FoonLudum Dare ExplorerUsers → Seskon

Seskon

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202250Delay the inevitableDarkness behind the lightcompo2.502.502.502.503.003.00
202149UnstableUnstable Cubecompo2523.503.443.083.153.813.022.233.38
202148Deeper and deeperDarkness in the cloudsjam4283.813.043.473.914.392.344.35
202047Stuck in a loopWhile we are here - stuck in a loopcompo1543.723.514.244.342.663.223.10

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by Seskon

LD47 — Stuck in a loop

Luminous Edge by Yword 2020-10-06T15:13:40Z

Very nice graphics and effects loved it :)

small enemies need a bit work, they feel kinda wired, maybe make them have less health or smth to increase the overall speed of the game

Planet Hopping by Hjalte 2020-10-06T12:00:42Z

Awesome art and nice sound effects, neat little game :)

Bad Panda vs The Cursed Maze by Pandakipu 2020-10-04T18:05:43Z

The green stuff was a little confusing at the beginning, I was thinking that it shows the direction of the path

Sound is very noisy for me

Bad Panda vs The Cursed Maze by Pandakipu 2020-10-04T18:06:03Z

Oh yeah otherwise good idea :)

BLOOP by danman9914 2020-10-05T10:57:58Z

"rest in pie father" at least he had some cake before he died :)

great game

Stuck in a while(true) by Neowedge 2020-10-07T22:17:11Z

Great game, love the console, everything looks polished and feels nice

only thing that could have been done better is the implementation of the theme but then we might not have gotten such a nice game :)

oh yeah and you wrote "A / W" instead of "A / D" ;D

Cursed Labyrinth by marbles 2020-10-06T11:53:55Z

casual battle with a pickaxe against a demon in a cursed labyrinth, thanks for the experience, was a fun little game :)

Crystal Racer by hunttis 2020-10-05T10:06:01Z

I liked the game, looks polished, would like to see some more variation tho

Loophole by louis-denizet 2020-10-06T21:44:41Z

Fun game, well done.

Only issue i had was with the screenshake and the camera movement, its sometimes hard to place loops exactly where you want them to go

The Myth of Sisyphos by gilborn 2020-10-05T11:42:42Z

interesting idea, graphics are nice

got stuck a lot with the rock, not sure if i did something wrong

needs a bit more variation

The little walk by Tori 2020-10-06T12:04:45Z

Amazing artstyle, really nice touch with the bird sounds, felt really cosy, wish there was more :)

Aristotel: The Cycle of Energy by victorcrafty 2020-10-07T13:52:26Z

cool idea, was a little too hard for me tho

upgrading should maybe pause the game or have a bigger pause between waves and indicate that, didnt really had much time to do it

Groove Interpolator by Spotline 2020-10-07T12:46:56Z

Interesting idea, was fun to play around :)

a preset would probably help to understand it better

Stupid Robots by ironfroggy 2020-10-05T09:51:22Z

Interesting idea, needs a bit of polish tho

The command list should have a scroll bar or a restriction

the robot is a bit to slow for my taste

The Boy On The First Floor by Kwarf 2020-10-06T17:04:26Z

Game looks nice, music is good too, combat needs some improovement tho, and maybe break up the repetiviness somehow

Ouroboros by Simon Rahnasto 2020-10-06T15:39:57Z

combat is bit stiff but the rest of the game is well done, loved the voice over :)

The Stone Maze by Sunblast 2020-10-07T13:33:57Z

very cool puzzel, once i got the hang of it i couldnt stop playing and finally did it :)

The undo key is nice but when you want to undo a lot of things it takes very long so thats something you could improove, everything else was good :)

Tropical Hop by shp 2020-10-05T09:01:59Z

Game is ver fun, i like the artstyle, the shooting of the robots is very satisfying

the movement is a bit clunky for the map

Hyperspace Slingshot by AllBetsAreOff 2020-10-05T07:37:41Z

yeah for me as well

Oops Loops by michaelaranda 2020-10-06T10:16:25Z

Nice Idea, character is very cute, i didnt really want to kill him :(

My problem was that at the beginning it had no real meaning for me what card I use, I just took a random one because I didnt know where to go. It worked out at the the end but it also was more fun at the end because i had to plan what card i use. So maybe it would be better to have a smaller level or maybe a map so you can better see where you need to go.

Loops of the Past by MelancholicTeapot 2020-10-05T10:43:31Z

Nice idea, was sad when der was such a sudden end to it

it sometimes feels a bit clunky that you first have to walk to turn around so that u can shoot in the direction you want

Hamsters in a Mech by Jake Crabtree 2020-10-05T10:34:43Z

Really nice idea, but very hard, enjoyed it tho.

would like to see an instruction

home button doesnt seem to work for me

while(true) by PizzArt64 2020-10-06T11:05:03Z

What i liked: - Graphics are nice - Soundeffects - the variety of the puzzle elements - instructional gameplay - feels polished

What i didnt like - Sound was very loud when starting the game, after adjusting it went to normal volumes as if the values are diffrent from starting up and the standard settings - did not really see the connection to the while-loop, just a limitation in steps i can walk. The idea is good tho, its just that if there wasnt the text with the while statet above, the game would still play the same because the gameplay itself does not really get affected by it

An example of how i would improove the issue I stated: have the programm text given (a while loop with the elements as code version) and you can drag the elements from the code into the game (like your level editor and a given level layout just with a limitation so to speak)

(played html version)

Don't Shoot Yourself by Maxwell3000 2020-10-05T07:25:03Z

the beginning with the big red thing in the middle was very confusing, thought the game was broken, or is it? enjoyed the game tho :)

Jungle Jam by Daxic 2020-10-06T12:26:03Z

awesome art, and great music, gameplay feels good but the level is a bit too narrow or the enemy spawnrate to high for my taste

Fearcle by Jupperevie 2020-10-07T13:12:46Z

Love the Artstyle, not a fan of horror games but i guess that wasnt too much horror :P, defenitly set the mood tho, good job :)

Looped by zimny11 2020-10-05T09:23:34Z

this was funny, good job :)

WhereIsMyWand? by Szkocka 2020-10-05T15:11:47Z

should there something happen when you get the wand?, because at that point I didnt know how to continue

graphics and sound are good tho, and its an interesting idea :)

Crystal Curse by LouieJams 2020-10-05T14:57:33Z

Game looks awesome, gamplay itself is a bit frustrating tho, since you dont know what trap kills what and there are so many diffrent enemies at once, so its hard to keep track of them

[LD47] Falling Asleep by Dark Dungeon Studio 2020-10-05T07:01:21Z

I liked the idea, especialy the voice acting and that you had a tutorial

- after tutorial all text was gone tho :(

- some items did not seem to combine, not sure if that is the intention

(played the html version)

StackOverflow by Mark Kelly 2020-10-05T11:48:29Z

very realistic game, to bad there is no voting for realism

Don't Go by ubershmekel 2020-10-08T11:03:28Z

Very cool idea, not sure if platformer is the right choice tho, maybe a more story driven game where you dont need precise movement would make more sense? Well done non the less :)

Dark Side of the Raccoon by wokeraccoon 2020-10-05T11:58:53Z

cool idea, I like the art and music

I did not see a real objective tho, why i had to kill those cute little things :(

at one time i killed all of them but nothing happend and they just respawned

you wrote 'S' instead of 'D' to move right

Ouroboros by JoeDev 2020-10-06T12:36:42Z

cool game once you figure it out, was a little confused at the beginning

did not see the healthbar of the boss, but i made it after a few trys :)

Never Ending Room by ScarredSceptile 2020-10-05T09:35:38Z

I really like the textures

HYPER-LÜP by MoreBreadGames 2020-10-05T14:50:29Z

hmm controls dont seem to work for me, is it A and D? it seems if i hold the key it charges up or something, feels very wired.

game looks cool, wish i could play it properly

HYPER-LÜP by MoreBreadGames 2020-10-05T15:00:56Z

oh to bad, dont have a gamepad :( @szkocka

Project L.O.O.P by PeteH 2020-10-05T06:48:17Z

very nice idea, enjoyed the game, especially the effect when the loop ends

-GUI was sadly not scaling so i had a hard tim reading the stuff

-walking sounds irregular, sometimes stopping for a sec

-when walking back to a previous objective you will ovveride your current objective

-you can get "infinite" time when you just complete the same objective for several times

(played html version)

Bill Blue's Breakout! by Makoren 2020-10-05T10:28:18Z

Fun game, cool idea, a bit too difficult tho :)

Fractulinear by gungnir 2020-10-06T11:31:23Z

Cool game, would be cool if the lines form a picture or something

sometimes the circle cant be moved directly, just after a few trys, even tho there is a connection

While we are here - stuck in a loop by Seskon 2020-10-05T13:29:19Z

@gilad-bar-ilan Thanks!

@stormcat thank you for your feedback :)

yes thats a good idea :), first i started out to give some help over the prints but i thought that would be too easy

@dunderroffe thank you, hope you made it in time :D

yeah i wanted to change that too, but didnt get a good idea at that time. Maybe it would have been better if i had different ascii art but it took me already a bit to get the current one to look good, so I didnt want to do it all over.

@meek-bits thanks :) i dont really understand what you mean, the output of these lines are at the bottom. Do you mean that it should be more obvious?

@sirred thank you

@james-joubert Thanks for the detailed feedback. Im very happy that you have completed my game!

yeah I once had a comment pointing out that commented stuff will be repeated but i guess i took it out, next game I will have a better instruction :)

I had some bugs while getting the sound to work so i was happy that the game still worked at the end. So I didnt want to add extra music to it because my nerves very already at the limit.

@evogengames Thank you :)

While we are here - stuck in a loop by Seskon 2020-10-08T09:16:57Z

@caeonosphere thanks, thats a cool game, thank you for pointing it out :)

@maychant that is strange, maybe unity messed up the layers of the UI because underneath is a black panel, but not sure, have you tried to reload the game? That should be the same problem @meek-bits pointed out. Hope not everybody had that problem... Just getting back into Unity after a while so im kind of a noob regarding UI.

@monkosum Thanks for your feedback! Yeah my initial idea was a drag and drop system but due to time constraints i went the save way but your idea is also a good idea, maybe if I make it generally more like a text editor. Can you point out what you didnt like about the visuals?

While we are here - stuck in a loop by Seskon 2020-10-08T20:39:56Z

sry that question wasnt directed to you, your point is totally correnct, there should not be any need for counting, the question was for @monkosum, i copied your name into the wrong paragraph, i corrected it now

While we are here - stuck in a loop by Seskon 2020-10-08T20:46:37Z

@spotline thanks for the feedback, yeah it was also very tedious to think of all these combinations with the same puzzle elements, a few more would have definitely helped or fewer levels, but i did the art first and the puzzle elements/levels on the fly. So there should have been more planning i guess.

REP-HIT by ThatzNiko 2020-10-05T12:09:52Z

Really nice mechanic there but it was ver hard for me to get the hang of it, i almost made it one time but having to do it all again was a bit too frustrating for me. But the game has potential, looks very plished

Time Crunch by Riley Miller 2020-10-05T09:11:28Z

was a bit to hard, but i finally made it

it is an interesting idea, could not really make practical use of the mechanic tho.

when maximizing you can see the full map, not sure if that is intendet.

Last Song by SandroT 2020-10-05T09:54:56Z

cant run it on windows, it has a problem with the path no matter where i try to run it from :(

Mom! I've got a job! by Food Lovers 2020-10-07T12:42:37Z

Nice piece of Art :)

Stuck on airplane by Hain Zuppur 2020-10-05T11:26:20Z

i like the voiceover and the perspective, but did not really understand what i have to do

collision does not work properly

Potion King - GatteTheCat by Vlaadh 2020-10-05T11:52:31Z

the link states "sourcecode" but its the actual game

the game itself looks interesting but could not really play it because the key layout is very bad on an european keyboard

Flying Cube by Daddysucc5000 2020-10-05T09:42:15Z

i like the idea, a bit too hard tho

there was no sound

when resetting it feels very slow, should maybe add a button to increase speed if player wants to

Dolen Days by James Clark 2020-10-05T09:19:37Z

very depressing game :( well done tho :)

Space Cowboy by a4x8e6 2020-10-05T07:47:18Z

enjoyed the game, the aliens are very cute

could not finish level 4, even tho i had caught 5 Grongsnippers one time and several times 4

edit: in the menu it shows that i have completed the level

Hanrick Hornigold and the Amazing Toothbrush of Liberty by Squidzilla 2020-10-06T21:59:36Z

I think this was my first text adventure and i really liked it :) the artstyle in your images is also very cool. Well done.

Stuck Until Discovered by newbieDev 2020-10-05T06:18:13Z

i like the music and the graphics the jumping is kind of slow/moon like, considering you are in a hurry to get to work

Frozen in Time by TwoHands 2020-10-06T12:16:51Z

I liked the over all gameplay and art,

but i didnt like that you had to sometimes guess where you need fall in order to land on a platform because the platform is offscreen

also that you have to wait on a button and if you dont make the jump in the 2 trys you have to stand on it again

music could be more hectic

LD48 — Deeper and deeper

Diggy hole by someone 2021-04-27T16:19:05Z

cant run the linux version :(

Brickwalled by exilegl 2021-05-04T18:52:45Z

Not sure if it was intented but you can grab monsters drag them over where other monsters are release and grab again sou you can basically collect every monster on the screen.

Im also curious if there is a deeper meaning or thought behind this or if its just wired enough to smash monsters into a wall.

Very cute game, was also fun to play!

Dingy Dungeon by jamioflan 2021-05-08T15:59:24Z

For me the main problem was that the "fog" was very close so you can see very far and for that the combat was not polished enough. Also that when you need to go downwards the camera doesnt rotate so you see even less.

I liked the overall style of the game but it needs some balancing as the other people suggested befor me.

Not So Grimm by Rongefilet 2021-04-27T11:19:07Z

Sadly did not have any sound but the art is really lovely. This could make a great game with some more gamplay elements :)

Digging? by thedarkmagi 2021-04-27T16:28:41Z

I like the overall concept of the game. The random spawning can make it a bit frustrating tho. Maybe you could add a way to push falling blocks to give the player a bit more control. The art fits well. :)

Explovation by sadsmile 2021-04-27T08:03:48Z

Enjoyed it, I have now alot more respect to slimes, they are hard to kill :D

Evolve or Die by Lazzor 2021-04-28T10:10:21Z

I like the concept of the game, and the editor is well made. But I dont like that you cant delete parts of your fish, you should at least be able to upgrade them. Also, the simulation ist basically just wating so maybe that needs some more interaction. Overall good entry :) Ps: Grüße aus Lübeck ;D

Into The Forest by megalukes 2021-05-04T10:59:03Z

Flashing the small enemies was really too easy since they only needed 1 flash, you could just walk through the area with your light on and the job was done since they were all on one spot. Maybe seperate them and dont replenish the flashlight while you are in one area, or add a cooldown or something since you can just tab it fast and you have it basicall constantly on. This will result in the Player to be more careful with using it and you can make more use of the world structure, because in the end, the structure was just used to sperate the world into smaller levels. This is fine but then you should not indicate the player that there are other exits if the game is still linear in the end. So yeah maybe the structure was a bit too much for a jam game to make use of and could have been left out to focus on other things.

The timer felt also kind of strange since it was to no use for the gameplay or story. I could see that you would want to get out of the forest fast but then the timer should tick down instead of up.

Game looks really nice tho and has potential if you add more to the world, overall you did a good job :)

Deeper & Deeper Winery by ciaccodavide 2021-04-27T07:56:44Z

I got an error loading the page, and wasnt able to play :(

Beyond the Chromatic Arc by Grangerer 2021-05-04T11:17:09Z

Would be cool if you could find the upgrades throughout the world and not just do 1000 attemts and buy all of them.

Really enjoyed the game tho :)

Fractal Finder by VD-15 2021-05-04T16:35:05Z

Great Idea! :)

Cavern of Erytin by DeBbbth 2021-05-04T18:40:27Z

I liked that the enemies drop the "portal" to the next floor, if you build up on that idea i think you could get some cool labyrith where you have to kill the right mobs to find the exit or smth :)

Down Whale by notpjriavs 2021-04-27T08:12:44Z

Enjoyed the game. Combat needs a bit of work, felt a bit stiff. The rest of the game was really well made :)

Clean The Ocean by DariushF 2021-04-27T07:53:43Z

Made it to depth 223.1072M. The intro scene felt nice. Graphics looks also good. If it had more gameplay, i can see myself playing it for a while.

Did not seem to find a way to fill up oxygen, i could only upgrade the tank. I felt like an upgrade should come with a refill (I guess thats the grayed out button in the top left that did not work)

Shooting fish only created bubbles, so not sure if its bug that the torpedos did not display.

Would have liked the explanation under the game window, inside the game window :D

Mine - 0.3K by fy0 2021-05-04T10:04:47Z

I reached exactly depth 300 but i needed to go 1m further to win so i assume your if-statment is > 300 not >= 300 as the winning condition was stated in the window at the beginning ;D

I did not understand what the skills are for, i just hired the cheapest guys and mined my way down. Is it just not fully implemented or did i do it accidently right? In the end I didnt even feel like it would have made a diffrence if I would have just sticked with the 3 guys i bought at the beginning.

Overall the game is interesting and the experience was good but I think you could have left out a few things and then focus a bit more on polishing or adding more variety to the basics, a simple polished game is alot better then a game with lots of/complex gameplay mechanics but also having lots of bugs.

The Last Place by sebirit 2021-04-28T10:21:35Z

The Bloom is too much for me, i was feeling like loosing my vision but nice visual style and mood :)

The Chimney by Michael Grieshofer 2021-05-04T17:00:02Z

Really enjoyed the game, wish the graphics would tell some more Story. The Text and Inventory felt really nice. The jumping from the tower almost made me ragequit tho :sweat_smile:

LD49 — Unstable

Fast Flats! by Stending 2021-10-06T16:34:52Z

You can "cheat" by placing all objects on top of each other. But very uniqe idea, love it!

Meowsician Manager by rubentipparach 2021-10-05T15:06:07Z

Very funny idea, nice Art and the music is on point, very annyoing like my cat used to be when he wanted something, combat only needs a bit of balancing but overall excellent job!

edit: ok i just realized that i had the game open several times so the music overlapped and it sounded very annoying... yeah but it worked well with the game :D

LIFT-UP MACHINE (nightly version) by Avzgui 2021-10-10T14:28:06Z

Enjoyed playing it! Fits the theme very well and i liked the music :)

Chaos Dungeon by CookieRA 2021-10-06T16:25:54Z

I was a bit confused at the beginning since i used the num keys to switch spells, witch the UI showed but it actually didnt work. Glad i played a second time to figure out you can use the scroll wheele too, and with that it works properly. Other than that, some rooms felt a bit hard but thats probably because i am not too familiar with the enemies. Ver nice pixel art tho and i very much like dungeon crawler, overall nice Entry! :)

Mercurial by Geryon Games 2021-10-06T16:06:31Z

the attacks themselfs are nicely made but the overall combat feels a bit clunky to me. The Art is also nice. Overall nice entry :)

Shpooky Pooky by Tyler Law 2021-10-05T15:58:50Z

The movement felt wired sometimes, but very nice pice of art. I also liked the overall gameplay idea.

Unstable Cube by Seskon 2021-10-05T15:34:38Z

@cyanowski Thank you!

@fonkin Thanks, glad you liked it. I wanted to add more content but I was running out of Time.

@squeg-inc Thank you for your feedback! I think if I had turned of the visibility of the cursor, the shooting would be a bit better since the rotation doesnt match the mapping of the cursor because of the camera angle but it defenitly also can have some more tweaking.

Unstable Cube by Seskon 2021-10-06T15:40:42Z

@philip45 yeah i was fiddling around with a music generator but couldnt make it in time :( But glad you still had fun! :)

@jnur thanks for your feedback and the suggestions!

@lb01 cool that you noticed i only used cubes, and glad you liked it :)

Unstable Cube by Seskon 2021-10-08T15:17:18Z

@brusnika yeah I sadly had not enough time to balance the game properly, but glad you liked it anyway :)

@moirai Awesome, glad you liked it. Thanks for playing!

@tyler-law Thank you!

@fabdynamic Thats nice to hear, thanks for playing! Havent done anything with VR yet, but I defenitly want to try it out, so maybe in the next GameJam ;D

can't let go by Matthewsworld 2021-10-05T16:24:36Z

Very nice game! Gameplay itself can be improoved, but for a jam its good enough for me. Was nice to be able to do something while reading and also the hartbeat responding to the story was a great addition.

DrunkOnPotions by KnightOfBlood 2021-10-05T15:47:46Z

A lot of buttons, it think if you play long enought you maybe get used to it but it makes the game very hard. Awesome graphics tho!

The Swirl by cybuuorg 2021-10-05T14:52:33Z

Nice writing, interesting story and I like the unique Artstyle. Only thing that i missed was an explanation for the buttons at the bottom, but overall great entry.

Pasta Run by AARC_Noa 2021-10-05T15:40:52Z

Even tho the wall climbing is a bit clunky it still was fun to play. It was also really stressfull with the music speeding up, but I secured the pasta!

Infiniraft by LDJQ 2021-10-10T14:36:39Z

I often had problems seeing the broken boards, maybe a little more color would have helped, but yeah I understand that with 8 bits its kind of limitited. But overall I enjoyed playing it and got a time of 2.24! (i sadly missed one coin)

LD50 — Delay the inevitable

Darkness behind the light by Seskon 2022-04-05T15:36:15Z

@kurakurture thank you for the feedback! I initially planned the drone scene only as a transition so that's why it's closing every time. I sadly ran out of time so I couldn't implement the missing scene :(

@blockerz thanks for giving feedback!

yeah that clipped text is odd... I actually set a fixed resolution so something like that does not happen...

I created the hole game with only basic primitives that are already in Unity so that's why it looks a bit wonky

I actually only had 10 hours but it was 10 hours of fun :)