways. Great job though for ~16 hours.

Super Sky Golf by savethejets1 2015-12-17T05:25:00

Haha music got so loud near the radios. Control are tight when using the right mouse button. Island shapes were really interesting.

Great entry!

Patches Of Adventure by xhunterko 2015-12-29T02:05:00

Nice art style. It's a good start but the camera and sliding of the character definitely needs a little tweaking. The camera was sometimes not following me anymore. Keep working at it! It's coming along!

Sadu - Clown For Hire by hoqjed 2015-12-17T05:34:00

Haha very moody and character development is pretty amazing. Animation was great. Gameplay is a little lacking but still a funny entry!

Nice work!

Longbeard by Joe Williamson 2015-12-16T00:44:00

As always, Brilliant art. The beard growing is a neat mechanic if not a little frustrating like some physics is :P Great job!

CICP : the Center for Interplanetary Pest Control by Robber 2015-12-29T05:41:00

Definitely nice overall entry here! I think the two button controls hold this idea back though. Was hard to deal with the worms when they were moving in between the tesla coils and there was nothing I could do about it.

Definitely neat idea and presentation was really good.

CHILL PILL by alvarop 2015-12-16T06:22:00

The zoom feature was really neat. Made it quite a bit harder. Failure just kept making the game harder! Neat idea. Well done!

The amazingly clunky 2-button platformer! by JaytleBee 2015-12-16T00:49:00

Neat idea! Almost started turning into a music rhythm game with the combinations of buttons being pressed.

Nice job!

Super Lefty Garden Fighty by hexagore 2015-12-15T22:40:00

Pretty great entry! Art was sweet. Control was really good except it was very unforgiving when you missed. Like getting hit caused you to lose your timing in the hit animation and didn't know when it was complete. Mis-clicking sorta did the same thing where you wouldn't know when the click was ready again.

Overall though super great job. Really liked it.

Reap by managore 2015-12-19T22:02:00

Definitely one of my top games! Loved the pace of the normal mode. Loved the discovery. The map generation was really nice. Day night cycle effect was fantastic.

Loved this!

Fifi's Space Program by MintArcade 2015-12-16T06:17:00

Haha neat idea for the 2 button theme. Lob-sided balancing act with the ship. Nicely done!

Lane King by LukeZaz 2015-12-17T03:57:00

Definitely a good start here! I agree with others where seeing a level indicator on your units would be good. Could maybe do some powerups with an ability cooldown and definitely limit the spamming unit building. I managed to finish it by just going 1-2 and forget the third lane entirely.

Overall pretty nice Job!!

Garden Grow by justinooncx 2015-12-15T22:10:00

That was really fun. Pretty tight control and was easy to feel if you made a mistake.

Well done!!

Griffin Card by uheartbeast 2015-12-15T22:07:00

That was really neat! There were times when the numbers just wouldn't come close to matching so I would definitely have to take damage but overall a really neat mechanic for combat.

I liked how it was a sort of puzzle game mixed in with the combat. More thinky than the bejeweled like combat systems. Nicely done.

Legendary Legionnaire Massacre 2 by banana4life 2015-12-16T00:38:00

Absolutely love these style of games. Really well done! Was really neat seeing the paper rock scissor fighting mechanic mixed in there. Nice sounds and end song!

Great job!

Verde by laxeot 2015-12-16T02:44:00

Really nice start here! It's pretty fun seeing what a group of people can make in a weekend. Keep it up!

Potatiana Jones by Ildfuglen 2015-12-29T01:57:00

Super fun idea! There is definitely tons you can do with this idea! Great Job!

Curse of the Slime Queen by mike.cullingham 2015-12-16T05:50:00

Pretty nice start here! Cool infection spreading like concept for growing your Slimedom (tm) :)

One Man Spaceship by MrDave 2015-12-16T05:32:00

I really liked this idea. The time management aspect was a little tough at times with the bottom abilities being so far away from the shields.

Neat idea! well done!

Hyperdemocracy by Dreyan 2015-12-16T05:10:00

Chat room chatter is so good. Really neat way to convey a story. I liked the world that was created here.

Awesome Job!

Carp'e Diem! by Archonthewizard 2015-12-15T05:24:00

Really great atmosphere. Control was pretty tight. Upgrade system added a lot. Great entry. Lots of fun!

Interstellar Cruise by Drauthius 2015-12-15T05:34:00

Fun watching the inhabitants wander around. Neat use of a tetris like placement problem. Nice work for a weekend!!

Yggshroom by Ghen 2015-12-19T22:10:00

Fun start of a game here. The time management with action dodging is quite fun. The time management portion is sorta like my entry.

Nice entry even if you think it was rushed!

Air Crusader by Jakylgamer 2015-12-15T05:44:00

haha that explosion sound scared me. Also, I kept shooting the bombs before I realized I could collect them.

Great start here! Lots of fun.

2 button metroidvania by JaJ 2015-12-16T05:23:00

Definitely a really cool implementation. Works really well as a sort of puzzle metroidvania.

Well done.

Holiday Rejects by local306 2015-12-16T05:37:00

I'm not fired. I quit.

Great job! Fantastic entry!

HeXor by Sosolol261 2015-12-16T06:44:00

Really neat sort of tug of war tower defense like mechanics. Art style was great. set a neat mood.

Overall pretty good job!!

Harvestown by richardjs 2015-12-29T01:44:00

Really great entry for 2 days! That's a pretty big task for that short of time. Was some performance issues around 30 villagers at faster speeds but still great job!

Elenesski's Two Bar by Elenesski 2015-12-17T05:20:00

Really neat timing concept. The idea of fake sounds is really cool too. Syncing the music notes with the visual cues is tough. Not sure if there needs to be an audio sync like in guitar hero but I found the notes to be pretty close to what I saw.

Good job!

Lokator by Echo Team 2015-12-16T06:14:00

Great Character Model! The narration was a nice effect.

Good start here.

Fluffy Horde by publicidadeba 2015-12-19T17:44:00

That was really fun! Like really like these side scrolling strategy games. The placement of the soldier was pretty key and was i felt I really needed to micro manage each soldier. That made it quite difficult to be all over the map.

Great entry overall!

Long Long: A snake lies in the Past by Tapehead 2015-12-19T18:48:00

Really challenging. I think the two button control does actually hurt the game as it can still be super fun being a puzzle adventure game. The delay when you hit a switch really throws your mojo off of knowing where your timing it on turning.

Overall great entry. Play with the controls and that timer to make a pretty sweet game!

Rise of the Weeds by SeaLeft Studios 2015-12-17T05:46:00

Gameplay was great. Audio was awesome. Art was pixely wicked. Nice entry! Great job!

GURU by TomenLuca 2015-12-15T22:32:00

Really cool concept for a card game. Karma pool worked pretty well! Sometimes the randomness of the cards would be a little tough to get a counter but overall great execution.

Was fun even if the battles were a little long.

A Shot in the Dark by thecatspajamas 2015-12-29T05:56:00

Really nice Atmosphere. Concept was solid. I think it could be a lot more with more than 2 buttons.

Great entry!

SHOOT'N GROW by guru-guru 2015-12-15T22:34:00

Nice start here. The bullets were near impossible to dodge though as the movement was a little slidy.

The upgrades were nice and overall a pretty sweet entry.

Good job!

LD35 — Shapeshift

Shift the Shapes by Larzan 2016-05-09T03:58:00

Super neat puzzle game. I Cool concept and executed well.

Rayshifting by ponk 2016-05-09T23:51:00

Really cool concept here! Most of the time I did just try to find where the shape merged back into a square and then wiggled my mouse around there to find the right spot. The instructions to memorize the shape covered the shape as well which is probably not what you want.

Nice tech demo and looks great for 48 hours! Good job!

Another Dimension by pikmin4000 2016-05-09T15:51:00

Really nice start here. I do agree that the controls kinda work against you but the whole physics behavior difference for each shape was really neat. Could definitely see more shapes with different properties being fun as long as the controls could be nailed down.

Nice work overall!

Morphling by SecondDimension 2016-05-09T23:46:00

Really liked this game! The shapeshifting was done really well and was a blast to play!

Great job!!

Xeno Crisis by savethejets1 2016-04-25T03:50:00

Definitely really cool making an infinite runner metroidvania mash up. The controls were a little difficult as the second movement animation almost kept you moving when you let go of the controls. That threw me off a little. An indicator on the screen of the state of your weapon upgrades would be nice. I arg'ed when I replaced my triple shot with the rapid fire! How come you didn't put gamepad support in? I gasped at that.

Super great start here though. Really liked it!

ShapeDriller Company by psychomonster 2016-05-09T23:39:00

Neat concept here! It looked like the blocks were fairly randomly generated including the spiders that sorta hurt the gameplay. Some spiders were fully block a square i needed.

I think you have a good start here for a fun action puzzle game. Great job!

Shape Quest by Levi D. Smith 2016-05-10T00:56:00

Cute graphics. Collision boxes on the static objects were a little sticky and could be a little smaller.

Cute game and nice start here for 48 hours! Nice job!

Morph Ranger by mrnannings 2016-05-10T00:15:00

The ability upgrades were really fun! It was neat that you lost an ability when hit but after getting to the last level, that just made some parts un-beatable. I did get one spot where I lost an upgrade and the DNA's that showed up were out of my reach. So I had to reset.

Really great idea! The character changing art was great! Good job!

The Quest for the Lindworm by ZYXer 2016-05-10T00:50:00

389400 and I'm now a Lindworm! That was great! Art style and shape shifting was done awesomely! Great Job!

SHAPE.SHIFT() by Xanjos 2016-05-09T04:01:00

Wow the difficulty stars at 11 :P. Cool concept. Those collision bounds were really tight! Challenging game. Nice entry!

Down the Drain by nopogo 2016-05-10T00:04:00

2:12 seconds for me! You have a really nice start here! Lots of cool possibilities with different states! Some of the collision boxes were a little tight. Also not being able to end the current state earlier than it's timer just made the player wait for no reason.

Overall you have a really good entry here for 48 hours! Great job!

Limber by Wefiends 2016-04-20T03:09:00

The animations, music, theme. All awesome! Great entry! Z+E always got me!

Mazelessness by mikeware 2016-04-19T07:31:00

The vision limitation and revealing adds a pretty neat mechanic. Especially since you can fall off the roads :)

I found that the dash movement was pretty disorienting though. It almost seemed like it was warping instead of dashing. Either animating the movement and/or a warping visual cue could help with that.

Nice idea and good start for 14 hours of work!

Space Petting Zoo Crisis! by monika 2016-05-10T00:27:00

Super neat Idea! Definitely innovative. I liked how it was a co-op puzzle game. Pretty difficult tackling something like this on a weekend project. Kudos for getting some going!

Keep it up!

Turbo/Glide by rnlf 2016-05-09T23:14:00

Nice entry overall! The physics with the car being rear wheel drive was a little hard sometimes but was fun none the less.

Great job!

Morph Space by LukeZaz 2016-04-25T03:18:00

Nice! Really good start here! I can see quite a few possibilities with the gameplay in the Tower Defence genre. Was cool how you could turn the ship wreckage into some mines as well!

Fun game.

Laser Town by Hectigo 2016-05-09T23:28:00

Laser puzzles are awesome! Lots of good polish. My only grip is that the vertical snapping of the "towers" was sometimes a little finicky depending on the camera angle.

Really great entry! nice work!

motion: a by sepharoth213 2016-05-09T23:31:00

Innovative toy! Was fun to mess around on. Great job!

Shifto by rayman1900 2016-04-27T19:20:00

Pretty neat concept here. I think the gaps between the sections were really small and the strong gravity made this very difficult.

Nice start here though! Good Job!

Shadow of the Red Hand by andyman404 2016-05-09T03:51:00

Super great job! The movement bouncing sometimes was hard to deal with as it would not let you job if you were in the mid air part of the animation. I fell off a lot of edges that way.

Even with that one gripe, this is a great accomplishment! Great Job!

Rectomancer by mike.cullingham 2016-04-20T03:26:00

Lots of LOL moments when the physics would shoot you somewhere you didn't quite expect. Really neat idea.

I found the jumping a little floaty and the collision sometimes seemed a little off from what I expected but overall i really liked this.

Great job!

Hide and Squeak by MrDave 2016-05-09T04:05:00

Sound effects were awesome. Neat survival game. The shapeshifting was a nice function and could totally be added to.

Great job.

Chocolate box factory by BoltKey 2016-05-09T23:58:00

The shape fitting games are super neat! I like how you made each piece be able to change shape which allowed for more combinations. Overall an awesome entry!

Swarm Blast by 01101101 2016-05-10T00:17:00

The proximity killing was really cool! The screenshake and sound effects really added to the experience and make it feel good.

Great job!

PacShifter by jcmonkey 2016-04-20T03:35:00

You have a nice start here! Could definitely expand the idea to having pellets doing a bunch of different effects. Cool to see the mashup of an old game :)

Nicely done in 48 hours!

Shifting Shapes by g12345 2016-05-10T00:19:00

Nice start of a matching game. Never seen one with such long line requirements before!

Great job! Was fun.

Stranded on Planet Shiftos by Thirsty 2016-04-20T02:55:00

Pretty neat how you could actually fight the boss right away even if you weren't strong enough. Although super hard :)

I agree that it wasn't super clear that you should go find all your items in the random levels first but that can just be some UI stuff.

Good Job! Was fun!

Shape Escape by JoeManaco 2016-05-09T03:47:00

Sweet entry! Lots of things you could do with this idea and building puzzles around tons of different shapes. Some collision boxes were a little unforgiving but great job none the less!

The Facility by rynti 2016-04-20T03:03:00

Insanely rewarding mechanic. Was really cool being able to pounce, warp to dodge bullets, pounce over a wall, pounce two more times then finish the level. So fun.

Great job!

Pellanor's Shapeshift Game With A Terrible Title by Pellanor 2016-04-25T04:10:00

Pretty good start here! Lots of different platforming possibilities when you combine the shapeshifting with the characters immunities. I did run into a few collision issues and oddly I sometimes couldn't jump. I believe it got in a state where it thought I was still falling.

Keep working at it! Good Job!

Little Girl by adamprack 2016-04-20T03:18:00

What an awesome entry! The mood really sold it. Pretty tight controls overall. Everything felt pretty tight. Very impressive for a COMPO entry!

Great job!

Magical Cyclone by fsqrt 2016-05-10T01:00:00

Tough little game here. Graphics are really nice! Great job!

Shape has to shift by Angry_cyboot 2016-05-10T00:53:00

Ran super super fast for me! Nice start here. Keep it up.

Shapetris by bablawn 2016-04-25T03:58:00

Was neat to be able to get some of the more weird and split shapes to fit in some seemingly impossible spots! Definitely a familiar feel compared to tetris which is a good thing! Rotating blocks would be neat but also would add even more crazyness to the placement puzzles.

Good start here!

Hide And Seek by mandrjam 2016-05-09T03:39:00

Pretty nice concept here. Art style is nice. I was a little lost on how the controls worked but definitely a nice start.