retti01 2020-04-20 04:58
It looks very nice.
Foon → Ludum Dare Explorer → LD46 → Finn the Fox
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 61 | 4.04 | 26 | |
| Fun | 151 | 3.79 | 26 | |
| Innovation | 375 | 3.47 | 26 | |
| Theme | 25 | 4.35 | 26 | |
| Graphics | 64 | 4.26 | 25 | |
| Audio | 64 | 3.93 | 26 | |
| Humor | 300 | 3.22 | 24 | |
| Mood | 95 | 3.87 | 26 |
It looks very nice.
Nice game! Finn died on the night stage as i could not find any water source nearby :(
Love this. Cute and well rounded concept and execution.
is very cute!! hahaha i like the virtual pets!!
Cute little fox drew me in. Really liked the quick levels that progressively got harder. Made me feel like I was really progressing through the game. Moving around was a little difficult especially whenever the stress of nighttime set in. I wanted to slam something in my inventory so I could get back, but ended up slightly overshooting and my foxy boy went hungry! Great game, really enjoyed it!
A very cute game and well done on the execution. I like the art style you were going for. One thing I want to note with the pixel art is that you have a lot of doubles with your lines and here is a great video highlighting common pixel art mistakes https://youtu.be/gW1G_FLsuEs . Great job!
I loved it, personally. Fantastic compo entry. Getting a tutorial like that into a compo game is also a great accomplishment. GG!
Fox is adorable too
I like the game but it was too short. Is it base on the goose game, isn't it? Congratulations!
Really nice game, and a very cute fox always helps. Glad to take it over the 20 vote requirement, congratulations!
Very well done on your game, and it was really intuitive to play and the inventory was a good feature that worked incredibly smoothly.
Nice one :)
Neat job with your game! It wasn't ever too hard, it could've probably used some extra complications to make it more interesting. Like maybe each level could have different ingredients available, like maybe the last level could have no apples, and just cherries, which would force you to go to a new plant each time? Imagine if each level had different fruits and other resources, and you had to learn the recipes to keep Finn alive? Like what if one level had no water, and you had to somehow juice fruits to maintain Finn's hydration?
Still tho, this is a really cool start, you need to take it further! Art style was decent and it was great learning the recipes on the first few levels. :heart:
Awesome job! the game is fantastic, I know a lot of people have already probably said this but I love the art style! the music is nice as well. And I just love the polish in general, such as the To-do-list tutorial, or how every level is different in some way, it's not just the same level but more difficult. Overall this is a really nice game, and I'm glad I played it :D