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joh

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Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
202148Deeper and deeperFinancial Depthsjam9133.523.454.324.443.21
202047Stuck in a loopGene Cyclejam7843.503.224.114.103.333.40
202046Keep it aliveAir Balljam3963.873.904.324.103.383.523.77
201843Sacrifices must be madeDemon Queen's Possessionsjam1223.944.124.064.143.523.65
201842Running out of spaceLast Land Heroesjam4653.503.623.243.913.212.83
201841Combine 2 Incompatible GenresNeed for Fishjam1993.873.814.064.203.563.573.51
201637One roomIncinerator Roomjam
201533You are the MonsterRaidedjam3653.403.873.074.073.133.603.4024

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by joh

joh leaves an average of 16.0 feedback comments each event.

LD48 — Deeper and deeper (14)

Vast Trivia Of The Void by JorgeGameDev 2021-05-09T03:01:36Z ♥ 1

Here we go again!

Another that feels so out of place in a jam... this is a product! Very impressive game all around, polished, worked well and beautiful! Interesting questions, very reasonable, even those I didnt know at all. Cool card mechanics which I abused to get cash & combos with the 6s.

If I had any feedback, its that the balance felt "off", it was quite fair and gradual, but by the same token failed to create urgency/dilemna. I never felt like I would or could die, and when it felt like "logically, I could die" (even if it didn't seem reasonable) I cashed in. I thought I might not have given it a fair shake, but I did get a pretty good performance judging by other comments (except the previous one). 1.2k vpoints ~round 12. I see it as a boiling frog deal, you don't notice the difficulty increase, thus missing out on challenge angle. Yet you probably die quite suddenly, causing a blindside/difficulty spike which might be unappreciated. I think bigger difficulty jumps per depth, That or healthbar of some sort such that the risk/impending doom is more obvious.

I could see multiplayer potential since trivia is most fun flexing over others and its got a game board format to boot!

Amazing game overall, good job Whales!

self reflection by torcado 2021-04-30T03:30:28Z ♥ 1

This is it! What an amazing experience! Top notch gameplay, great polish, unique take on the theme. I wanted to do something along those line but thought it was too crazy for a jam, seeing it achieved and better in execution then in my own mind is quite a feat. Your past entry certainly set expectations and I was still blown away. Amazing, hope you win!

Goldf by Antti Tiihonen 2021-04-30T03:01:07Z ♥ 1

That was nice, a good little golf game with quality and quite impressive random generation (or so im told xD ) and a little wit here and there! Good job!

Bottomless Pitfall by emanvidmaker 2021-04-30T02:38:21Z ♥ 1

Fun game, quite literal with the team and a fairly simple gameplay, but thats the best route (i think). Good game.

depthscraper by lexi 2021-04-30T02:30:51Z ♥ 2

This is beautiful! Amazing game and you are right to aim for mobile! gameplay is simple yet fun, aestetic is simple yet clean, so clean I wasnt sure it was the game since if flowed into the rest of the page so well! Even the theme... At first I was like "I dont see it", but then! well played. I dont have much to say except It was great, perfect kind of game for the jam and beyond!

Dwammings by Eden Shazar 2021-04-29T03:26:42Z ♥ 2

This is nice! It looks super nice and has fitting mood & music! Its a bit hard to control though, it is unclear why the dwarves stop acting, and if its due to lack of beer they sometime fail to go fetch some. It did seem easy to get stuck and doomed xD. I do think I also lost some dwarves due to getting stuck in walls. Nontheless I was fairly impressed with what I saw good job!

Into the Castle by groverburger 2021-04-29T01:49:42Z ♥ 2

This was Good!straight to the point and fun! bit challenging especilly the jumps (& wall jump, enemy bounce) super props on quick restart! Lots of death but never lost much which kept me engaged the whole time! Art was charming and sound fitting. A great experience overall! Oh and supercool use of depth with the background!

Boss was definitely OP, but as above quick reset got me trying and trying till I got it. Quite intense!

The Company Store by 3LSTMsInATrenchcoat 2021-04-29T01:26:57Z ♥ 1

Hey! interesting! I found this hard, perhaps because I tried to avoid damage too much. Are we supposed to avoid those, seems impossible and getting deep in dept would fit the theme xD No sound is a bit of a bummer though, but understandable!

Arctic Drilling Team Simulator by Flatgub 2021-04-29T00:59:20Z ♥ 0

Hello, I am also having issues with mouse offset. Saw your progress building it and it looked pretty nice and I was definitely looking forward to play it so that's a bit of a bummer. Let me know if you find a solution id certainly like to give it a proper play.

Bunny Bunny Dig Dig by ZakAmana 2021-04-28T06:22:14Z ♥ 0

Amazing game! Very fun, highly polished and the gameplay loop of die/elevator and try again was super well implemented! I think the randomization could be a bit cruel as Ive been doomed by no branch spawning, yet I also fluked into the bottom pretty early on with few upgrades; just a very convenient arrangement of tiles (lots of brown rock and branches). Even after that I still tried again, thats how good the game is xD. Great game, Seems like a winner!

Debt Collector by thomz12 2021-04-28T04:35:37Z ♥ 2

This is very fun, ive been ignoring this clicker thing but if thats what they are about, I can now see the charm! I see a fellow Deep in Dept interpretation and I certainly like that xD, very good implementation on your side, its simple but fun and polished what more can I say?!

Oh, 2 things why is the amount of each Item not showed? (it only appear when hovering) and why not item that increase the per click money, click spam rapidly feels useless (unless im missing something!) Nitpicks aside, it was a great experience. Don't know how the top scores were reached though!

Holey Hell by managore 2021-04-28T04:04:12Z ♥ 2

This is a thigh t & polished experience! looks amazing, quite a challenge somehow, but with a nice replay loop. Ok inverted control got a bit confusing, but no way around that I think. Game is rather simple, but as a dev I am quite impressed and really do wonder how that was pulled off! Beautiful, Good job!

*Edit had left the game open in background and it eventually crashed with an out of memory error, might be a memory leak hidden somewhere. just a heads up!

D.N.N. Engineer by wujood 2021-04-28T03:43:09Z ♥ 1

Very nice puzzle game! I like it and its rather polished too! looks pretty, sound is fitting and some clever challenges! One thing though... was the level 6 (or something) Really about waiting? It was clearly impossible and then a 4th neuron showed up making it possible. I thought it was cool, but perhaps a less patient person could have considered this a bug. (even having cleared it, I am curious if it was intentional)

Cool game!

The Falling Knight V.S the Endless Pit of Dark Despair by ilPrinny 2021-04-28T02:06:01Z ♥ 1

Wow this is amazing! Took me a while to get it at first (not too long) But yeah, this is very nice! Having to keep track of turns and how to best leverage the obstacles was fun and clever! I cleared the game, wasnt expecting a boss, but by then I had the mechanics down. Still was a challenge. Game looks nice, sounds good, good package surprised its a compo entry! Very cool take!

LD47 — Stuck in a loop (22)

Fear Of Gears by dev_dwarf 2020-10-11T00:01:46Z ♥ 2

Fun and super impressive! great variety of specials and abilities, hectic combat and overall it just plays great! It was a bit easy, but then I got beaten pretty quickly when I started to take all the cards and get all the debuffs. I think the debuffs was an interesting way to keep things more balanced. Just great, congrats and well done!

Hoop Knight by lectvs 2020-10-10T18:35:12Z ♥ 1

Great game, super unique game mechanic & fun too! The hoop dealing damage is a bit unrully though, but thats alright. game looks great, sounds great, plays great and even has some funny dialogue. A very strong contender, good job!

The Endless 8 by Jvdwijk 2020-10-10T18:23:18Z ♥ 2

Nice game! I'll admit the 3d was a bit weird, maybe that was too ambitious for a jam. I also think the theme leveraging might have been a bit limited since as others pointed out, you could totally figure things out without looping with some luck. Nonetheless, I see the intent and its even the kind of game I initially wanted to make. So it was nice to see it in action.

Broodmother by SludgeKey 2020-10-10T17:44:59Z ♥ 2

This is an interesting game. Though, getting started is a bit hard due to the fact that we can't attack (?) Anyway once I manged to make enemies kill each other and could birth my own babies, it got more fun. Its weird how ugly everyone is and yet, it looks great. what a monstrous game. Good job!

Woofice Chair! by JorgeGameDev 2020-10-10T16:14:54Z ♥ 3

Hey, I remember you from past Jams! You have a very distinct presentation! This is great, interesting gameplay, super beautiful game, and nice sounds. A bit challenging but a good game overall. The enemies though, someone must of had fun making those! Hilarious stuff!

Knights of the Holy Loop by RenD 2020-10-10T16:03:56Z ♥ 1

Super fun game, beautiful, good music and sound, its a very strong entry for sure! Varied units with cool enough mechanics, I think there was some issue with balancing, I quickly reached a point where winning was trivial and I had more money than I would ever need. Its a jam though, so I understand.

Great game all around, certainly might be worth exploring further, its a strong base you got there with much room for expansion. Winner right there!

Looper by Shortbread 2020-10-10T07:17:43Z ♥ 0

This is just.... this is just excellent. Congrats, amazing game you made. Theme ON POINT, art ON POINT, gameplay ON POINT, hate to say it, but this is a super winner! Like damn, not even something grand and epic, just a tight and concise experience that delivers. Bit hard though, but I kept trying, its a fun and challenging game.

So again, Bravo!

Tempus Locus by MSiddeek 2020-10-10T05:58:11Z ♥ 2

Very good! Some performance, issues & perhaps not clear how to use power straight away, but its easy enough to figure out through trial error (which the game lends itself to quite well). Rise was too hard though, if it wasnt for the playthrough in comments reassuring me, I would have given up. It was a very good idea, well executed and pretty too!

Gameplay and production value are top notch tough, this is a very strong contender for sure! Amazing job!

Ring Rush by blotosaur 2020-10-10T05:05:26Z ♥ 0

There's that innovation! Lots of great game this jam, but a lot have... straightforward interpretation/implementation. This is On point on theme and yet, fairly unique (at least so far for me, and lets be real, just "impressing" with your take was a full victory for you.) It wasn't a "this works", it was a "this is IT", so yeah good job.

Game was fun, challenging and as I've iterated, just a great take. might have been missing a counter to expose how terrible we are or timer, to trigger to competitive spirit, but what you had there was more than enough (not that many levels though, but the challenge made it appropriate.)

Got a winner on your hands, good going!

GLASS CLEANER 2077 by 730 2020-10-10T04:37:43Z ♥ 2

That was nice, I don't know if there was any consequence to performance since I was so perfect, but maybe some some fail state/consequence would have been nice. It was an interesting experience, the gameplay was... basic and yet I stayed, just reading the intriguing talk while continuing to wash the glasses. In a way missing some talk was the consequence.

Music was great, super chill vibe. thank you "some Japanese people" (& denki) Since I was able to pay attention, why was scarlet something in Glitch city, when all cities are neo something?!

Kidding aside this was surprisingly chill, not sure if it'll be further explored since its a fan game, but It was great.

Ringchaser by jordantanner 2020-10-09T06:40:28Z ♥ 1

Nice! Looked beautiful, played nicely! Interesting mechanic, might indeed work better with some rhythm aspect as right now it felt like finger twister 😆 . Unfortunately web version crashed (it was running fine before the crash though). Nonetheless, pretty nice!

Orbit by ZEN 2020-10-09T06:25:32Z ♥ 1

Interesting mechanic, having to manage health to destroy the obstacles was nice. I have to agree with the issue of RNG, you could easily have easier or harder levels in a random order. I do feel its a missed opportunity for incremental difficulty, especially since the gameplay loop is so simple, yet enjoyable. Game looked good overall, so good investment with the rather simple art style. a nice experience!

Runnavania by megasha 2020-10-09T04:46:28Z ♥ 0

Ive got to say, it was too challenging, or at least too challenging too soon.It certainly looked nice and had cool music and sound, though no loopin of the music was unfortunate. spent most of my time dieing in silence. Nonetheless this has some potential!

F#@#! Its Christmas Again by Unicornfrog 2020-10-09T04:27:41Z ♥ 1

Look at you bothering making such an overkill top score system! This game looked great and played nicely though, super hard for some reasons. But whats up with christmas...in doom dungeon? and swearing? and not the usual kind of elf? Ridiculous stuff all around but hey, thats the fun stuff!

Record Runner by unplugred 2020-10-09T04:19:30Z ♥ 3

Polish and production value was surprisingly high, impressive stuff all smooth! gameplay works with the theme, I did find it hard to control, and yet, I thought it was a rather unique direction for a rhythm game. Maybe there were too many lanes and they were too thin, but mouse lane control was a cool take. definitely worth refining. The note sounds were weird though, and the last song was clearly the easier than lower level ones (More fail potential, but as long as you dont mess up, easier to get the notes). Good going!

Friday Night Funkin by Cameron Taylor 2020-10-09T03:02:14Z ♥ 1

ITS LIT! Seriously, pretty cool game. Took me a while to get the second song down, but I kept trying, cause it was fun and the beat was great too. It certainly got potential, interested to see where this goes. Oh and yeah, the whole package was great and highly polished, consider it liked!

Defuse in under 5 by Darylsteak 2020-10-08T06:57:31Z ♥ 0

That was really nice. A rather simple, but very well executed game that fits the theme. Well done! I liked it, tried to challenge myself at 2s and failed miserably. Is there a physical (human) limit of what time is executable? I can't enter the first code in 2 seconds.

Brainwashed by Gianluca Tessicini 2020-10-08T06:38:50Z ♥ 2

This was pretty good! well executed, looked nice and polished and well played with the reset :)

I realised getting "stuck" was possible and when it happened R saved me and I was like "Impressive" 😏

Good work!

ringtale by torcado 2020-10-07T04:48:56Z ♥ 1

Very cool, super varied and quite polished. the physics are indeed annoying, but that's part of the game. (Its more "counter-intuitive", yet its consistent and works). Game is great, Played it for way too long, but I also gave up at the full lock. I can see what I need to pull, but its too hard. Hope there wasn't too much after that, there was plenty before including 2 "difficulty" walls that really tested my patience. (It might seem like I'm negative, but I'm not, I genuinely liked this)

Great game no doubt about that.

Active Cell by Jonas Michael 2020-10-07T03:40:32Z ♥ 2

Wow, this is a great game! A bit challenging... not done yet. But I can already see this is a good one. Well polished, clever puzzles, diverse mechanics (already more than I expected). This is great!

Amazing job!

An Exercise for the Reader by Jordan Kelly 2020-10-07T03:16:29Z ♥ 1

You did it! Got a great a voice, sounded very insightful and for what its worth it listened to it all(twice!). I did (almost) 0 artwork, and yeah I agree. Now I almost want to have commentary in my games, cause this was nice to listen to and I guess explaining the thought process/idea just feels right.

Better luck next time, but you've got the right spirit!

Loopy Loco by ReallyQbert 2020-10-07T01:55:23Z ♥ 1

Pretty good I cleared it! nice Idea, works well, a bit annoying there's no visual of piece order, but you figure it out throughs (numerous) deaths. Well done.

LD46 — Keep it alive (22)

tyle by jordantanner 2020-04-24T03:14:01Z ♥ 1

a pleasing game. It was a bit hard at the start, but once I got used to the tempo I managed to do good. I dont think the tempo was perfect, or at least it didn't feel like it. essentially once you got a streak the game played differently (tempo) but when you lose it its hard to get back.

Still, a rather nice experience. Good going!

Body and Soul by blabberf 2020-04-24T02:55:51Z ♥ 1

Hey, great game! i thought it was very polished, had good sound, graphic, challenge and gameplay! Bunch of life in the whole game, and destroying everything was very satisfying! For feedback, i thought the exp and "level up" were confusing, For a long time I thought the "xp" balls were attacks and I was confused. (downside of the limited pallete) and the choose up menu appeared after what seemed like a death/hurt animation, so I thought I was dying! Finally I wish the attacked stacked! 😆 with my offensive focus I only picked offensive upgrades (exceot speed) So it kept on being a new way of attack that wasn't necessarily an upgrade. In my last wave, I happened to pick 3 shots, and I feel it was a pretty bad one (or maybe enemies had gotten strong) and I nearly died!

Personal story aside, it's a strong entry! Good job

Advise the King by Arden 2020-04-24T02:24:20Z ♥ 1

Very good submission! very polished, fun to play, works well. I liked the game and was impressed overall by it! I'm surprised i'm having a hard time elaborate, but I think it's just a good game.

I faced a bug that made me loose the mouse (it disappeared, it happened twice) but I persevered because I was that interested. It was cool to learn it was procedurally generated (after the fact) I was impressed by the levels and thought it was all hand made. Progression was nice but I'll admit, as long as you have infinte time to think, it's rather hard to fail. I know people hate timers but I think it could do much for the challenge.

I agree, with the feedback above, but as far as a jam entry goes, what you had was more than necessary. know that it has much potential though!

As an aside, Couldn't help but notice you're a fellow GM user, would love to discuss how you went about things some time. if you're interested.

With that said, amazing job, great game!

Noble by SludgeKey 2020-04-23T07:31:52Z ♥ 3

You know, this is weird to say, but I think this might be the best take I've seen. So literal, yet so on point and somehow rather unexplored. hadn't seen it so far.

At first it seemed rather silly and simple to just match people, then the tree gets large and you start neglecting some branches and they die off and suddenly you have a few aging branches left and it hits you: Oh my! I might actually fail! Super cool! I wonder if the game gets harder or I hadn't noticed, at some point my people were dying young left and right (which led me to my doom).

My end was pure sadness with a widowed lady having lost her two kids young (didn't even make it to maturity!) husband dead! all relative dead! All I could do was watch, she sure lived long though!

Due to this awful (yet fantastic) end, I do want to suggest remarrying! don't let people be stuck with one person for life! (nobles certainly didnt!) Could add bastards with higher death rate (for everyone involved) and while I don't condone, incest! Desperate time calls for desperate measures (throw in worse health in progeny for accuracy!). Might technically already be the case with how we match people though. In my head cannon people started dying you due to assasinations (it was probably disease/health) anyways perhaps some political news and background for some more involved gameplay! (X declare war on Y -> increased death rate, Uprising against Z -> purge of a line, etc)

Got carried away with suggestion, but this was great and full of potential! Good job and wish you much success!

Doomsday Feelings by biemorth 2020-04-23T06:38:05Z ♥ 0

It was a beautiful game with good polish and a nice narrative! Adorable stuff! Its a bit too bad it was short but it was good. I liked the caring moment in breaks but as @natasza pointed out, when you die and are revived with full everything it offset the neatness of the moment. (to be fair the alternative would be much worse, so hard to complain).

Still it was a rather enjoyable game, good going!

Volley Gosh by verbvirus 2020-04-23T06:20:07Z ♥ 2

This is adorable! Love the look, the polish the sound, the overall quality! this was a great idea and unique take (I`m biased) and I was very impressed! I will say I had some difficulty with the hitting the ball, i think its a perspective thing.

I have also made a keep ball in air game, can't say it holds a candle to your amazing display, but its a different take. That's all I`ll say on that but it was nice to find a fellow volley game!

So yeah, great game good job guys!

Kingdom Trainee by ukirain 2020-04-23T05:52:21Z ♥ 3

This is nice, Looks very good and has a nice concept. The game has a bit too much RNG though, it is clear we sometimes don`t have the cards necessary! biased (or controlled) Random would improve things a lot; especially at the start. Still good!

Space Jelly Factory by Taldius 2020-04-23T05:39:04Z ♥ 2

Great game, a fun twist on match 3 game!The alien & machines make things spicier, but honnestly game could be standalone based on simply attract repulse! The game was rather polished had a tutorial, worked fine and had cool (fitting) beat! Seriously well done!

Tres bon jeu!

Crazy Plant Lady by LaraLama 2020-04-23T05:26:27Z ♥ 2

This is beautiful and very chill. quite a peaceful game It was a bit hard at first because things aren't explained well, but once I got things it was much better! I do have to say point and click wasn't very responsive and a lot of conflict happened between overlapping objects. As such I could never reach the screen to (allegedly) learn about the plants. Also a garbage for dead plant would be nice.

Great job!

HEAL ME PLZ by Pietro Ferrantelli 2020-04-23T05:10:41Z ♥ 5

Amazing game! Had the same idea initially! Glad I didn't go for it because you have outdone my vision (and we all know visions are never perfectly reached) and its a clearly well made and fun game. The concept was great, added some quick paced action to what is usually more methodical (healer job).Kicking people was a nice way to have low key control of the other; yet still know we are the healer and our job is to keep the party alive.

Progression was nicely paced, I was even caught off guard by the boss battle. It felt like an endless game, yet having a small narrative and progression fits nicely a jam game! funny story btw.

Had the same bug pointed out by @rob1221dev , but that didn't really change my mind (+ im pretty sure it happened on boss death). Don't wanna spoil my rating, but I think this was pretty damn perfect! You got a winner!

Save the Fish by Duck Reaction 2020-04-23T04:31:22Z ♥ 1

This Is great, I had no idea what I was getting into, but what is was was amazing. Simple simon say, yet so full of life and personality! loved the fish, it failed to make me feel bad but it did make me laugh! I learned I'm surprisingly bad at following instructions or remembering them. Though I think I faced a bug because one time when I got in the groove I failed by pressing what (I think) was the right button. but the fish said I was supposed to do nothing! (which makes no sense because it wasn't the lastest round and I clearly never had to do "nothing" before; thats a memorable act in itself)

Still, game was so fun and silly I couldn't tell, if it was my bad, the game bugging or the fish trolling. Great game loved it!

Raid Healer Simulator by fydar 2020-04-23T04:16:40Z ♥ 1

Damn That was my original idea! Changed to something else, but its nice to see some else take a stab at it! Bonus mark for theme! (clearly the best theme interpretation!) Chat too real, Spells familliar and make sense. Have to say it is a bit too hard though and its unfortunate the descriptions were not in game. What was there was highly polished (nice hud & chat), I did feel visual feedback was lacking a bit and it was hard to see/feel the effect of our spells when we have to manage so many people at once.

Nonetheless, I liked what I played and id certainly like to see more!

Don't Kill Death (Or Die Trying) by MadeByChaz 2020-04-23T04:00:55Z ♥ 1

This is amazing played a lot! very fun, beautiful and polished! Tried a lot of different orders, not sure if there's a best one, it felt rather well balanced. Sound is hype game is full of "That good stuff" (that make games feel alive) from particles, screen shake, blood trail, good noise and just the overall overload of things happening! Just very fun & addictive! Was there some magical mercy life? Had way too many "close" (read 0 hp) calls to the soul hole! If not I'm amazing, if not, you got amazing design skills!

Overall this was amazing, you've got a winner in your hands good job!

Food Chuck by PeachTreeOath 2020-04-23T03:20:56Z ♥ 1

This was pretty crazy! An interesting concept! I thought it looked great, played nicely. I do think it was a bit overkill in number of people and how they blew up if you hit them with the wrong thing. Did the game auto/smoothly restart? I feel like I started over without an actual "fail state", just everyone dying and I'm back to level 1. On one hand its a pretty cool way to go about it (no death screen, straight to replay) but I feel at least a prompt letting you know. (maybe I missed it) Now I'm thinking I might have died more than I think! It was a bit hectic! Good game!

Keep Hope Alive by keybol 2020-04-22T06:17:43Z ♥ 1

This is really well done, nice sound graphics and gameplay! I did face a bug where the number went negative and I couldn't clear the level. I restarted over and got to the ending. not that many levels, but what is there is good.

Good game!

Like&Subscribe by Time Loop 2020-04-22T05:58:35Z ♥ 5

This is super cool! Great potential! already spooky, 100% relatable. Quality stuff! the twitch chat is a perfect replication of the real thing. and yes i saw that guy is gay 😅

Art is amazing only problem is its too short! sold me on a concept then took it away!!! (I legitmately restarted multiple times thinking there had to be a way out)

Oh and for the outline around commentable stuff Having twitch chat hint towards it (and react of course!) would be great! Ahh look at me getting lost in the potential here!

You say there's more to come? I'll be back. Its off to a great start!

Hikikomori Simulator by yeojoey 2020-04-22T04:51:12Z ♥ 1

This is great, have to admit, had to give it a chance from the mere concept of a hikikomori simulator. (btw, your post about it had no link to here).

Anyway, it was surpringly nice! simple, yet quality graphics. simple yet quality sound and simple yet quality gameplay. I appreciate game that while "simple" just have an overall feel of quality, that is to say; deliver on their premise or concept.

I think the game is hard, maybe that's the point, but I rather liked that. sometimes game is too easy and you get bored somewhere, here you die quick and have the opportunity to think... "I can do better than this!" (I couldn't) I did reach day 3 on my first try (beginner's luck?!)

Anyways great job!

*Seeing your post I went up to 4 days

Substitute DJ by jayprog 2020-04-22T04:33:34Z ♥ 2

This is great! Very impressive! From great graphics to cool beat and compelling, yet simple gameplay. I liked what I played and thought how the different tracks mixed together was very cool! Plus, it was fun! great take on the theme, very nice job overall!

Shieldbearer by yscik 2020-04-22T04:14:55Z ♥ 1

Simple game, but rather nice, surprisingly hard too! does it get increasingly hard? after a bunch of wave, my character was turning like crazy! I like the whole scene though, it felt iconic enough and the small animation sold it well!

Fleur Defense by SamStallion 2020-04-21T07:04:25Z ♥ 6

Ok, this is amazing! from graphics, to music, to gameplay, all there working in beautiful balance. Game works well, I'll admit I wasn't too sure what the plant coloring meant, because wattering and color did not collerate perfectly, and watering alone wasn't enough to bloom plant (was it only time?), but the grand lines were clear enough, make plants defend the master plant. Things got progressively harder such that it did not overstay its welcome and yet, I can say I played a lot longer than I expected! Only thing I think could be improved is plant variety, but with the polish on everything; who can complain?!

Plants and actions... plant vs zombie, dark soil, now this... Might be a secret winner formula!! Well done!

Pet Slime by Aceofsquares 2020-04-21T06:04:33Z ♥ 0

A fairly simple game, but a working one, well done too! Presentation was surprisingly great for something that seemed so simple. The balancing of the actions too, although I did feel like it was too easy. Does the game get harder? it might be against the die spirit, but I think pressure of imminent doom would make it even better.

Still, liked what I played!

No crime will happen here! by landosilva 2020-04-21T05:38:37Z ♥ 3

I really like the concept! it's something I've been trying to do and still want to do, lots of potential in puzzle-y detective games! One of the challenge of such game is it can often be a bit complex to make and complex to grasp as a player. I unfortunately, couldn't find the killer, I wasn't sure if mechanics were missing or I was missing something, but I saw nothing too obvious. (yet, we wouldnt want it to be too obvious)

Still what was there was rather neet and I'd certainly welcome more!

LD43 — Sacrifices must be made (20)

Consilium - A history of life and choices by Gaming Night 2018-12-15T22:24:33Z ♥ 1

This is a beautiful game with a lot of feel. A bit simple in gameplay but it felt highly polished. The score did get me trying a few times, but the rules weren't too clear. I got the needed resource from the color (elegant display) but I didn't understand what led to harmony. from what I could tell there was no interaction between tiles. I feel that might have made thing more "stimulating" (through complexity) different tiles being next to each other having different effect(say slowing/increasing decay). it might loose a bit of the sacrifice theme, but if you want to expand on this, that might be interesting. Good job!

For the King by minibobbo 2018-12-15T21:52:38Z ♥ 1

Its a well done little game, good job! I got beaten badly when I tried to be clever, but cleared the game easily when I kept everyone together and used the optimum path. Could definitely built upon! i like strategy games and theres an interesting simplicity here. More incentive to break appart (say, unit types & chemistry) as well as more levels would be nice.

Total Party Kill by adventureislands 2018-12-15T21:39:57Z ♥ 0

Great jam entry with super cool levels, not too easy, not too hard, not too long. very good balance of everything. great music, sound and look. Very good job!

Sacrifices Must Be Made by danman9914 2018-12-10T02:44:32Z ♥ 1

Well damn, now this is a great game. feels super polished and well thought out (yeah, even accounting the warren bug). crazy atmosphere, i felt spooked. Great use of theme, Just a great package overall! It was fun, it was captivating, It was scary and had a story, not too long, challenging, sacrifice on multilevel, I feel outdone, 5 stars.

You've got a winner in your hands for sure! Amazing job!

Mary had some lamb to spare by 100th_Coin 2018-12-10T01:47:42Z ♥ 1

"Lamb".

That aside, It's a great game! Super polish, looks & flashiness are a bit lacking (and even then Its more than fine). But its just such a good Idea, its really well executed, game doesn't overstay its welcome(might even be on the short side) but I enjoyed my time with it. Its a great gameplay Idea you had, it captures the theme really well, is creative and fun. There's even some neat variety with all the sheep types. Cleared in one go! but it was close, so good job on the balance (at least, for me).

I don`t know what I expected going in, but this was really good, I was pleasantly surprised. Great job!

KeyboardGod by maskinmask 2018-12-10T01:14:44Z ♥ 0

Cute game, fun gameplay, great execution. I do have to say the bubbles are unreadable with the focus on the bottom of the screen (for directions), maybe they would have been better in the center, or simply actual dmg/healing prompt on the cat (& monsters). Except that, It all meshed well together, Good game!

Super Sellout by Moski 2018-12-10T00:16:22Z ♥ 3

Well, what do you know, i've been meaning to play this for a while, was surprised to find out you played mine first. Its like an honor or something, thanks.

Anyways, It's a very nice game. Looks amazing, the polish is ridiculous, even the polish of everything outside the game is crazy. Y'all went above & beyond. The gameplay was neat, I'll admit to some issue with the controls (mostly jumps). Now the theme is where I have question marks. Is selling out really a sacrifice? In game it didn't feel like it, there's only benefits. Now the game does seem to get harder, but the added challenges seem to also help since they slow you down making it easier to pay respects. So selling out is like win/win. I think is because the jumping is off, but many distractions including slipping lets you skip or not need to jump. But yeah, thats more of a balancing thing and I see the intent.

Overall, great game, Its simple, fun, doesn't overstay its welcome and oozes polish. Congratulation, you made something great!

FTD : Fixin' to Die by Dezzles 2018-12-09T23:26:09Z ♥ 2

Do I even need to go in-depth about this? Nailed it, that's pretty much it. I was really great, simple yet fun, very polished, great gameplay, great use of the sacrifice theme. Hell it was literal sacrifice. The voice acting, wow. hilarious and didn't even get tiring. "Don't send me to the light Doc", I won't buddy, I wont. Just the right level of silly fun. Amazing job, you've got a winner in your hands!

The Orion Trail by Archimagus 2018-12-09T22:51:55Z ♥ 3

Hey, beautiful game very impressive looks, I'll admit it felt a bit weird to play. Too easy at the start, then quickly turns too hard because you run out of everything and you can't get everything back equally. (or maybe you can and its just a hard game) The choice did feel random at times, sometimes one choice was clearly optimal, most times they were fair but had nothing to do with each other. It was like choosing which reality you prefer, rather than which decision about one situation to take. For constructive criticism i'd say better feedback of what happened, lots of chance event and while you can observe which way things went, it would have been nice to have it plainly written. Also In between travelling is way too long, it doesn't keep player engaged and in the action. Overall id say more info, more number and maybe more drastic consequences. It's clear that the effect of our choices catch up to us, but it takes too long to happen and by then we are already on a doomed path waiting and hoping for a miracle that never comes.

On the bright side, it looks really nice, works well, has great audio and overall is a well polished experience. Good job!

AkimBear by ecmjohnson 2018-12-08T02:03:54Z ♥ 1

Great game! high polish looks really nice and is full of... feel? I can see the vambleer influence, great stuff!

Humanity Hero by Guilb 2018-12-08T00:47:56Z ♥ 3

Was cool, seemed very polished. Ignoring text might make it bit easier to be 100% utilitarian and reaching the goal. Did seem like the rounds ended with 1 pair left. Since that robbed me of a success, i'm a bit bummed about it. Still nice game.

Ropasquib by Groggi 2018-12-06T04:54:18Z ♥ 1

Highly polished well thought out game. elegant minimalism oozing with style. Its funny cause I just played the game that was a bit like this and since at its heart it was an expanded rockpaperscissor game my mind saw the possibilities and Bam! here it is, actually accomplished and well executed. Not even some skin to hide the nature of the game, rock-paper-scissors(-quil-bucket) in its naked glory and yet it fits the theme. On two levels even. Could have benefitted from the having the relashionships show on screen (toggle or a non-intrusive interface element) and making the sacrifice ability more obvious. Only noticed it cause the Ai used it. Overall nice job!

Ethereal by foodzilla 2018-12-06T04:17:41Z ♥ 1

Really good game, elegant, fully functional and challenging. I felt the game introduced the mechanics at a good pace and in ways that their usage made sense even without tutorial. nice design. the last two levels were kind of hard though. Lots of trial error and piecing out what works. Still, was a great unique relaxing experience.

Gold Digger by SpaceMonkey 2018-12-06T03:48:43Z ♥ 2

Simple and nice, doesn't seem to have fail state but you only learn at the end that your... sacrifices were bad (ignoring the ethical argument) when your score gets destroyed. Oh well. Still nice! Thext was very blurry and art lacking, hope that post jam art thing works out. you got a nice fondation.

Party Card Game by red 2018-12-06T03:10:09Z ♥ 0

Did the AI actually try to win? I saw a cheatsheet but Knowing priorities is not very useful when you always play first ( thinking about it, it was probably random or at least couldnt see the card before I played it) but it did feel like they were constantly outplaying me. except when the opponets cards made it possible for me to guarentee wins. Does feel like a game that would benefit from human versus human. It is in a way rock paper scissors, but the added knowledge of the options available to each other adds a whole new layer!

For Brain ! by nolifedev 2018-12-06T02:57:13Z ♥ 1

Very good, nice idea and done well. a bit short though.

Fading Memories by schmavery 2018-12-05T06:48:29Z ♥ 0

Kinda messed up, messed up but nice. Good use of theme, nice idea and good execution. a bit on the simple side but its fully functional and works. Good game!

You Get Two by justalocalhero 2018-12-05T06:34:54Z ♥ 1

Great Idea, I'll echo the wish of actually knowing what the actions were (beyond icons). Worked really well, although at some point I felt like I reached an equilibrium.(at cost of not trying anything new, i could remain perfectly healthy.) When I broke out for the hell of it i faced the opposite: constant bad choices led to rapid doom. (oh, I see someone else found the same thing) Anyway, great game good use of theme.

Zoe and the Polypantheon by Carraka 2018-12-05T06:24:59Z ♥ 1

Way too polished, like wow, felt like the real deal. incorporated the theme well, I was trying to be smart about things but I did end up spamming a bit. I'll admit, I feel I got a sudden end too was a very nice experience and I might try another one (yeah i felt robbed a bit, but the ending did have a point, i dont know why i did that.) Things work well, it is beautiful, great sound well thought gameplay, im not even a point & click person and I had a good time. Great Job!

Sacrifice Them by velvetlobster 2018-12-05T05:41:58Z ♥ 1

Looks nice, a bit aimless (after collecting money, I too just spawned thing until I got stuck.) but its got potential. Your actual plan was neat though.

LD42 — Running out of space (14)

Pervertica - CCG by mitus 2018-08-18T02:20:14Z ♥ 2

I thought this was a cute game... im not so sure it was a cute game. That aside,(still looked slick though) It was a very good and novel idea. The balance was off though, way too hard, as weird as it might seem, playing the same notes on retry could have helped a lot. difficulty 1 is that the note pattern and rhythm don't feel right. sometimes it seems random, other it seems to follow the beat(That could still happen randomly, but I assume it wasnt). difficulty 2 is the space. took me a while to realize I had to time it too.(comic shows it, but it wasnt clear on my first go) The space requires to unfocus from the main bar, really should have merged them somehow, say a "rythm line/flash" with the space tempo. >incidentally writing the above made me realize that *you CAN* miss notes (which tends to happen when you want to hit the space),doing it willingly helped me perform better, but its super counter-intuitive. rhythm game & missing notes is :/

Opposite notes are also super mean.

Might have seemed harsh but this really is a great game & idea, full of potential, just unfortunate it is so hard. Looked great and lets be real, you used The most unique interpretation of the theme (Bit, forced when you spell it out, but I had thought about it myself, just no super cool implementation as you did)

Great job!

Storage Overflow by Andreas Roschal 2018-08-17T18:06:07Z ♥ 2

This was great!, very impressive responsiveness, used the theme well. I liked! I think trucks took a bit long to show up, but perhaps that was to cause the filling of room. And yeah, some of the boxes are certainly questionable!

Good going!

NOOR by PNghasemi 2018-08-16T03:33:07Z ♥ 1

Wow this is great, very unique approach to the theme, quite polished, well done. Only have to agree with how its quite harsh & difficult.

Very impressive still!

Nooooo! by YANIV 2018-08-16T03:17:00Z ♥ 1

Good idea, great game, quite addictive, but really hard. I think the controls were a bit off, for something so "tight", but was still fun to me. The click to restart, is not a good idea, especially with how much retries are needed.

Fun stuff.

crushED by DaviHayato 2018-08-16T02:54:16Z ♥ 1

Bit of a bummer that there were so little levels, but build your own path was a great idea. Worth exploring further!

Get to Work! by Deprecat 2018-08-15T03:35:04Z ♥ 1

This is crazy! I actually recognized you (from last jam) in the comments of another game (avatar) and found my way here! Good to see you're still in this. And quite a nice game too. Very beautiful. Fun too, fits the theme, Good job! Its a bit challenging, especially without knowing whats to come. In a weird way it benefits from replays so you "learn" the level. (doesn't change right?). Could benefit of collision warning (going red, or maybe not knowing is part of the challenge) Also, can keep playing during game over.

Cheers!

BOX IT! by Laminariy 2018-08-15T02:56:55Z ♥ 2

Awww, So much potential! Simple, to the point, looks nice, fits theme and fun! It only lacks in mechanics really, I read you wanted to add more boxes and that would be key really. At this point its like a speed race (and Ai too good!!!) and already fun. I can only imagine with added depth & strategy. I'll support that RNG seemed flawed for this type of game, should be mirror match. I also think being able to move boxes from both side could be beneficial. (take away bomb from your field, return box in opponent field). Quickest fix would be more bombs, shouldnt be matches without bombs, they "shake things up" from pure speed battle. (and are the only reason I ever won.)

Great game. Worth exploring further.

Slay the Spacetris by Shinta 2018-08-15T02:40:24Z ♥ 0

Ok, this was cool! Good use of theme, innovative even, the running out of space doesn't seem like "The" point, but is rather a consequence of playing. You get literally limited by space in terms of tools usage, nice stuff. One thing though, is there a way to win? I managed to remove all the blocks, got rid of all green and all blues and was left with only red and nothing to do with them. Near the end I discovered transmutation and got blue blocks to fill in an extra upgrade, but ended up 1 short! (I'll admit I thought it was by design, and the way to clear the game!)

Regardless, the fact that I even got that far in is testament to the game. Quite fun.

EPIC THEATER by filgreen3 2018-08-15T02:00:04Z ♥ 1

Interesting but I have to agree with the pacing being slow. On one hand I kept failing at placing everyone due to time limit (was I supposed to?) but on the other, the way everything moved slowly, and the extra clicks needed went against the whole "rush" I felt I was supposed to have, made it like it wasnt my fault I couldnt place everyone in time. And yet, still did fine & won. I didn't even need to play particularly efficiently. Good placements offseted too many bad ones, so perhaps balance issues.

Still, Plenty of potential. I'm sure groups, position preference and even "vision" concerns could be nice features to add.

Eblobla by Steing 2018-08-15T01:33:52Z ♥ 2

This was nice and fun! I feel it was a bit lacking in clearness (jam, i get it) But ounce I figured it out, it was very cool. I do think at one point I managed to have things under control(stacking shields), so perhaps some balance issues, but still a clever little game nonetheless. I got to feel the running out of space where I couldn't place what I wanted because I was out of room! only problem was... its because I was doing too well! Its a charming game and stands out positively! certainly unique & fun.

Train Hustle by Howard Duong 2018-08-14T07:20:03Z ♥ 3

What Have I played! Why am I smacking bums? I'm the one that looks like a bum! What's with all the money? and why are so many people coming in?! and how do they take out the trains!!!

So many questions, and yet it was nice. Funny stuff, chilling cries (not really) Good going!

Aperature XP by Johan Vischer 2018-08-14T07:11:03Z ♥ 1

This looks Great! and plays nice. Well done on the emulation of windows, very nice. the game itself is simple, but turns up the challenge at a good rate. discovered hax such as selection for better performance! Kind of wish more challenges showed up, not sure why I would ever unzip the files seemed like it only made things harder. Maybe adding having to run some of the anti virus files, or fake anti-virus files could be somewhere to go. Good stuff.

Inventory Wars by saoi-games 2018-08-14T06:47:18Z ♥ 1

Wow, this is Nice! Started a bit... simple. But I like How it got more complex and challenging! Not sure how I'm supposed to fail, so far so good, but yeah clever stuff! Having to read the descriptions, especially when some are trivial, some say a lot and some look trivial but are relevant! Its got a story too, kind of neet.

Tetromatcher by Alchemic 2018-08-14T05:29:58Z ♥ 1

Good play on tetris, works well, quite fun. A bad play held me back, but the color matching allowed me to hold one way longer than I had any right to. Good stuff!

LD41 — Combine 2 Incompatible Genres (17)

Honest Dan's Trout by Honest Dan 2018-05-02T23:47:43Z ♥ 0

Wow, never realised I was so bad at multi tasking. This is great. probably the best use of theme I've seen. (I've seen good ones, but this... clever) To be fair I'm not sure those two games count as "genres" but I get it, and its amazing. Surprisingly hard, slightly frustrating too, but in a good way. The ball always ruin everything and yet its how its meant to be. I was also surprised by how often it also create perfect slots or perfect random shapes.

Good going!

Ballermann III: The Expendabuilds by xoidberg 2018-04-30T18:33:41Z ♥ 1

Very good indeed but as was brought up, rotate ability would have been very helpful, its too hard right now. And There really should have been a grid, with say a color gradient under the blocks to see where they would fall. I would say its starts a bit fast too, especially without drop position sign. and the blocks moving up make it overkill. That is a good feature, but I feel it should come after no shooting for too long; work as an incentive to shoot. What can I say, great idea, full of potential a bit held back by its difficulty, but great nonetheless.

Good graphics, mucsic, concept: Great job!

Someone Is Wrong On The Internet by huminaboz 2018-04-30T18:09:09Z ♥ 2

Good stuff, difficulty just right, simpleness right on point, looks good. Some choices were interesting, wonder if it was entirely random, partly random or handpicked because some were tricky, some funny and even some manipulative (words youd associate but not neccessarly antonyms) either way, was nice!

Dark Soil by Pietro Ferrantelli 2018-04-29T02:36:40Z ♥ 1

fantastic game, well done! great idea, amazing execution, kind of wish there was more variety, but was very impressed by what was there for a jam entry. I'm curious on "how" things got harder because I didn't "feel it", but I died after a long time. can we run out of space? I covered a lot of the available ground. Rotating while awesome with wheel (props), still got hectic when things were challenging. wish one key was always reserved for weapon(say space). Good going!

Draw Me Something by Yirggzmb 2018-04-27T00:07:49Z ♥ 1

Well played, I very quickly saw what was coming after drawing a couple things. I think it was a great idea. I will say thins though I felt the controls were a mess, shoothing would have been better with mouse or one button=faced direction. Theres also color changing. I ignored it cause it didn't feel worth it. got used to it quick but it felt like twin stick shooter... on a keyboard; weird.

I cant believe the things I went with but that made thing silly and thats nice. Timer was too short (yet a good idea, consider making it a bit longer, want the time to do something yet some pressure to do it quick.)

What can I say, a great idea maybe not perfect in execution, but mostly little things so its all a nice game.

Good job.

Bloxcars by karln 2018-04-26T23:36:10Z ♥ 1

This is good, this is the spirit of the jam! great mashup!

Great potential, will also say it could be polished into something great. Game is too hard though, and honestly I think its very fitting. But I feel for enjoyment/progression purposes, A "block" counter might have been a better performance measure. It seems like a better(more realistic) objective to "survive long" then to complete lines.

PS: I managed to get 1 line -Non Tetris player

Super Bass Racing by mikemacdee 2018-04-26T23:18:48Z ♥ 1

Wow, can't believe someone else made a fishing x racing game! It's totally different too!

Great idea, fits the theme perfectly! 😏 Cool music, and switching theme is amazing, wish id thought of that. Could really use a single player mode though.

Good job!

Also made a fishing x racing game check it out https://ldjam.com/events/ludum-dare/41/need-for-fish

Infernoculus by icxon 2018-04-25T02:45:15Z ♥ 1

Yup, this is amazing. well polished, welll thought out, good idea, looking good, its all there! I am very impressed. The Ai was great too, thats usually the most lacking part, but they played well. I'll say while turnbased sport game is probably one of the most common use of the theme (it does fit the theme quite well) your game shows that perhaaps it doesn't (and i mean that as a compliment!) units even have abilities, good going!

Glorious execution!

MechaSnek by bluescrn 2018-04-24T23:44:16Z ♥ 2

Impressive stuff, it great, feels like a full game already. I think I'll have to agree with everyone mentioning camera issues, it caused weird view and in-intuitive controls(absolute rather then relative) but I got used to it. No secrets, game is graphically amazing, but I feel it might have benefited from a simpler look. It felt a bit busy and hard to know what was going on.

All in all, great game!

MiniGame Racing by Deprecat 2018-04-24T23:29:55Z ♥ 1

haha what an idea. way too hard, yet very realistic display of distraction... distracting. Like wow no matter how mentally prepared for the distractions I was, they still got me. As above, hold and spam were the one I could pass. Would benefit from better balancing, perhaps even non random events (compensated by more level progression) youd get to see how often you got distracted by that same thing! Unfortunate you didn't have time to make it pretty, there's a great concept there.

Feel free to check my entry, its got racing too!

Super Slime Slasher Ultra by sebastianscaini 2018-04-24T23:11:06Z ♥ 3

Now thats some polished game. even had a nice tutorial! who does that! (but thanks thats nice) game was great although I felt it controlled weird.(i think its the push backs)

Great idea, Great work!

Since you asked: https://ldjam.com/events/ludum-dare/41/need-for-fish

Cities: Platforms by lucasbra1 2018-04-24T23:00:24Z ♥ 1

Nice idea, a bit too easy though. managed to fill up the whole screen. then its just pure safety. wasnt clear what did what (in ressources) but it doesnt seem like it mattered?(I mean I feel like I got an idea, abused it and filled up everything but I still dont know the specifics.) Its a great game idea though, good concept!

Spin Quest by AndrewJAdams 2018-04-24T20:04:28Z ♥ 1

Simple and nice, Great potential to be a full stand alone (mobile) game, hell its already worthy.

Not sure if I was just lucky, but once I understood the game (I did without reading the instructions... but thats a good thing in a way) Losing seemed a bit far fetched unless things get much harder(seems like they did a bit). You can spin "smartly" to maximize your odds. Spins are a bit long as is reward obtention, especially due to the repeat nature of the game. Spins also clearly don't cost enough.

This might seem like a lot of criticism, but thats only because I see a **great game**. Throw in better progression and extra balancing and youv'e got a winner!

Keep it up!

Click Soccer by Kurama_Youko 2018-04-24T05:47:08Z ♥ 1

this is some impressive stuff, although once you get it, ai is... weak. I think its unclear when you or opponent has the ball especially when on same case(?). Nonetheless, its a fun idea, executed nicely great potential!

Twin Stick Town by patrickgh3 2018-04-24T04:50:18Z ♥ 2

Great Game, executed well enough youd think those two genre belong together. missed opportunity to have dead building permadead,Also wished items spawned near their creator building. could add an extra layer of strategy. Not sure If i failed to get far enough, but weapon diversity would also nice (thats like a defining feature of twinstick shooters!) oh yeah, as above dude said, building as better cover, they held back more than help!. Nice concept on its own, potential to grow beyond; nice work.

discardagain by blackoptics8 2018-04-24T04:25:39Z ♥ 0

Very good, simple to the point, fits the theme nicely, good job. Not sure id call it a an rts, but whatever, havent seen this kind of game before so you get full marks. Ai, seems really good though. or maybe I'm just bad. (right after this i tried some more to be sure and did much better... does the Ai scale?) either Nice work.

The Colossal Carrot Caper by rush 2018-04-24T04:03:42Z ♥ 0

Great idea, although I'm not sure the genres were uncompatible. it did make for a nice experience.the beat was on and off with the dots. at time it felt just right, then slightly off ruining the mojo. the wolfs also seemed hard to lose once they were onto you. someone mentionned bonus for good performance... maybe some way to lose the wolf. It looks really great btw.

LD33 — You are the Monster (3)

Hitogochi by OnionBlaze 2015-08-26T16:26:00

That was pretty good! but why such a tame "eating" should've wewnt the whole way!! Ill try some more to see if taking only the arm was a "better" outcome then some.

The Monster In Me by echokain 2015-08-25T18:43:00

That was great, sucks that it just stayed at the end screen, should have auto-restarted. Found my round fairly interesting :) Nice job!

Kraken Babies by johnhattan 2015-08-25T18:18:00

Pretty cool, was it normal there was no music? it had some at first then stopper.
Otherwise clever mechanic and quite fun. not sure if fair though.