yellow-basti 2020-10-05 22:52
Wow.. this game is super polished. How did you do this? :D Love the sound and art!
Foon → Ludum Dare Explorer → LD47 → Active Cell
By jonas-michael, der-finski, Hanna_Knop, c42, Odyze, MelonFace and BauerFB
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 174 | 4.01 | 55 | |
| Fun | 252 | 3.84 | 55 | |
| Innovation | 274 | 3.82 | 55 | |
| Theme | 186 | 4.17 | 55 | |
| Graphics | 515 | 3.87 | 55 | |
| Audio | 410 | 3.63 | 52 | |
| Humor | 1 | |||
| Mood | 558 | 3.62 | 52 |
Wow.. this game is super polished. How did you do this? :D Love the sound and art!
good job! Impressive graphics!
Love this game. Never played anything quite like it. Graphics are wonderful as well.
Very cool. Tests my patience. Great work team!
This game has a level of polish matched by few others I've played in any LD (and I've been through too many to count...) :)
Very fun, with a nice difficulty curve as you go through levels. The music and sound design is also beautiful in its own right.
Really impressive what you came up with! Really nice concept and insanely polished
This is really cool. The core mechanic is really interesting, and the UI and art is pretty polished.
man this is so different, but it's so good, I couldn't play a lot of it because it was to hard for me, but it's amazing, it's been a long time that I had seen a puzzle game like this
I love everything about this game, i couldn't even find any flaw. So much polished
Really nice! We went with basically the same idea, and your game looks more challenging :)
I like the concept and it's very polished. Good job !
Very nicely done! An excellent concept for a puzzle game with a great aesthetic. I doubt I'll play anything else quite like this during Dare to Play. Thanks for making this!
Fantastic Game!! The aesthetic is stunning and the mechanics is so well-executed! I really love the UI and the level of polish of this game, a very impressive entry! Great jobs!
It's the most fun and hard puzzle game I have ever played. Great work!
Wow! This is really something different to what I've played so far. Loved the simplistic art and the puzzles are very smart. I would improve the audio aspect of the game, but apart from that, I liked it very much!
Visual is relaxing, love this. Sounds good too, Idea and realisation are great, I like puzzles like this
This game is perfect!
Very polished and nice. Basic idea but very nice execution. Especially liked the visuals. Thanks!
Fun game
An extremely polished game with a great concept! The puzzles are also challenging and engaging. Great job!
Amazing game, and very challenging. I made it to level 8 so far but I'm definitely coming back to finish it!
The music is nice and fits the game perfectly, the visuals are great but the UI is just on another level. I don't think I have seen another Ludum Dare game with a UI that's as nice and clean as this one. I especially like the Tutorial arrows to the special nodes.
Great job!
AMAZING concept, and fantastically polished results! I am especially fond of the visual style of it (feels very no mans sky-like). Also, the audio is really good. :thumbsup:
Nice and pleasant puzzle game. Good work!
I love these kind of games, got stuck level 7 but will definitively come back to finish it :p
Great game! Time between figuring out the solution in my head vs being able to complete it on screen was way too long for me. Would have liked a smoother interface for setting up the sequence, and faster movement! Seeing the plan carried out is the cool part about this game, so I would like to see that done in a cool way that does not feel like waiting for the game to catch up to me.
I have a quick question about the level design: When building the levels, did you start with the sequence and built the level around it, or did you first build the level and looked if you can find a fitting sequence?
And I finally managed to beat the game (thanks to the hints) :D
activecell.PNG
Wow, this is a great game! A bit challenging... not done yet. But I can already see this is a good one. Well polished, clever puzzles, diverse mechanics (already more than I expected). This is great!
Amazing job!
I liked your game my congratulations, I also did one if you want to know, and give me your feedback I am very grateful, this is the link https://ldjam.com/events/ludum-dare/47/resurrection
Really nice puzzler! It's impressive to see how many levels you managed to pack into this game in such a short time. The explanations look surprisingly cute in my opinion :)
We had the same idea ! Our game has different mechanics than you do but the concept is the same. Very nice to see another interpretation of the same idea. The game is great !
Interesting clever mechanics! And i'm really loved the graphics and gameplay! Thank you for your game!
I really enjoyed this one, super polished. The art was lovely and worked well with the calming audio. great job! Fantastic level design too. You make a great team, well done!
@stefan-laimer To answer your question: we first had the sequence, then designed the level around that and finally added gimmicks like enemies and teleporters
@stefan-laimer My exact strategy was setting the level boundaries, a start and finish point and a sequence I found interesting. Then I first made the level beatable with the sequence using environment tiles (such as portals, walls, inverters and reversers) and subsequently filling pretty much the rest of the map with enemies in such a way that few other solutions are possible, however our solution still works. The upside is that designing the levels is a pretty fast process, the downside being that it requires extensive playtesting to figure out which levels are actually hard (because of few other solutions or the solution being unintuitive). This is why I released hints for certain levels which we considered harder than the others. You have my twitter, feel free to message me if you have any more questions :-)
Cool games! I am astonished by the graphics! It is not like a game jam work! The mechanism is pretty funny and really need a long time to solve it. However I found problems when try to type in the direction so I just wondered is that my keyboard problem or game's bug?
@yangying well, that depends on the problems. After each key press you have a small time window (I think it was 0.9s) to press the next direction. If you dont make it in time, you will change the first movement again. If you have other issues, can you give us a detailed description? We will then soon work on it! We are happy that you enjoyed the game still :smile:
I like the graphics and title-animation very much! You already got me with the main menu - it made me click around :-). Everything fits very well and I like the "contextual tutorial". Very nice game =)
Great polished game guys! Well done. There is a lot of play time in this little gem you've developed
Cursed be german game design. <3 -PomoTheDog
Really fun, thanks for making it :)
Neat game! Puzzles make good use of game mechanic but damn they hard. Visuals and audio work well with everything else. Good entry : )
Wow I love this game! I can be pretty bad at puzzle games but I love how this is constructed. It can be pretty hard to beat the levels but damn is it rewarding to solve a level. I also really like the graphics and how the music changes every few levels. Also, thank you for implementing a save file because that means I can always come back to this game :> :pray: I think level 4 was my favourite though: Active Cell LDjam47 lev4.png