Plague Friend's Deathly Journey by sakura_magika 2020-10-27T01:24:22Z ♥ 1
Great game! Art style was cool, and impressive execution of dialogue and 'quest' objectives. I played only the jam version BTW. You asked about how fun I thought this was, and I would it was fun enough to draw me in, but did not introduce any hook before I lost interest. The exposition for what the player is supposed to do is literally "lets get to it then". The description says you are 'stuck' in a loop, but where is that shown? why is that a problem? Maybe that is explained later, but for a jam game I am personally looking for a hook within seconds of playing. I have no expectations for what this game is, so I need them to be set and for the game to create interest quickly. The initial tasks just require walking back and forth and some reading, and the gameplay did not turn into anything beyond that. I would like to see this game open with an inciting incident, and follow a traditional plot arc more. If you set my expectation, provide some urgency, raise some questions, then I will be motivated to answer those questions and discover what the story is. This would also be aided by tasks that are more complex. It seems like this may be difficult since your game is basically 1D, only moving left and right, so physically going to different places to explore may not work as most games like this do. Well done, hope to see more added to this!
LD48 — Deeper and deeper (222)
Almost A Digging Game by Fist Full of Shrimp 2021-05-17T21:41:26Z ♥ 1
Cool game. I would really appreciate visual feedback for what the player actions are doing to the environment.
Lies & Descent by LazyAlarm 2021-05-17T21:39:57Z ♥ 1
Cool idea. I would prefer a little more visibility, at least at first.
Dig Frenzy by Boon 2021-05-17T21:37:36Z ♥ 2
This is a super fun game, one of the most fun I have played in the jam. Simple concept is really engaging. Would love to see more mechanics added.
PANEMUAN by etrealjunior 2021-05-17T21:31:39Z ♥ 1
Cool game. I like the story focus. I would have preferred a faster pace of the intro and gameplay.
B.R.E.A.K - Bad Robot Enjoys Attacking Krew! by pxlshk 2021-05-17T21:25:04Z ♥ 1
Nice graphics and solid platforming. Well done
Treasure Diver by kleinzach 2021-05-17T21:22:40Z ♥ 1
Cool game. Would like to see the pace increase, faster movement with less drift. Visuals, especially the boat/surface, are really nice.
Quick Scrap by Vimlark 2021-05-17T21:19:40Z ♥ 0
Really cool game. Animation squeeze and other small visual touches really add to overall game-fell/juice. Would love to try out a version where all 4 directions had the burst mechanic like vertical movement does.
Crust by exopunk 2021-05-17T21:16:03Z ♥ 3
Cool game. Art style is really nice and fits the underwater theme.
Dahla's Journey by PiJaMar 2021-05-17T21:12:24Z ♥ 1
Really cool game. Would love to see more mechanics added. Alternative color palettes would also be a really fun addition.
I'm So Deep by liammasters 2021-05-08T15:31:57Z ♥ 1
Really creative and fun game. Great concept and scope for a jam. Well done!
Gold Digger by ThatmanRobin 2021-05-08T15:29:32Z ♥ 0
I was unable to figure out the objective and flipped my vehicle. Cool game.
Alien Dig Invasion by Rawrasaur 2021-05-08T15:27:52Z ♥ 0
Cool game. I would recommend making resource requirements much lower so that people playing can quickly experience your content. The core mechanics are not developed far enough to make it for me to collect 40 resources before any new mechanic is added. Cool game.
Free Fall by timon 2021-05-08T15:24:10Z ♥ 1
Cool game. Fun mechanics and well done complete experience for a jam.
Lost in the deep by Ambear 2021-05-08T13:55:20Z ♥ 1
cool entry. Visuals were nice.
Dig Deep Get Gold by Tim77 2021-05-08T13:52:28Z ♥ 1
This is a really fun game. I would want to see tips on how to boost in game, since without that is was very boring. Once I figured out the boost, it was a ton of fun. Music and SFX speeding up with gameplay is really great.
Deep Team by crucknuk 2021-05-08T13:50:10Z ♥ 0
Really cool game. Visuals and tone were well done. I would have liked to see more information about how each employee was affecting my team stats.
Hole by MaximeGammaitoni 2021-05-08T13:47:13Z ♥ 0
Cool game. The biggest thing I would have liked to see was more forgiving collisions. Getting in the hole to the next level was tricky. Well done.
My name ? by nyanpierre 2021-05-08T13:44:25Z ♥ 1
Cool game! Solved the first puzzle, and got stuck on the second
Virtually Deeper by Glaikunt 2021-05-08T13:41:22Z ♥ 2
Cool game. I would like to see more feedback about what each weapon does, and damage being done to me. It was a little hard to figure out what the consequences of my choices were. Well done!
Gobs of the Deep by Tiseno 2021-05-04T00:37:13Z ♥ 0
Cool game. Platformers are really hard to make, especially in a jam, and I think this game's biggest difficulty is unpolished core mechanics. I think this concept could have worked in a top down system which would have been much faster to implement. The core idea here seems tied to the lighting and shooting, not jumping around. Well done.
Corporate Mole by JoeDev 2021-05-04T00:34:39Z ♥ 2
Really cool game. The setting here is really cool and unique. Would love to see more worm-specific mechanics added. Where is the wiggle mini-game? Well done.
Astral Descension by nyxkn 2021-05-04T00:31:59Z ♥ 1
Cool concept. I think this idea would work a lot better in a real-time top down game where you had to walk on the invisible section for longer, and there was a risk/reward to getting close to the edge. In a turn based movement system it is pretty easy to remember the path. This is really cool, and I would like to see more.
GOBLIN HAMBURGER LASER ARENA by youthfulIdealism 2021-05-04T00:27:38Z ♥ 1
Really cool game. Great concept, and it is really nice that the player acts as the UI of how many burgers you have eaten. Would love to see full game based on a more polished mechanic. Well done.
Rusty goes Deep by etom 2021-05-04T00:25:01Z ♥ 1
Cool game. I think the mechanic here is interesting. I would prefer a system where the lights turning off was based on player actions. Currently, it feels unfair that everything goes completely black. It might be more rewarding to have lights stay on if you can get to the next checkpoint in time or something. Well done.
Hook, Line, Key by chiyeon 2021-05-03T23:04:23Z ♥ 1
Great game. Really cool fishing mechanics, and visuals are great.
Death Cult by TentacleMax 2021-05-03T23:01:41Z ♥ 1
Cool game. I would love to see more done here!
The Bonekest Dungeon by Tricky_Fat_Cat 2021-05-03T22:59:06Z ♥ 3
Cool idea. I think this needs some UI solution to indicate easily where the monster is. Thinking about grid coordinates, especially on a 45 degree tilt, is a lot of cognitive load. I think I would enjoy this if it involved a broader view of things, and planning out a route, rather than making a lot of very complex individual choices. Well done.
Deep Exploration by aposs 2021-05-03T22:54:38Z ♥ 1
Cool game. I like the jousting-esque combat, and would love to see it after more time and polish.
Blue Cheese, Lunar Descent by clemonades 2021-05-03T22:29:23Z ♥ 1
Really cool concept. I like the idea of having to run around and manage the machines. Really great platforming mechanics for a jam (and in general).
Punch my Dig! by nervous-composers 2021-05-03T22:25:45Z ♥ 1
Cool game. I like the concept of punching instead of just drilling. I would like to see other ways you can use that same idea to add other mechanics. It is visually unique, but mechanically still very similar to many other games. Well done.
10,001 - A space exploration game by tengusheath 2021-05-03T22:23:53Z ♥ 1
Great art and setting. Would love to see more objectives and mechanics added to this. Well done.
Asquid by Omid Ghavami 2021-05-03T22:21:14Z ♥ 0
Visuals were cool, but too abstract for me to intuitively figure out the puzzles. I completed levels just by trial and error. Sounds that played when moving things were a great touch. Well done.
Just quarry on by the_martijn 2021-05-03T22:18:48Z ♥ 0
Cool game. The diamond and laser drills sounded cool, but the initial drill was so slow I did not make it to them. 100 resources seemed way to high to slowly keep clicking. I would prefer to see a game like this start out with the most fun drill you came up with, even if that meant there were no upgrades.
Strange Platinum by Poorwill 2021-05-03T22:15:32Z ♥ 1
Cool game. I like that tile placing mechanic combined with entities you do not directly control. The biggest thing I would like to see if visual feedback and information on what different things do / are doing. Ore collection and "combat" was unclear to me and things just seemed to float around and be ok. What is the in game reason for needing ore? or saving the blue things?
Run Miner by henriquecanella 2021-05-03T22:12:16Z ♥ 1
This was a really fun game. I like the idea of a timed platforming challenge. I would like to see more mechanics involved with difficulty. Just basic running and jumping is quickly exhausted. I would also have preferred some indication that the pit you can fall down is non-lethal. It is common for that to be a trap in tis kind of game, and that was not communicated to the player,
Penguins can't fly by Attala 2021-05-03T22:07:21Z ♥ 1
Cool game. I really like that the penguin spins around as he is hit. I would prefer if the player character was higher up on the screen, giving more time to react to oncoming obstacles. Screen rendered above the player does not really serve any purpose.
Bandit! by Fer9001 2021-05-01T02:14:19Z ♥ 1
Cool game, I like the art. Gameplay is fun and lots of potential to expand. Have you played deadbolt? This reminded me a lot of that. Would like to see you take this further, in a different direction than Deadbolt.
DEPTHS by taikinaaa 2021-04-30T12:26:52Z ♥ 0
Cool game. Color palette is really nice and works well with your mood and art style. Submarine was really cool, and I would love to explore more story and horror going on there. The sub is inherently a dangerous small claustrophobic space, and very vulnerable to many things. As a jam/compo game, I think this needs to quicken the pace. There is benefit to setting the scene for horror, but slow walking speed quickly becomes frustrating. I would like to see the story setup and start quickly. Really cool game, well done.
Don't hit anything by Martinek 2021-04-30T12:17:10Z ♥ 1
Cool game! Art is really nice and I would love to see more added. I think the evade/dash should move you quickly rather than teleporting. Also need some visual and audio feedback when you get hit to help the player understand what is happening. Also highly recommend using itch.io or similar to host you game next time. People are much more likely to play a web game than download an exe from a stranger on the internet. Should result in getting more reviews and feedback. Great job, and really impressive if this is your first project.
Deep in mars by DocSystem 2021-04-30T12:11:24Z ♥ 1
Cool game! Music is excellent. I like the concept of digging deeper, but slowly and limited by resource. It is a good idea to build tension.
How to Swim! by backurio 2021-04-29T21:14:22Z ♥ 1
Amazing game. Really cool. Awesome balance of challenge and fun.
Swing Shroom by Quite Good 2021-04-28T18:22:35Z ♥ 1
Polished and great looking game. Really impressive.
Puzzle Cove by MaggardJosh 2021-04-28T18:06:20Z ♥ 1
Love the art style! Clever mechanic, really fun.
samurai-dash by enricomandelli 2021-04-28T17:55:41Z ♥ 1
Really cool game. Would have preferred for desktop to be supported primarily. Well done.
Prof. Jones' Trench Research Mission by ZhennaPerks 2021-04-28T17:55:03Z ♥ 1
Nice art, and I like each of the underwater scenes.
Deeper and Deeper by ishmandoo 2021-04-28T17:39:18Z ♥ 0
Cool visuals and concept. Tanks controls were a bit unintuitive, and I would have preferred some other system.
Darkest Depths by skipi 2021-04-28T17:37:14Z ♥ 2
Cool game. I was able to just walk past all the enemies, so maybe they need to be stronger or more dangerous? Also recommend binding things like interact to multiple keys (E, Space, Enter, etc.) so people just figuring it out without instructions can play easier. Since you don't have many controls, it should be easy.
David The Diver by AutumnL1 2021-04-28T17:32:44Z ♥ 1
Crashed, but looks cool.
Fetal Fury by Squidly 2021-04-28T17:21:47Z ♥ 1
Really cool game. Visuals are fantastic.
Deep in Wraithwood Forest by HitchH1k3r 2021-04-28T17:16:17Z ♥ 1
Cool game, would have liked controls that were easier to understand on keyboard.
The Rabbit Hole by kevinworkman 2021-04-28T17:02:53Z ♥ 1
Cool game. I would like to see this in a hand crafted version to really allow for more intentional challenge level. Well done.
LD48 - The Forest by pRoFiT 2021-04-28T17:02:03Z ♥ 1
Cool game! Ambitious project and I really like the intro scene.
Lord of Mine by JustusPan 2021-04-28T16:58:18Z ♥ 1
Graphics are really nice. I would have liked to see the mechanics integrated with the theme more, rather than just telling use we are getting deeper into a cave without any meaningful game impact from that.
Oiligarch by dxk2294 2021-04-28T16:52:45Z ♥ 1
Really impressive and cool game for a compo. Well done.
6 Feet Under by theStoff 2021-04-28T16:49:27Z ♥ 4
Great game. Really fun and unique mechanic.
Boombox by auxC 2021-04-28T16:44:12Z ♥ 5
Excellent mechanics and use of theme. This is a really cool puzzle game. I like how intuitive and quick it is to pick up. Jam games that do not need instructions are the best imo.
Krakonsequence by JudgeZedd 2021-04-28T16:24:16Z ♥ 0
Really cool game. I like the many-tentacles mechanic, looks and feels fun.
Solar Subs by Simpathey 2021-04-28T16:08:30Z ♥ 1
Excellent game. The visuals of the flashlight are really cool since they allow you to see silhouettes but not color. Overall mood was great. I would really like to see this expanded on post-jam. Obstacles that block light would be cool, or a mechanic where your accuracy of click influences how much light gets passed on to the next sub so it adds conflict between speed and accuracy. Really well done.
Why do we fall? by Cem Adiloglu 2021-04-28T15:58:32Z ♥ 0
Cool game. I like the concept for the rope swinging mechanics.
RUN FROM STUFF (2D Chase Game) by PookiPoot 2021-04-28T15:33:10Z ♥ 1
Fantastic art style. I really like how zoomed out it feels, which makes it feel like I am moving much faster while still being in control. Gives be vibes of N++. Well done.
Asteroid Breaker by GibsS 2021-04-28T15:02:14Z ♥ 0
Really nice game. I like the soft visuals.
Neon Maze by OMG BlackBeard 2021-04-28T14:58:07Z ♥ 0
Visuals and colors are really nice.
Go Deeper by Jeffez 2021-04-28T14:55:01Z ♥ 1
Cool game. Congrats on finishing your first game!
Future Ants by TheTimesweeper 2021-04-28T14:52:20Z ♥ 2
Cool sim! There is an impressive amount of mechanics here. Well done.
Associated Arguments by mathemagician 2021-04-28T14:50:54Z ♥ 1
The graphics are really nice. I like the binary palette and art.
Exploring the depths by skelyvelocirap666 2021-04-28T14:48:04Z ♥ 1
Cool game. I would have liked for controls to be on the mouse only rather than left shift. Well done!
Escape From Hell by RedneckChan 2021-04-28T14:46:12Z ♥ 2
Cool game. Would have liked to not have a restriction on fire rate, as that feels like an unintuitive mechanic for a gun that is semi-automatic.
Fishery by recursor 2021-04-28T14:42:38Z ♥ 2
Cool game! I like the concept of a platforming fishing game. I think this could benefit a lot from simpler controls. Maybe if the rod just faced the direction of movement, or you used mouse for moving and reeling in. There was a lot to remember all at once when starting that could have probably been condensed. Well done!
Mrs. ScubaMan by Shaolin Dave 2021-04-28T14:39:22Z ♥ 1
Really cool game. The bow on the player character was a nice touch.
Treehouse Party by stuffedgravy 2021-04-28T14:37:07Z ♥ 2
Cool game, and I like the aesthetic. I think the core mechanics here are a little difficult, and the challenge came from loose platforming rather than challenging level design. The last item with a small jump to clear was super hard just because the collisions were so unforgiving. Would love to see more developed mechanics in this really cool looking world/setting.
EveryDay by xpoho 2021-04-28T14:32:43Z ♥ 2
Cool game. I like the idea of a day sim to tell a story. I think it is really important to keep the pace up for a game that is primarily narrative, and especially on the second day, I just felt like I was waiting for so long to do everything. With a faster pace, I think this could be easier to get into. Well done.
An Eggsellent Escape by GoldenEvolution 2021-04-28T14:29:01Z ♥ 1
Really cool game, I think the concept of hiding from these robots. I would have preferred to see the gameplay stick with the first 'game type' and be more fleshed out. The narrative elements are nice, but I think it would be stronger if you developed one style of gameplay further rather than switching to similar but distinct game modes. Well done.
Tropical Singer by Kevin S 2021-04-28T14:23:00Z ♥ 0
Music was really nice to listen to. I would have liked to see more variation in arrow directions, and some other mechanics added. The theme was really cool but the gameplay did not seem fully fleshed out. Definitely can imagine a really cool game based on the idea of a person singing and developing their voice. well done.
L1-S0N by Beardmage 2021-04-28T14:17:52Z ♥ 1
Very great game. Visuals and presentation are perfect. I like how the menu scene and the health bar are in game elements. Fire was very pretty. I had issues figuring out where to go after getting the 3 symbols, and would have liked more direction on that.
The Pit by ehtd 2021-04-28T14:12:31Z ♥ 1
Really cool game. I think this benefits a lot from the low res style, as it keeps the spiders harder to see and more mysterious. Would have liked to see some visual feedback for shooting, since it is hard to figure out the controls without reading controls. well done.
Granny Goes Deep by universeflow 2021-04-28T14:07:11Z ♥ 3
This is super funny and well polished. Great entry. Only problem was that falling multiple platforms way extremely difficult to land. Would have preferred a taller screen ratio and for the player to stay at the top, so you can see things coming more.
Drilling Well Clicker by yusovv 2021-04-28T14:03:10Z ♥ 1
Well polished art. Really cool game. Would like to see more mechanics added to differentiate this from other clicker games.
Deeper Caverns by Quartzified Studios 2021-04-28T00:52:49Z ♥ 2
Is is one of the best games I have played this jam. Awesome design. Only thing I would like is for a visual indication that you can move into the skeletons to kill them. I had to trial and error a bit to figure that out, maybe if the arrow was red when you were next to them, it would be quicker to pick up without having to read directions. Well done.
Delevator by guladam 2021-04-28T00:46:36Z ♥ 2
Really cool art and great use of limited palette. Did you make the palette during the jam, or get is somewhere? Would love to see.
Deep Jam by MadR 2021-04-28T00:45:07Z ♥ 1
Excellent job integrating the hand drawn art, it looks really good. Main feedback would be making hazards more lenient, and balance the difficulty in the players favor. A lot of common platformer design tips involve making good things (pickups) easier than it looks, and bad things (spikes or enemies) harder than it looks i.e. hitbox smaller than the visuals indicate. I think that could go a long way here. Well done.
Crashdown by iellswo 2021-04-28T00:40:39Z ♥ 2
Cool game! The character and item art is really well done. I like that you can always see the levels below rather than just being told 'you are going deeper'. Great job.
Untitled Simulator by Eugenik 2021-04-27T21:19:30Z ♥ 0
Really cool visual style and mood.
20.000 LIGHT YEARS deep in THE SKY by Arivenzys 2021-04-27T21:16:37Z ♥ 2
Beautiful art here. Well done.
Caves of the Forgotten by CorbenG 2021-04-27T21:14:11Z ♥ 1
Great game! Visuals were super cool. I would have liked some faster move speed, as I felt like I was waiting for all the in-between areas.
Deeper Fishing by Thoastbot 2021-04-27T21:11:55Z ♥ 1
Cool game! I like the one button concept.
Magic Frontier by Firebelley 2021-04-27T02:57:35Z ♥ 2
Art style is really nice and the game is very polished feeling. well done.
Far Gone by TomBuston 2021-04-27T02:56:51Z ♥ 3
This shader is sweet. It is much more interesting to walk towards something from far away when it shows up as a few dithered chunks instead of just a smaller 3d model.
Goldseeker by Budark 2021-04-27T02:54:01Z ♥ 1
Cool game! Character art is really great.
River, Carry Me Away by Noire 2021-04-27T02:52:18Z ♥ 6
Great looking and sounding game. Would have preferred to get into the interactive part sooner. Well done.
One More Lap! by Harrison Dunn 2021-04-27T02:49:40Z ♥ 1
First funny game! Well done.
Hellivator by Billnotic 2021-04-27T02:47:23Z ♥ 1
Cool game. I like the dark flashlight vibe. Would have liked to get into the action even sooner!
Treasures of the Deep by Dreamer 2021-04-27T02:38:08Z ♥ 1
Really cool game. Solid mechanics for a short jam.
Into the Forrest by frompdx 2021-04-27T02:36:57Z ♥ 1
Really cool concept. I like being able to see so much of the cool forest right from the start
EarthDrop by Massillon Magic 2021-04-27T02:34:17Z ♥ 2
Great art, wish I could rate it.
A Sinking Feeling by rpgfaker 2021-04-27T02:31:45Z ♥ 1
Presentation and style are great. Really like the sub command system. It was too difficult for me, but I would like to see a post-ld version!
Deep Humor Dungeon by AddNone 2021-04-27T02:29:22Z ♥ 2
Cool art. I like having a small party of characters.
The Deep by TheMoonrise 2021-04-27T02:26:38Z ♥ 3
Super impressive visuals and UI/UX. Very polished and nicely presented game. Really enjoyed it.
Deeper inside a computer by Konect 2021-04-27T02:24:51Z ♥ 1
Cool game. I like the concept here, but would have liked to see more time spent on the mechanics rather than visuals. Well done and I would be interested to see where you can take this.
Deep Space by Cole Hutson 2021-04-27T02:21:16Z ♥ 1
This is a great idea. Really cool take on this genre/mechanic. Only feedback is that the integrity degradation is not explained, and seems unfair. I would like to benefit from a good initial shot by coasting further. well done.
Billy's Gone Again by KingOfNova 2021-04-27T02:18:00Z ♥ 1
Visuals are really nice, and pistol sfx are very satisfying. Would love to see a full version.
AQUATIC CAVE ASSAULT by Danial 2021-04-27T02:15:13Z ♥ 2
Really cool game. The lighting in the cave is fantastic looking. Great atmosphere.
Hellpong by Hasuverse 2021-04-27T02:12:21Z ♥ 1
I liked the visuals, but the lack of visual feedback when hitting/getting hit made it very difficult. Would love to see more added!
Padrum Trudge by TheMentalSheep 2021-04-27T02:10:19Z ♥ 1
Really nice visuals, I was interested to see the game world.
The Right Way by OffworldDemon 2021-04-27T02:07:57Z ♥ 1
I liked the mood and visuals, but everything was extremely slow. I would love to see a version with faster movement for player and enemies. Well done.
MineSystem by TheGamerASD 2021-04-27T02:05:51Z ♥ 1
Cool game. I would have liked to see some mechanical tie-in with the theme beyond the framing/scenery.
Deeper and Deeper by MagonX 2021-04-27T02:03:23Z ♥ 0
Cool game. I had some issues with the camera and it was difficult to see what was happening.
Elevator Ninja by Loig 2021-04-26T22:25:46Z ♥ 2
Cool game. I like the idea, but was confused why the platform is lowering. I would have liked to see a more mechanic-based integration with the theme. Well done.
Duskwood by Voidsay 2021-04-26T22:23:13Z ♥ 1
Well built scene and mood. Very creepy vibe.
Drop n Grab by samguy 2021-04-26T22:20:29Z ♥ 1
Seems like there is an issue with the y position not being fixed. Cool game.
Swarm! by Ghost_Wave 2021-04-26T22:19:32Z ♥ 1
Great game and great music. I like the core concept and would love to see it get expanded. This seems like a great starting points for a mechanic where you build things.
SUPER RED by neonjeff 2021-04-26T22:17:14Z ♥ 2
Cool game, I like the visual style of the worm.
Chimes by Pohko 2021-04-26T21:32:08Z ♥ 1
Really nice looking. Impressive visuals and random generation for a short compo.
Deep Fried Pancake! by Inka McAtee 2021-04-26T21:28:19Z ♥ 2
Cool game and really creative visual theme. well done.
Eye will see you down there by vegmuffin 2021-04-26T21:26:20Z ♥ 1
Cool game. I wish there was some mechanical link to you being eyes besides the visuals. Well done and I would like to see more of this.
grGRIDid by John Gabriel 2021-04-26T21:23:42Z ♥ 1
Most visually impressive game. I just want to see this taken further. I would also like the animation / tile movement to be quicker. Really great job.
Nuclear blaze by deepnight 2021-04-26T21:16:24Z ♥ 2
Amazing visuals, I was excited to play just by screenshots. Would really be interested to see how you can develop this further. It would be fun to see how many uses the water mechanic can provide.
Push Stack by stevenjmiller 2021-04-26T21:13:40Z ♥ 1
Cool game and impressive technical system.
Submarine Bean by Icoso 2021-04-26T21:11:01Z ♥ 2
Cool game. Music was really nice. Would liked to see more mechanic related to theme. This is mechanically the same as a top down game and does not really depend on the deeper theme other than visually. Well done.
DRLLVINATION 👁 by TRASEVOL_DOG 2021-04-26T21:08:44Z ♥ 1
Amazing visuals. This is the most polished (other than audio) digging game I have played. I would really like to see this taken further.
Canyoneer by Kieron Woodhouse 2021-04-26T20:54:47Z ♥ 1
Great game and nice music. Controls were kind of confusing to me.
EARTHWYRM by HolyBlackCat 2021-04-26T20:48:26Z ♥ 1
Really cool new idea here. I like the combination of snake game and puzzle. Would like to see tutorial or simple one action required level.
Altum by Choppers 2021-04-26T20:41:30Z ♥ 1
I like the visuals and restricted color palette
Deepz Explorez by khaotom 2021-04-26T20:39:47Z ♥ 2
Music and soft ambient light mixed with cool colors is great. Would like to move faster.
Hammer Dive by Clamshell64 2021-04-26T20:30:49Z ♥ 1
Really cool concise game. Only thing I would want is more audio and visual feedback when you hit and when you miss. A good screen-shake and particle effect when you get a hit could go a long way.
Greedy Miner by Wallkysek 2021-04-26T20:27:03Z ♥ 2
Cool game. I like the aesthetic and character art.
Project Achelois by DzejPi 2021-04-26T20:23:50Z ♥ 2
I like the mood/tone, but gameplay starts off way too slow and then I could not see anything when underwater. I would like to get straight into the gameplay and be able to see more. Would like to see what else you can do here!
Dig Dig Dig by Chirichirichiri 2021-04-26T20:20:24Z ♥ 1
Music is best I have heard this jam. Really nice presentation.
Dungeon Diver by Caue Henrique 2021-04-26T20:17:07Z ♥ 1
One of the more fun game I have played this jam. I really like the fireball mechanic. I think you need to explain that you can launch it mid-air, as I first though it was like golf and you had to wait to land to go again. Really cool movement mechanic, would like to see it expanded on.
The Descent by iovorobiev 2021-04-26T20:13:53Z ♥ 1
Good game! I would have liked to start off with an easier level to just get an understanding of all the mechanics. I would have also liked to see some mechanical integration of the theme, rather than just a wrapper for what each level is. Maybe an endless puzzle that goes down and you have to see how far you can make a connected path of tiles or something like that. This is mechanically the same to the number puzzle. Visuals/setting were cool, and well done.
Orbdig by 5Mixer 2021-04-26T20:09:05Z ♥ 1
Really interesting idea. I think it would be very cool to see the mining mechanic linked with the movement. It was more fun for me to fly around than it was to hold down the mouse to laser something. I wanted to ram into the ore to mine it etc. Great job.
Cleaning Diver by JaviCoder 2021-04-26T20:06:00Z ♥ 1
The water and boat scene are beautiful. Great visuals. I would have preferred more go into the gameplay mechanics. The barrel recovery did not indicate any progress, and the movement was not as responsive or smooth as I would expect based on music and visuals. Really well done.
Kikker Kerker by kleingeld 2021-04-26T19:59:29Z ♥ 0
Great visuals and presentation. I would like to see what you can do with this given more time.
DeeperCORP by grena 2021-04-26T19:56:05Z ♥ 0
Graphics are fantastic and I really like the idea of sending other people deeper rather than yourself.
Trapdoor in the Garden by InitialPosition 2021-04-26T19:54:09Z ♥ 1
Well done polished game. Art is really nice. I like simplicity of attacking and moving.
Ocelot Safari by pancelor 2021-04-26T19:51:00Z ♥ 1
Really cool game. I like the mechanic and art. I think I would have preferred fewer tools, as it was repetitive to constantly be switching. I would really like to see more puzzley elements added to this. Great work.
Fishing Trouble by jefvel 2021-04-26T19:47:45Z ♥ 1
By far the best game I have played this jam. "Juice" on the arrow mashing is my favorite part. Fun collection of mini-games. Reminds me of ridiculous fishing (Vlaambeer). Great job.
Bat and Spider Cavern by Greg the Egg 2021-04-26T19:33:46Z ♥ 2
Cool game. I had some issues with moving vertically that were related to pressing mouse buttons? I like the art.
Deep Voice by mdotedot 2021-04-26T19:30:23Z ♥ 2
I don't have a mic for my desktop computer, so I cannot play. Would like an alternative mode where you could just use mouse movement or something so I could still see the content. Can't rate, but well done!
Dig deeper and deeper by Dovahkciin 2021-04-26T19:29:19Z ♥ 1
Character art is nice, but performance has large issues that prevent me from playing. Would like to see this worked on more. Great job!
Upset Crab by 43sam 2021-04-26T19:28:12Z ♥ 1
Really cool game. Art is amazing. I would have liked tighter movement/combat feel, but for a short jam this is great. Would like to see more work on this.
Find The Page! by Rouge_dragon 2021-04-26T19:25:12Z ♥ 1
Really cool idea. I would love to see how this could work with hand crafted pages rather than real. This might allow for smaller pages, and levels with much higher depth.
Deirdre & Pedro by Frogravity 2021-04-26T19:22:15Z ♥ 1
Cool game! I like the dual take on the mechanic.
Radication by squimmy 2021-04-26T19:21:02Z ♥ 0
Cool game! I liked the puzzle twist on a digging idea.
Botanica by FDK 2021-04-26T19:18:36Z ♥ 1
Cool game. Sprites for enemies and player are really well done. I would have liked to see a mechanic related to the theme, not just a framing device. The concept that each level is deeper does not affect gameplay, and platformers are already very difficulty to make without some cool twist.
Deep into the mine by BubakGames 2021-04-26T19:16:34Z ♥ 0
This did not work when downloading through itch desktop app. Would like to see download fixed or web version.
DrillDrill: The Quest for Diamonds by Hoeleboele 2021-04-26T19:13:45Z ♥ 1
Cool concept. I like the digging gameplay that is fast paced and more interactive than most dig-dug-likes. Well done.
Morning Shift by Iluvatar 2021-04-26T19:11:57Z ♥ 2
Art is very intriguing. Would love to see more added here.
Haunted Pizza Delivery by msipp27 2021-04-26T19:10:59Z ♥ 1
Good audio and mood. I would have liked to see a mechanic related to the theme, not just a framing device. The concept that each level is deeper does not affect gameplay, and platformers are already very difficulty to make without some cool twist.
Jackhammer Joe by Wall Jump Games 2021-04-26T16:54:40Z ♥ 0
Likes - I like the idea of using a jackhammer as a weapon and as a platforming tool - Combos sound fun, although I never got any Problems - Friction with walls prevented me from easily jumping up onto platforms/ledges - I was never able to get passed the second ledge. The jackhammer pushed me to the left and I could not get back over fast enough
I would also recommend looking into color palettes. https://lospec.com/palette-list has a lot of really good ones. This may not be what you were going for, but often looks a lot better. You game has many fully saturated colors that do not necessarily look as cohesive as a good palette would.
If you are able to bug fix way the problem with the second ledge, or am missing something, please reply here. Good job!
Diver Dave (Saves The Sea) by Yanergy 2021-04-26T16:45:24Z ♥ 1
Game is really cool. Mouse movement here is SO much better than lots of games like this using WASD and slow movement. This is actually fun to move around in, great primary loop. Please push a bug fix to the WebGL version!
You are Queen by BrettSchiff 2021-04-26T16:43:07Z ♥ 1
Please publish this to itch.io. Downloading files from google drive is sketchy. Check my feed for a guide on how to do this automatically and easily.
Doug Tudeap in: The Ore Gone Trail by dr-dos 2021-04-26T16:42:05Z ♥ 0
The visuals of ZZT are interesting here, but incredibly hard to use. I would have liked to see you bring the retro visuals to a more modern interface using traditional UI design and fewer complex menus.
Shaaark! by josemhv22 2021-04-26T16:39:18Z ♥ 1
Cool game. I think the camera zoom level here is problematic, as it restricts you from actually analyzing the maze to escape. The only strategy here is randomly going around, guess and check. This is not interesting for a player since there are no decisions to make.
Drowning in debts by Drunk Wizard 2021-04-26T16:35:48Z ♥ 2
Really cool game. Visuals are very well done, and sound was good too. Thematically, I would have liked to see time pause when you are on land rather than saying the loan just stopped going down. This could add to the frantic feeling of this guy constantly going up and down rather than chilling on the surface. well done.
Lonely Journey by blockerz 2021-04-26T16:32:48Z ♥ 1
Cool mood and visuals. It was unclear to me what velocity I needed to sleep.
Harpoon Prototype by haunted-circus 2021-04-26T16:28:48Z ♥ 0
As your description says, this game is not really finished or working. Would like to see you continue with this. Good job.
Amogus by Andrey Ovchinnikov 2021-04-26T16:27:24Z ♥ 0
There is no link to play this game.
Ludophile by Jack Lance 2021-04-26T16:01:03Z ♥ 2
This zip file is not compatible with the itch desktop app (Used to download files in sandbox and more secure). Itch has a tool called butler that will automatically publish your game builds to itch in a way that is compatible with the desktop app and direct download. I recommend it.
The deepest curse by Bobafett89 2021-04-26T15:58:54Z ♥ 2
Cool game. Character art is nice. I would like to see mechanics related to the theme in more focus. This seems to be a pretty standard platformer. Just going down in general does not add to the gameplay at all. Well done. For a jam platformer, this is very good and competent.
LIFELINE by A Rat with a Hat 2021-04-26T15:55:05Z ♥ 1
Zip files are not compatible with the itch desktop app (Used to download files in sandbox and more secure). Itch has a tool called butler that will automatically publish your game builds to itch in a way that is compatible with the desktop app and direct download. I recommend it.
Graphics are cool. Would have liked to see more mechanical integration with the theme rather than just describing in words what is happening. Let me play this story instead of reading it.
A Dank Room by ssh.randy 2021-04-26T15:51:43Z ♥ 1
Link does not work, make sure your game is public/published/all that on itch.
Falling Rock by David Horning 2021-04-26T15:51:00Z ♥ 2
This is amazing. Super great and striking visuals, and nice simple mechanic that is fun and new. Well done.
Into The Depth by Szymon OGD 2021-04-26T15:48:36Z ♥ 2
Cool game! I ran out if missiles and would have liked more.
Mind Hunter by Hotpaw 2021-04-26T15:45:59Z ♥ 1
Really cool visuals and plot/story. It was unclear to me if I had won or lost at the final button. I would have liked more feedback on my progress, since losing means you have to reexamine every single level even if only one was wrong. Great work.
Turnip Brothers by oysuta 2021-04-26T15:40:23Z ♥ 0
I did not have enough breath to make it to the first leaf, so I could not make any progress. Cool visuals, would like to see this after fix.
Embark by Pseudohausen 2021-04-26T15:38:40Z ♥ 1
I was unable to install your game using the itch desktop app. It looks like you have a zip instead of a typical build folder. Itch has a tool called butler that you can use to automatically publish builds and they will work from the desktop app. Reply if you are able to publish a non-zip build and I will play.
Into the Forest by asdfman 2021-04-26T15:31:01Z ♥ 1
Please upload this to itch.io or similar so I can play it!
The Deepest Threat by Goutye 2021-04-26T15:26:12Z ♥ 0
Link to actual game is https://goutye.itch.io/the-deepest-threat
Astronomical Assault by Anuke 2021-04-26T15:21:49Z ♥ 2
Really cool game. Visuals are fantastic and cohesive. Did you use a specific palette for this? I would have liked some audio and/or visual feedback on hitting the enemy. I also felt underpowered, and it seemed like the best strategy was to focus on avoiding the enemy rather than trying to kill them. Well done.
Mystical Island by azakharov 2021-04-26T15:19:20Z ♥ 3
Cool game! I like the idea and the island visuals are really cool and mysterious. It felt a little too random for me to be interested in choosing what tile to pick next. I had no indication of what any tile might have.
Extreme Deep Sea Fishing! by Sbug 2021-04-26T15:17:05Z ♥ 1
Really great game. Visuals and polish are fantastic. Would love to see what else you would add here
ScanR by CharlieGray 2021-04-26T05:56:49Z ♥ 1
Amazing visuals. This is a super cool idea. I would like to see a limitation on how much you can scan to make the decision of where to scan more important. A good strategy is scanning constantly everywhere and it eventually gets easy to see. Really cool and well done. Would like to see more on this.
Space Jump by Gaminghamster 2021-04-26T05:16:00Z ♥ 1
Cool idea. I had issues with random platform spawns that made it impossible to continue. I would like to see more directed randomness to ensure the player can continue. Well done.
Bus Crawl by Valid 2021-04-26T05:13:26Z ♥ 2
Very impressive technical achievement. Would have liked for the mechanics to be more focused on the theme. As a sandbox, a good strategy is to start in the deepest part of the city center. Maybe if you were forced to start at the edge, and build inward.
Surface by lb01 2021-04-26T05:10:22Z ♥ 0
Cool game. Movement was super smooth and great feeling. Visuals were impressive, I have not seen many low-res space games like this but this looks awesome.
Beautiful blob by Hestrateja 2021-04-26T05:08:07Z ♥ 1
Cool game and idea. I would like player to have some control over downward speed. I did not like waiting for the fish to slowly lower. I would like the focus to be on maneuvering rather than waiting.
Deepr Diver by Vitor Figueredo 2021-04-26T05:06:14Z ♥ 1
Really fun game. I like the visuals and the one-button design. I would like to see a tighter collision box on the player, as it seemed like I died when not touching obstacles. It was also hard to overcome randomly being surrounded by obstacles when you cannot go straight down easily. Well done
Stairwell by GiovanniBarrottu 2021-04-26T05:03:41Z ♥ 1
Nice visuals. Interface felt very hard to use. Would like one button (UI or keyboard) to attack.
Kill Yasuhiro by Spydercrawler 2021-04-26T05:02:07Z ♥ 2
Cool game. Felt fund to dash around a spearman and see him attack where I just was.
ld48: no-eyes by sesemcc 2021-04-26T04:56:10Z ♥ 0
Cool game. 3 color palette is really cool. Gameplay was a bit confusing.
The Deep Web by William Corrin 2021-04-26T04:53:06Z ♥ 1
Great job! Would have liked air control over movement. Visuals are impressive.
Sleep Walls by drom1x 2021-04-26T04:51:42Z ♥ 1
Graphics and mechanics look amazing. Would have liked more feedback about how my dream meter was acting i.e. counting down/hitting x's/hitting numbers.
HYPERTUBE 3021 by Ben Taylor 2021-04-26T04:49:22Z ♥ 2
Cool game. I think the obstacles/walls should be colored to indicate danger, maybe red. At first I tried to get them. I think that you can hit things and not instantly lose, very fun.
Roll Deeper by HyperTheory 2021-04-26T04:45:37Z ♥ 2
Would love to see a web build!
Deep into the vibe by Ariorick 2021-04-26T04:38:10Z ♥ 1
Cool game mechanic and visuals. I like the overall feel. Would like to see more added. Well done.
Moth extraction by rhys_vdw 2021-04-26T04:36:40Z ♥ 5
This makes me physically ill. Visual style is great. Visuals are terrifying. Well done I think?
Cave Golf by RoofloorWall 2021-04-26T04:34:52Z ♥ 1
Excellent game. Great concept and really nice looking. Small change to golf idea, but along with visuals it works very well. Interested to see how more/less fun it would be with an arc showing where it would land.
SPEKS - A Murder Mystery by Swordfish 2021-04-26T04:32:37Z ♥ 3
Text and beeping was way to slow/frequent. I would prefer to be able to get to the core of jam entries as fast as possible, so I would like to read at my own speed. Cool visuals.
Mini Miners by PetTurtle 2021-04-26T04:30:36Z ♥ 1
Took a minute to figure out, but really cool! Was not expecting something as puzzley. Would have liked to see more UI indication of where they would dig, as they went past a shorter route than I drew.
Madness Inc. by NoelOskar 2021-04-26T04:24:25Z ♥ 1
Cool game! Very nice core mechanics and feel. I would have enjoyed a gun with faster rate of fire and less damage. I did not enjoy clicking rapidly and getting infrequent shots.
DigTD by JakNak72 2021-04-26T04:22:29Z ♥ 1
Cool idea! Would have like an indication of damage done to ants.
Ocean Is Your Friend by Abu Sabiq Mahdi 2021-04-26T04:20:18Z ♥ 1
Cool game and visuals. Not entirely sure how to find the target.
Be Queen by Cody Miner 2021-04-26T04:17:18Z ♥ 2
Really cool game. Would have liked ability to rotate like the enemies, and a general indication of where to go. Cool combat system, kind of like jousting. It was very fun to arrive at rooms where wasps had already battled and died.
Plunge by ZwodahS 2021-04-26T04:14:55Z ♥ 1
Nice game! Graphics are really nice. I had issues with bouncing up and off the top of the screen.
Rogue Elevator by Danga 2021-04-26T04:13:29Z ♥ 1
Really cool game, and impressive for a jam. Only critique I had would be an in game-world indication of depth. The ui shows levels I think? but you might as well just have enemies coming to the same spot. The depth mechanic here seems to be only integrated into the interface, not gameplay. Well done. Dash is really fun
The Ocean Depths by ziggykac 2021-04-26T04:10:09Z ♥ 1
Cool game! I really liked the visuals. It would be helpful to have some static background with a texture, so that when you are in open water you can get a sense of where you are going. It is confusing when all you see is blue. Well done!
LD48 - Tunnel Ninja by Timbertoes 2021-04-26T04:08:17Z ♥ 1
Cool game. I like the idea of platform fighting and digging, but found the platforming not precise enough. This is an ambitious mechanic to tackle. Well done.
Wormy's Dangerous Dig by PavelC 2021-04-26T04:06:26Z ♥ 1
Really cool game. I like the idea of a 'sim' combined with snake. Well done.
Hypnotic Plunge by WizKid 2021-04-26T03:57:53Z ♥ 2
Visuals are really cool. Would like to how the platforming could interact with the repeating depth.
Scriptless Pipes by Turkey 2021-04-26T03:56:36Z ♥ 1
Awesome idea. Really nice that you made this fun, lots of 'figure out path to bottom' games are just guess and check but this seems to avoid that feeling. well done.
Nostril Navigator by Xenon27 2021-04-26T03:54:22Z ♥ 1
Really nice idea. Visuals are great. Would love to see more mechanics added to this.
Beneath by Rewzu 2021-04-26T03:50:19Z ♥ 2
Really fun. Animation of character is great. Would like to see points effects or something to show what breaking each type of block does.
Challenge Tunnel by barret907k 2021-04-26T03:48:44Z ♥ 0
Cool idea, but you have not provided any way to 'solve' this challenge. The only method is guess and check as far as I can tell. Would like to see an additional mechanic that allows for proactive solving.
Miningsweeper by Nick Barrash 2021-04-26T03:46:53Z ♥ 1
Fantastic idea. Really cool twist on minesweeper. Was happily surprised to see how much depth there was mechanically.
Buried Deep by Paroxysmal 2021-04-26T03:45:01Z ♥ 1
Web version not found for me
Dash To The Core by GreyBeetle 2021-04-26T03:36:51Z ♥ 1
Cool concept! Art style is nice. Would like to see more added to this. well done.
Deep in the ocean by xicoizquierdo 2021-04-26T03:35:38Z ♥ 1
Cool game! I like the 3D/2D sub art. I would have liked tighter movement controls. Pressing up was too floaty for me.
SPERMA by the neon shark 2021-04-26T03:33:17Z ♥ 2
Ew but also cool. Very cool mechanic. Got a little tough when it was very zoomed out and I could barely see in from of the leading man.
Divide to go Deeper by JafCraze 2021-04-26T03:31:25Z ♥ 1
Cool game! Transitions are very nice.
Deep Salvage by TerraReef 2021-04-26T03:29:48Z ♥ 1
Cool game! Impressive work for a short jam. I would have liked to see the map focus on more vertical movement to do something with going deeper. The map is fairly flat, and I felt like I could see everything right from the start. Great work.
Shovel Shovel! by Smoothi3 2021-04-26T03:27:30Z ♥ 1
would love to see a web build!
Cut Deeper by Filipe Leal 2021-04-26T03:26:57Z ♥ 1
This is a really cool game. I got a real sense of stakes seeing something eek closer to the inside of my body. Great work.
Luft 4 Dared 8 by Windzyboy 2021-04-26T03:24:37Z ♥ 2
Would love to see a web build!
Snake on a Sphere by MachWerx 2021-04-26T03:23:59Z ♥ 2
This is a great game. Awesome transition between levels. Only critique is that it was unclear exactly how far you could turn, since you clipped partially into yourself whenever you turn. Great work.
The Descent for Knowledge by Stewmega 2021-04-26T03:22:04Z ♥ 2
Would love to see a web build!
Morse Caverns by LSK 2021-04-26T03:21:50Z ♥ 1
Link not working for me
Save the Queen by Purebe 2021-04-26T03:20:34Z ♥ 1
Cool game! It felt a little too zoomed out for me to easily understand what was happening. I like the concept of manipulating the terrain in combo with building things.
Not The Urchins! by Cammin 2021-04-26T03:18:34Z ♥ 1
Cool game! I like the idea of losing visibility as you go. I would prefer more responsive movement. Delayed speed changes is less realistic, but also less frustrating.
shroomfall by Hydrothermal 2021-04-26T03:16:11Z ♥ 0
Not working for me. If you reply here when it is up I will give it a go.
Deep Dive by ForsakenBacon 2021-04-26T03:15:27Z ♥ 2
Would love to see a web build!
Project Orpheo by zondarg 2021-04-26T03:14:30Z ♥ 1
Cool game! Would have liked to see the background or some visuals indicate this was a volcano rather than a underwater cave or something. Art style is really cool.
Pimble! by PirateHearts 2021-04-26T03:10:41Z ♥ 2
Would love to see a web version!