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Hamsters in a Mech
Hamsters in a Mech
By ian-mcd, jake-crabtree and Chudooder
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 768 | 3.52 | 23 | |
| Fun | 635 | 3.47 | 23 | |
| Innovation | 42 | 4.23 | 23 | |
| Theme | 303 | 4.04 | 23 | |
| Graphics | 762 | 3.59 | 23 | |
| Humor | 141 | 3.88 | 23 | |
| Mood | 1068 | 3.14 | 23 | |
Comments
It would be a great co-op game, even hot-seat, where one players uses from 3 to 4 buttons to control his hamster. Right now it is soooooo much to control for one player. But it has its own charm, it creates a huuuge chaos. :smile:
Nice entry!
seskon
2020-10-05 10:34
Really nice idea, but very hard, enjoyed it tho.
would like to see an instruction
home button doesnt seem to work for me
ryupold
2020-10-05 23:35
Oh man, i laughed hard playing this one. It reminds me of Lovers in a dangerous spacetime. Nice work, I like it!
ian-mcd
2020-10-05 23:41
@seskon the home is a way to void hamster sorry for the poor clairity their (you can drag hamsters there to have them retire)
ian-mcd
2020-10-05 23:41
@ryupoid Thanks!
snowinn
2020-10-06 01:02
I love the mini hamsters in yours! The art reminds me of duck life and I love that game. I really liked the gameplay as well it had a lot of different aspects to it and I liked the idea of a bunch of hamsters teaming up in a mech. It was hard to shoot effectively but it fitted with the loops theme. Also, if you use webgl, you don’t have to select a fullscreen button on itch.io, it already has one.
This game is a phenomenal concept executed very well. Very difficult but so much fun and such a novel and neat idea. Great job! :)
Very fun concept! And very cute too!
Would love a small time to make your team of hamster at the start cause changing during game is a bit to hard
jcourt
2020-10-08 04:28
The game is fun and interesting, and also really hard. This would be a great coop where if a different person could control each hamster (or maybe two of them).
rhoff95
2020-10-26 19:50
Great game! This is a really cool idea, with really nice art and visuals. I think this game suffers from a lack of control, which is really important for a Lovers in a Dangerous Spacetime style game of micromanaging a vehicle. The momentum of the wheels that keep the gun/shield moving past where you want them combined with the relatively tiny ship visuals make it very hard to be precise. Compared the LiaDS, the ship takes up a small fraction of the screen and is no easy to quickly click on. I would prefer to see separate hamsters for each direction maybe, or a brake system to stop moving parts immediately. This would be a super cool 'world' to explore and I would love to see a more polished version with more added on.
the hamsters are really cute!
zaibakk
2020-10-27 15:29
That was cute! I really loved this game, well done! :)
firetwin
2020-10-27 15:54
I'm jumping on the cute bandwagon. OMG THOSE HAMSTERS SO CUTE. The title screen hamsters falling out of the sky, CUTE; the little fluffers rolling in their wheels, CUTE; the hamsters all having unique stats, CUTE. It's CUTE.
The game mechanics are clever and are bloody hard to get right, but I always felt like it was my own fault mostly. I couldn't work out what the big knife thing did though and the spaceships AI was too clever! NOT FAIR!
Cute game is cute. (also good game is good). Congrats
Very hard but I love the concept! Great that you can swap them around. I felt rather sluggish when trying to move around but I think there needs a little easier ramp up of difficulty to start with.
OMG this is so innovative! But hard! I really enjoyed this. My only complaint is the score goes away as soon as I die so I don't know how well I did. Overall, great job!