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marbles

View on ldjam.com

Games

YearLDThemeGameDivisionRankOvFuInThGrHuMo
202149UnstableTesla Coiljam7063.553.533.663.883.52
202047Stuck in a loopCursed Labyrinthjam8913.443.103.263.853.223.46
202046Keep it alivePrototype Towersjam15343.363.493.573.412.812.142.69
201738A Small WorldStrategic Survivaljam4373.292.912.622.623.271.942.79

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by marbles

marbles leaves an average of 34.0 feedback comments each event.

LD49 — Unstable (31)

Trenchrunner by curleysam 2021-10-08T04:52:40Z ♥ 3

cool polished game but not much fun during the levels. The boss battle was fun but short. I think the screen shake is too much for a single small shot.

Reliable Reactors Co. by EthanZech 2021-10-06T07:34:54Z ♥ 1

Interesting concept but it felt too slow. Good job on your first jam! And it's compo, wow!

Orchaostra by Bruno Cafe 2021-10-06T07:29:19Z ♥ 0

The web version is cut on the bottom part

SplashX by IdeasPerSecond 2021-10-06T07:27:59Z ♥ 2

Nicely done! I enjoyed it. My only issue is that the delay between levels is too long, like how long does it take you to read "Nicely done"?

Overtotem by Nyunesu 2021-10-06T07:21:45Z ♥ 0

Good tower defense game. I like the fact that it's an open space and you're free to place your tower anywhere. It has good game feel because of the screen shake. I made a game similar to this as well during LD46 in that my towers also overheat but you repair it manually with a sequence of buttons.

Wobble by BGDC 2021-10-06T07:08:33Z ♥ 1

I like the cute and colorful graphics. Had fun playing! Btw, it's allowed to port your game even during voting so port your game now so that more people can play

Agnosia by Ziamor 2021-10-06T06:58:14Z ♥ 3

Had fun with this simple escape game. Took a while of exploring before I discovered the basement room, maybe I just had bad RNG. I like the idea of unstable randomized rooms.

Bumpy Road by scottthoo 2021-10-06T05:06:17Z ♥ 1

Fun and challenging. The graphics is simple and minimalistic which is enough for this type of game. Good job!

Boat History by etrealjunior 2021-10-06T05:01:06Z ♥ 1

Really fun physics game! But the 2nd level is a little difficult

Crash by Recessive 2021-10-06T04:52:49Z ♥ 1

Fun and addicting clicker/incremental game with funny popups and messages. You should put it on /r/incremental_games, I'm sure they will enjoy it a lot!

Cursed Duality by harusame 2021-10-06T03:34:34Z ♥ 2

I love the idea of a platformer plus block clearing game. The intro stage as tutorial works well. Cool design for the colored blocks.

Balancefield by Codeer 2021-10-05T11:08:20Z ♥ 1

Amazing game. It's really polished. The UI design and colors remind of some AAA game not sure which. The game also reminds of a minigame from Crash Bash in PS1.

Extremely Unstable Delivery Cycling by eilume 2021-10-05T10:50:52Z ♥ 0

The character is funny as hell and when you float it adds to the humor, I don't know why lol. Eventually, I floated high up and can't reach my pick-up point. The graphics is clean and simple and it's sufficient for this game. I like phone feature and the map which zooms out.

Don't Melt by OwlyCode 2021-10-05T10:33:40Z ♥ 1

Fun and difficult!

Unstable Ground by Harry Jacobs 2021-10-05T10:06:44Z ♥ 0

It's simple but fun! Interesting concept. I lasted for 19.7 seconds in my 2nd try.

Cards In Your Hand by Ghost_Wave 2021-10-05T09:59:35Z ♥ 2

You get a high score on humor. I agree with the above, scrolling should be faster and the delay between the dialog and continuing your walk should be lesser.

Frail Ascent by ql28 2021-10-05T09:40:56Z ♥ 3

Cool concept! I like how the how-to-play is presented using images only. It's easily understandable. The graphics is good as well. It's good that the far surroundings are blurred out since they aren't very important but still adds to the ambiance. Overall, it's a simple but good management game.

The Nuclear Ball by 0X_VOID_X0 2021-10-05T09:27:09Z ♥ 1

Pretty enjoyable game! Good job on your first jam! I liked the "bounce" walls.

Unfabled by Kwiper 2021-10-05T09:17:21Z ♥ 2

I enjoyed this game! I love the variety of spells that you can cast. The pixel art is very neat as well. My only issue with the art is that one single explosion spell. It doesn't go with the pixel art.

Escaped Plague by Federico Giorgi 2021-10-05T09:07:51Z ♥ 1

Awesome 2d style in a 3d environment!

Unstabled by neverwinsthegame 2021-10-05T08:57:28Z ♥ 1

Nice and simple game. But movement felt too slow and I think the collision boxes are too big, I had a few tries before I was able to make the horse go down 'cos he's always taking the food lol. Also, before the horse got down he was floating in the air because his tail is still on the platform.

Cranky Robot by SkallyWags 2021-10-05T08:45:06Z ♥ 1

Nice and simple puzzle game with clean art and fitting music!

@neverwinsthegame I agree, tesla coils are evil. Check out my game for more evil tesla coil! lol

Heat Death by zeta0134 2021-10-05T08:34:09Z ♥ 3

Cool game! I really enjoyed it! Sounds and music fit the game. The level design is very good. And the tutorial is well done and there were enough levels to explore and enjoy the mechanic. I finished all the way through.

Unstable flowers by Adroman 2021-10-05T05:27:33Z ♥ 1

I made to it Wave 33. I liked that the enemies have to go back after getting a flower unlike the usual tower defense game where the enemy is gone once it reaches your base. Some "disasters" aren't very interesting but you can further add things like getting a random tower to attack nearby towers. I liked the music and the sounds of the bugs. I also like the humorous tutorial.

UX issues: - When selecting a tower to build, you don't immediately know which one is selected. You have to look at the right to know the selection. You can improve this by simply having a clear outline or highlight on the button or make it look it is depressed like a button. - At first I thought that there's no way to select a deployed tower but then realize I don't need it since I can see the details just by hovering over it. So I thought the towers cannot be upgraded. Maybe it's just me but I didn't notice that there's an "Upgrade Cost" below and I didn't know I just need to click the tower to upgrade it. - No indication if selected tower can be built (insufficient gold) - No visual range indication

WHERE AM I by Guilherme Alt 2021-10-05T04:18:35Z ♥ 1

Nice simple horror game but it lacks the atmosphere and sound effects to evoke uneasiness. Small issues: Player can turn during dialog. Flashlight changes direction while character is in the different direction when trying to move at two directions (ex. Left and Down)

The Stone Giant by UntilDawn 2021-10-05T04:09:55Z ♥ 1

It's funny that you could replace limbs with different objects. I had a fish head replace the right hand. The music doesn't fit.

Overall, even if it's simple I think there's fun in it and the mechanics can be expanded to make it even more interesting.

SCOT & BOB Save the MECCA by Isaac Winkler 2021-10-05T04:02:12Z ♥ 1

Enjoyable physics game when it's not bugging out. Sometimes the objects won't drop on where I clicked. Sometimes when resetting the bike will lean over. I liked the acronyms!

UX issue: No indicator which object is selected.

Proton Pilferer vs. The Particle Police by Skyward4d 2021-10-05T03:50:17Z ♥ 1

I liked that your speed and jump is affected by your size. The bright colors are nice but I think the art isn't cohesive. Overall, it was pretty enjoyable. I think this would make a good speedrun platformer.

-Connection Interrupted- by binary_coder 2021-10-05T03:36:22Z ♥ 1

Pretty fun! The sound effect for downloading is satisfying. I think the first level after the tutorial is hard or maybe the UX contributed to the challenge of it. The commands are too small, it's hard to click on it and they didn't look like they were clickable. I had the same experience with mickm above in that I didn't know what to do at first. Also, not sure if it's the game or if it's itch but the mouse movement seems slower and combined with the small commands it's difficult to click.

Genomancer by Noctiphobia 2021-10-05T03:19:59Z ♥ 3

I don't know what's going on. I didn't understand what's happening in the codon UI. I think you focused more on the content, as there's lots of abilities and mechanics. But you forgot about how to guide the player, like, you presented all mechanics right away (eg. add, substitute, remove, etc) and didn't guide the player how each would work. I think this would make a fun game if those things are fixed.

Rockunsteady by chingle 2021-10-04T15:31:02Z ♥ 1

interesting mechanics which can be expanded further

LD47 — Stuck in a loop (42)

Easy Mode by BarelyEvenGames 2020-10-08T03:11:14Z ♥ 1

Nice art. It's fun and has good feedback and juice. Without the screen shake, it wouldn't be as fun.

I got stuck in the walls and it kept going to the right until it stopped at the right most part.

easymode.png

Koinax Loop by dreamscale 2020-10-08T01:57:10Z ♥ 1

I really like the cartoony art of the powerups! The bounce back during wall collisions feels so slippery.

BULLETS FROM THE PAST by Cambryx 2020-10-08T01:25:50Z ♥ 2

It was really fun to play! After a while it becomes bullet hell. The particle effects for the bullets are really nice. It has great feedback as well.

The art is beautiful and it has a pleasant color. I like that the timer and health is in the background. The health meter is a little weird because it's a slider but at least it's not the usual red health bar cause I don't think it will fit the art theme (with all cogs, clock, and walls portraying a mechanical theme) so good job for that.

My highscore is 52 and died at round 10.

Among The Stars by Layne Stokes 2020-10-07T13:10:59Z ♥ 1

It's a nice idea for an endless runner.

The graphics is nice and simple but I don't know which asteroids will come first and I have no idea when I am about to get hit.

In the menu, I clicked invert controls but it went to play. Oh, I just realized as I'm typing this that it's because it's the jump button. Because I was thinking the 3 buttons were meant to be clicked.

Loops of the Past by MelancholicTeapot 2020-10-07T12:57:40Z ♥ 0

I like how the projectiles are part of the turns. The design for the platforms is nice. I didn't get the thing on the top right.

Loopy Shooty by JaTDev 2020-10-07T12:28:36Z ♥ 1

@etrealjunior You're back at it again with the same comment. You're just copying and pasting.

GitGood Dungeon by Quoclon 2020-10-07T12:19:58Z ♥ 1

Really nice animations! I like the character design.

break; by SelfTitled 2020-10-07T12:15:23Z ♥ 1

I like the design of the tiles. The controls for interaction are not very intuitive. I think the jump is too exact. It's almost the same height as 2 tiles.

AUTOLOOP by Kpedatte 2020-10-07T11:26:29Z ♥ 1

I didn't know there were powerups. I read your game description but completely forgot about it then I read the comment above mentioning about powerups. When I was playing I thought they were the neon signs, I jumped and I thought my depth perception was wrong, lol. I seriously didn't see any powerup. So I played again and now I notice the powerups. Maybe I was busy at first trying to coordinate my key inputs to have a smooth run. When I got the powerup some inputs got automated and then I was like "oh so that's why my jump input got automated on my first run". Maybe add more feedback to let the player know the inputs have been automated because when I first saw the arrow keys on the top right I figured it's just a little guide and just stopped glancing over (there's nothing really there to look at).

It was fun when I finally got used to it! Music is good.

Chrono Crack by rschoellgen 2020-10-07T10:29:01Z ♥ 1

Hi @etrealjunior you're not providing useful feedback. That's the same exact comment you put in my game page. You're just copying and pasting.

Resurrection by etrealjunior 2020-10-07T10:06:33Z ♥ 1

The music fit the theme. Graphics are clean and simple.

Airstralian by ThunderSalt 2020-10-07T06:15:45Z ♥ 1

Really nice graphics and good music. It's difficult since you have to get all gems in one playthrough.

Hyperloop by very dark lord 2020-10-07T06:07:10Z ♥ 5

Woah what a large team you have! The game is awesome! Very polished. It's good that you focused on the sounds and ambience as sounds are very important in horror games. The sounds really fit well together. You've created a polished game of this level with that size of team in just 3 days. What more if you made a game for a few months? If this game will be expanded, I am really interested to play!

Clone Arena by GrizzliusMaximus 2020-10-07T05:49:28Z ♥ 1

Really fun! I keep on making clones that keep on shooting to cover for me but I still die anyway 😄 But I can't get the gun on the left side.

I'm curious, how do you record your actions and play it the exact same way?

Lone Racer by gwheel 2020-10-07T05:40:19Z ♥ 3

It's a nice idea. There's something with the drift though. If I start to drift it turns too much so I have to let go of the keys to make a "smooth" drift. Maybe it's just me.

I'm curious, how do you implement the ghost mechanic? How do you record your actions and play it exactly the way it had run?

Hamster Simulator by snowinn 2020-10-07T05:30:37Z ♥ 1

It's a refreshing clicker game! Very fun but also very tiring. There should be an upgradable automation. I like how you used a real image and put pixel art on the hamster. Expand on it and it could become the next thing in the incremental subreddit!

Defuse in under 5 by Darylsteak 2020-10-07T05:16:50Z ♥ 0

Very interesting puzzle game! Simple graphics are perfect.

Took many tries to finally enter all codes on one of the levels but nothing happened.

Orbital Clutter by FreypodGames 2020-10-07T03:45:28Z ♥ 1

Interesting mechanic and good amount feedback. But it's pretty hard to click on the small planets, maybe make its collision shape bigger so that the player doesn't have to click with precision. Also make the camera view bigger because it's hard to keep track of the small planets

BEATS by DREamers by Dreamers 2020-10-06T14:58:30Z ♥ 0

I think Crypt of the NecroDancer is what you are referring to. But we can't play your game.

Tower of Time by Ygor.arts 2020-10-06T14:55:40Z ♥ 0

Time already run out before we could even play.

The Grand Torus by Zagganoth 2020-10-06T14:51:02Z ♥ 1

The camera movement on the horizontal axis is too fast, it makes me dizzy. Maybe slow down the speed and lerp the movement so camera won't move right away.

I agree with the comment above that there is not much depth perception. I don't know if I'm about to get the coin or not.

Lupi by JohnWayyyne 2020-10-06T14:32:59Z ♥ 1

Very interesting concept! It makes you test out different ways. I screenshot it below.

lupi.png

Please expand on it. It's a really fun puzzle idea!

In The Loop by TheGamerASD 2020-10-06T14:18:10Z ♥ 1

Fun concept. This could be a great time killer on mobile!

It would also make a great cooperative multiplayer game! The more players, the bigger the circle will be, and the more balls will need to be kept. There could be two game modes: If a ball goes out, either all people lose or a random person will lose.

Cyber Curse by azagaya 2020-10-06T14:07:45Z ♥ 1

Really good animations! I miss the small platforms a lot, it's either the movement speed is too fast or the platform is too small.

Raildle by DrSomma 2020-10-06T13:40:00Z ♥ 0

I really like the art in your screenshot but I can't play it :( Unity won't load.

Switcher-00 by MikDionio 2020-10-06T13:28:26Z ♥ 1

A pretty challenging game since it requires timing. Couldn't get past the level where the broken wires was introduced. But it's nice that you introduced the player on how to do the objectives before you added an obstacle.

Purifier by Extrone 2020-10-06T13:21:16Z ♥ 2

Fun shooter. Awesome particle effects!

Unfortunately, I finished Wave 9 and the upgrade menu pops up but I'm stuck there since upgrades have been maxed out already so I wasn't able to fight the boss :( Tried Esc/P but didn't work

HONK II by Tricky_Fat_Cat 2020-10-06T11:10:56Z ♥ 1

It's fun but I think the screen is too bouncy.

Dungeon Escape by Thorn 2020-10-06T10:26:14Z ♥ 2

Very nice animations. It's fun but it's more fun if the movements look faster because the movement is really slow.

Space Beans by Isac 2020-10-06T10:13:40Z ♥ 1

Art is nice except you left the red box to be a red box. Other than that it has a nice polish, I think there's enough feedback and juicyness.

Blind Faith by sohakes 2020-10-06T07:50:00Z ♥ 5

Really good use of the theme here! I chuckled when I reached the end as a the human as it showed the exact scene that happened to the human. It was unexpected. An endless cycle of violence.

There's no little tutorial in the game. Little images can be added on the game itself as it scrolls.

And the color of the sword is the same with the tiles of the houses. When you stand in front of it, it looks like you're just holding a hilt 😄

Runnavania by megasha 2020-10-06T07:37:20Z ♥ 0

It can feel that it is fun if it's not too hard. I think the first set of spinning wheels is too hard. When I go down and then back up, I haven't landed yet and I hit the next wheel. Maybe they are too close together or I just suck 😃

I noticed the score on the screen is reduced by 100 when I die. Not sure if it was intentional.

Octoloop by sockpuppetcow 2020-10-06T07:24:58Z ♥ 1

Fun little game! It was easy until I reached the level where there are four stars in the middle. It was more challenging.

Let me guess, this would be your game if the theme was "Control the world, not the player"?

Stuck Running by Life_Lich 2020-10-06T07:11:37Z ♥ 1

I had fun with this. I especially liked the swoosh effect when moving and then killing the enemy. I felt like an assassin! 😀

The tutorials are loaded with text.

Hyperspace Slingshot by AllBetsAreOff 2020-10-06T06:52:13Z ♥ 0

I did not find the concept of "positioning your ship backwards to collect the garbage" fun =( Also, the collision shapes are small. The ship is already touching the mine but haven't actually collided with it yet but I guess it would make the game harder. The music is good though, it fits the game.

Also, a note on UX. When I die, a game over screen is shown but it tells me to press enter to go to the menu. I want to try and play again. Why are you telling me to go to the menu? Give the player the option to "retry" and "go to menu".

Bunny Loop by Fedora 2020-10-06T06:36:59Z ♥ 2

Nice art colors. Movement is awkward and pacing feels very slow because of it. A hopping animation would have been better instead of actually replicating the hop on the code itself.

Escape the Loop by magnusfurcifer 2020-10-06T06:26:48Z ♥ 1

I like the fast and smooth movement speed but the collisions are not "smooth". Sometimes I would get stuck. I wish there were more levels though. It's fun.

Maybe you could expand on this later on. You could add changing terrain for example.

Hoop Knight by lectvs 2020-10-06T06:15:00Z ♥ 1

Very fun and innovative!

Evo-loop-tion | Ludum Dare 47 by MrchickenBoy 2020-10-06T06:08:31Z ♥ 1

I like the idea interact with the mouse while you move around the level. It paves the way for more puzzle ideas that require simultaneous actions (whether near or far) from the keyboard and the mouse.

Like other people said there's no guide in game for the controls. But I only knew right away how to play because I saw your post about unclear controls. Little images on the background of the first level would suffice which would show arrow keys and a mouse with an arrow pointing to the first interaction.

I think the maze part was out of place.

Just another Day by Jeremia 2020-10-06T05:57:27Z ♥ 3

I enjoyed it but at first I thought there's nothing to do except do the task (while providing interactions with other objects to make the game "lively") then sleep and repeat then later I realized the notes are telling something. I managed to get to the glitch part but after a few moments the game crashed. Also there are times that the interaction button appears even if I am far away from it. It mostly happened on the dishes.

A note also on the UX: when I interact with E, I have to close with Esc. It's inconvenient. A better way would be just to press E again to close.

The Loop by minibobbo 2020-10-06T05:28:58Z ♥ 1

It was fun! I missed this kind of games in the arcade machines. At first, I couldn't block the enemy's projectiles right, I thought there was some kind of timing needed or it just hits too early (I was waiting for the projectile to get bigger and bigger as it gets nearer the player. But I learned I could hold my shield up indefinitely because I thought the meter below is a shield meter or something. Turns out it was a charge attack.

Mage Game by droo shayne 2020-10-06T04:55:49Z ♥ 1

I can't get past Level 2. I can't jump to the other side. Either the jump is too low or I'm doing something wrong. I like the concept of fixed sequence of actions though.

LD46 — Keep it alive (44)

Cthulhu must be kept alive by vartagh 2020-04-30T10:05:13Z ♥ 1

Nice pixel art. It was amusing seeing humans run away from my character only to be carried to Cthulhu :D

Cthulhu: The Cult Must Not Die by LaserPanzerWal 2020-04-30T09:58:49Z ♥ 2

The graphics looks so appealing just from the screenshots. Sometimes I (or enemies) would get stuck when there's incapacitated enemies in front of me.

I exploited the game by leaving out one enemy and playing tag with him while I wait for the summoning process, sometime later I just let the enemy get stuck so I can stay at one spot and wait :D

The pain by pfeyffer 2020-04-30T08:01:40Z ♥ 1

Awesome puzzle game. It would be more interesting if there was sound. And maybe it's just me but I didn't understand "Mouth needs to be connected on one side, noses two, and eyes three" at first so I was doing trial and errors in the first two levels until I realized what that instruction meant.

Defend Pangolin Eggs by MightyCode 2020-04-29T09:21:29Z ♥ 2

very clean looking graphics

VirusTD by RaccoonLudos 2020-04-29T08:36:52Z ♥ 0

Once I click on a spot, the UI opens and I can't change the spot I want to build in. The lighting is dark.

Death Trap II: Revenge of the Walls by schmavery 2020-04-29T01:39:07Z ♥ 3

Awesome puzzle game, very innovative. I really enjoyed it! And there's a lot of content too. The only thing that bothers me is that once I put a boulder I can't relocate it so I have to press the restart button. It's a UX issue when many boulders have been placed already but then you have one that needs to be relocated.

Zoo keeper by Team-on 2020-04-28T10:28:14Z ♥ 2

Awesome game, reminds me of Dumb Ways to Die

Seasons by leekanarchism 2020-04-27T06:02:32Z ♥ 1

The input doesn't feel right. I think it is lacking. I want to continuously place pipes while holding an arrow key and space. But I think it is a nice concept.

Inanis by FabiGhindaru 2020-04-26T15:19:00Z ♥ 1

I enjoyed this nice game!

Game Jam Brain by PurpledArtFrog 2020-04-25T10:56:11Z ♥ 1

Nice concept for a tower defense game. I think focus is plentiful, I just placed towers all over or maybe the monsters are just easy to kill, never had the enemies reach the brain.

The Call of the Unicore by sndr 2020-04-25T10:44:18Z ♥ 1

Beautiful pixel art. I love the projectile hit effect! I also like that you incorporated different elements to keep the Unicore alive because health alone is too common.

Wanted: Alive! by Dan Colman 2020-04-25T10:26:39Z ♥ 2

Great game! I enjoyed it. On my first try I tried to hide behind the barrel, didn't know that it could explode and I chuckled.

Xeno Tender by _delph 2020-04-25T10:20:08Z ♥ 1

Didn't really know what to do so I just kept on playing napping and feeding. I like the graphics and the gameboy colors.

Electro Service 2: Electric Boogaloo by Fedora 2020-04-25T06:05:36Z ♥ 2

I like the multitasking concept. And when it crashed, the game literally closed haha.

Fleur Defense by SamStallion 2020-04-25T04:58:36Z ♥ 5

Very polished game. Music fits the game and the art is clean and crisp. I love the attack animation and screen shake feedback.

I found it hard since you need to go back and forth. The enemies come from the top and to be able to get a plant you must get to the bottom and bring it there one by one.

Survivalgo by despdair2 2020-04-25T04:43:02Z ♥ 1

Nice and simple puzzle game (Not sure if you would even call it puzzle though). When the commands reach over 9, it will cover the buttons, maybe you could make it so that the squares will automatically resize so that the buttons aren't affected.

Precious Animals by despdair 2020-04-25T04:36:54Z ♥ 0

Nice game but I think the art doesn't match with the other art. Not coherent? I think that's the word.

Elementrees by Mathieu Semin 2020-04-25T04:28:56Z ♥ 2

Great pixel art. I like the design of the environment. I think the music fits the game but there is no sound effect feedback when attacking and hitting monsters. There is also no sound when trees are getting attacked so you won't know until you go to that tree.

Turtle Daddy by dummydojo 2020-04-25T04:18:34Z ♥ 2

Very polished game. I like that it is fast paced and great pixel art.

Growing defense by Fis 2020-04-24T11:20:19Z ♥ 2

Cute graphics! I think it is better that when you water (or use the other tools) the plant it doesn't disappear so that you don't have to click back and forth the plant and the tool (and can be cancelled by right clicking). It's not a good UX for me.

Here is mine, it's also a tower defense game https://ldjam.com/events/ludum-dare/46/prototype-towers

104 BPM by codyhansen 2020-04-24T07:04:35Z ♥ 1

Very nice concept but I was expecting feedback when I hit the correct keys. It is more satisfying to hit the correct keys if there was feedback.

Genki by GOD COLO 2020-04-23T05:18:53Z ♥ 1

Nicely done in 7 hours although there is no feedback when the player gets hit.

King's Table by PetTurtle 2020-04-23T04:28:48Z ♥ 1

It's so fun and innovative! I haven't played many tower defense games but I think this is unique because the enemies have no predefined path and also because the towers or chess pieces are not the usual towers with range. I enjoyed it so much. The UI could have some improvement, like, the cost of the chess pieces should be shown on mouse over.

Lich Clicker by Fictions 2020-04-23T04:11:55Z ♥ 2

Great artwork!

Keep Pit Alive! by BunnyDen 2020-04-23T04:06:14Z ♥ 3

I like the horse art. Movement is a bit hard to control, like when jumping from box to box. Could do something with feedback, like when I didn't know the platform could fall (the railings?) or the boulder that fell could actually kill me when I touch it.

Helium by joekinglake 2020-04-23T03:50:37Z ♥ 1

cute little platformer. I think the colors are too dark. It is nice that you added a screen shake every time you shoot, it adds life to the game.

Survive Compilation by Nova31 2020-04-23T03:36:45Z ♥ 1

I like the concept. It reminds of the Dumb Ways to Die minigames.

Save The Dinosaur by LungTakumi 2020-04-22T07:27:43Z ♥ 1

It'so simple but it's so fun! I think adding a combo system would make it even more fun. I love the graphics. I agree with @ruddgasm that there should be a penalty to prevent button mashing.

Careful Defense by tsombi100 2020-04-22T07:13:03Z ♥ 0

It is a nice mechanic and it really makes you think about where to place your towers for to make your losses as low as possible. It's an interesting take on the theme. I mean it's a tower defense game but at the same time you need to keep the enemies alive. I think the music doesn't the game.

Try my game, it's also a tower defense game!

Keep a Plant by KDgame 2020-04-22T06:39:39Z ♥ 1

Good job on your first jam! But the meteors are predictable, it will always come from the right, left, up, then down

Gryphon Peaks by chainedlupine 2020-04-22T05:16:38Z ♥ 0

nice graphics. I liked the roll animation

Burning Love by HelmiSetsuna 2020-04-22T05:09:16Z ♥ 1

Not so fun for me but I like the concept of "not knowing until you have a look inside"

Tiny Fragments by Daniel Moreno 2020-04-22T04:52:08Z ♥ 2

very innovative!

Keep the station alive by ArturNista 2020-04-22T03:29:32Z ♥ 1

Had fun and it has very smooth movement

Deadly Afterquest by Cybernetic 2020-04-21T08:26:40Z ♥ 2

Awesome pixel art! But the character movement feels so slow, but I think it is intentional

No Fish To Die by dillonbecker 2020-04-21T08:11:27Z ♥ 0

The concept is fun but it's also very hard, I couldn't get past level 4. But based on your gameplay video it's funny too as you could throw the fish and bounce it off the spring haha!

Tile Rider! by VernalBehemoth 2020-04-21T07:57:17Z ♥ 2

Cute game but there's no feedback for when I was attacking the chicken so I didn't really know if I was damaging it or not

Feed The Pillar by SaxOps1 2020-04-21T07:52:29Z ♥ 1

I was about to say that I don't know where the next wraith will come from (and I die before I found one) but then I saw the arrow beside my character telling me which direction is the wraith. Good job!

Firepower by POBIX 2020-04-21T07:26:19Z ♥ 0

The character moves so fast there's little time to process everything that you see, making it so easy to get hit by enemy projectiles

Lab Rat by Maxathon 2020-04-21T07:17:11Z ♥ 3

Funny game and very nice pixel art except for the character, it feels like the colors don't go well with the rest of the environment. I also liked the tileset!

Bump N' Jump by beanslasher 2020-04-21T07:01:39Z ♥ 1

It's so challenging but it would make a nice mobile game!

The Wrecker by bmacintosh 2020-04-21T06:57:18Z ♥ 0

Nice clean graphics and being able to break the wooden walls (with some elasticity) is so awesome!

Heart on my sleeve by Bisvilla 2020-04-21T06:30:24Z ♥ 2

It was a nice concept. The tutorial is nice and "scattered" (not giving lots of information at one time to the player). Controller the character is a little too hard when he's with the fire, I mean there are points where the limited jump is unnecessary, like when jumping across a small gap, you need to throw the fire first

Hellianthus by Maryush28 2020-04-21T06:11:09Z ♥ 2

I didnt understand what to do but I liked the pixel art of the vegetation.

LD38 — A Small World (19)

DEFEND YOUR SMALLEST OF WORLDS by Ben McEldowney 2017-05-18T06:18:04Z ♥ 0

nice concept!

Step-Squish by NumNumDude 2017-05-17T01:30:04Z ♥ 0

fun game hahaha

A Small World . . . or is it? by gamerjenn 2017-05-14T09:10:34Z ♥ 2

nice shark model!

RE:Source by Isaac 2017-05-13T04:40:42Z ♥ 0

nice and clean art

Too many stickmen! by Razzzzzzz 2017-05-13T04:37:57Z ♥ 0

I like how the stickmen orbits around first before landing on a different planet. It gets pretty hard when multiple planets start to overpopulate but it's fun.

Murder 38 - Episode One: A Small World by rodobodolfo 2017-05-13T04:32:28Z ♥ 1

Wow nice game! The art and music is good and it even has voice acting!

Bedroom Fishing by Devigner3D 2017-05-13T04:29:38Z ♥ 1

Nice! I like that graphics and music!

Super Tiny Adventure Game by sinclairstrange 2017-05-06T14:17:37Z ♥ 2

Very nice game for a jam! I really like the art!

Souvenirs by Frank Boivin 2017-05-06T14:03:24Z ♥ 0

Movement was slow but I think it helps with the mood and theme coupled with the music. I like the music. I felt some warmth because of the music and mood. lol!

Quark Hunter by NacMacNeedle 2017-05-06T13:47:21Z ♥ 0

Neat game but it's a little hard to control because of the acceleration.

SnowGlobe Warrior by Ethan Allwood 2017-05-06T05:30:41Z ♥ 1

I agree with @dink-dunk, the attacking doesn't feel good and it feels slow. But I like the pixel art!

My Land by PyrotheFlamy 2017-05-06T05:24:19Z ♥ 0

There's no instructions and clear goal. I didn't know what to do. I raise my shield and deflect bombs which just look like balls and then that's it.

The Infinitely Small Room by kroltan 2017-05-06T05:19:27Z ♥ 1

Although the 3D models seem basic, I like it, it's so clean!

Keeplanet by HellSquirrel 2017-05-06T05:12:44Z ♥ 2

Overall great game! I like the music and the art!

The Cockroach Lessons by Ibispi 2017-05-02T15:55:16Z ♥ 1

The game is nice with different types of obstacles or "maps".

Game of Worlds by Shurty 2017-05-02T15:49:38Z ♥ 2

I like the graphics! Maybe add a time counter so you know when it's gonna be night.

The Way Home 🌍 by Kaps 2017-05-02T15:45:00Z ♥ 1

It's a little hard for me and you can't control your flight when you're using the jetpack. Music is repetitive. There is no onscreen instructions. I didn't read your post and just downloaded the game so when I played the game I didn't know that I need to shoot asteroids to get fuel (I kept on pressing and holding space and I didn't fly).

Tiny Buckler by feltip 2017-05-02T15:32:58Z ♥ 2

Simple but fun game! The music has some classic bomberman feel. The buckler seems to be randomly going around the player, sometimes it easily goes back to you but sometimes it doesn't.

Gangster Duell by NORRIMO 2017-05-02T15:24:37Z ♥ 3

Nice art! But it was very short