FoonLudum Dare ExplorerLD43 → Vee's Village

Vee's Village

By triplefox

View on ldjam.com

CategoryRankScoreCount
Overall9442.8230
Fun8872.7029
Innovation6273.0030
Theme8083.0130
Graphics8722.6430
Mood9242.5529

Comments

meskaline 2018-12-03 11:55

A very nice concept and prototype, would be nice to work some more and expand the idea. Build complex buildings, maybe only spawn people in enclosed spaces and so on. Really nice. GJ

okuar 2018-12-04 00:45

Great job! Interesting mechanic.

lucecyl 2018-12-04 16:05

I like the concept, and how the player slowly change her appearance as it grows weaker. I'd like to play the complete version. Nice job!

johnnyginard 2018-12-04 18:12

Awesome, great work! :smile: :top:

stellaryyan2 2018-12-05 10:09

Very unique technology implementation!

gamebuilder 2018-12-05 19:18

A fun seed game that can be grown into a full-fledged game with enough development. I liked experimenting with building things. I was able to build a "pen" with the stones to trap villagers, and was able to gain a lot of strength that way.

You could make the game more challenging by having the strength count down to zero if villagers aren't available, at which point the game ends. Just an idea. Overall, a cool game.

aurel 2018-12-06 08:09

A good initial prototype - although I was a bit confused by the way in which the walls were to be placed. All in all, impressive work on the engine set up, although it would have been nice to have a goal for the demo (a countdown of time, or try to get a certain number of villagers before the end).

pellanor 2018-12-07 04:21

Neat prototype, but very rough. It'll be interesting to see what you can do with it!

fattori 2018-12-07 05:46

i wisht there was a little bit more to it but i like this as a prototype

jackson-makes-games 2018-12-07 13:50

I really like the game, the "Build your own base" sort of thing, but since most things aren't very precise (the move controls and the placing material controls), it's kind of hard to build really precise bases. It kind of became boring since there was no real reason to build bases, you just kind of could. Also, it would be nice to have the controls stated in the game, just so if someone didn't read the ludum dare page, they would still know how to play. Nice prototype, I would love to see it developed further!