Symblyx by AgentParsec 2016-04-18T21:25:00
For those wondering how the controls work. Click and drag.
Moving the whole row felt very awkward. Still, a decent enough game.
Foon → Ludum Dare Explorer → Users → Pellanor
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2018 | 43 | Sacrifices must be made | Goblin Quest | jam | 714 | 3.19 | 3.07 | 2.76 | 3.11 | 3.45 | 3.19 | |||
| 2018 | 41 | Combine 2 Incompatible Genres | Letters from the Front | unfinished | ||||||||||
| 2016 | 35 | Shapeshift | Pellanor's Shapeshift Game With A Terrible Title | compo | 942 | 2.21 | 2.11 | 1.93 | 2.57 | 2.04 | 2.13 | 2.13 | 50 |
For those wondering how the controls work. Click and drag.
Moving the whole row felt very awkward. Still, a decent enough game.
Fun game. How do you even come up with an idea like that?
I kept dying on the flying guys :'(
Still, had fun :)
Very cool. Great take on the theme :)
Got a Sleeper hit.
I like the take on the theme. Didn't like cycling through shapes.
Solid game. I really like what you did with the theme, and the graphics and audio were great.
Okay, that was really cool!
Oh god, my eyes O.O
Cool idea. Reminds me of those crazy Japanese human tetris games. This shifting perspective and lights are weird. Glad I didn't have to play it for very long.
Very nice puzzle game. I enjoyed launching myself across the screen :)
Would be nice to have him pointing where you're aming while standing still.
Tried to play the web version. I could toggle sound / music, and the right control stick caused the selection box around the shapes to move, but no other input worked. Couldn't move anywhere.
Certainly confusing to get started. Hard to get an idea of why you would want different upgrades, or how you get money.
Really liked the sound effects. I never really got the hang of the different shooting modes and switching between them appropriately.
1971 by spinning in place and wearing out my space bar. I like the number of edges as life idea. :)
I like the premise. Energy didn't seem to do much, and there didn't seem to be much strategy for where to click.
It kept freezing in firefox for me. Could be my fault for too many tabs and other games... Worked fine in Chrome.
Very cool take on the theme. Adorable sound effects too :)
Really enjoyed it :)
Lots of fun. Died terribly on Easy until I figured out the holes were colour coded, and you only had to match the one face.
@cornand34: Yeah, I didn't have time to do audio.
@blinry: I forgot about the windows key thing. As for the 3D view, that's just what Unreal did when I destroyed the player actor by default. It felt like a cool effect, so I didn't bother changing it.
@Swynfel Thanks for the great feedback. Red bar is the health for the boss at the end.
Only way to stop the game on windows is Alt F4. I didn't even know you could get into the console...
Solid game. Could have used a bit more difficulty scaling. After my first attempt or two, I almost never lost health unless I got the keys mixed up. Got to 1377 points.
I really like this take on the theme. There doesn't really seem to be any apparent relationship with how you fill out your profile and what ending you get. Not sure if that's supposed to be the point?
I played through twice, and noticed what I selected early (thinking about what to put for job) changed some of the options I had later. On one playthrough the options didn't really fit me, on the other they did.
Cool idea. I couldn't figure out how to effectively kill enemies though. It felt like I had to collect a large group then slowly corral stragglers of another type into a corner.
Worked fine in Firefox for me.
Not a bad game. Could certainly use more polish. Hard to figure out what good the Triangle was.
Design and animations where nice, but the gameplay was quite tedious. With a bit less running back and forth, and enemies that can fight back the game has a lot of potential.
Fun game! Really nice use of the sacrifice mechanic. Tricky to figure out how to best use it. Liked that there was a nice variety of different units.
Really fun little game! I enjoyed sending my agents to their doom.
I really liked the guiding light mechanic. Nice ui too. A little hard to figure out how to effectively use sacrifice.
3d models were great. Customization controls took some getting used to. Dissapointed that ramming wasn't a tactic, but found out I could just park myself inside the other ship and take it down safely.
Fun game! Took me a bit to figure out I needed to hold down the mouse to get the minions to do stuff. Never erally figured out what the buttons at the bottom or the counter were for.
Very entertaining. Intro was amusing. Had fun ramming other ships. Felt like it dragged on without much happening though. Otherwise great game!
Windows version only got biege screen + music after hitting start :'(
Great first game! Turn based games are my jam! I had trouble figuring out the pros and cons of sacrifice vs recruiting. Really like the art style.
Amazing game for being only 14! I had a tough time figuring out what to do. Seemed every time I sacrificed something I just got stuck. Managed to clear the tutorial without sacrificing anything then got stuck on the other levels.
Game has a lot of potential and I'd love to see what you do in the future!
Really neat little game. Graphics were cute. I really like the triage idea, but felt that I was more constrained by the time it took to do simple repairs rather than the number of available tables.
Glad you're enjoying it!
The mountains are always a threat. Ensures you always have a way to die if you need to.
Level 130 is crazy! Need to go through with different traits to find all the clues. Unfortunately I didn't put in a UI for tracking them :'(
Recovering an amulet gives you 1/2 the xp earned by that hero. If they don't recover an amulet before dying you won't get much when you recover theirs, however all corpses persist so you can eventually get all of them.
Finding a magic weapon that you can use is also important!
Thanks for the feedback. I completely ran out of time to edit or proofread anything, so I'm sure there's plenty of typos.
Hints: * You'll eventually need to get a magic weapon that you can use. The mountains are dangerous, but you can eventually get one if you go there. * There's a bunch of different clues you have to find. Most of them can be found just by going through all the events. A couple require the Mystical Knowledge trait. One requires skullduggery. Goblin Slay is just for lols. Observant changes a couple events, but isn't required to advance. * Any clues you earn are saved in the amulets, so make sure you retrieve them when you die.
There is supposed to be a way for you to get mystical knowledge + skullduggery so you can read the books in the elder's home, and there's even an event for doing so, but that feature didn't make the deadline. You can still beat the game without it.
@triplefox Thanks for the detailed feedback!
Neat prototype, but very rough. It'll be interesting to see what you can do with it!
Neat idea. These games aren't my forte, but after playing around a bit I started to get a feel for things.
Looked really cool, but I could barely hit anything. Got stuck on the first frog :'(
Graphics and sound were nice. Could have really used attack animations, as it was hard to tell what was going on. Not really sure how it fit the sacrifice theme.
Fun little puzzle game. Got stuck on level 5.
Had a tough time figuring out consumption rates and how much of each resource taking an action provided. Otherwise had fun watching my shelter slowly die.
Lots of cool ideas. Breeding stage takes quite a while, and potential avatars can overlap annoyingly. Controls felt a little off. Could be a symptom of making the controls based on the avatar variables. It would be nice to have a preview of the level before breeding so that we have an idea of what the stats will be useful for.
Great theme, but I couldn't figure out what to do. Could move stuff around, but it didn't seem to do anything.
Kind of tricky to figure out what the goal is. It seemed every time I tried to rest, I went bankrupt. I liked operating screen, and the little nurse wheeling people around.
Game looked good! I had a tough time telling if I was doing damage though. I swear I was hitting it in the eye, but there was no obvious effect. Ended up dying very quickly.