Undead Carnival Carnage by dummydojo 2020-10-09T03:15:24Z ♥ 1
Well done Dummy Dojo. Simple, tight, and oh so right.
Foon → Ludum Dare Explorer → Users → JoskerDu
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2021 | 49 | Unstable | 👥 | Unstable Deck (Unfinished) | unfinished | ||||||||||
| 2021 | 48 | Deeper and deeper | 👥 | Into the Abyss (Deeper and Deeper) | jam | 903 | 3.52 | 3.11 | 3.30 | 4.11 | 4.00 | 3.63 | 3.08 | 3.59 | |
| 2020 | 47 | Stuck in a loop | 👥 | Don't Stress that Beat! | jam | 1086 | 3.31 | 3.04 | 3.45 | 4.05 | 3.16 | 3.06 | 2.95 | 3.21 | |
| 2020 | 46 | Keep it alive | Keep Ye Alive | compo | 1028 | 2.70 | 2.00 | 2.58 | 3.22 | 3.55 | 2.87 | 2.51 | 2.72 |
JoskerDu leaves an average of 21.3 feedback comments each event.
Well done Dummy Dojo. Simple, tight, and oh so right.
Great art and music. Loved the theme... and really liked that it was really 3 games in one. It would be nice if you could control the speed of the hummingbird's flight but that's a small thing. Well done!
But is it art? Yes; yes it is. Thanks for something very different.
Great stuff. Love the pixel art and the way the game addresses the theme.
Super picky, and I know there is never enough time - but another nice touch would be to have the shadow stay on the ground when the player jumps -- or even just fade out when they're in the air.
Love it. Well done team! The frog voices are great... and the way Green walks cracks me up. 🐸
Love the take on the theme - and yes like @sanojian I wish there were a way to break the cycle but we know better. Nice work.
Nice twist on the loop. Loved the intro - very cool.
Very cool. Tests my patience. Great work team!
Ruh roh... I think the link is broken. Will come back. Screenshots look great.
Haha -- so good. A world within a world.
Looking forward to seeing what you all put together. (Current link isn't working but I see you're working on an update.)
This is fantastic. I love how the beat builds and the way you addressed the theme. I would love for this to somehow be a twin stick shooter -- or at least to be able to use a controller. Maybe have some limited shield resource or power ups to shake things up. Solid entry and quite an accomplishment for a compo.
Finally got a chacce to pop in -- this is great. I love the deformation of the dragon neck... the fire effects and of course the voice acting. Good show!
Doooohhh.... this is great! I've been seeing posts of the graphics (Twitter maybe?) and it is great to see it playable. Some minor issues with bounding other peeps have mentioned and I ran out of ducks but didn't get the game over screen once... but whatever... this is amazing work for 72 hours. In love with the gnome art and run loop. The slow mo grab on the last duck is just 💕
I like it. Good stuff. Love the way the theme was addressed and the humor in a serious situation.
What a great twist. Love the old LCD Game In Watch theming. Awesome.
Great twist on a classic mechanic. Impressed that you got a few levels in and everything. Good stuff. Gonna peep that tones.wolfram too how cool is that.
This is great. Really gave me the old school WarioWare feels. Curious if the different paths are generated or designed.
Super cute. Love the tamagochi++ as a take on the theme. Amazing work for 48hrs.
I got 340! I love clicking on the fish to make them breed. Best surprise was when I finally got one of the fast bois to do it and it spawned a whole mess of them. Great stuff... keep on coding!
Ah... that typing sound is genius. Cool game -- pretty tough. I like the twist on shooting to repair. I also dig the warping you have over the screen. Great stuff.
I like it. Great concept. Pretty hard to play and yeah I think unity crashed after I played thru once. Good work for the Compo!
Neat. It worked ok on the web for me. I like the check-point / charge mechanic. Good stuff.
Ahh... that 💩 animation!! So good. Nice work.
Ah.... such a good idea. It was super hard for me to grab the flies -- like I finally caught one but then the plant wouldn't eat it. 🐛 ?
Very impressed by the polish you got in 48hrs. Plays great, smooth effects, and just neat panic gameplay. The artwork is mmm so good.
This is great. Brings me back to the old Atari game Warlords for some reason. I really love the simplicity and how friggin hard it is. Kinda wish I had a round paddle controller to play it. :)
I dig the concept. I couldn't figure out how to play the mini games tho. Maybe it needs like a simple text instruction for each a-la WarioWare.
This is great. I'm going to end up spending some time playing this. I love the pixel-rope dynamics and the whole concept. A little hard to sort out how best to network -- but that's what makes me want to play it some more. Great work!
Great twist on the theme. I love the inclusion of a minimap.
Hahah... what they said. I also dig the Paperboy shout out. :)
Very cool. Great twist on the theme. Side note it seems to be suffering from some scaling or alignment issues - when I popped it open the baby was out in the lower right corner of the screen. Probably something to do with Macs and Retina Display like they do.
This is really great. Love the angle on the theme... and the Tetris gone flaming idea is just 🔥 (pun intended). I really gotta check out this Pico8 thing. So sweet and retro.
Love the way you approached the concept. Really like that it's not just a fill meter but that the character changes depending on their food. Broccoli killed me!! Not sure about the pro-junkfood message - lol. Great work for a first game!
Good stuff. Brings me back to the day of Llamatron
Love this. Cute and well rounded concept and execution.
Great concept. Good stuff for a quick jam.
Holy wars! I dig it. Nice work.
Good concept... edgy lol. But I really love the twist on the puzzle. Feels like the jump from the first to the second is a lot. Still great stuff. Poor babies.
Nice angle to use this sort of lighting demo scenario as a game concept. Pretty incredible for a weekend. I would love to see some sort of trail being left by your guy or maybe it would grow brighter as you collect the small bois making you safe from dimmer shadows? I dunno. Good stuff tho!
Nice work. Love the concept and how much you were able to get done in 48!
LD48 — Deeper and deeper (14)
Kira's Flower Delivery by peterfiftyfour 2021-05-03T21:07:24Z ♥ 1
Loved the hand drawn art and the point of view perspective. Good stuff.
Journey to Atlantis by Kotzi 2021-05-03T15:56:28Z ♥ 1
Good stuff... loved the art from the title screen to the end. (minus the start button :P) But seriously this was entertaining and a really great use of the theme. Well done!
ROOTS by TheGreenWorm 2021-05-03T15:47:19Z ♥ 2
🌸 Well done. Probably my favorite compo entry so far.
FallBot by Obelex 2021-04-27T21:21:45Z ♥ 2
I really like it. Not easy at all... but the 3d treatment is great. Good stuff.
Elevator Goes Up? by Generic Games 2021-04-27T21:03:44Z ♥ 1
I like it. Played it until I got into orbit and maybe I killed it when I drilled down after. Love the architectural styled graphics. Well done.
Annoying falling game by TomH1 2021-04-27T20:51:11Z ♥ 0
Haha... good stuff... so annoying. :) Seriously though great first go. Congrats!
Into The Depth by Szymon OGD 2021-04-27T15:17:43Z ♥ 2
Great stuff... I love that we did a similar concept and similar mechanics but in different perspectives. Cheers.
BulletWell by SecretPocketCat 2021-04-27T15:11:18Z ♥ 1
Love it... yeah... the pixel art... the tunes... the concept. Good stuff. My favorite thing is the way the bucket on the music slider turns as you drag it... just a nice subtle touch.
Deep Treasure by Wesley Vong 2021-04-27T15:06:47Z ♥ 0
Love the pixel art. Good stuff. Obviously with more time having 2-3 frames of walk animation for the enemies would go a long way.
Snake in a Cave by Andrew Hoyer 2021-04-27T13:55:30Z ♥ 2
Love it. Great twist on a classic. The pixel art is adorable.
Deep Mine Time by Grewoss 2021-04-27T13:51:33Z ♥ 1
Neat game. Good job. I've used Phaser a bunch... pretty great. If you haven't tried it check out PIXI also... less of a game engine and more of a renderer but if you're a JS person you might like it. I set up a decent boilerplate for it.
Susane the Sub by BoltKey 2021-04-27T13:43:38Z ♥ 1
Adorable. Amazing that you had time to get all of these features in.
Dungeon Painter by IanTheBee 2021-04-27T13:39:48Z ♥ 1
Great job. I love it... I will have to play some more now that I know there's an end!
Dangerous Treasure by MtWhateverest 2021-04-27T04:20:41Z ♥ 2
Good job on your first LD! The game was enjoyable even though it was pretty short. Took me a few tries to get wise to the sharks. ;)