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gwheel

View on ldjam.com

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202251Every 10 seconds👥Sub-scuredjam6223.483.123.723.553.603.932.273.70
202250Delay the inevitable👥The Longest Commutejam7253.503.183.633.903.893.723.183.42
202148Deeper and deeper👥VRtigojam5273.753.673.553.903.633.192.533.44
202047Stuck in a loopLone Racercompo2093.593.643.473.833.242.60
202046Keep it alive👥Keep Awayjam5763.773.853.813.813.713.673.833.42

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by gwheel

gwheel leaves an average of 2.7 feedback comments each event.

LD50 — Delay the inevitable (3)

Windtrails by homeworld 2022-04-09T02:40:49Z ♥ 2

Really fantastic visuals, and catching the wind to see how high I could get was a fun self-imposed challenge. Unfortunately I forgot about the first person mode so no idea how far I got. windtrails.png

Spark Boy by Joshua Steward 2022-04-07T02:28:13Z ♥ 1

I like the player movement, though I seemed to get stuck with a low jump height after getting hit sometimes. After returning to the hub I couldn't jump high enough to get back into a level.

Car vs Dragon by Batsphemy 2022-04-07T02:10:07Z ♥ 2

I really like all of the different enemy sprites!

LD48 — Deeper and deeper (1)

It's about to go down by Marcus Otterstrom 2021-05-17T02:59:01Z ♥ 1

I like the low res look! The difficulty scaling is nice, but it never got to the point where I couldn't keep up with just movement. Maybe some patterns that were completely blocked and required shooting to get past? We both put our counters in-world on the side of the tube 😃.

LD47 — Stuck in a loop (4)

SwingShot: Stuck in a musical loop by Pepijn 2020-10-19T03:33:43Z ♥ 0

Really well made and a lot of fun! Having to wait for the cycle to reset on some of the harder levels can get a bit annoying though.

Read Steady Non-Stop by Kira Yoshida 2020-10-19T02:44:41Z ♥ 0

The game is fun and looks really nice, but each loop is so long that I ended up not playing past the fourth or fifth loop.

Separately, it booted up my VR headset but didn't render anything to it. I don't know Unreal, but there might be a project setting to stop that from happening.

Pacxit by randomLockNess 2020-10-16T01:52:58Z ♥ 1

Cool concept, though I also went mostly off of volume. There were enough subtle effects I wasn't able to track them that well.

CircleRC by SwiftVector 2020-10-09T22:41:56Z ♥ 1

Really well made game, nice touch moving the controller when the car goes behind it. The enemy cars are cool, though I managed to cause a pile up by nudging one into facing the wrong direction.